BugReporterOnly
BugReporterOnly
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Just had a Myers with Tombstone Piece and a red Mori in the event. Make events less toxic and remove things like Moris Hexes and maybe limit which add ons can be used. Do something on survivor side also but this is getting ridiculous this garbage should be left in the 1v4 non event queue. Can only see this get worse with the Bloodhunt and Blood Feast.5 comments 61 views last activity
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For some bizarre reason you got rid of pallet validation and hit validations and I had not only a laggy Bubba but he had Enduring. I stunned him we were thrown on the same side and I got hit when trying to vault over. This is the garbage that needs to be looked at. I have been hit validated as killer during the last event and it's frustrating that survivors don't get any form of it. Also you lat0 comments 11 views last activity
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SUMMARY OF THE ISSUE: PLATFORM: Switch STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Someone was doing adept Dracula and I think passing near the tower with the secret chest activated it while the tower was closed so I had no way to counter by opening that vhest. I'm not 100 percent sure could.be I was above a chest somewhere near by but I'd like to make sure that Human Greed won't work o0 comments 52 views last activity
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I was looking everywhere and he was exposing me left right and center. Most likely he was crouching and leaning in a way to expose me without seeing him and I'm sick of that bullshit coupled with his broken reveal mechanic. Leaning and crouching while stalking should be removed and his reveal mechanic needs to be fixed. He also needs to expose at a distance to be able to do it faster like you di24 comments 272 views last activity
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Honestly the Entity should block the realm out right now but if you want to keep it the way it is at least make it clear that there is still a small random chance of getting the map even if the entity throws out the map offerings. While rare it has happened to me around 4 to 5 times since I started playing DBD and I just figured out why now because it wasn't made clear that it could still randoml1 comments 21 views last activity
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No one asked for this change and it's oppressive as all hell. Either that or it needs a massive cooldown or someway to remove the oblivious effect outside of loosing a health state because more often then not it is the dying state that we are put into. Maybe remove the scream to give us a chance to heal and work around the oblivious affect a bit more.5 comments 111 views last activity
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SUMMARY OF THE ISSUE: PLATFORM: Switch Equip and load into match VIDEO: No video but a screen shot. If this is not a bug then I ask you to reflect in the description that it has a small chance of not working.2 comments 81 views last activity
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Gens and gates need to be longer and get rid of any aoe effect on any perk especially Prove Thy Self. Again someone standing around to give them the effect. Make it so they have to be on a gen and it can't stack with any other effect that speeds gens. Also make gates longer I can't even do one full circuit because the HUD allows them to camp a gate when last gen is close to finishing. This is a p2 comments 41 views last activity
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SUMMARY OF THE ISSUE: PLATFORM: Switch but have seen it happen to Paulie Esther on Steam. STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Just playing the game I use the visual heart and while I have the heart beating not the lullaby I don't hear the terror radius and now they are using Monitor to exploit it further. Fog Whisperer Paulie Esther had this happen and has reported it also if I'0 comments 51 views last activity
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I'm sick and tired of survivors doing that to prevent the last survivor getting moried this and if I down the last remaining survivor or if I bring a Mori offering crawling shouldn't prevent the prompt from happening give it to killers regardless if they are close enough.1 comments 31 views last activity
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I had this happen. To me last night and again today please check up on your servers please.0 comments 11 views last activity
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I'm sick of 4 medics healing in chases and I'm over people hanging around gens to get it done faster. Gens should not have more then 2 people if you are keeping these classes the way they are and the Aoe shouldn't exist. Force people to be on the gen to activate the ability for people on the gens or are actively healing the person to heal them with the ability.0 comments 11 views last activity
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This can't be like Pyramid Head's mechanic. I have seen it even when Fog Whisperers were showcasing this game mode. It is too easy to pinpoint where they will spawn on the cage. Paulie was as medic going to the side he knew they would pop up to easy heal and I had duo killers cut a ton of us off from the unhook. That has to change to make this more difficult on both sides.1 comments 21 views last activity
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I'm sick of ranged killers like Huntress and Deathslinger being used in this game mode. 2 of the same types of killers shouldn't be able to team up like this. It's like if Billy and Bubba could team up hell no.9 comments 272 views last activity
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If a medic uses the ability to heal someone by half all other medics have it go on a 30s cooldown to prevent instant healing. Same with Scout if someone rebuilds or lifts a pallet it goes all other scouts go on cooldown for 60s unless they make more unsafe loops and remove a good chunk of chained loops 60s is not long. If people are going to complain this isn't fair then go back to 2 of each clas2 comments 91 views last activity
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Bigger maps an extra gate and they open the same time as 1v4. Killers can't even get to any of them without one being opened. Make them take longer or make killers move faster once gens are done. This is an issue in 1v4 also.3 comments 81 views last activity
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I have seen a rise ever since that was added where people will push a gen over getting an unhook when either all 3 are on the gen or one is chased and the other 2 are. Most often then not I get pushed to 2nd because of this. I think as part of the HUD the closest survivor needs to be pinged for the unhook and if they ignore it will get docked BP. I'm sick of having team mates do this in solo Q.0 comments 21 views last activity
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I don't care if he would expose me before I could reveal him the sound of trying to reveal him should be there. He was leaning and I was crouching right infront of him and he exposed me. If I'm that close I should have a basic instant reveal and he should be forced to stalk more from a distance. I'm sick of his busted mechanic. If Huntress can have hot boxes the size of a truck maybe if we are th0 comments 11 views last activity
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Breakdown like a hook someone died on should spawn after 60 seconds at tier 3 not the ludicrous 3 minutes and deactivate in ECG. Boil Over remove the BS with fall from a great height and remove the hook aura blindness. Flip Flop shouldn't be more then 30 percent progression turns into wiggle progression. It shouldn't be how much the perk is used but how they are being used and this is a toxic unf1 comments 32 views last activity
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Why weren't the swamp maps reworked when you did map reworks a few years ago? If it's because concept art got leaked stop punishing the player base which most had nothing to do with it and rework them please. If it's too much then I ask you rework hook and generator spawn to be a bit more even and make it so scratch marks aren't hidden by the grass which is a massive problem on Dead Dawg also.1 comments 32 views last activity
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SUMMARY OF THE ISSUE: PLATFORM: Switch Step by step either pick up a void crystal then try picking up his spray bottle or vise versa you can't pick up either or depending on what you picked up first without dropping it. I hope this is a bug. VIDEO: PLAYER LOGS: Player logs are required from PC players only.0 comments 51 views last activity
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At bare minimum the light on the gates need to turn on once someone touches the lever this bullshit with progressing just enough the first light isn't on has to stop. It's bad enough the gates are spawning at stupid distances that killers can't patrol them then that crap is done. I say spawn the gates in once hatch is closed or all gens are done already. Survivors shouldn't know where they are a8 comments 141 views last activity
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Im over this bullshit with the crap in ECG with the smoke bombs no one should traverse or use anything from it in ecg. I'm also sick of the MMR being useless if quick lobbies means you get anyone get rid of MMR then. I rather wait 5 minutes to get a proper level if I knew that is how you were going to address lobby times I'd have never said 1 minute tops.0 comments 11 views last activity
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Had a Trapper on The Game manage a 3 gen because 2 people were scared to play and did gens all in the bottom floor. The moment he reached his 8 hit cap he trapped the gens and he had secondary coil to make it longer to disarm. We need to make it so killers like him can't trap right against the gens and there should be enough room for us to get to the gens in this scenario. Honestly it needs an ov2 comments 51 views last activity
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At bare minimum killers should see the aura of hooks but I think it need to be around 25 percent and remove the falling from a height. I'm already seeing it being exploited in The Void. Also why are we allowed to use the smoke grenades in the Void? Ot should be only outside the void and everything for everyone should be deactivated in ECG.0 comments 31 views last activity
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Me and another person were without any hooks yet but I guess trying to get a gen done and evading the killer wasn't to their liking and I got ratted out in a locker. I was trying to get one of the upstairs gens on the Haddonfield map done and I guess she hated the fact I wasn't in chase yet or caught. The other person was able to evade getting hooked on chase because of her build most likely, Iro5 comments 141 views last activity
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I just don't get why it does this. I'm injured anyway the expose is redundant and if I somehow get healed an it's still active I feel like that is a bit unfair as I was recently hooked. Also there should be something with the perk to make it so the killer can't walk around with the survivor too much especially if they pair Iron Grasp with it.2 comments 31 views last activity
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I just had someone with Undying Devoured a green Mori and then had the finisher Mori as the last back up. You needed to step firm on retiring the Mori offerings this was so ridiculous. I think perks like Rancor and Devoured need the Mori removed. If they want more then one the ebony should be enough not having such crappy builds to have many back ups. I got screwed over because while I cleansed D1 comments 21 views last activity
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I got hit with the Mori because the person I was trying to unhook died on hook before I got to them. I think Mori was good the way it was now this is getting worse imo.2 comments 31 views last activity
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It is too manipulated and I keep getting survivors as killers that are in a SWF. Make it that below a certain MMR you will only get solo queue. I never get these team mates as a solo survivor. Make it so this garbage isn't easily manipulated also I want to see an option to wait at between 1 to 5 minutes implemented so I have a better chance of matching my mmr.0 comments 1 views last activity
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I have vision issues and play on a console so do not say use filters. I shouldn't need to mess around with my tv settings in the first place but it isn't the same as filters also it would mess up other maps. It is time to address the brightness on the map and the corn so people like me can play on the map especially as killer. Maybe it's time to redesign the map to have most of the corn broken an0 comments 1 views last activity
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SUMMARY OF THE ISSUE: PLATFORM: Switch VIDEO: I was in a match and couldn't film gameplay on my phone. Seems like when he is holding his Shred it makes him look like he is gliding across the map when moving. He also seemed very fast and was able to catch up in chases way too quickly. I'm not sure they are connected in anyway but that also happens. He didn't have any perks like Rapid Brutalit0 comments 11 views last activity
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If survivors are holding crouch we should be crouched when dropped by killers and forced to wiggle out. I shouldn't be forced on his torment trail. He was picking me up on his torment trail and dropping me to infect me for the Mori this needs to stop right now. It wasn't my first time this happened. I say get rid of built in Mori's now on all the killers that have them and implement the Finisher11 comments 151 views last activity
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SUMMARY OF THE ISSUE: PLATFORM: Switch It was near a tree that was near a gen. No one could get me unstuck. Killer couldn't pick me up and I could have been healed but I couldn't move from the lit totem I tried to cleanse. Please excuse my voice. If it makes any difference this wasn't Chaos Shuffle. Also sorry about the orientation of the video was in a hurry to get the proof. h0 comments 21 views last activity
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Seems to be all platforms PC streamer has it and I'm on console. I'm not sure if they are tier 1 loadouts or just a visual bug.3 comments 181 views last activity
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Before anyone says anything it might just be my matches but I have been seeing it more then I have when the chapter released. While the activation can stay maybe a safe unhook and then not to squander it have it so you need to press the 2nd ability button while standing still for 4 seconds. I feel like it's a bit too strong the way it is.5 comments 121 views last activity
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As killer I have been shited on all my matches and as survivor do I get the survivors I have in my killer matches? Big fat no. MMR doesn't work get rid of it or find some way to fix it from giving me survivors I shouldn't be against as killer and all the selfish people who hide for hatch, DC or die on first hook to go next. It is easily manipulated and I'm never going to give this game any good w4 comments 41 views last activity
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Before you say it isn't used much I'm getting it more then I like to see in my mmr and the games have gone south fast because it is used at 4 to 5 gens making them a fat target especially if they bring in No Mither. Make it so it can be used at 2 or 3 gens left to pop and the summoning circle will appear in basement at the time it can be used so killers aren't tipped off if they hook in basement0 comments 21 views last activity
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Some of the killers shouldn't be in this game mode or need to have some sort of disadvantage to their powers in this mode. Dredge is one that shouldn't be in the game mode and stealth killers like Myers and Ghostface are still problematic.10 comments 151 views last activity
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Please adjust the maps brightness. All these combined made it unbearable to see and it hurt my eyes.2 comments 21 views last activity
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Please make it so his biopods can't be placed near a hooked survivor and make it that it can't be hidden by the trees on Greenville please. He shouldn't be able to have the camera effect on his biopods near a hooked survivor let alone a way to get back to hook fast.5 comments 81 views last activity
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Seperate the gen progression and Sabo boxes. No way in hell should anyone use a Commodius for Sabo with extra charges. Those should be at most for gens and I feel like that should have no more then 25 charges. Also each box will have red add ons. It is not fair to use that broken toolbox for saboing let alone for gen repairs with double charges.5 comments 111 views last activity
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I just had someone with it get caught and then went next on hook. Even if it was the perk roulette challenge she didn't bother trying and almost all of the time I see this perk that happens. Give David a new perk to replace it.14 comments 201 views last activity
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Similiar to the 2v8 mechanic. I just had a Huntress range camp someone and kept slugging us trying to save to make sure she got the kill. Tighten her hit boxes, give every platform crosshairs on killers like her ( someone on the Behaviour team said PC players can use 3rd party crosshairs and that leaves console players without any or having to put an inaccurate one on their screen ) and limit ho4 comments 61 views last activity
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I'm spectating 2 people who are hiding in bushes on Toba Landing and it took about 5 minutes for someone to touch a gen just to go back once the terror radius was heard. Maybe we need to start making crows tell where survivors are after a certain time gena aren't being done regardless of movement these wouldn't be idle crows but like the crows on the map.3 comments 31 views last activity
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They were clipping and hiding in spots and I think it's a problem still.1 comments 11 views last activity
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No way in hell should survivors walk infront and on top of downed survivors to block my pick up just give it to me they weren't even trying to heal and they crawled out. What BS and you bet I'm mad. I never get these team mats as survivors also fix the damn mmr.1 comments 41 views last activity
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I hope come the Weave Attunement nerf you take into consideration how olt interacts with Human GreedThat is too much aura reading synergy between the 2.There has to be some synergy but it's becoming ridiculous. Some perks should be mutual exclusive perks with other perks or if you use them together they are less efficient. Maybe using both Weave and Human Greed makes it that you just get the aura but no Oblivious when picking up items. Something needs to be done on both sides not just killer h1 comments 51 views last activity
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I have had issues on both side where I'm having problems with MMR. As survivors I get the selfish survivors who DC, kill themselves on hook, just do gens unless they have no choice, farm off hook and let them get killed but as killer I get the total opposite. I get the bidy blockers and sabo players and the gen rushers. We need to make it that if are below a certain MMR you shouldn't have any for7 comments 151 views last activity
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This must have been a gross oversight. It shouldn't work picking up the Lament Configuration. Please change it so survivors don't get oblivious picking it up.2 comments 61 views last activity