jokerdude23_
jokerdude23_
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- jokerdude23_
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Comments
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like 56 because I only did killer challenges and the rest I made by regular grind.
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@LordRegal said:
What I want to know personally is what the difference is between running a Ghostface with his shroud up and running a more traditional killer player who's learned how to hide their red light a bit. In both instances you're relying on a mindgame at that point, and it can not pay off in either circumstance.
I had a game recently where I went against a streamer as Wraith. I like to watch the VOD of the game after the fact to see how they thought I played and whatnot. My favorite part of the match was the first time I encountered the streamer. They ran to that Macmillan specific tile, the double L with an extra wall with a window, and dropped the pallet a little early to cut me off. I make it immediately clear I'm just going to round the L and chase, and he decides to get greedy and doesn't vault the pallet again. I chase them around the loop until they round the corner back in the same direction we started this tile. I stop and start running backwards, he vaults the pallet, assuming I'd keep chasing. I spin around and smack him almost the instant he's available to be smacked, and he goes down, yelling "WHERE THE ######### DID YOU COME FROM?" From his perspective, my red light didn't exist until I was about a quarter second away from hitting him. He had chase music the whole time, so he didn't have an indicator I wasn't directly following him, and his assumption that I was behind him and he wouldn't get another half loop in time to reach the pallet made him choose to vault despite a sudden absence of my presence. To his credit he did look back as he vaulted and saw I wasn't there, but he chose to fall into the trap I set and failed the mindgame check.
I could've pulled that off with any normal speed killer (the others may not have been able to catch up enough to pressure the vault in a single round of the loop). The only difference between them and Ghostface is if his shroud is up, he could have turned forwards as he reversed course. That doesn't change the fundamental fact it's a mindgame, and any killer can pull that off if they're thinking ahead far enough. So I'm hesitant to say that the red light disappearing is a problem, honestly.
I agree, It's similar to how before GF was added you have tier 2 myers who"s light is extremely dim and short, yet people still mind game him just fine and vise versa, IMO red light wouldn't change much as you were right about how a seasoned killer could just as easily hide their stain mid chase
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None cause me fear, HOWEVER Legion annoys me most and causes me the most dread, playing against them big lame
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I want The phantom killer (The Town that dreaded sundown)
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Ignore all post game salt from survivors, they are not considering you so you should not consider them at all, entitled survivors are always annoying but nothing you can do about it.
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@Mert_MK said:
Just don't tunnel, seriously. It's that easy lmao. And if they really want to use their DS just slug them or pull them out of the locker and eat the stun.
Overall, it's being easily countered by simply not tunneling, stop crying.
I only agree that the perk should be disabled when the gates are open.
Only problem is if you are consistently doing good and doing your job then you are inevitably going to get hit by it, it feels like every other game A DS user gets unhooked and ill hook someone else and down someone else and then find them again and they use that last bit of Ds to hit me even tho I was doing the OPPOSITE of tunneling
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Oni is nowhere near as overpowered as bubba, Bubba is S+ while everyone else is F- smh
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This is why I miss old enduring
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The amount of times I've tunneled on accident cause of the same character and skins is inumerable, yikes
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half of the stuff survivors say to me on a daily basis makes me want to go Ebony mori spirit
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@Waffleyumboy said:
https://forum.deadbydaylight.com/en/discussion/comment/915079#Comment_915079
idk what the [BAD WORD] is wrong with killers but I have not entered a lobby as Steve and not gotten tunneled and mori'd. Even if it takes them 4 gens to get rid of me. My only hope is to switch to Steve at the last second so the killer doesn't bring a mori and I can get more points. When I face Steve I treat them the same as others: If you were a good asset to your team and not toxic/disrespectful have a hatch. Otherwise die fool. Usually Steves are nice but sometimes there are toxic [BAD WORD] that put on Steve to taunt the killer. Luckily these trends are dying over time.
Me: Picks Steve cause I’ve always loved his character:
The killer: Is this like a personal attack or something?
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Steve mains, I am a steve main myself so when I see him as killer im like “I be your own kind that does it to ya 😔”
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I agree their UR add ons make no sense, their URs are very niche and situational and don't do much at all to change the way they play, Irony because GF's UC and VR add ons are pretty good, most of Demo's add ons are bad in general except for a few
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Ruin being base is too powerful, however ruin is not very good as its either destroyed right away or the survivors can hit great skill checks, you'd be better off running Huntress lullaby or PGTW as they both reward you for hooking and doing your job and if used correctly are both more devastating than ruin.
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/910811#Comment_910811
That gen would take so long xD
I already die a little inside when im almost done with a ruin gen but the baby dwight next to me can't hit great skill checks, so imaging all that already hurts xD
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/910786#Comment_910786
Devour Hope used to do something like this, but sadly people would just power through the gens like they do with Ruin
Cool idea tho
I agree but imagine if good players using New freddy, spirit, or Oni got their hands on old devour and use it with pop or thanat or dying light, ah man
Like Freddy with Ruin, Dying light, old devour, thanatophobia and also his chains that decrease repair in dream world
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What if for each totem left for each gen complete it slightly reduces repairing speed, that sounds better than a basekit noed IMO
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She is far from weak but NOWHERE near as good and dominant as she used to be before her nerfs.
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@Talmeer said:
Some survivors have maybe in their head how they got crushed by every killer in the low ranks, but for the most killers, that changes sooner or later and they getting crushed in their most matches in the higher ranks and they are usually more important, because there spending the most people their time.
Either because they play dbd, or they wait in the lobbys of dbd because nobodys wants to play killer there.
Serious guys, some people should a bit level up before they start to judge killers.
Agreed, A lot of people judge the game based on what they have faced and dealt with so far, that's why you could ask 2 different people about one killer, and one could say they are op and the other could say they are an easy escape, people judge on experience mostly
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A good killer player can at least still do a good job as him, but when compared to higher tiers and the top 3 he is extremely outdated and weak and the fact that he has been this way for a while only makes it worse.
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@FastestVirginia said:
https://forum.deadbydaylight.com/en/discussion/comment/910638#Comment_910638
Challenges which depends on how much luck you have are not challanges. These were clearly not created in mind for a challange at least.
I will however admit, killer challenges are 1000x easier than survivor challenges in every possible way
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wow, challenges are challenging? would have never guessed
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I've never seen a ghostface ever play in this manner before and Who is "meyers"?
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I have like a giant group of 20 something people who play daily on their free time and all enjoy the game more than any other game lol
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I've spent double the time looking for a game than I actually have playing the game ever since like June.
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There would have to be another objective or goal, because most if not all survivors do not want to hold M2 for even longer than they already have to.
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Too many variables, match times, queue times, not to mention if you were playing before levels were added awhile back too, unless there is a tracker to tell then it's too hard to tell because of too many variables.
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First time I've seen unbreakable above B tier, I agree with A tier though because there are plenty of scenarios i've been in where unbreakable single handedly made me come back from an unwinnable situation.
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Michael myers himself is male, but after becoming the shape past that fateful night he killed judith, he became nothing more than simply and purely...........evil itself, so an it.
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@Cornpopers_Evan said:
https://forum.deadbydaylight.com/en/discussion/comment/897606#Comment_897606
I haven't watched(yet) the town that dreaded sundown or behind the mask(although I do know Leslie) but I have seen both the original and remake of MBV. Which would you prefer to see, I'll always personally go with the original.
The Original personally, I've always taken a liking to it more, the remake was one giant mess imo
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Phantom killer (The Town That Dreaded Sundown)
Harry warden (My bloody valentine)
Leslie Vernon (Behind the mask)
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I always tunnel survivors who purposely try to get their teammates killed, it's what they deserve
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Everyone: Buff Legion!
Devs: No I don't Think I will
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I will admit....I'm kinda tired of losing games because we had a rank 16 in our Purple/Red rank match........
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As a killer main myself I personally think DS is fine and fair as is,most of the time I attack a rescuer and not the previously hooked survivor anyway
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One game I played last night and I wasn't seen once by the killer and I completed 3 different gens, Then I got NOED camped by a pig and the other 3 left......
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I Love playing against myers because he is my most played character and it's always fun to be on the opposite side once and awhile, it's Interesting and entertaining.
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I hate keys as well but moris are a thing, personally I run Franklin's if I see a key or I just run a spare Ivory I have and do my best to make sure no one goes for the key, but at the end of the day, keys do require more work and requirements to be useful than a mori does (Coming from killer main since release)
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"Ghost face is to op"
Spine chill and 360 camera: Imma bout to end this man's whole career
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A lot of these are actually really good suggestions.