mustdogen
mustdogen
About
- Username
- mustdogen
- Joined
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Comments
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You mean 3 gens?
Survivor no need to learn that.
All they need is asking BE nerf it.
Just like everything else.
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Of course, it should not even went out from ptb like it was.
All of my friends including me decide not return the game before MFT getting changed.
It is way tooo Op that even old MOM can't compair with it.
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I think perk should having a cost system.
Like a perk cost 1~5 point, people can bring more than 4 perk if the total cost is not more than 12.
So perk will be more easier to be balanced.
Or if it is too difficult to coding, just make it that people can still only bring 4 perks.
But match making system depends on the total perk's cost
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@CatnipLove said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3576584#Comment_3576584
The game chooses a server for you based on where you are geographically. If you use a VPN the game chooses a server based on where you pretend you are. So a killer from Asia could run a VPN and pretend they are in the US, connect to a US server and lag like hell whilst the other players who are actually in the US don't lag.
This isn't a new problem so I'm not sure why you are blaming the OP.
So in this case, the only one who will feel the lagging is the vpn killer not the other players.
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Uhhh maybe you are the one who had the bad ping?
If my memory isn't wrong,all player are connected to official server.
So if you feeling the delay,it would be only because of yourself.
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Yeah!
We are survivors!!!
Our stuff should not be touched!!!
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It depends on how fast he move when he throwing the knife.
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2 garbages that had their time to shine in the old history.
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Hum
So this is the normal reaction when people got nothing in new patch to their side.
How fresh.
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Dev should make WoO basekit!!!
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The killer that being nerfed after released 2 week?
Zero.
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He is a creepy hacker,stalk people in a dark place.
And sometimes when your post is not posting in a right place,he will using his hacking power to edit your post.
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@AmpersandUnderscore said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3553345#Comment_3553345
20% more time for the killer to catch up
20% is just to make the number sound scary.
In a 15 second chase, that 3% move speed gives 0.45 seconds of distance, which is 1.8 meters. That's still in lunge range.
After 15 seconds, the killer gains bloodlust, and completely negates the 3% from MfT.
Try using mind games, stop kicking pallets on cooldown, or do really anything that isn't following the survivor's exact pathing. Try zoning, using the killer's power. Maybe even turn your monitor on or stop expecting the game to hand you a win simply because you clicked 'play as killer'.
They haven't nerfed the movement speed because the counter is the killer's skill in chase, which is also the only reason this perk is complained about so much on these forums. Experienced killers all collectively go 'huh, that might've been MfT' while hooking the survivor they just downed. But it's far easier to ######### to the devs about nerfs than to examine your own game play for even one second.
Who teaches you math?
20% of 15 sec is 3sec
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No,do gen not fun .
It's killer should do better.
We already got a nerf in this year, should not got another one.
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We don't care about killer here.
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Just killer not giving enough pressure.
Git gut.
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No you are killer player
We don't care about killer player's feeling here.
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@CatnipLove said:
It's getting changed. Why can't you guys wait for the change and then complain after?
Why do you think it's complain?
I just describe the truth.
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No
Too busy to play Baldur's Gate III right now.
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You mean that killer have to use garbage perk like jolt as a meta perk is the easiest time right now?
I don't think ao.
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Just like always.
A weak killer is a good chapter.
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TBH
I think it's even harder than flash light save,and instead of one item slot it took you two perk slots to achieve it.
So yeah... I think it is okay?
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Didn't what you said just proves that how pathetic killer perks are?
Even these perks are all nerfed in to the ground killer still has no other choice but keep using them.
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Extra 25% distance for everything in chasing just too much.
And you don't really need to do anything to set up.
They should move the haste effect to no mither.
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MFT just give you extra 25% distance in chasing for free.
So yes,it is meta.
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Because right now killer don't have the op event power, but still have to deal with MFT and others bullshit.
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@mustdogen said:
Relax, i think they already know the problem, but can't nerf it in such a short time after the chapter release, so they add the op event power to killer to cover the problem, it might get changed after the event end, at least i believe so.
I am a fool.
I know nothing.
I may sound like a silly clown.
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Compare to selfcare, it is still a better option.
And lot of people still using selfcare.
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Please make him can't run out his ability.
If making survivors can't run out their juice is really that crazy, can they at least make survivor slowy restore their juice with time?
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That's player base issue, BHVR can do nothing but make the range of rank being paired together more bigger.
Switch the role you play will be a easier solution.
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@Saiph said:
She's become another example of braindead and unfair design, where the things needed to counter her are much more difficult than what the killer needs to do to play her.
She can literally spam the teleport button and still win against the majority of players now. The "grab a tape at start" thing works if every single player does it, but in soloQ you'll often have a teammate that messes up, so you end up 3v1 after 2 minutes, without having seen the killer once. Great design BHVR!
I think her killrate must be the highest it's ever been. The worst is on indoor maps, it's literally impossible to beat her there. You have to traverse the map to get TVs, but at the same time you keep getting hit at random corners if you try. I think everyone who has faced stealth killers on RPD knows how much these maps are a pain, but now imagine that the killer in question keeps teleporting every 15 sec at different locations, while at the same time having a power that forces survivors to traverse the map...
So.....she basically switch killer and survivor around?
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uhh...huh?
What?
Bu........how?
Are you coming from another time line where killer really still has meta perk could use?
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@BreadLord said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3499189#Comment_3499189
i just had a game with wesker, he was very close by, but the perk was not lit up, only lit when he had line of sight with me, so its not doing what the description says
??
Spine Chill required the killer look at your direction, from the oldest vision.
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I just used the spine Chill yesterday,and i am very sured it is not buggy.
It will light up normally,so i don't really know what you are talking about.
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Why people keep saying no mither?
You have to not injure a survivor to avoid your perk or even your whole build being destroyed is the problem.
It is a huge problem for killer who plays hit and run style and end game build.
But who care right?
Most of people talking here Don't even play the killer.
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Nah
These are survivor perks.
We should not touch them.
Let's keep talking about how broken sodako is, it force me have to do something not the gen.
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@Pluto_1 said:
https://forums.bhvr.com/dead-by-daylight/discussion/384750/deerstalker-is-meta-now
What makes it any different than before?
Survivor will using perk to let themselves fall down now.
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Return the tape should not reduce the stack this much, especially holding the tape isn't as risky as before.
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The emp just hurt it too,much.
If they nerf emp that makes it need to stand still to activate it,so it can't be used in chasing, the killer would be so much better.
Right now if the survivor holds an emp in hand, you would better just forget about your ability, which is really a bad experience.
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@Annso_x said:
Lmao "what's different between those things if you ignore those very important points that make one of them OP and the other a meme?"
I wish I could say it was surprising people are complaining about a perk that isn't in the game yet, is only useable when healthy and is 1/4 of the time and never twice in a row a weaker SB. Oh yeah and literally can make you exposed.
?
So what is the different?
OLD DH was OP by gain the extra distance when you ######### up, this new perk can do the exactly same thing except it can be used when you are healthy , and had a extra side effect (75% of time is postive).
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@Nazzzak said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3481013#Comment_3481013
You can solo 4 gens in 5 min?
I am not SWF if that is what you asked.
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Survivor = easy quick game, I can mess up so hard, but still constantly do 4gens in 5 min.
But kind of boring no challenge or game play at all.
Killer = unfair hard, it's like playing the hardest mode in darkest dungeon, it has some fun mechanic and can be very creative on your build make the experience very different, but you will lose most of time, and will feel most of them are underserved.
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Survivor tutorial.
Seriously most of the problem solo q had are on survivor themselves, survivor need something to teach them how ro play the game.
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I wonder why all killer bring these perks.
There was lots of perks killer could use,i wonder where they go.
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3% is a "huge" number.
Which can gain you 25% more distance in chasing for anything you do.
Even you are a bad player,you can still use it in shift+w make it gain 25% more time
And if you are a normal player who know what is looping then.......good luck for killer.
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@Deathstroke said:
I did everything I could one gen, 3 save, heals, totems, chase and managed to escape in the end and I did not get even safety pip. Seems swf is only option to left to reach red grade 1. My only match today playing soloQ. Depip mechanic is so unfair for soloQ players and even for killers getting stomped by swf:s and it's very hard work to gain pips.
https://us.v-cdn.net/6030815/uploads/K1833O2RR542/20230701-010258.jpg
https://us.v-cdn.net/6030815/uploads/CYO0P2P9WTJ1/20230701-010304.jpg
You can mouse point the emblem,it will said where the score coming from,so you can know how you get a pip.
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Touching the flag and laughing in the killer's face said that "thanks for the speed boost" is quite fun for me.
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Could it be there are not enough of new killer players so low mmr survivors will still pair with experience killer?
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Relax, i think they already know the problem, but can't nerf it in such a short time after the chapter release, so they add the op event power to killer to cover the problem, it might get changed after the event end, at least i believe so.

