Botiz
Botiz
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I can't be the only one who thinks this is absurd? Gens are literally flying and I cannot keep up, skill issue I guess4 comments 201 views last activity
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SUMMARY OF THE ISSUE: Kaneki doesn't earn any score events for usage of his power or landing attacks with his power. Landing attacks with his power don't even give him the Hit score event either. The only bloodpoint gains he earns from his ability are attacks that specifically cause him to enter enraged (+250 bloodpoints) and vaulting a window (+400 bloodpoints). PLATFORM: Steam, probably the0 comments 31 views last activity
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A 20 minute wait time just for the game to break halfway through. I'm done with 2v8. lol0 comments 51 views last activity
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I went back to look at the developer updates and also took a look at the PTB patch notes August 2nd was the developer update which stated scratchmark visibility was going to be improved (https://forums.bhvr.com/dead-by-daylight/kb/articles/464-developer-update-august-2024) August 6th the 8.2.0 PTB patch notes dropped and outside of Dracula's power there's zero mention of scratchmarks, and the s2 comments 161 views last activity
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It's ridiculous how much it affects queue times, as a mostly killer player it's taking almost 10 minutes to find a game whether regular queue or 2v8 To have to deal with this for 2 weeks straight is absurd imo7 comments 261 views last activity
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High MMR at a killer who can't compete at that level has to single-handedly be one of the most exhausting experiences in Dead by Daylight. I've played 13 games in a row, of which 9 had map offerings used, and no joke, every single game had styptics or syringes in. Every. single. game. What makes it worse is these aren't even difficult to get in the bloodweb, at the higher levels they appear ever42 comments 791 views last activity
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Every time I want to play the game when there's a modifier active, I have to play at a specific time of day otherwise queue times are consistently between 5-10 minutes, whether standard 4v1 or the modifier. I'm bored of sitting in queues that sometimes last longer than games themselves (due to the whole "go next" era we're currently in) - I end up just playing another game entirely or not both3 comments 51 views last activity
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With the exception of one game as killer so far, gens have been popping like CRAZY To me, it feels like spending even a little time doing anything event related as killer results in too much time-waste and by the time you get back, another gen pops Also, glad to see map offerings are in full force Skill issue? Probably, but jesus the sweat is already out5 comments 121 views last activity
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This perk combo is insane, granted you need two survivors together to pull it off, but 12% extra movement speed is just absurd. That's JUST slower than majority of the killer roster and faster than the rest I've gone against this combo a lot today and you can barely begin to catch up unless you hit BL3 which takes what, 30+ seconds to obtain anyway? There are some requirements to get it to a1 comments 421 views last activity
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It's just back to the same boring perks every game. I'm already tired of playing both sides lmfao0 comments 61 views last activity
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I really wish this was kept as a permanent separate gamemode, I haven't felt this much urge to want to actually want to play DBD in a long time No worrying about bringing the meta or having to face unfun perk combinations on either side, it's a complete random mix of just fun Honestly didn't think it would end up feeling this refreshing but man, if this doesn't end up permanent we need this in22 comments 631 views last activity
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https://twitter.com/DeadbyDaylight/status/1756000050029699368?s=20 https://twitter.com/DeadbyDaylight/status/1756000054614102152?s=206 comments 231 views last activity
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83 comments 2,473 views last activity
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I got this map twice within three games earlier today and my god is it miserable. Not sure on the size, but it feels huge, the distance between gens can be awful at times, and not to mention the absurd amount of safe pallets that survivors can just chain together back to back to back. There's always like 4 pallets within like a 24m radius at any given time, unless you're in a deadzone at the ver6 comments 221 views last activity
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I already feel like spending bloodpoints is both a bore and a chore again at this point, the automatic purchase is nice but I wish we had some sort of speed modifier to make it quicker It's moreso tedious on characters who you don't have prestiged, you're forced to manually click through it all Anybody else feeling the same?3 comments 41 views last activity
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There's yet another way to get outside of RPD, kinda wild that this is like the 4th or 5th time overall now https://www.youtube.com/watch?v=cp6VZI-7ZO01 comments 101 views last activity
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Everytime I go to play this killer I'm reminded why I don't anymore. Feng was literally in clear sight during this clip yet my biopods refused to infect her. Skill issue. https://streamable.com/0ttpxa1 comments 71 views last activity
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Can we get a boost to Terrormisu spawns in the bloodweb on the final day of the event? Pleeeeease <31 comments 71 views last activity
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I've given him a good chance, putting 25 prestiges into him, but I think I'm ready to just give up He's fun to play, don't get me wrong, but he's also incredibly frustrating to play. Placing biopods is janky, half of the time I find you have to shoot multiple times to place them because you move one pixel in any direction and the game says nope, you can't place it there. Even when you can see s13 comments 331 views last activity
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The nerf to the bonus gen speed is great, but why remove the bloodpoint bonus? That was one of the main reasons I'd use the perk.9 comments 441 views last activity
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I currently have him P15 and have probably put close to 50 hours into him, and I think he's in a great position and strength at the moment, however there are a few QOL changes I'd make to him. First being, there's many occasions where survivors will be sat behind a fence or a branch of a tree and you can't infect them even though you can see them. Can end up wasting precious time trying to infec0 comments 21 views last activity
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Why? https://twitter.com/DeadbyDaylight/status/1674417508441538561?s=2060 comments 2,482 views last activity
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53 comments 1,681 views last activity
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This past week almost every single grab I get on survivors just cancels and hits them instead, it feels like it's gotten much worse recently Anyone else noticing this or just me?2 comments 101 views last activity
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Before the recent update, I'd play at 125% Resolution (modified in the files) at 4K on Ultra at 120fps with zero issues. Since the latest update, even playing on 100% Resolution at the same settings as above makes all the textures in the game look like it's running at 8K and I'm only getting like 70fps in the lobby - I have to reduce my resolution down to 65% as that's what the old 100% resoluti1 comments 111 views last activity
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https://twitter.com/DeadbyDaylight/status/1669444843083296772?s=20 Not entirely sure whether this'll be enough, but either way these are good changes5 comments 241 views last activity
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I'm playing against survivors who'll instantly disable my biopods, run away from a loop and pick up another one and then disable them again. They're literally managing to use multiple EMPs within like 30-40 seconds. This genuinely might be one of the worst killers in the game in his current state2 comments 121 views last activity
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These are moreso changes dedicated to the EMPs to help Singularity. Nerf auto-generating EMPs from 90s to 105s Reduce available supply crates from 5 to 4, one for each survivor Increase the time to activate an EMP when held, OR only allow one EMP to disable a single biopod at a time. If the survivor has a biopod attached to them, the EMP affects both that and the nearest biopod in the environ1 comments 51 views last activity
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The walls in the centre are now like double the height, making the map much worse for Huntress2 comments 131 views last activity
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EMPs destroy him. They're not that much weaker in comparison to the PTB and your biopods constantly get deactivated and have a ridiculous reboot time. The moment you hit a survivor with one, they just immediately get rid of it with their EMP. Maybe I need to give it some time, but I'm disappointed so far. Also the new map is still such an eyesore13 comments 941 views last activity
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Over this past month, maybe a little longer, I've noticed a HUGE increase in the amount of players with absolutely abysmal connections. Almost every game has at least one survivor who'll be on like 150+ ping with a red bar, and every 4th or 5th survivor game I face a killer who has similar ping or even higher. Is anyone else noticing this too?10 comments 331 views last activity
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Garden of Joy and Borgo. This'll be fun. /s37 comments 1,091 views last activity
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Before this current patch dropped you were able to click the bloodweb icon just as the entity claimed the last item in the bloodweb to skip the actual levelling up animation and go straight to the next bloodweb level but it no longer allows you to do so this patch, anyone found a workaround?0 comments 41 views last activity
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Since the latest bugfix patch on Steam this has become an issue - haven't yet seen any issues on other maps besides Haddonfield, but all elevated windows on the sides of houses force Wesker to fake vault them when trying to dash past them. https://www.youtube.com/watch?v=f1ONBRmJwk80 comments 11 views last activity
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Just played a game on Eyrie of Crows where the survivors managed to get two rescues using a flashbang - as killer, there's now zero noise whatsoever of the flashbang being dropped if you're around a corner3 comments 161 views last activity
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I have +100% bonus on killer right now, and for the past 4 games I've received no killer queue bonus bloodpoints. Even restarting the game doesn't fix it. How is this still an issue? Now displaying +100% bonus for survivors, yet am not receiving any bonus, lol.17 comments 511 views last activity
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The past day or two have been abysmal in terms of game quality - as survivor, I'm suddenly out of nowhere going against constant Nurse after Blight after Nurse after Blight with the odd Artist mixed in here and there and in 75% of games being tunnelled out or camped at 4-5 gens left As killer, I'm suddenly going against consistently high prestige survivors (probably seen about 7-8 P100s in the p7 comments 211 views last activity
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Wesker now gets the basic 'Hit' score events when injuring a survivor with his power, before this patch this wasn't a thing. Just a nice little fix I noticed0 comments 51 views last activity
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Whenever you attempt to switch loadout in lobby, it disconnects you and gives you the 'Disconnected from Host' error on Steam. https://youtu.be/OLZBQnTZrcY1 comments 41 views last activity
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Was just watching the Otz weekly compilation, and at 2:05 I've never seen that statue thing on Eyrie of Crows, like, ever - am I tripping? https://youtu.be/LKL76A7GfVA?t=1241 comments 101 views last activity
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I just had a DC penalty which was only 60 seconds... usually it's 5 minutes?2 comments 201 views last activity
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I find it interesting how that entire week or two where hacking was probably the worst it had ever been they didn't bother to disable the DC penalties for everyone (except for select FW's) yet people were being held hostage and experiencing hackers much more often than usual, yet the DC penalty is disabled now... what's the reason for it being disabled right now? Genuinely curious.5 comments 171 views last activity
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I've noticed this be a consistent issue in 3-4 different games now - they don't provide any bonus bloodpoints. Take a look here for example. In this game, I used a Bloody Party Streamers, a survivor used a 106% Flan. I only received the 48k from the base game bloodpoints and event interaction bloodpoints. Survivor Puddings from what I can tell seem to work fine, but I'll update when I test it n6 comments 261 views last activity
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Literally like 30 god pallets and another 5-10 safe pallets, any survivor with half a braincell can just waste so much of the killer's time by pre-dropping pallets and then just immediately access another god pallet 2 seconds later. I wouldn't mind if it was just a case of bad RNG, but it's literally every trial on this map, without fail, an insanely high amount of god pallets spawn. Yes, I jus24 comments 511 views last activity
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Not seeing an incentive for either survivor or killer right now - anyone else experiencing the same? Just finished a survivor game where I received no bonus too.5 comments 81 views last activity
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I remember them mentioning plans to be able to equip both a killer challenge and survivor challenge or something, as well as being able to visit the store, archives etc whilst waiting for a lobby, what happened to this? Is it still planned for the future?3 comments 141 views last activity
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I'm currently on Steam, have tried to play Wesker 3 times now and in every game at around 2 minutes in, the lobby suddenly stops when I try to use my power - myself and the survivors can still move, however by the looks of it they don't see me moving - I get stuck holding my power for about 7 seconds before the lobby then crashes, I get the disconnected from host error and am then given a DC pena0 comments 81 views last activity
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Tried to play Wesker twice now and about 2 minutes into the game, when I try to use my power the lobby crashes and closes. Ends up with me getting a DC penalty. Any ideas? I'm on Steam btw3 comments 201 views last activity
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Nothing was mentioned about it in the Developer Update at all, is it still scheduled to release/activate with the chapter release?2 comments 121 views last activity
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Since this latest patch, I've watched both Tru3 and Hexy get constantly sniped by hackers. They've had dozens over their past 4-5 streams, are being held hostage and are then punished with a DC timer when they disconnect. They're not the only streamers too, it seems like Lilith and many others are also being targeted by hackers. I myself have ran into a few subtle cheaters too, using illegitimat10 comments 151 views last activity