slipttees
slipttees
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- slipttees
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Comments
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I Agree
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I am waiting for a positioning of the developers on the various ideas put by the community and we only have the silence for them.
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Maybe not. Developers do not want to hurt the killers and do not decrease the chance killers in 1vs1, because for them it's very fair.
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3 months still useless dude.
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Developers do not want to hurt the killers and do not decrease the chance killers in 1vs1, because for them it's very fair.
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Developers do not want to hurt the killers and do not decrease the chance killers in 1vs1, because for them it's very fair.
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Wakeup so much so that it shows its aura to the other survivors isn't for solo survivor.
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Wakeup isn't for solo. So much so that it shows its aura to the other survivors.
We need change in Left Behind rework to open exit gates 20/25/30% more faster.
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@xEa said:
nobody cares for that pure, useless perk? Give it some love please :)
The killers do not care why it will lessen their advantage on 1vs1.
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@Volfawott said:
https://forum.deadbydaylight.com/en/discussion/comment/573575#Comment_573575
Wake up: am I a joke to you?
WakeUP is not good enough for a 1vs1 so a rework in the "left Behind" is needed.
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gain 20/25/30% speed to Open Exit Gates.
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New PTB and still useless 🎃
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@TestDStrike said:
@XxAtomicAlfiexX said:
i just used google translate
I just use the function, right click then translate to English. Lol.
Então não responda no fórum em portuguese. Vá para o inglês.
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@snowflake102 said:
There both fine
i don't think so. rs
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Hillbilly need little balance. Chainsaw Speed and Adds.
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Gates so close :-(
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I have an idea of how the NOED could stay in the EGC and i do not know if it would be a buff or nerf.
In match we have 5 totems so. Use NOED perk you gain one more totem add up to 6 (hex totem).
6 totem NOED active for 120 seg
5 totem NOED active for 110 seg
4 totem NOED active for 100seg
3 totem NOED active for 90seg
2 totem NOED active for 80seg
1 totem NOED active for 70seg
0 totem NOED active for 60seg
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nofair!
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Left Behind useless in current EGC. Perk rework?
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@Pigster said:
https://forum.deadbydaylight.com/en/discussion/comment/563965#Comment_563965
Exactly thats why it needs a fair change or a complete rework. Sometimes other survivor bodyblock me in a chase accidental cause they want their Stacks, thats so annoying. And as solo survivor you rarely get it activated. The devs need a better way to balance/rework this perk, without wasting it :/
Developers only listen to killers!
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@Peanits said:
RE: Teachables
If you already have the perks unlocked on a character, you can continue to use them. They will not appear on new bloodwebs until you have unlocked the teachable perks.
Now, prestige legacy dude. ;-)
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Left behind useless in EGC. Perk rework?
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@Andreyu44 said:
https://forum.deadbydaylight.com/en/discussion/comment/564090#Comment_564090
Is he going to be free?
@mathieuCoteBHVR say yes.
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MoM sucks now.
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All killer would have have 2 options of mori like MK. rsrs
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this is so hard to put in game?
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Ok so I was just working the numbers and I think that the “quitter bonus” could use an update.
Survivor staying in the match should win that bonus too.
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rework duud
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@blue4zion said:
What if left behind had something to do with reopening the hatch?
Solo guy need open gates more fast or can disable switches light of gates for gain little more chance to escape.
Maybe reopen hatch like gates.
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@Killmaster said:
Perk should show you hatch aura when it spawns, very easy fix.
No. For solo survivor need speed to open exit gates or maybe can reopen hatch closed for killer.
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@Dragonredking said:
I return you the question, why should a killer respect survivor that pallet loop?
Why should a killer respect survivor when most time they get harrased in the end game chat?
Why should killer respect survivor when they start "totaly randomly" using wake up when it is bugged and give them an unfair advantage?
Stop acting like it is a one way street everyone are ######### and hypocrite
Myers can kill without hooked anyone is fair? Mori is fair? Hillbilly Inst Chainsaw is fair? Hitboxes is fair? EGC is fair? Gates spawn so close ir fair?
I believe this game is balanced for both sides!
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Why do killers demand respect from survivors when some show little respect to begin with?
forgot the EGC! rsrs
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1 nerf for killer
10 nerfs for survivor
fair 😀
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and Ghost can stalk in exposed status?
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3.0.1 release and fix wakeup. Stop cry now!
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Left behind still unseless?
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and a Parking.
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@TheGameZpro3 said:
https://forum.deadbydaylight.com/en/discussion/comment/548803#Comment_548803
I think he means he wants templates to print out that make DbD items.
Yes
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@I_am_Negan said:
The sporting goods store
Thanks for help!
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Mori idea.
The survivor rescued in the killer's terror radius beam would receive a counter equal to deliverance (maybe add this exception in BT) until the survivor remains safe and avoiding the killer's tunnel, if knocked over at this time the killer can not use mori.
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MoM ######### right now!
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He needs a little nerf, very OP.
5 match 5 merciless killer.
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@kabarekabal said:
His stalking needs fixing, it needs to be fair.
Survivor's reveal can get interrupted and his reveal timer gets reset, whereas ghostface can just continuously keep stalking you, and eventually gets an exposure on a survivor.
erhaps slightly increasing the time by 2 or 3 sec before being exposed.
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Ghost is OP. Wait for next episodes!
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Yes. maybe 30/35/40%.
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I want HDR support :-)
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this game make only for killer!
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Ghost Face can get in lockers?
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Gates switches lights need changes too.
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No need. bye