nodforkiss
nodforkiss
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- nodforkiss
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Comments
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you will get a smack on the hook (might be more than that if you were super toxic) and few nods from me if you piss me when i play killer. usually killers dont hit survivors out of nowhere.
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she is already strong killer. i dont remember winning against any good hag with their insane trap placement. she is rarely picked because she is boring to play/against. she doesnt need any buffs.
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survivors when they genrush = OK
killer when they focus one survivor = not OK
whensurvivor mains will stop this entitled idea?
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@Yharwick said:
Healing is the same speed it's been since it last got nerfed like a year ago?
Sloppy isn't even that bad you act like they killed the perk but it's still perfectly reasonable. The idea of nerfing anything on the survivor side is kinda insane at this point.
I would say at the present time killer is not the strongest it's ever been but survivor might certainly be the weakest it's ever been currently.
pretty much every killer stopped bringing sloppy and pick rate got drastically lower. is that enough to prove sloppy sucks now?
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@Rudjohns said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3683944#Comment_3683944
No you cant
to heal fast you need an entire build dedicated to healing only
which means, no perks dedicated to gens, chase, etc
you can only run one healing speed perk and its still much much faster: desperate measures and botany makes healings super fast for example. and coh is still op. just not braindead OP anymore but still good.
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@humanbeing1704 said:
why? I’m honestly hoping they revert medkits the same charges on every medkit made them dull
when i use medkit with good addons i can heal teammate much faster, idk what are you using them for.
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@Akumakaji said:
30s is absolutely ok, it was the 8s heals out of a medkit with 4 heals total that was a problem. And of course CoH giving everyone cracked infinite solo-heals.
Healing already took a pretty big nerf and now most survivors opt to not heal at all but just slam gens with Resiliance enabled and Adrenalin at the ready. At one point you can't nerf it any further without pushing it so far that it isn't any viable anymore at all.
then give me my sloppy back. m1 hits barely punish survivors anymore.
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@Aven_Fallen said:
You got your timeline wrong, mate.
Healing was nerfed FIRST. And then they nerfed Mangled afterwards, which was first untouched while healing got nerfed. The Mangled-Nerf is a reaction to the Healing-Nerf, not vice-versa.
when was healing nerfed? medkits got slightly nerfed but they are still OP.
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@AhoyWolf said:
Nah, current healing is fine.
its not. you can heal incredibly fast, denying killer any pressure and chase. then all people wonders oh why is killer tunneling?
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@Pulsar said:
I think we should put healing back to 2016 standards for just a week.
Just so people know.
if we also put old noed and iron grasp, im okay with it
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why nerf killers perks which encourages spreading hooks instead of tunneling?
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tunneling has to stay until they nerf survivor gen speeds and healing. and off the record and decisive will cost killer at least few gens.
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@SuperCop said:
Legion's Feral Frenzy and the Unknown's grenade attack.
legion is C- tier killer and their power is hot garbage, its literally m1 killer with regular speed but they can only injure fast. playing against legion is incredibly easy and if you struggle, then yeah, you have a problem.
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adre, wOO, noed, distortion, sprint and lithe
they are crutch perks and it makes people win the game they are not supposed to win.
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every good killer can stomp bunch of low mmr survivors without tunneling. they are deranking on purpose to get bunch of baby survivors.
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why killing survivors should be bannable at all???
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pop and pain res are the only remaning good slowdowns. gen speeds are already insane even without toolboxes and prove theyself.
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lets change survivor meta while we are in it then, im tired of seeing WOO, adrenaline, resilience, distortion, off the record, sprint burst, lithe and unbreakable.
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this is the most stupid thing I ever seen. 3genning is fine unless killer is protecting those gens like his life depend on it (aka SM and knight)
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its annoying and wastes our times. I only slug last one if I know where is the last survivor. if I dont, I will hook and search for hatch.
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bumping in old thread, they are def sucks against good teams and very map dependant. red forest? you wont get more than 2 chain hits. a map with lots of safe spots with god pallets? good luck downing them with your m1. legion is C tier and not the worst killer but pretty weak and desperate for buffs.
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I have nothing else to play with rn, im waiting for TCM, if they did the game good, its time to delete dbd once again.
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nah, there should be at least 10 gen in maps because killer shouldnt be able to 3gen. is that what you want? nerfing killers endgame?
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for me matchmaking is completely random. today I got sweaty swf with flashlights on dead dawg saloon as legion. I managed to kill them all without tunneling and camping and it took me quite long time (15+min) the next match I got I was against baby survivors who doesnt even know what legion frenzy does. am I in low mmr or high mmr? what kinda matchmaking is this? why do I win at 5gens sometimes and lose with 1-2 hooks? matchmaking is broken.
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bamboozle + jolt + pain res + fearmonger
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huntress is so annoying with her hitboxes, wesker and legion are fine though.
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imagine complaining about mft and its not even in top 10 in this list lmao
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annoying killer with high tunneling potential
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nah its fine. just a worse version of sprint burst and lithe. I rather see 4 MFT instead of sprint burst or lithe
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just grab a tape and she becomes regular m1 killer with no chase power. if you cant loop 4.6m killer without power, I dont know what to say.
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I dont care about bots, I care about humans.
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@DaddyMyers_Mori said:
Very high lethality?
Are we talking about same Legion?
Just go ask @Tatariu on what to do with Legion. He did many posts/comments on this topic and there is not many players to understand it better than him.
by mean lethality, they can injure survivors so fast but have hard time to down them around pallets.
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@[Deleted User] said:
While I would agree they need something, I dislike the changes suggested.
what are your suggestions? I know I put lots of things in my suggestions but ofc they dont need them all.
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@Ayodam said:
My vote is no. You’re essentially creating an avenue for that Forever Legion all over again. In any event Legion is apparently one of the more popular killers (per Peanits) as-is.
I barely get legions in my matches and most of them are baby killers who doesnt know the game
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I would happily spent $10 bucks for those skins... they are WAY better than what we got so far
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dont worry, they will take a year or two to fix it
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I think the only thing she needs is chase power.
make her terror radius 32>24m.
combat straps and workshop grease are now basekit.
ambush has %33 longer range.
pig can now vault through windows and pallets when using ambush attack.
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not funny
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he is better than nurse
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dc bots are now a thing. why do you care so much about DC'ed players?
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nerfing gen speeds again? no. it already takes lots of time. the problem is in the maps. unless they make gens go 150 seconds or something, a decent team will always beat killer in garden of joy, shattered square, coldwind maps, gideon, gas heaven...
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she is a weak m1 killer with very weak stealth and no anti loop, I can loop sadakos for ages and we won the last 4/5 sadako matches in soloq. just because you cant loop it doesnt make sadako skull merchant 2 (she isnt even close to that)
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this happened me on swamp map only. that map has an issue with hooks.
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borrowed time : if you are injured while unhooking a survivor, you both gain +12 seconds of endurance and %5 haste.
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survivors dont do gens if they are using buckle up so thats pretty OK to me.
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they are dicks. ignore them. respectful players like me always respect glyph if the survivor is not tbagging.
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@devotedDBDenjoyer said:
it doesn't surprise me a bubba pfp would write about hook endurance being too long. bait or not this is a funny post i give you that. if you're dead serious.... yeesh.
I would say remove endurance to make facecamping bubba easier
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@whickedchainsaw said:
its so dumb that it gives survivors multiple health states. Give killers a counter to endurance other than wasting time and hitting them over and over again or outright remove them. It's beyond stupid that this is even a thing.
remove styptic agent
MFT, For The People and Buckle Up combo is broken asf.
shorten hook endurance
rework off the record, soul guard, made for this, dead hard, buckle up, borrowed time and we're gonna live forever.
soul guard? like for real? as soul guard enjoyer you will probably get value from it every 1/5 matches lol. if you are running noed and slugging, thats ur skill issue.
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we found the camper and tunneler guys. personally I dont have any problems with endurance since dead hard nerf. its fine. stop asking for more to make your camping and tunneling simulator more easy.
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@Yoshirama said:
Conceded, but now all endgame perks for killers are removed
I wouldnt mind seeing noed and no way out removed from the game