wownicedeadhard
wownicedeadhard
About
- Username
- wownicedeadhard
- Joined
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Comments
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Its better then unbreakable and ds
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its too dark
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i dont know why he made it personal lol
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@Spooky13 said:
Seriously give the man some high heels if you need too, I'd rather use Rush and trip in those than be scooting across the ground like a murderous Roomba. Carrying survivors as Blight is a godsend cause you can actually see. Please just move his camera up a bit to like Ghostface or Legion height.
this update was rushed af i think it still says his tall lol
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this is god tier
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RYUK FROM DEATHNOTE!!!! he could float like nurse and he has a Scythe for a weapon
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there are many powerful perks that reward not camping I.E devour hope. there isn't much else they can do. sorry this is happening to you
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i think their aiming for the maps to be done before the new consoles, nothing on survoirs tho but its prob gonna be awhile since they have to redo every skin.
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this is the best post on this fourm. period
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@Lusiem9 said:
i play on switch and im Red rank killer i have minimum 3 kills per round but after crossplay i suck a lot every fu@#&g survivor are a toxic every can do 360 and i with very bad fps after 360 i dont know what happening! Im very sad because dbd is my favorite game but after this im felling like noob and these survivors treat me like garbage. After tuning off crossplay i have no Players and i have lobby after 2 hours. Im sad and very angry at the same time i never disconect but this toxic guys make me disconect 3 times im felling like a garbage.
keep your head up, i hope the devs fix this <3
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this has good potential but i think the lower tier ones need to be toned down as top tier survivors could easily use these to break the game... and imagine a swf with good comms. but this sounds interesting๐๏ธ.
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@PassarinoT said:
Hi all! Just wanted to share my concept for a killer, very well illustrated by @JayJesterArt on Instagram! Give him a view or even follow, his work is fantastic :-)
The Hazard is a killer based around obscuring survivor's vision, and then either hunting them down stealthily under cover or igniting gaseous shelter to reveal their location and make them debilitated momentarily.
The Hazard is, hypothetically, 115% speed with a 32 meter terror radius.
Terror radius theme: https://soundcloud.com/passarinot/themedemo2/s-7lKwDKPtIbP
(Very outdated theme, did not do much with it. Just an idea)
Here's the general overview sheet including power and perks:
https://us.v-cdn.net/6030815/uploads/8ISRDMA5P3EV/adobe-20200519-222412.jpg
The Hazard Concept Art:
https://us.v-cdn.net/6030815/uploads/3FME2ERWUDLV/killerconcept.png
https://us.v-cdn.net/6030815/uploads/AWASG7JWV3HM/chemcloudcasting.png
The Hazard Power: Chemcloud Casting
Able to withstand the most intoxicating fumes, The Hazard finds his way through even the thickest clouds of grotesque gases.
The Hazardโs power is a power bar that begins half charged. The Hazardโs power bar recharges at a rate of 20% per 7 seconds by default. (Total time to refill from 0%: 35 sec.)
Primary Ability - Clouds:
Upon pressing the activate ability button when the power gauge is 25% or more full, The Hazard begins to spray thick clouds of gas 12 meters in whichever direction he is facing.ย
While using this ability, The Hazardโs movement speed is reduced to 100%.ย
Using this ability burns The Hazardโs power by 20% per 3 seconds. (15 sec.)
The clouds produced by The Hazard are 8 meters in diameter, very difficult to see through, and dark grey. The clouds linger for 40 seconds. Survivors in the clouds of gas can only see 8 meters around themselves, and their vision is moderately blurred. Survivors also retain a persistent Oblivious status effect while in the clouds, lasting 20 seconds after they exit the clouds. The Hazard can see clearly 16 meters ahead of himself. While The Hazard is inside of gas clouds, his heavy gas mask breathing can be heard within 12 meters.
Secondary Ability - Lighting Up:
When The Hazardโs power bar is below 50%, the secondary ability activates. Upon pressing the secondary ability, The Hazard creates a spark, causing all gases within 2 meters to ignite and cause a chain of ignition, bursting all gases connected into a brief, fiery, explosion that deafens and applies Obliviousness to all survivors within it for 30 seconds and blinds the same survivors for 3 seconds. Any survivors caught in the explosion also scream, revealing their location. This ignition has no effect on The Hazard.
https://us.v-cdn.net/6030815/uploads/TBV57IHDOCQ9/upinflames.png
Up In Flames: Thereโs no escape from your wrath, even in the direst of times.
ย When the final generator is completed, auras of all survivors outside of 36 meters of you are revealed to you for 10/12/14 seconds. During this period, your movement speed is increased by 2%.
https://us.v-cdn.net/6030815/uploads/NKQXLJC1CX6T/gassed.png
Gassed: You know how to blind them with their own light.
ย Every time a generator is finished, all survivors who repaired it to completion suffer from a 30/45/60 second Oblivious status effect.
https://us.v-cdn.net/6030815/uploads/P9C4LSDA8FBN/hexhazardsite.png
Hex: Hazard Site: Reminiscent of times long gone, you take danger with you.ย
You begin the trial with one generator highlighted in yellow. This generator cannot be blocked or altered by any other perks.
When your obsession begins work on a generator, the highlight generator is switched to this one. (Edited definition)
When a survivor is within 12/14/16 meters of this generator, their aura is revealed to you. Once they leave this area, they are exposed for 15 seconds and they scream, revealing their location.
This effect remains as long as the associated hex stands.
If you want to view his add-ons, power, and other info, here's a quick link to the file behind his concept:
https://docs.google.com/document/d/130WsAtc2g2FcPwQFV0znScq-Xi8UXOqLxpcD1paixMo/edit?usp=sharing
Comments are enabled, feel free to let me know what your thoughts are on certain parts!
Anyways, cheers, and hope you all enjoyed!
GEEZ WHY ARE CONCEPTS NOT GETTING VIEWS!! THIS IS REALLY GOOD!
ps i made one about fallout and it got like 4 veiws
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@ZtarShot said:
Now, before you leave that comment like, "I don't need to be educated stop treating me like a child!" This is just for the people that have lost their manners. (Sometimes, myself included.) But let's take a second and review some obvious thing that some of us have forgotten.
1). Don't get mad at bait or meme threads.
Obviously. I made a "Freddy should get stunned by fake pallets" post the other day and only one person even noticed I was joking. One person even got mad and defensive.
2). Consider any possible skill gap.
Many people argue about a perk-that-shall-not-cause-contriversy-in-this-thread and it's viability. Some come with killers, killer perks, there are so many possible things that take skill that you or the person may have. Which brings me to the next rule...
3). Consider their view on the game.
Experienced players, newbies, survivors, killers, hybrids. Everyone could be sorted into one of these groups. It's your job to consider their views before think, "mine is better!!!"
4). Don't make DS threads
Not Etiquette, but I'd like to not see a DS or Spirit thread for a day or two. Please.
5). Try not to be toxic. Keep your cool.
Everytime you get mad at someone else's view and you leave a toxic comment, it fuels the fire. They then troll you for your reaction. (Might or might not be guilty of this.)
That brings me to the conclusion of this thread. I probably missed a lot but I'm too small brained to think of anything else. (Review 4 again)
this post made me giggle but i 100% agree ppl are so mean for like no reason.
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@dugman said:
Clown and Trapper walk into a bar but Blight throws them out since he's the Bouncer.
https://i.pinimg.com/originals/ca/07/9f/ca079f12abc74bd5bc96b2d3c4a5d5a3.gif
this made me laugh uncontrollably
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@TheClownIsKing said:
Iโm both excited and nervous about upcoming Clown updates. I most definitely will be angry about a rework, or dramatic change from his current power.
im assuming your a clown main lol, but i think the effects need to stack kinda like doc
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@dugman said:
https://forum.deadbydaylight.com/en/discussion/comment/1614173#Comment_1614173
To go into the Bloodlust thing, I believe the argument is that Bloodlust was originally introduced as a workaround for maps that had literally infinite loops. With an infinite loop a killer literally couldn't catch a survivor there without something like Bloodlust to help them catch up. Since the devs have worked to eliminate actual infinite loops from the game there's now an argument that Bloodlust is no longer needed and might actually be causing some negative issues of its own. (I'm not one of those people, FYI, I'm just relaying what I seem to recall reading from posts about it.) The devs though feel that Bloodlust at this point is fairly well ingrained in the game and is beneficial to newer killers so are reluctant to remove it without a solid reason to do so. But they haven't completed discarded the idea and do discuss it behind the scenes so revamping or removing Bloodlust is not entirely out of the picture.
yeah idk, but thanks for this post homie!
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@Tactless_Ninja said:
https://forum.deadbydaylight.com/en/discussion/comment/1614153#Comment_1614153
I already have my Adept so what do I know?
everyone opinion is valid,and i see where your coming from homie but one single good game, and the with the busted matchmaking it may have been a game full of green ranks.
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@Heartbound said:
I have every Adept and almost every achievement and I'm bad at Dead by Daylight.
https://us.v-cdn.net/6030815/uploads/EZ986OYPIIHP/lemme-smash.jpg
i got like half of the the adepts without even trying its prob because i have no life lol๐
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@Crowman said:
He's not even close to being the worst killer in the game.
I think right now he's probably around mid tier as he has two main issues.
1) His low camera. Seriously hurts him at loops where he can't use his power because at high enough loops he can't see over them while survivors can still see him. It also really hurts him on certain maps too as high grass makes it really hard to see.
2). Lethal Rush lunge attack is really easy to side step and often just feels really bad when you have hits you know you should have landed.
If they fix both of those issues, he'll easily be one of the best killers. His mobility is insane and with undying and ruin he can easily pressure the map and keeping gens from gaining much progress.
your second point exactly why i think his terrible, plus if you think his gonna hit you with his rush you can just dead hard, im not denying his mobility but he is ALMOST just an m1 killer.
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@SloppyKnockout said:
https://forum.deadbydaylight.com/en/discussion/comment/1614182#Comment_1614182
Stop being negative...in a thread...where the title is literally a negative...
You must mean "stop disagreeing with me". In which case, no.
Maybe you should stop being negative. You made the negative thread, Captain Negativity.
stop being mean ๐
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@SloppyKnockout said:
https://forum.deadbydaylight.com/en/discussion/190872/blight-is-the-worst-killer-in-the-game
Correction: Thread title should read "I'm not good with Blight"
read the other comments homie, and stop being negative๐
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Dont know how i feel about people wanting to emoving bloodlust, but im hyped for clown. and i think Keys and Moris need reworks asap.
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@Tactless_Ninja said:
Don't use it in a clustered area and knife the air to cancel early. He's simple.
Sooo your openly admitting that if survivors just stay in a cluttered area his useless, thanks PLUS he really does suck on indoor maps.๐
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Its on console too. it sucks
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@BillyMain77 said:
https://forum.deadbydaylight.com/en/discussion/comment/1613845#Comment_1613845
BT is useless against bubba, his chainsaw will outrun BT every time 100% guaranteed.
If you get camped your screwed, all your team can do is gen rush and get to the next game and be lucky if you safety pip.
Camping bubba is the worse to play against because there LITERALLY isnt a counter to it.
these no counter to DS+Unbreakable but the Devs havent nerfed that, plus camping with any killer isnt fun
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@TheBigKahuna665 said:
Hey there, let me get straight to the point and just say that Leatherface aka "The Cannibal" NEEDS a cooldown for his chainsaw, maybe a 30 second wait? He isn't fun to play against and he can be really annoying how he can just use chainsaw with ease. Basically after he uses his chainsaw he needs a 30 second wait in order to use it again, it's especially unfair and annoying when the Leatherface player is a camper, well that's about it thank you for your time.
yeah... no
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@stoudbaker said:
https://forum.deadbydaylight.com/en/discussion/187087/killer-vs-survivor
Surviviors being mean to killers for just trying to do their job :/
this!!!!!!!!!!!!!! 10000% correct ๐
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I 100% agree, its a selfish perk that discourages team play.
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I'd never thought I'd see the day where Trapper and nerf were in the same sentence. ๐
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Why is the Killer faster then survivors?
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@Zwergz112 said:
Everyone has those days where nothing goes your way, Killer or Survivor, from being blinded almost every time you pick up a Survivor to getting facecamped on your first hook. What's keeps you coming back especially after a chain of bad matches?
nothing this game makes me want to die๐