vol4r
vol4r
About
- Username
- vol4r
- Joined
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Comments
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Well yeah I kinda agree to that.
As a hardcore gamer (7.5k hours) i stopped prestiging specific characters and i don't care anymore. Instead i prestige multiple characters at once, nancy is p90, Zarina p67, quentin p50, few p20, p13 etc) there is just no point or fun in this anymore.
Basically started to spend a lot less hours into game, stopped buying skins for my favourite characters (i also have 4x survivors p100 which i really wanted every skin on everyone - Nea, Meg, Cloud and Ace, which have a lot of them)
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if someone flashbangs you, go after him.
That's my tactic and it is actually good counterplay - make them scared.
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I am actually happy when i go against wesker. As a survivior with a lot of hours I am telling you, he is the most fun.
It's actually very refreshing to go against him instead of all those killers who get hits behind the pallettes and windows :)
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I feel like all they want from this game is money from their new skins, which are great.
Aren't all those posts enough for them to see we are miserable?
It's time to make some changes, let other people from the company decide about the game's balance. Those who balance the game are doing bad job for a long time now.
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he doesnt mean that.
The thing is that game sometimes doesn't let you blind the killer while he is doing actions, like breaking pallettes. Time of blinding him is significantly longer for some reason.
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that's big mistake ngl
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This topic reminded me of situation i had few months ago.
So basically we went against plague with my swf (3 people + 1 random) and we decided to give up on hooks and all 3 of us unhooked themselfes.
It was hilarious, we just wanted to go next. xD
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1% matches are plagues, she has many skins to choose from so the chance to face that kind of plague is super small.
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how can you guys say that billy is in perfect spot if playing against him is miserable and he is stomping every game on pub
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Deadline has good synergy potential, but it's not good enough.
Deadline + Hyperfocus is just too hard - you need to be injured and skillchecks are spawned in random places, which means you won't be able to hit those great skill checks in time given - hyperfocus speeds up the skillcheck.
Deadline + Autodidact is also not great, you need to be injured to get value out of this.
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Having to click one more time is actually annoying since we are used to just one click. Please revert.
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Agreed.
Or we need something like "favorite character" that we mark and then they are on the top of the list.
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well, bodyblocks suck if youre a killer XD
for example if i see somebody taking endurance hit after getting out of the hook - i take them out, tunnel them xD wait out the endurance or double hit. I am not the only one doing that, because most of my friends do the same thing xD but taking hits normally is fine
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Oh well, similar thing happened to me yesterday... i was looping killer for around 10 minutes, I was doing great job at looping only to find out only 2 gens were done, most of the totems were cleansed, chests opened and on the top of it all - I was left dead on first hook, no one bothered to get me of hook.
SoloQ is too much of a problem and mmr doesn't work - 6.5k hours and still getting baby 0 IQ surviviors on my team, hehe.
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Oh yeah, pig is hard to go against in general, nerf her please!
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Of course there are things i like in this game - i spent more than 6k hours in it.
I am just pointing out things that are annoying/too hard to go against for the surviviors.
I am 60/40 player.
I try to look at this from the objective side - i always win matches as a killer.
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Now she is better, she can remotely injure surviviors on the gens - good job behaviour.
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and i want old rift skins to be added, isn't happening either ;p
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Well yeah i agree.
I did math last week for how many shards i need for all my cloudette skins (i have like 50 out of 110 or something) and it came out taht i need 330k iri shards to get all of them, which is terrible considering ive got 4 or 5 main characters xD
maybe double amount of shard you get for lvling or decrease price of the skins?
BHVR doesnt make a lot of money of off those skins anyway, no one buys aurics for old skins if character is not licensed.
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Well, if you're good enough MFT is not a problem, really.
My killrate from before mft didnt change at all, almost every game is 4k.
Crying over 3% is actually stupid XD
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how does underpowered killed win every game?
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@DaddyMyers_Mori said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3544818#Comment_3544818
So we can also talk about how you winning 95% with 1-2 hooks is an issue.
You win that much and you dare to complain there is a killer that can match you? If you nerf only killer that can beat you, you better come up with nerfs for SWF too.
I am not saying that SWF isn't a problem, that's another issue that we don't need to bring into this topic. When you get lobby of 20 000 hours combined that's what happens.
Of course i am not happy about losing to player who has 25x less hours then me.
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@DaddyMyers_Mori said:
Show us gameplay, maybe you just didn't progress much with those hours.
If those killers are one trick poneys, then 300 hours is enough to get good on single killer.
That's not the case.
Dude i am winning 95% matches with those people with 1 or 2 hooks in total most of the time.
Nurse's mechanic is just wrong for that game. No killer should be able to go through walls and easily down people
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@Darky77 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3544334#Comment_3544334
That's what I'm saying. Flashbangs and Blast Mines just feel more earned, and they can be just as effective. Flashlights are just outdated and leave way too much room for exploits and abusing. It just promotes toxic behavior and makes people waste time.
you are full of SH.
You are trying to make excuse to not get rekt by flashlight surviviors I assume.
How am i gonna be saving my baby survivior friend that is getting tunneled? how is blast mine gonna help us?
Stop being killer main who can't play if someone has a flashy.
SKILL ISSUE.
Flashlights are the only fun factor as survivior, bhvr can't ever delete them without losing a lot of people.
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he has some point tho - as a casual gamer who doesn't want to be on a gen every possible second dbd is hard rn ;p
If first chase is bad, your chance to win a game drops down signifacantly.
If we talking 4 good people as surviviors - you almost every time win.
It's miserable to play for casual survivors.
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BTW even if killer has 8 stacks you can trade if you are close enough.
But still, get rid of camping and stbfl issue disappears.
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@Rogue11 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3540838#Comment_3540838
You're using stats from all killers, and from an unreliable source. When STBFL literally does nothing for a good portion of the killer roster. Would love to see official perk stats on, say, Demo and Nemesis players at mid and higher mmr. I guarantee it's higher than 11% on them. And doesn't change the fact it was collaterally buffed by the basekit cooldown reductions and that should be fixed (you can even have your extra 0.04 seconds).
Oh yeah, because you play against Demo or Nemesis every other game. :)
I really don't get it why are you upset from demo or nemesis being good with one perk if there are literally killers who can win easily without any perk against a good team, ridiculous.
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Actually there is only one good way to make "lobby targeting" disappear. MAKE IT SO MUCH HARDER TO TUNNEL, that's it.
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which should not be in game in the first place
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You totally make no sense. I do myself play 90% of the time with a flashlight, but i don't care for that killswitch, especially if flashies made my life miserable playing as a killer for 2 days straight.
I am also playing flashbangs now, with a toolbox or medkit and this combo is far stronger than flashlight.
Oh, you don't have flashbang? so sad, buy leon or wait for shrine if you don't want to buy.
Or maybe take a break from game! You seem flustrated, fix that then come back.
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You need better game sense and you will never be bothered by calm spirit or distortion again.
I don't use any aura reading perks and i still 4k almost every game, i always know where to go, I am using my headphones efficiently, if someone is around i know that.
There is no need to nerfing those niche perks.
"skill issue"
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Yet another killer main crying over niche perks.
Calm spirit has its downside, you literally are getting 30-40% increased time of cleansing totems and opening chest.
Distortion is needed for weak links of the team, so the killer won't find them very easily and tunnel out of the game, making it measerable for 3 other surviviors.
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Then another fix to basement camping trapper would be adding setting trap radius which doesn't allow him to place traps around the hook, both vertically and horizontally.
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Those hit's gotten so bad that i lost my desire to keep playing the game as often as before. (i have more than 6k hours).
I keep dying far behind windows, getting killed after stunning the killer. It's just so frustrating.
Favoring killers is a thing in DBD, that's why different games start to win over dbd more and more often for a lot of players.