patronsaintofpizza
patronsaintofpizza
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Comments
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@Pulsar said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3457961#Comment_3457961
Because her two effective playstyles are Totem Defender and 3-genner.
I never use her to defend totems and don't try to force 3 gen situations and still have decent matches. But I know I'm clearly in the minority of people who enjoy playing her so *shrug*
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@BlueRose said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3457758#Comment_3457758
Glad you think so. I rather play a killer if a low-skill floor than a killer who is so hard and stressful that I feel completely defended after every match. That is how Singularity makes me feel. I don't even make losing as long as I'm having fun but it isn't fun having to replace pods and re-infect everyone every few secs.
I feel this 100%. Like of course your first few games you aren't gonna do great because you're learning the killer. But after several days of playing the killer exclusively and still feeling like you can't get consistently fun matches, you have to wonder if the design has some flaws.
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@DEMONANCE said:
at least he doesn't bore me to death and make me wanna reconsider my life choices i rather a weak fun killer than a strong dull one and snooze merchant neither strong nor fun.
I don't understand why people find SM boring to play when she's pretty much like most other M1s. Do you find Freddy or other M1 killers boring as well? If so, then that's fair. If not, why? What about SM makes her so boring compared to other M1s? Genuinely curious.
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@GannTM said:
If we’re talking about strength then yes, but let’s be real, SM bores me to death so much that I’d rather play 10 Singularity matches without add ons than one match as her.
Yeah, I actually do think his power is fun. But the EMPs combined with the clunkiness of switching between his body and biopods makes SM much easier to play for me at least.
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@Crowman said:
In their current states, I agree.
Though with the right adjustments Singularity will be the better killer, but right now he's just too easy to completely shut down.
Yeah, I agree. In theory, he should be very strong. But right now, nah.
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It is really surprising that they nerfed all of the strong gen kick perks because less than a year ago they had to increase base gen time to 90 sec because killer numbers were so low. And with the BP incentive constantly being on killers (at least on my servers), it would seem we're going back to that. Not sure what they think is gonna happen when casual killer players can't get kills because gens just fly. And no, killers shouldn't have to just "get good." I should be able to play killer casually and have some decent matches especially because of MMR without having to sweat. I don't like tunneling, camping, or slugging to win because I hate that when I play surv. But it feels like these days you gotta be a killer god to do decent when before I could play chill and still have some decent matches.
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Sorry if this was already recommended but I also think the insta heal should not proc if the killer is using Terminus. If Terminus inflicts broken, there's no reason it shouldn't be applied to insta-heals like Adrenaline.
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One idea I had was whenever you’re put into the dying state you have a 10% (or some other number) chance of having the ability to pick yourself up like having the chance to unhook yourself on first hook. This way, the killer is taking more of a risk with slugging. This could even be taken a step further by increasing the percent for each survivor in the dying or hooked state. Meaning if all survs are hooked or dying, the dying survs have even more of a chance of being able to pick themselves up. This would make it even riskier for the killer to try and slug multiple people. The number could also change based on the number of living survs as well. So when there is only two survs left alive and the killer slugs one in order to get the 4k, the slugged surv has an even greater chance of being able to pick themselves up because there are only two living survs left. This way slugging can still be a potential strategy for killers that really want the 4k, but it’s a much bigger risk for them to take instead of just picking up and hooking.
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The penalty should absolutely still stay in place. You're still degrading the quality of the experience for all other players by quitting. Bots are a great solution but still not the same as having all human teammates present.
Play the game or take your penalties. Simple as that.
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They need to build in some hesitancy/delayed reactions to the AI. I agree their current state makes them impossible to mind game and surprise, but there's no reason they couldn't be tweaked to make them a bit more flawed like humans.
Playing against the bots with the Singularity was super hard because as soon as I would control a biopod the bot would either already be hiding behind something or they would have disabled the pod with an EMP.
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@mikewelk said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3437253#Comment_3437253
Most likely will unfortunately.
:(
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I still don't understand why things like prestige levels and such can't be synced across platforms. Like, I get technical and platform limitations that prohibit sharing DLC/paid content across platforms, and I'm perfectly ok rebuying DLCs on other platforms. The main pain point is having to start from scratch.
I made a suggestion for them to allow partial cross progression for things like BP balance, character prestige levels, and any other data that isn't behind a paywall. Hopefully one day they can at least implement this type of account linking.
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Can someone let me know if this has been seen by BHVR? Don't want it to get buried.
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I also googled Dies Irae and now my mind is blown...
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Ah thank you! I couldn't locate it but now I hear it. Such a good, eerie track!
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BHVR are you purposefully nerfing Kindred without telling us?
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Happening on Switch as well. I'm up to a 6 hour DC penalty now, so the game is essentially bricked for me because of this
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Welp, DC penalty now up to 6 hours because I took a risk and played more killer. Absolute trash.
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BHVR this is absolutely not acceptable. Your game is preventing us from playing it for extended periods of time. Please address this asap.
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It happened again this time as Ghostface. My matchmaking penalty is now up to 30 minutes. This is absolutely ridiculous. Love that I spend money on a game and I can't play it.
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This was resolved! Thank you!
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Another patch and this is still broken. Please please please fix.
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This is still broken in 6.3.0. The patch notes say this was fixed but auras are still blocked by the black bubble. Please provide an update on when/if this will ever be resolved. The first few moments of kindred being broken greatly impacts the usefulness of the perk.
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Can we please get an update on when this will be resolved since it's not being addressed in the current PTB? This is a frustrating bug.
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So, shortly after I posted this I realized you can resolve this yourself by changing input bindings in settings. If you change the secondary action/interactions input to another button, that should fix the issue.
Still not sure if it resolved the Victor and unhooking issue. Need to test it and see.
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I really like the skill checks. A lot more fun and a bit like a mini game instead of just moving the joystick.
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Crossplay was on, occurred when loading into a match, occurredboth when I was playing survivor and killer
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Has happened to me around 10 times since the new chapter on Tuesday. I'm on PS4