CammyChameleon
CammyChameleon
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- CammyChameleon
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Discussions
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With the new buff to background player, it feels like almost every save, whether it be by flashbang/flashlight, is super free. The window for the blind seems massive and it feels almost impossible to pick up survivors in certain matches anymore. This is just making slugging more and more incentivized since you will otherwise lose a down you may have worked hard to earn.0 comments 21 views last activity
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I think Trapper would be a much better killer if he spawned with all of his traps by default, just like hag. He loses much more time than any other killer picking them up and setting them. Also resetting them is much more timely, I think if he could also have them auto reset he would be so much better. (This could be optional) Just spawning with all traps though would make him a much much bette0 comments 1 views last activity
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I loved old Onryo, and I love new Onryo, and I am definitely not against another change, but It would be really sad to see her changed back into being a map dependent killer just to use condemn. Her global condemn solved this issue.0 comments 41 views last activity
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So this map has been out for a while now, and while it looks aesthetically amazing, it really struggles in terms of gameplay. The loops are very clunky and you get stuck on things, both killer and survivor. The rocks are inconsistent on whether projectiles can go over them as ranged killers. And most importantly it is absolutely MASSIVE. It has the same issues as old Borgo where it's just way to4 comments 51 views last activity
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Pointing out the most recent maps released, Toba landing, and Nostromo Wreckage, they are some very very large maps with really strange high wall tiles that make it a guessing game for both sides on where everyone is in a chase. This is still the case for maps Like Thompson House/Rotten Fields which hasn't been touched. (Rotten Fields is the worst of them). I think these maps are otherwise fi2 comments 41 views last activity
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In the past week alone, I have reported SIX hackers that I encountered, in which I also submitted a ticket with video proof of them hacking. Thankfully I got feedback on all 6 reports within a day or two, and so I know they were all banned. But 6 in one week is actually so frustrating. It's at the point where I actually can't tell what is legit or not, or if we actually have a hacker in the match0 comments 41 views last activity
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So I know this map has been in the game for a while, but I am really curious if this map will get some touches since the double windows on the same wall, and even the single windows on the side wall of the houses are extremely strong. Not to mention the main building windows where you can vault the front one, go to the back, and still have enough time to vault the front and back again a second ti3 comments 41 views last activity
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Gen speeds are extremely fast... What would be better? Base kit Corrupt, or 10 Seconds added to gensA while back 10 Seconds were added to gens, which I think was a much needed and solid change on the game, but in terms of dealing with the current gen speeds going so fast, I don't think adding another 10 seconds per gen is the best way to handle this. 1. That would be more boring for the survivor side for what I enjoy, and 2. I think Base kit corrupt can help with a lot of these issues. Base k13 comments 221 views last activity
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Rat poison removed a lot of the counter play that survivors had for when the 180 flicks were happening, perhaps a swap to bring back 180 flicking would be to nerf Rat Poison add on?1 comments 81 views last activity
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I've been playing Chucky for a long while now, and the only reason I felt that Chucky was viable having the insanely long cooldown for his power is the fact that he had so much versatility with it. Now it's worse than blights power, making it as if Chucky gets one of blights rushes, has almost triple the cooldown, and is still a 110 movement speed killer. Any chance that chucky had of being fun12 comments 361 views last activity
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As of my recent games, and a lot of games on set up killers, even if I find a survivor in the first 5 seconds of the match, have a quick 10 second chase and 10 seconds to put them on a hook, 2 to 3 gens pop every match. It's just like how survivors were forced to run old BT every match just to be a good teammate, killers have to run corrupt just to have a fair chance. I've spoken with many co18 comments 361 views last activity
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So I did some testing with the new add on change, and it does feel slightly better, but with how fast the laceration decays and how big some of the walls are he still feels really bad. He is way worse than he was before the rework, and I am not saying that from just personal Opinion. The number 1 Trickster Main EU, thinks he is extremely worse than before. Adding this add on feels like it's just0 comments 11 views last activity
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Badham is by far my least favorite map for when I play killer. Not only does it have the house of pain with a god pallet and quite strong windows, the main building has one of the strongest windows in the game, that most people can get at least 2, even 3 vaults out of, with no breakable wall to counter it. The gens are on 3 different levels and completed blocked by line of sight, which makes them0 comments 11 views last activity
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His Cooldown by default it way too long consider killers like nurse and blight are much faster and Nurse can even ignore walls with a much shorter cool down. Make part of the power drill add on basekit, by decreasing the base cooldown, and lower the value of the Power drill add on. Same thing for Automatic Screwdriver Buff the value for the Electric carving knife, as it really is minimal at 50 comments 21 views last activity
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I was wondering why I've only seen 1 or two Tricksters since the release on Tuesday, so I went to go do some testing on him myself. All I can say is he just feels absolutely awful to play as. The throw rate is extremely slow, main event doesn't even feel like a power with how slow the knives are thrown, and the 8 knife health states take about 4-5 seconds just for 1 injury, which is absolutely i0 comments 21 views last activity
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I've done about 50 games as, and 50 games against chucky by now, and I Can say I am loving both ends of it. It's super fun to loop Chucky, and he's got the jump scare factor of scratch mirror Myers built in, which always make for some screams. The one thing I've noticed however, is that whether you land a hit or not, you are taking at least 20 seconds just to use your power again, which feels rea0 comments 31 views last activity
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Occasionally when there are two survivors left, and I hook the obsession it doesn't transfer the obsession like it should, to the other survivor. It works sometimes, but I am not sure why it doesn't others. I thought maybe it was calm spirit, but the obsession would still change.1 comments 281 views last activity
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With this, I am not at all saying Singularity is weak (Disclaimer) As a P100 Singularity main, I have a plentiful amount of matches as him on my belt, as well as quite a few matches (still very limited going against him). What I have come to notice is that it is almost unbearable to play Singularity without the "Family Photo" add on that gives him 5% speed in his overclocked duration. Singular3 comments 61 views last activity
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Overall I find that she is quite fun to play, which I know some people may disagree with. Her power feels completely different and new and fun to play with, however when it comes down to what the power actually accomplishes in the end, is that she is basically a worse legion. (Or as others have told me, a legion with extra steps). It will take 6 scans to put the survivor into the mending state,0 comments 31 views last activity
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It feels like now that Skull Merchant re-work is coming, Deja Vu should receive some slight tweaks again. As it stands it removes the entire process of not only locating gens, but also locating the best gens to complete, with map-wide permanent range. On top of this the 6% speed is kind of nutty, and with all the gen speed perks that exist right now it seems like Deja Vu has come out on top as th6 comments 2,031 views last activity
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Since the event, I have been grinding Singularity and have played nearly 1000 games as him. Just last week I got him to P100, and since then I have been having people come into chat and ask me for tips and tricks, but more importantly a lot of people asking how I can stand playing him so much... I usually answer with this, One, I love playing Singularity because his whole concept and power is ve9 comments 271 views last activity
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I was playing some survivor earlier with Made for This and Resilience and there were quite a few times where the killer was right behind me, and I vaulted knowing I was going to die, but they just simply didn't hit. It's like everytime I vaulted I got shoved an extra meter or two forward away from the window and I also vaulted it WAY fast than normal... I assume this is a bug?2 comments 392 views last activity
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I had a match against an Onryo Earlier on the Asylum map, and there were 2 TV's spawning right next to one another facing each other basically. Shouldn't they be farther apart?0 comments 21 views last activity
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Compared to all of the other Gen block perks in this game like Corrupt, Deadlock, and Dead Man's Switch, Grim Embrace just simply isn't long enough for it to be worthwhile, especially considering the activation scenario. Dead man's switch can block almost all gens for 30 seconds if you push them off with a ranged killer like Artist, and you get that every time someone is hooked. For Grim Embrace0 comments 31 views last activity
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For those of you who haven't seen this yet, if a survivor brings No Mither + Plot Twist, they can down themselves instantly at the start of the trial to get rid of corrupt and then pick themselves up. With the new corrupt, you could go around and choose whether or not to end your corrupt early by downing someone, or continuing to go for other full health survivors, yet with plot twist it seems22 comments 771 views last activity
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Singularity is generally pretty good even when you have only 8 pods, but those are generally difficult to use in the sense of having some to actually use mid-chase, ESPECIALLY on indoor maps. If he were to have 10 pods default, it would allow him to actually keep eyes on the map with his 8 pods and use the other 2 in chase without worrying about moving the pods around with the refresh mechanic.0 comments 11 views last activity
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Seeming as Singularity only came out 2 weeks ago, I figured that it would take a lot longer to come out with changes or at least the stats needed to decide what changes you want to make to his add ons, but considering that nobody is playing him I have no clue why they were nerfs... Nanomchine Gel being nerfed to 30 seconds should have instead been a buff to 60 seconds alongside it being green K4 comments 101 views last activity
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I've been playing a lot of singularity recently and I find that he is very very fun! The EMPs are nice now since you have to work to get them to use the EMPs by constantly slip streaming them. The best way to counter EMPs is to make them use them a lot. However when it comes down to indoor maps everything starts to change. He is no longer able to slipstream them, and it becomes way to difficult.0 comments 101 views last activity
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After playing a lot against the singularity, I found it very easy to use EMPs mid chase, and even stop to grab new EMPs mid-chase, even stronger so if your teammates would come by to help you. This could allow to 3+ cleanses of slipstream at no cost to the survivors whatsoever. At least with Plague's power she gets to have a chance to snowball with her one Corrupt Purge, and if the survivors do c2 comments 51 views last activity