Coffee2Go
Coffee2Go
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- Coffee2Go
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So what do we think and expect? I personally think the killer mmr should be based on how long your avg chase lasts and avg time to hook a survivor They confirmed the kills wont be accounted anymore as the only or main thing in the game which is a big plus. I personally think they are adding the changes or some of them in the game that i suggested a year or two ago15 comments 890 views last activity
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running self preservation, tested it in customs, during elusive activation, jason can still see a player with elusive state.15 comments 473 views last activity
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Upon trying to get in contact with a serious matter via tickets, they keep being voided with this response: Thank you for contacting Dead by Daylight support. There was a technical issue. We have escalated your request for further review from our team.8 comments 211 views last activity
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Since deadzones are non existant anymore (which i think is really unfair to the killer side). The whole point was to make deadzones rng and appear randomly on each new match so neither killer or survivors can use it to advantage in start of game until they have scouted entire map. Anyways. Fatigue effect should be applied to the survivor that has not worked on a gen and has been constantly thr4 comments 211 views last activity
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If i am being honest 4s aura reading only when tier 3 ends is a HUGE insane gutted butchering for users like me that wanted to play myers both stalking and relying on aura + having 4.6ms speed and benefits of tier 3 in old myers. Scratched mirror was confirmed to be in game still as it is probably untouched 4.2ms still and undetectable with aura reading. But if scratched mirror still only locks4 comments 81 views last activity
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So its confirmed right now its 25% perma repair speed bonus + you cant regress or kick gen if they die Nothing explained so far what will be done againts salty lips or any chance luck to unhook yourself and players self sabotage52 comments 1,502 views last activity
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This idea comes from user @Slan So basically the basekit pain resonance, it would save time a lot of time actually than just having basekit pop that requires you to hit a gen. Yes it removes ability to choose which gen which to regress and will probably make certain people mad but this is just more in flow and more natural synergized than basekit pop. Its better for it to be automated regre18 comments 321 views last activity
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Since they mentioned that they want myer players to get both of both worlds so stealth + lethality in a simple switch from one to another. They also mentioned they want to keep OG tier 3 with Tuft addon but thats about it what has been mentioned. Can we expect an addon which will be similar to Scratched × Vanity mirror combined that makes Pursuer mode noticably more weaker but still usable and6 comments 351 views last activity
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Since we are now seeing these changes happening i think its fair to assume and possibly have door open to request a "mini- baseline corrupt" That would last for 90s to match the values of current upcoming changes. That would deactivate on first hit (not a down) That would also allow players to repair but not get any repair speed bonuses in the early-game. So stock gen repair speed, cant apply17 comments 331 views last activity
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We can see right off the bat his stalk meter is still being wasted even before charging for the lunge hybrid dash. The next thing we can see is a survivor taking wide loop approach and not throwing a pallet down knowing that michael is in his pursuer mode which means the survivor should know that his other mode is undetectable and cant pop the lunge unl0 comments 81 views last activity
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Title.4 comments 102 views last activity
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DBD doesn’t use full RNG for loops, pallets, and tiles, they’re semi-randomized but follow fixed templates. That predictability makes the game not fun and repetitive but it also lets experienced players memorize maps. The devs confirmed on the AMA reddit of 2025 that the game has evolved past the original design into chase and loops style. So since the game is somewhat balanced and viable to2 comments 81 views last activity
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So as everyone already here probably knows that he is getting gameplay changes soon. I am to suspect that he will be undetectable in tier 2 when outside of chase just stalking and while inside chase he will have his normal TR maybe slightely bigger? Either way i do hope his iri addons get like a half rework to not become completely useless. But i am really hoping that my feeling is right about26 comments 551 views last activity
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I hope michael gets a viable change to be more playable at high mmr players (unplayable at high mmr)EDIT: (swapping out perks given to me by og's makes it bearable and monitor & abuse) Well, i think i hit my OWN skill ceiling as in with using my fun perk build, im sitting at 78% WR with myers and yep... every match is OTR, Dead Hard, medkit hit. Then straight loop to shack and repeat until they finish gens (which i avoid looping there only when 2 survs left or 3). Uhh idk anymore its n31 comments 482 views last activity
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Hey so its finally his time ive been waiting for so long, will he be getting like freddy treatment and such? Like im tense i dont know what to expect what does "gameplay" consist of it, is it moderate or major or minor? Will he be keeping his stalk ability and then iri addon rework, will he get another ability?15 comments 341 views last activity
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Its so refreshing and i believe many of you probably agree here it is to have a brand new item in game to use as a survivor and to go up againts a new item too as a killer. Okay so ill be short and on point, I am thrilled that fog vial is in game i was spooked at first since i main michael myers with vanity or scratched mirror and full stealth aura build but upon playing many matches since fog v11 comments 251 views last activity
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Does anyone here have an rtx 5070 and willing to test some stuff out with me in DBD Frame gen in DBDJust want someone to test out fluid motion nvidia frame gen setting for DBD (yes i know fake frames bla bla bla) no need to tell me about fake frames etc. Either way im just looking into seeing how much frames can be achived, also works for AMD cards too 90 series if anyone has.0 comments 82 views last activity
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Im burnt out by achivement hunting for a while...33 comments 393 views last activity
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So okay finally a confirmation he is being worked on! I am hoping this is going in a positive way, he should not have any teleportation ability, or mimic friday the 13th game with jason going into weird warp state dark energy that travels map really fast. He should also not have any dash abilities, I have been only maining him a while now i do love his evil within ability but it should stay how27 comments 678 views last activity
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So help me understand since dead by daylight is an asymmetrical game or tries to be and is marketed as one, why do you people hate when people suggest reworking M1 killers with no mobility to have an ability that helps them have hybrid mobility to match up equally with M2 Killers who rely on their abilities to have an edge on both large and small maps. I see people down voting posts left and rig47 comments 902 views last activity
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🔪🎃 Power – Manifest Evil : “Y ou feel it in your chest, the slow breathing, the stillness… He’s watching. But is it really him? ” Michael Myers can place Manifestations, haunting, motionless illusions of himself across the map blending in with it. These ghostly projections strike terror into the hearts of survivors by blurring the line between presence and paranoia. Manifestation Details6 comments 402 views last activity
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https://youtu.be/qHe6vhexm6g Apperently his reaction time was 0.05s - 0.07s Current esport pros and othere professionals at sports can hit only 0.15s1 comments 51 views last activity
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1. Call of Brine 150% regression → 175% Needs more strength vs toolbox stacking and fast-coop repairs. === 2. Overcharge Starts at 85% → Start at 100% , ramp up faster to 130% Early regression is too slow; skill check is rarely missed. === 3. Oppression Cooldown 40s → 30s , and add 5% base gen regression Skill checks alone aren't punishing enough. === 4. Surge26 comments 612 views last activity
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Hi everyone, lets give this another try! I’d like to propose a concept that could help reduce unfair matches, rage DCs, and trolling especially in situations where killers face high-MMR SWFs running full-meta builds and other way around for solo queue survivors. The idea is to preserve player freedom while applying lightweight, dynamic adjustments that improve match fairness without removing per34 comments 450 views last activity
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I think michael deserves his creepy detuned piano played when he is about to go from tier 2 to tier 3 evil within to make it extra spooky and scary. Even though the audio got removed because it gave survivors too much info, i think it can be made so it is heard through out the entire map since in the movie you cant really pin point where he is at all you know is he is chasing you or someone els0 comments 101 views last activity
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This is mainly question towards the devs and the community manager/s Since the SWF kinda make it really one sided in the game where playing a killer and your goal is to earn bloodpoints and progress the grade but you technically try your best to be all over the place and eventually not killing anybody and just having singular hook status on 4 survivors and then end up not earning much points eve28 comments 372 views last activity