BrodieDBD
BrodieDBD
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- BrodieDBD
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Discussions
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I feel like we haven't really seen any new content that really changes up the game and makes it feel refreshing. It's just new killer after new killer after new killer, and a lot of them are quite poorly designed in my opinion (Twins) or just straight up boring to play against (Trickster). I know each killer has a different power and everything but it's starting to feel like new killers are just12 comments 161 views last activity
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I'm just curious about the thought process behind this.23 comments 331 views last activity
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I find the low, impact sound effect when The Artist sends her crows forward quite annoying when you are hearing it constantly, and not even near her. I think when survivors are outside of her terror radius that sound should be a bit more distant.1 comments 101 views last activity
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When I look back at old videos I just can't help but wish we had the old survivor animations back. They felt so much better playing with compared to the "updated" ones. The survivors actually looked like they were really running away from the killer, not just calmly jogging. The survivor's head movements were also much better, it looked like they were really focused on the killer instead of just4 comments 161 views last activity
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Pulling off a reverse stun required a decent amount of skill, and it was a really cool trick to do. Unless I'm missing something, we haven't heard anything from the devs about why they were removed from the game. What's the reason behind it?19 comments 291 views last activity
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I keep getting disconnected from my matches for a network connection error and getting banned from matchmaking because of it. It's been happening since the bug fix patch so clearly it's something to do with the game, not my PC or internet.28 comments 421 views last activity
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The lack of information on what Spirit is doing is what makes her so boring so play against in my opinion. By adding something which tells survivors when she enters phase will make her feel a bit more interactive to play against, and it will prevent her from getting free hits for doing literally nothing.1 comments 41 views last activity
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Platform: All platforms Description: As survivor, you can only nod your head while standing still. If you are moving (walking or running) your character's head will not follow your camera's vertical movements, the survivor's head will just be looking forward. The same for when you are crouched, you cannot make your survivor's head look up or down, it's fixed in position. This is a feature that1 comments 332 views last activity
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Ever since the new animations came (4.5.0), the ability for survivors to run around with their head up has been gone. When the RE chapter dropped, a new idle crouching animation came and.... the ability for survivors to nod their head while crouching was removed. I get none of this affects actual gameplay or balance, but the playful side to this game is something that really keeps me playing, a3 comments 81 views last activity
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The grade rewards could be much better in my opinion, and they should be given to the player as they are progressing through the grades. I think 100k bloodpoints and 2k shards should be given each time you complete a grade level (ash, bronze etc). A lot of people would prefer it if the rewards included something more (shards) than just bloodpoints as some people don't have a great need for them0 comments 1 views last activity
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Updated the Lament Configuration spawn sound. In my opinion the box spawn sound from the PTB was much cooler and it really added to the feel of playing against pinhead. Whereas the new "updated" sound is just kinda... boring. Here's a video where you can hear the PTB version of the sound - it plays right at the start when Tru3 starts moving https://youtu.be/HTCf9KGPvNo . I know it's a0 comments 61 views last activity
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So right at the start of the video below you hear a sound effect which I think is the sound of the box spawning. This sound was only heard in the PTB version and I'm just wondering why it was changed to the other one heard on live servers now. I know it's a small thing, but I thought this sound really added to the aesthetics of Pinhead in the PTB. Video: https://youtu.be/HTCf9KGPvNo0 comments 11 views last activity
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I don't want to be lowering my MMR when I go into games with the intention of just messing around. By messing around I mean just going for flashlight saves, different techs etc. Due to the way DBD is designed, I don't have the incentive to tryhard and escape all my matches, and because I play solo 90% of the time you never know how good your teammates are going to be either. If I'm in a mood to43 comments 461 views last activity
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Once again, we absolutely destroy a killer all match but he still ends up getting a 4k all because of 1 perk... and I'm sure you can guess which perk I'm talking about....39 comments 441 views last activity
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I've lost count how many times I've been exhausted on the floor and it's just so annoying when you think you pulled off the perfect dead hard but you just end up going down anyway. Would be nice if the same system for pallet hits was also put in place for dead hard so it would actually feel like the perk worked consistently.12 comments 71 views last activity
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Optimisation is still worse than ever on console and PC. Frequent freezing, lagging, audio cut-outs etc... The mid-chapter patch just made these things worse for me (on pc). And unless I've missed something, I haven't seen BHVR make any form of announcement or twitter post about these issues. When can we expect to have these things fixed?13 comments 271 views last activity
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I'm not really a fan of the way coldwind farm looks since the graphics rework, I think it lost that signature look it had. And it really stands out from the rest of the maps (in a bad way), like it doesn't really fit with the game. I was messing around with filters and below you can see the current Coldwind lighting vs the filter I made to make it look, in my opinion, better. It doesn't look per6 comments 61 views last activity
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Every now and then my survivor movement will be really glitchy and 'laggy', even when my ping is fine (30-40ms). Like my survivor will teleport around while running and I will lose track of where I am for a second. I just had an extreme case of this happening where I was running away from a huntress but my survivor seemed to have got stuck when I had no idea, and she hit me when on my end I was n0 comments 61 views last activity
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Why can I not purchase individual outfit pieces for Nancy at a discounted price? I was waiting to buy different clothes from her different outfits at a cheaper price but it's still 400AC. I do not want to buy the full outfits.3 comments 81 views last activity
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So I have 2.8k hours in the game and I consider myself to be a highly skilled survivor. But I don't understand why I am constantly getting teammates and killers who are literally new to the game, since SBMM has been activated. I just keep getting the feeling that I shouldn't be in the game that I'm in. SBMM doesn't work with DBD in my opinion. Think about it... SKILL Based Matchmaking. There10 comments 431 views last activity
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I'm confused what this MMR system is actually meant to be doing as I am being put with teammates and killers who are literally new to the game with like 50-100 hours, very regularly. And I have almost 3k hours in the game. I get the occasional match where all my teammates are at the same skill level but usually the killer is still not as good as us. So what is actually going on with this, as m6 comments 91 views last activity
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Before the performance "fix" I was just getting the occasional lag spike but now my game is having many long freezes and frequent stutters, and lower fps on some maps, even with low graphics, on PC. It's especially bad on the RPD map. Sometimes the game literally freezes for like 5 seconds and I completely lose where I am. I have pretty much never had performance issues this bad and it's just cr7 comments 81 views last activity
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I find new Coldwind to be very bright and can quite eye-straining after playing on darker maps. It is also difficult to see auras at times. Old Coldwind used to be pretty much my favourite map to play on and I don't really feel it is anymore, due to the drastic change in lighting. I feel like the current Coldwind could be improved with some tweaks to the lighting, to make it look a bit darker a0 comments 11 views last activity
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For the most part, I do see the new models as an improvement but there's something about them that just doesn't really feel like the survivors we've been playing with for so long. They just feel... different, like the new Meg isn't really Meg, you know? I would love to have an option to use the original models so people that feel attached to them can still use them.2 comments 21 views last activity
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I think her eyebrows need to be less 'angry' looking and her default hair seems a bit too puffy on top (the middle braid), and it is also a different colour than what it was before. Other than that she looks good.1 comments 41 views last activity
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More linked set cosmetics in the store... smh15 comments 331 views last activity
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After seeing some cool mods like new character cosmetics, old animations etc, I'm thinking it would be really cool if BHVR officially supported the ones that don't give you any sort of advantage in game. And it would be nice to be able to easily download them through the steam workshop. I haven't installed any mods myself and I've heard BHVR are looking at stopping people from using them, althou16 comments 121 views last activity
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I think most of us can agree that Billy was pretty much killed by the devs due to how hard he was nerfed. Don't get me wrong he is still fun to play but also very frustrating. Some of the most fun survivor matches are when you get a billy, and it feels like a miracle to get one now. I've had survivors tell me in post game chat how fun they found the match. It's just sad to see so few billy playe11 comments 131 views last activity
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Is this map like broken in the map rotation right now? Because I've literally got it like 5 times this last hour and just generally in the past week I've been getting it constantly to the point where I can just predict I am going to get it. Is anyone else having a similar experience?2 comments 31 views last activity
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I think the bloodweb is a very outdated system and needs a rework, but until then a simple change that I would recommend is to allow players to buy items from it with just a single click (not hold), and make it so the animations of the entity taking items doesn't stop you from buying another item immediately after. This way you are able to buy items in the web as fast as you can click and it mak0 comments 1 views last activity
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This killer is literally the most unfun killer to verse as survivor and after his buff it's just gonna be worse. He needs some more changes imo, to make it so he can't just unload all his knives into you with minimal skill involved. Dodging his knives doesn't feel rewarding at all because you know he has like 50 more chances to hit you. Maybe add a cooldown of ~1 second between each throw to m4 comments 41 views last activity
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I think this ability should be changed. Just to clarify, I'm talking about the ability that has a cooldown and shocks everyone in the terror radius, not his regular shock. The reason I dislike playing against Doctor the most is that I feel like I am constantly snapping out of it, just holding M1 for what feels like most of the game. I don't see much skill in this special ability as you just have1 comments 81 views last activity
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I know it's meant to be daylight but I think it's good to have a consistent brightness across all the maps. I use brightness filters because most of the maps are too dark but then when I play on coldwind it just feels too bright and sometimes it's hard to see auras. So maybe lower the brightness of it slightly, or up the brightness of the other darker maps like autohaven and macmillan, so there i1 comments 11 views last activity
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So I've played on the new map quite a few times now and I'm just confused on how this map was agreed on to be fun for dbd gameplay. The map is huge, and there are so many rooms with nothing in them, and long corridors that force very linear gameplay. There are a couple of decent loops but most of them are unsafe pallets or randomly placed windows. I've found shift W to be pretty strong on this ma9 comments 101 views last activity
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I feel like adding this was very unnecessary and I think it would be good for both sides if it was removed. It's so rare to see Billy's now which is a shame because he was one of the funnest killers to go against and now he's just pretty much a dead killer. I think some of the old addons were kinda busted, but why not just change them and leave everything else the same?4 comments 31 views last activity
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The current bloodweb system feels like such a hassle, the way you have to hold down on things to buy them and wait for animations to complete before spending more points. I think you should be able to just click on something (not hold) and it instantly buys it, and you can instantly click on another item. Another thing is the sounds when buying items, it would be nice to not have to mute the ga1 comments 11 views last activity
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After looking at some older clips, it made me realise how much better the old animations fitted with the game (in my opinion) and overall just looked smoother, especially the healthy running animation. The old animations also allowed your character to respond much more to your inputs, for example you were able to move your head up and down whilst running, and crouching. And head movements were sm14 comments 461 views last activity
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These things are no longer a thing due to the new animations. Please bring it back, it's really fun to be goofy as survivor and make people laugh!2 comments 31 views last activity
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Think about all the suggestions that the community comes up with to improve the game, quite often they are very small things too. Things that could easily be tested out using the PTB to see what works and what doesn't. I just feel like BHVR could be utilising the PTB much more and it would help a lot with showing that they are in touch with their community.0 comments 11 views last activity
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I've noticed with all the new animations coming, we aren't able to do goofy things as survivor anymore, like running with your head up, and since the RE chapter update, nodding while crouching isn't a thing anymore. I do think the new animations look good but I love goofing around as a survivor and I just feel these changes are limiting how responsive your character is to your inputs. Please B0 comments 1 views last activity
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Please devs, I feel like these things should be in the game already0 comments 11 views last activity
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I thought it would be really cool if there was a way to trigger survivors into the upside down world, making everything look different and like the upside down, like the dream world with Freddy. The only time we get this is when walking in certain areas on the Hawkins map, and think about how cool it would be if every map could have an upside down effect.1 comments 31 views last activity
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and then just release the code for everyone anyway?3 comments 81 views last activity
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Doesn't include any balancing improvements, mostly just things about menus, settings and some gameplay improvements. I may update this list if I think of anything else. And feel free to leave any of your suggestions below :) - When you hover over items in the store make it so the info box doesn't cover other items. - Allow users to create outfit pre-sets for each individual survivor/killer.0 comments 41 views last activity
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I think it would be cool to be able to create outfit presets for each different survivor so you can quickly switch between your favourite outfit combos :)0 comments 11 views last activity
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I've had quite a few matches where my internet has gone out for just a moment which causes me to DC and get a matchmaking ban, which I find quite unfair as the DC wasn't intentional. As the title says, I think there should be an option to reconnect to the match after you disconnect, or have it work a bit like rocket league where if you are mid game and lose connection it doesn't kick you out but0 comments 31 views last activity
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When you look behind yourself on the pole end of a gen, it gets in the way of the camera.0 comments 11 views last activity
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So I sometimes think about how the bloodweb can be really tedious progressing through and it doesn't really feel rewarding getting the perk, item etc that you want, it kinda just feels like a "ugh finally". Before I give my suggestion, I must say I agree with many other people in that perk tiers should be removed. So I think perks, items, addons and offerings should all be rewarded at the end o0 comments 11 views last activity