Bulbasaur2008
Bulbasaur2008
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- Bulbasaur2008
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Discussions
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I destroy a pallet – bloodlust ends; survivor disappear behind a wall for 2s – bloodlust ends; I get blinded or stunned – bloodlust ends. On top of that perk Beast of Prey is as useless as was never before. In the current (very weird) running meta, where survivor after being hit can run through the whole map before I get to lunge distance with 4,6 m/s killer is outrageous. If they have Lit9 comments 181 views last activity
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They spawn like 3s after survivor that ran in that place, their area of appearing is bigger, and they start very faintly - playing as killer that uses scratch marks to look for survivors or just chase is a pain. Predator helps nothing with that (and quite often make it even worse). Will we get some change in that matter? It was quite okay in 2018, but now it is unplayable.3 comments 31 views last activity
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PC/Steam I'm not sure whenever game decided i should be part of developer team, but i have Nea's "crew 2017" shirt and few others i am half sure i never had. Or Dwight's "the golden shirt" - i never took part in any tournament, not to mention winning some PandaTV one. I believe this is a recent thing, since i did not see such cosmetics while halloween event was on. I'm reporting this, because I3 comments 71 views last activity
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They are amazing to look at - quarterly or even monthly. There is so much false opinions that could be avoided by looking at some statistics (I mean...opinions can't really be false, but can be based on something that is far from truth which can lead to wrong conclusions). I was searching for some statistics about kill/pick ratio but last official was from November 2019. Is there any chance that1 comments 1 views last activity
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They can rely ONLY on 'black ward' if they really want to keep some addons. Survivors on the other hand have 'white ward' AND 'ace in the hole' that let them keep item AND add-ons if they escape(there are even some independent add-ons for keys that let you keep them even when you die/use it (milky glass/weaved ring)). Why killers does not have something like: "for each hook action in a game, the1 comments 21 views last activity
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Survivors disappear much more often past patch 4.0.0 . I don't know if they nerfed killer hearing radius, or scratch marks appears a bit later than before, but i had no troubles with this before patch 4.0 . And I am not talking about ninja survivor with Iron Will, Calm Spirit and Lightweight - just normal DS/BT/Sprint burst/dead hard guys. Not even Blendettes. I'm playing on the same gear, same o9 comments 371 views last activity
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Steam/PC Rancor does not work if obsession was killed before powering exit gates, but was regained through nemesis after it (with pallet stun for example). Obsession "claws" icon is present, but neither exposed works nor mori. I think it worked that way around Demogorgon DLC release - was this patched so rancor can kill ONLY one predefined guy in a match?1 comments 22 views last activity
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I had more than one case where i prestiged character i don't want to play while wasting 30+ summer offerings, or 10+ Lunar Year event tickets. And what is wrong with that, why everything HAS to be separated? This game is already a grindfest bigger than most MMORPG games - i have 1000h and only 3 killers on T3 and 1 survivor (almost everyone on T1, but it shows how much time one has to spend to ge2 comments 11 views last activity
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Only spirit somehow benefits from it. But overall even bloodhound is better for tracking. Will it be buffed or changed in the near future?7 comments 551 views last activity
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Simple math - if i have one buff, and one debuff both changing same stat (health in this case) but in opposite directions they should nullify. I know, i know Endurance is a temporary +1 HP, but Exposed doesn't care about HP - if it lands, it should down regardless of circumstances (apart form Dead Hard). So...wouldn't it be cool? I mean it would count ONLY if survivor has exposed effect (abilitie1 comments 161 views last activity
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PC/Steam You can literally stand on nothing at some edges. Camera limitations won't let me show it better, but you can test it yourself. So far it happened to me on Mother Dwelling, Azarov R.Place and Gas Heaven, but i'm half-sure it will happen on every map with this tileset. 3.PNG 4.PNG 1.PNG 2.PNG0 comments 21 views last activity
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PC/Steam When you are repairing generator or crawling, and you press (and hold) LMB, and then press ESC, unhold LMB and click ESC again it will automatically fill the bar as you would holding LMB without holding LMB. Skill checks still happen, but they does not interrupt that semi-auto repair/healing. Maybe it even works with healing other survivors, i haven't check that yet. I mean, why don't0 comments 12 views last activity
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Pressing space like a [bad word] is so passe. Hitting skill checks to stay alive - this is the future.6 comments 41 views last activity
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PC/Steam Not much to say here. Killer and one of survivors DC'ed before match started, and first time in 1000h i have seen something like this. I couldn't do anything, but having scoreboard in game is weird and cool at the same time. endbutnot.PNG0 comments 11 views last activity
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I have it turned off because of performance issues, but it efficiently blocks me from checking cheater profile (as it is necessary info for report). Could you make it, so profile check request is made on Steam app, not through steam overlay? Of course, i can try and search their nickname in a classic way, but it will be very uncertain which Bubasaur2008 from all Bulbasaurs2008 on steam it would0 comments 11 views last activity
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...so we will gain points for hook action when next hook phase starts, or make it so we will get 3 hook actions when someone DC's. I had countless of instances where i couldn't get 9 hook actions because survivors either DC'd or died on first hook. They have done archive quest, or wasn't interested playing against particular killer or on specific map and poof - they're gone. Yes, yes - i know, r1 comments 11 views last activity
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PC/Steam Description says: "Iridescent quality is granted for nine or more hook actions performed in the match". There is no "on top of" or "and" in this sentence (or in the whole emblem description, to indicate we need 9 hook actions ON TOP of something). Just had a game when i hooked 3 survivors (every one of them 3 times) which gave me necessary 9 hook actions to gain Iridescent quality Devo1 comments 41 views last activity
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36 meters of seeing downed survivor is kinda meh, especially than any killer can just hear where are they...but if we would get let's say 1/2/3% permanent movement speed for the whole match it could me worth taking, eh?4 comments 51 views last activity
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There is no comparison in what you have to do as Myers to do his achievements, and what you have to do as Demogorgon to get its specific achievements. Why can't you normalize the way all killers get their achievements (either towards easier or harder side)? There is big difference in "down 30 people with killer power, doesn't matter how many games" and "kill all survivors with your power in one6 comments 51 views last activity
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500.PNG PC/Steam It happens quite often. Sometimes once per 3-4 hours, sometimes 2-3 times in a row. When I'm searching for a game it stops queue and pop-up window with ERROR 500 message. I can instantly start new queue so it is not a game breaking issue.0 comments 41 views last activity
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PC/Steam Enter key does not send message in post-game chat, but instead it changes my window-mode from custom resolution to desktop-fill. Restarting game did repair it, but it was weird nonetheless. Here is video: https://youtu.be/jmuC2JLp1rc Low resolution and made in "capture window only" mode, but you can clearly see the issue.1 comments 21 views last activity
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PC/Steam It happened to me twice in around 10h of gameplay. When i was grabbing survivor off the generator animation of grabbing was cancelled and it repeated itself 2-4 times (even tho i was holding LMB; it wasn't lunge since i successfully grabbed survivor) but in the end i did not pick someone, and they run away from me. Once it happened when i was playing as Clown, other time as Huntress. I0 comments 1 views last activity
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PC/Steam Achievement descriptions says: In public matches, with the Trapper, catch a total of 100 survivors in your Bear Traps. It implies that they only need to step on the trap to progress it, but in reality they have to step on the trap AND you have to pick them up while they are struggling in the trap for it to progress. I just had a game on autoheaven where survivors stepped on my tra3 comments 21 views last activity
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PC/Steam Silent Hill map (maybe others as well, I didn't test it) Crawling surivor with active reverse trap leaving through open gate does not trigger insta-death, but they crawl out like they have no trap at all, or like they would escape through hatch. Description says it should kill them IF trap is active AND they try to leave through gate - both conditions were fulfilled. I think i had "vi4 comments 31 views last activity
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PC/Steam As title say, unhooks using Deliverance does not count(or not always) towards "Not Today" achievement. I'm sure it is active as i safely unhook someone else before attempting to unhook myself and i get broken status afterwards. I said not always because sometimes it does count, it could be Deliverance triggering with base unhook chance (so they overlap in a sense). Can't say for sure,0 comments 221 views last activity
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Great skill checks are concept without any sense honestly. You are repairing generator and you did something randomly that was far better than anything else to progress repairs. This has 0 sense to me. And what i mean by title is removing great skill checks but only from normal repairs that are not affected by perks (hex:ruin is kinda only one now that i can think of). This would normalize game2 comments 41 views last activity
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Just like the end game screen with bloodpoints and emblems. It would be personal so other players can't see it as some sort of information abusement what you might be doing now. I struggle a lot in ranking up just because I don't know what I should focus on in match in terms of emblems points (and let's face it - they are not as simple as old blood points rank up). Genes? Chasing? Healing? Hooki0 comments 2 views last activity
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When hatch is closed in many cases there is no real chance to escape via exit gate, even against non-mobile killers like myers or bubba. They can easily go from one gate to another in less than 1 full exit gate time (without remember me). Could you consider making gates spawn more often at the opposite site of maps (if not always, like in stranger things DLC map), so there is bigger chance to ac9 comments 401 views last activity
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I know we -achievement hunters- are minority and many of you won't agree with me, but s uch achievements in multiplayer games are the most unfun to get. They take all fun from game, and forces you a bit into try-hard gamer. Such attitude may lead to toxic behaviour and can also cause permanent disgust for game. Besides we have new achievements for every paid DLC - it is blow low enough for ach1 comments 11 views last activity