Buff idea for pig

Basically, the pig can find traps at jigsaw boxes where survivors take off their head traps.

If anyone has any other ideas, say it in the comments.

Comments

  • Any limitations?

    I like the idea but how could I not just keep them perpetually searching boxes the entire match?

  • Maybe there could be a limit to how many you can reuse.

  • How about buffing her chase power so she doesn't have to rely on even more game delay?

    The main power of a killer should basically always be a way to give him hits and downs easier and not game delay.

  • What about to buff her chase, her ambush doesn't slow her, and she doesn't roar when she does it.

  • Pig doesn't need any more slowdown.

  • @Depressedlegion said:

    What about to buff her chase, her ambush doesn't slow her, and she doesn't roar when she does it.

    I kind of like the mindgame you can do with using the roar to scare people away from loops, but I would probably make it usable while standing, being the current version, maybe without a roar... Current version when it comes to speed and duration. And then while crouched make it longer and or faster kind of like the start from a sprint. That would make it more viable in chase and giving survivors some interaction where they need to decide their strategy based on the size of the loop, while a small loop does not necessarily need the crouch a larger one needs you to be crouched.

  • I think the only thing she needs is chase power.

    make her terror radius 32>24m.

    combat straps and workshop grease are now basekit.

    ambush has %33 longer range.

    pig can now vault through windows and pallets when using ambush attack.

  • Maybe make her crouch speed faster and a lot faster transition between crouching and standing? Her stealth is not powerfull enough to take that long to enter.

  • Honestly I think she could do with a nerf

  • have it be a chance to get one like five percent

  • @Depressedlegion said:

    Basically, the pig can find traps at jigsaw boxes where survivors take off their head traps.

    If anyone has any other ideas, say it in the comments.

    i feel like if these were like 'damaged' RBT's that last shorter and have a 1 in 3 chance of getting off it would actually be viable. While also giving the killer a side objective kindve like pinhead the the box.