iOverSpray
iOverSpray
About
- Username
- iOverSpray
- Joined
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Comments
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Xbox is good about banning your chat privileges and things. I run pc just as much as xbox. Again, it's just baffling that I can't say a curse word in xbox messages but in end game chat on the Xbox app there's 0 punishment for how ever you choose to speak to people.
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I don't have an issue personally I can be just as toxic as the next.
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I personally play more pc then console but xbox is alot more convenient. Not sure why it would or should be a difficult issue. Turn off cross play if you don't enjoy it?
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The urban invasion? The sprint hurt? The DC machine?
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Whats her special power? The click click boom?
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How about casually coaching them to be better? How is that?
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Sounds exciting!
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Option to turn yours off?
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Dbd has always had its issues. Yet, give me 2 shack windows and vacuum pallets any day of the week over today's dbd.
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@Edilibs said:
https://forum.deadbydaylight.com/en/discussion/comment/2717060#Comment_2717060
Never said it was useless but that its trash. In theory what you described sounds great but requires you to constantly check totems in hopes that they're trying to bless it (or in hopes of breaking and not blessing it) Plaything is good until they have Spine Chill! haha I see what your saying but its honestly alot of work that you may not benefit from. Will it work with Undying/Ruin?
Again survivors are 80% of the time gonna bless totems and not destroy them.
https://forum.deadbydaylight.com/en/discussion/comment/2717058#Comment_2717058
Ok, tell me why it isnt.
https://forum.deadbydaylight.com/en/discussion/comment/2717061#Comment_2717061
Can you honestly win with Hex: Pimento (3 or 4k)? Its not even consistent. Sure you can have one good game where no one runs boons but then the next 4 or 5 WILL have boons lol. I've tried all Hex builds before and they're pretty decent depending on the combo but Pimento is not good at all imo. Even if they bless Haunted Grounds or Retribution it prox's. Pimento doesnt prox because"multiple" totems need to be destroyed for it to have its strong effects
I actually 4kd many high mmr games tonight alone with pimento on nurse. It's slow and wretched game play, not much fun about it.
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Pick a survivor. No killer on that list is consistent. Master nurse or be pooped on by high mmr. Just the way it is.
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@Deadeye said:
https://forum.deadbydaylight.com/en/discussion/comment/2711998#Comment_2711998
The game evolves and so do the players. Thinking about a 2 window shack would just make the game unplayable. You want to play against a bunch of noobs while yourself also being unable to understand the base mechanics, so that old shack becomes 'playable' for both sides? That's a really strange request bro...
I played my first match DBD mobile on Lerys and I couldnt handle the controls, so I got stuck at every other door. But that was fine fir the moment as the killer had the same problems, whiffing 3 times before landing a hit, while I basically didn't loop but just tried to not run into walls. Sorry but that's not what I would wish for...
You're not understanding and you're seeming to be just arguing for the sake of an argument. I am simply stating that as a high mmr killer, the game was more enjoyable in those days. Survivors were still good, they just hid. Instead of survivors chasing killers, killers actually chased survivors.
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@Deadeye said:
https://forum.deadbydaylight.com/en/discussion/comment/2710858#Comment_2710858
lol? Do the 2 window shack again and watch how every survivor will run there with Overcome so you will never be able to catch a survivor again
And to OP:
https://us.v-cdn.net/6030815/uploads/7MR1O0RMRYNZ/grafik.png
DBD is pretty fine, although there was a drop, we are still at a level 10% ABOVE May 2021 where DBD cracked the 40k mark for the first time. If you blend out the July hype the last year has been pretty stable and growing
And Im pretty sure you all refer to the "SWF time queue" which grows at like 5pm as people are finishing their work and play together. This has been a thing like 3 years now
You're joking right? When there were 2 shack windows, looping was alot less common. Meta was alot less common and swf were alot less common. I'd much rather have scared survivors from back then this mess killers are facing right now.
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Two shack windows for killer was not as horrendous as playing today is.
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@Johnny_XMan said:
Hmm I take it you must not play soloQ survivor?
I’ll give you a little glimpse. These are your teammates after a long chase, and the answer to why gens didn’t pop.
https://us.v-cdn.net/6030815/uploads/7SN3U6U71VYC/8896fbd1-1783-4cc7-b2af-8dee3cf56021.gif
You must play in low mmr, I assure high mmr players do not have this issue. Any one who says different, isn't high mmr.
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I buy survivor cos too. Pc and xbox.
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If you don't intend to play competitive as killer and you just want to enjoy a lax game where kills do not matter then you should play killer. Killer at high mmr is miserable. I personally 4k most games as nurse but any other killer isn't viable, don't believe any thing else as this is what the game in its current state is.
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Collateral damage?
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Let's do it! If I hear a boon totem, you're camped!
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I've been around long enough to see two shack windows. I've also been a high rank killer and survivor since two shack windows. I'm not asking for an argument. I'm saying this game as killer right now is worst then I can ever remember. The devs seemingly have 0 interest in making this game fun for higher ranked players so its about time that we make games as miserable for survivors as they like to make it for us at these ranks.
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I'm 5 games into bubba. Still getting kills and working half as hard.
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Like they fixed Gen speeds after the ruin nerf?
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We don't need every killer. Just a handful.
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Lol botrax
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Plague at high mmr..
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Let's make it to where you can see spirit but not a survivor. Let's give out never ending instaheals. Do the devs really think this is okay?
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Okay thanks all. Just assuring myself it isnt just me and its some thing going on.
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Excellent internet.
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You could hide you know? Just because you enjoy looping more then hiding doesnt mean the looping strategy is always the right one.
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You can start by once again fixing this awful match making and stop pairing my rank 1 with rank 20 potatoes. Then maybe I'd have more reasons to stay in a game. Running a killer for 60 seconds and 0 gens popping is quite a discouragement.
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Okay cool thanks.
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Fixing it or just said yes we know?
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Is it possible to remove let's play togethers post? I dont want to read the typical degrading stuff. I'm honestly just wanting others feed back on the current ranking.
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Not every one is me, I get it. I can easily tell a good survivor from a bad, killer as well obviously. I tend to let new survivors go more then not and I dont abuse loops with new killers. I simply lose them and let them get on to the next. Either way, I'm enjoying the diversity of games I'm having now.
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I guess that sums it up doesn't it? I suppose we will chalk end game tea bagging up as "strategy" to get killers to chase me. Is what it is.
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You have no idea what I am bub and you're a prime example of the wanna be toxic attitude that is not needed here.
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Maybe the devs have faced this issue, maybe not. Maybe they care or maybe they do not. I'm positive how ever that some adjustments could be made to make this happen less. Some constructive ideas for in game changes or tweaks could go alot further then degrading or bashing ones ideas. Also reasons why it should be a part of the game and why it shouldn't be bothered I'm open to hearing and maybe change my thought process on the issue and others who may feel the same.
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It's easily defined by the way the game played out rather or not the bounce is to say thank you or clearly an act of disrespect.
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People already report because they're "butt hurt". If I bring video footage of 4 survivors simply taking turns getting hit while tea bagging waiting on the exit, there should be some thing I'm able to do about it. Add .5 seconds to the crawl away time and that will push them out! You guys are killing me with all the negative juju. This is meant to be a real topic about a real issue not a degrade me session.
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I'm not sure where I gave off an impression that I'm upset. I dont live on this game, Its fun and when life isnt calling me, i enjoy killing time playing it. Unless the devs just enjoy their games being as you say "toxic" in nature then it's my opinion some thing should be done to prevent the behavior. The games rating is mature correct? Obviously the people tea bagging the exit gates are on that mature level!
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I didnt complain? If you're only here to degrade move on please.
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I'm saying when I know the game is over, I'll usually just wait for the survivors to leave and gg. How ever, they dont. It's a constant wait til I get there to tea bag and hit. I'm a red rank killer, I 4k more then I dont. That isnt the point.
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I hit and force them to leave. Doesn't change the fact that its unsportsman like conduct.
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So by yours and the devs logic, 3 gens are common to pop early. Why is there a need to do 5 if 3 are free?? Makes 0 sense.
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Lol every games a slugging oni, bubba or billy including me being killer. Devs have to see this right? Its beyond awful trying to enjoy this game. I again want to continue to play but damn, when the new res game comes out, if some thing doesn't change I'm gone.
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I am a solo survivor and I dont have issues pipping up, dying early or hitting great skill checks with or without a potato team or ruin. Pre ruin nerf consisted of an occasional camping bubba or a stupid good nurse smacking you in 2 minutes but it also consisted of spooky myers players, no radius ghost faces just following you around and making it interesting. I played 4 games as spirit after work today, and got 4k in 3 of them against red rank survivors. I hook 1 and 3 gens auto pop so I move right out of make your choice range, spirit glide, down one and tunnel the other for the one shot, rinse and repeat. Its 0 fun. How ever if I dont play this way, it's a 4 minute game of 0 kills and maybe 3 hooks so again, no fun. I'll adapt but to the dev's, I wont spend a dollar more on this product until it's in a better playing state. My 10 or 20 dollars a month might not be much but how many others feel the same?
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Again, I dont care about good killer bad killer or survivors skill level. I did NOT use ruin then or now in my 3 months and I've managed to play at red rank survivor and killer. It's not a skill or no skill issue I have. It's an issue of the fun for what seems like most of this community (including my own) has been shot down due to this nerf. Survivors are making videos of them selves letting killers get downs just to slow the game down and you dont see that as an issue? Every game is against a billy who slugs and camps to get maybe one kill and that's fun for who? I like this game, I want to continue playing. How ever, my question still hasn't been answered! Are you fixing it??
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The majority of you all missed the point. I dont care about ruin. I didnt use it then I dont use it now but obviously many people did. I am that casual noob player in case you missed it. In the beginning and by day 2 I was easily hitting great skill checks so to say ruin was "difficult" for noobs is ridiculous. Point is, changing this perk has greatly affected this dbd community and not for the better. Can you not see it? If nothing else, ruin gave survivors a reason to get off a gen and pop a totem. It gave killers a second to breathe and made the over all game experience 10 times better. I just want to know, if there are plans to fix the current state or is this it?
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It doesn't give an option to buy freddy as I've bought the other killers. Was just curious as to why I have to face him as a survivor but I have no option of being him.
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Yes it is the xbox game pass on pc.