gammatsunami
gammatsunami
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@Myla said:
https://forum.deadbydaylight.com/en/discussion/comment/2687558#Comment_2687558
I see that little globe icon. Turn off crossplay you might have better teammates if pepegas from epic store can't queue up with you
Thanks so much. I turned it off, waited much longer but got survivors with a total of over 5k hours.
Steam / PC only it is from now on.
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@Cake141 said:
https://forum.deadbydaylight.com/en/discussion/comment/2687658#Comment_2687658
The reason youre getting good or bad players in your game is because of your mmr being really low or really high, considering youre complaining about bad teammates most of your posts here i assume you got a low mmr and need to escape alot more to raise it.
ok
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@Myla said:
https://forum.deadbydaylight.com/en/discussion/comment/2687558#Comment_2687558
I see that little globe icon. Turn off crossplay you might have better teammates if pepegas from epic store can't queue up with you
! I will try this thanks so much. PC only
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@Cake141 said:
https://forum.deadbydaylight.com/en/discussion/299203/this-might-kill-me-solo-q-rant
Rank doesnt matter anymore its just a matter of playing enough games and everyone can be rank 1.
MMR aka whats used to match players is a hidden value only affected by kills as killer and escapes as survivor, hatch escape is a draw and doesnt increase or decrease mmr.
Youre getting bad teammates because your mmr is low, as you rise up the average teammates you get will be better and at the top you get good teammates, the exception being when mmr is not able to match you with equal teammates for different reasons.
Thats right, and thats why I keep getting such good killer, and teammates ash rank 1 perk
Thanks
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@OverratedFool said:
So, you understand that the emblem system is nothing more than an indication of how much a person has played since the 13th, and is in no way related to their hidden MMR that affects the matchmaking?
Yes you're right, grades show nothing. All the ash / bronze people I play with are red grade potential, they just havent played much this month. Yes I agree.
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@OverratedFool said:
One second you're talking about MMR, the next you're talking about pipping. I just to check that you know the two things aren't related. Your posts seem to be intertwining the two things a lot.
Because how am I meant to pip, when I am being given trash teams? Not that hard to understand is it?
We loose emblem status when theyre unsafe unhooking, going down so fast ect
Plus MMR is trash. A rank IV 1 perk survivor with 120 hours is really on my MMR level?
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I just want to be put with similar skilled players. This MMR is trash.
In b4 if ur teemmates r trash ur trash its putting u wit similar skill players!
I just had someone hiding behind a wall, I went down on the pallet. They just watched, didnt pallet save me.
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Killer is bronze but still, where are the high rank survivors?
Now I have died twice ill get an ez killer, double pip, then be put with trash again.
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@FrootLoops said:
if you don't escape through exit gate your MMR goes down (stays the same for hatch escape), which means worse teammates, making it more likely you don't escape. if you want to get higher MMR and better teammates then you need to be far less altruistic, rush gens and leave through the gate the first moment you can.
I escaped 4 times in a row and get this.
Wont that just result in a safety pip? Running out of time to hit surv. 1
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Literally my next match after this post. I just gave up because I could tell.
Im over it. Why is an ash 4 who probably just finished installing the game being put with us ?!
SELF CARE
SELF CARE
ADEPT CHALLENGE LOLMFAO
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@bm33 said:
I like the loading screen. It's my favorite they've done.
Same
Really confused on why it doesnt run thru till atleast xmas day tho
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@SomberNokk said:
Bruh...
What?
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I get zero fun out of killer anymore. At the moment im rank 3 killer and surv.
Neither are fun
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@Dino7281 said:
https://forum.deadbydaylight.com/en/discussion/comment/2680618#Comment_2680618
That nerf to twins and now boons are annoying. I actually liked playing Twins a lot. They need some QoL and skins imo.
I agree, I used to LOVE twins
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Me on the other end of it. Poor guy. Not a swf either
I didnt even pip from that game :(
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@RiskyKara said:
I kind of want to make a smurf account just to see how bad it is.
Just do what I did, its free on the epic store.
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Also, I like you.
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@danielmaster87 said:
https://forum.deadbydaylight.com/en/discussion/comment/2685662#Comment_2685662
I'm tempted to say the same. I keep escaping, and I'm assuming my MMR is going up, but I keep getting put with the most inefficient teams in the world.
SAME!
As I said earlier, I have been trying to hit rank 1 survivor before the reset. I escaped 4 times in a row, got put against 2x afk killers ( freddy , pig ) in a row after that which makes no sense. Then after that I am put with some seriously silly teammates.
I think its proving killers are leaving. It seems in those matches I posted like it was just looking for ANY killer to put them with.
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@smhsmh said:
I’m glad I don’t buy their dlc. I’m mad I bought the game but I don’t support a game that is built to be unenjoyable when a video game suppose to be fun.
I don’t even care if I die. I just care to play the game a lil. Not get in a match, killer finds me, downs me very very easily. And either no one unhooks me, I get camped, I get unhooked and downed with 2 seconds of being unhooked
wheb it become enjoyable, I’ll support but I’m not supporting something I know I’ll quit on real soon
yeah I feel you
I feel like as survivor I either get found first, or my team is so bad they immediately fail a skillcheck, the killer comes over and goes after me. That infuriates me.
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@RainehDaze said:
https://forum.deadbydaylight.com/en/discussion/comment/2686503#Comment_2686503
I presume they're talking about how even if they had won the first two matches, there would still have been no excuse for winding up in this sort of matchmaking scenario.
And I don't think SBMM based entirely on kills/escapes can tell if you've got game experience when everyone escapes.
Exactly right. As far as my epic games DBD account / servers are concerned I am a brand new player, who has skipped the tutorial, " lost " 2 times in a row with 0 hooks / 0 kills. Then it decides to put me against full red teams 3x in a row - and I could have gone for more I am sure.
I dont get the new player retention logic of it.
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Even on my main account that would have been a hard bunch of matches, especially on a much less powerful killer than huntress.
I got 3 reds in a row too. Probably could have kept going but I wanted to play the main account.
Other games i play would never do this. I doubt ubisoft would care how long the champion rank players in siege have to wait, theyre not going against bronze players who just finished the tutorial.
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@PBsamichShoe said:
https://forum.deadbydaylight.com/en/discussion/299024/devs-just-admit-mmr-needs-a-rework-lol
Well youre technically not a "new player" so it sounds like the SBMM detected that and you got served some matches closer to your skill level.
I only say that because your post is confusing because at first you said you let everyone go your first few matches and later you say "even if they won the first 3". Which is it?. Did you let everyone escape in every match prior to this one or not?
Not really that confusing. I let them all go, but even if I didnt and got 3x 4ks I shouldnt be going against red swfs on my third match. Not sure how thats so hard to understand. Getting 3x 4k's shouldnt take you from freshly just installed, to the best rank in the game. But I didnt even do that, according to the MMR I lost multiple times in a row freshly after installing, so it decides I am ready to take on a red rank swf.
And what are you talking about? On my epic account, its completely fresh. Are you saying the MMR is so advanced it can tell in 3 matches, with 0 kills that I am actually a red rank? Or is the MMR advanced enough to look into my steam folder and read that info.
As far as the game knows on epic, I am a completely new player. I didnt link my BHVR account to my epic one.
MMR (Win for killer = kills. 2x kills is a draw more than that is a win, less is a loss)
So according to you;
I got 0 kills in my first few matches. Less than 2 hours playtime
The MMR detects after all those people getting out and me losing that I am actually not someone with less than 2 hours playtime, but actually a red rank smurf. Puts me against a team with over 4000 hours combined.
The MMR is much more advanced than I thought!
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Yet when I play survivor ;
Untitled.pngDo you know how painful it is to try to solo Q in a group like this? Constant stupid decisions, skill check fails ect. Kindred should be basekit, but im usually the last alive so adren helps so much
I died on my first hook as the last survivor
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Shame too, since I just bought his ice skin Its awesome
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@GoodBoyKaru said:
A 5 minute penalty should expire in less time than it takes for steam to reboot I don't see the issue
Because the more it happens, the penalty increases
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The old MM system I never even saw reds until I hit high green / purple
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@JawsIsTheNextKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/2685919#Comment_2685919
There just needs to be hard limits. I agree on expanding the matchmaking range to a point, but top SWfs should never under ANY circumstances be matched with players who are bad or new.
If few killer players are at a level that allows them to compete with the best SWfs then the devs need to review whether the balance of the game needs addressing. By now, I really hope that they have seen that there is an inbalance and there are so many good ideas by people on how to fix this at the top level.
I'm sure that if the devs were willing to listen to these ideas we could get more good killers back into the game.
This guy is right.
If anything I am proving high level killers really are leaving. My post should be brought up in a board meeting among the devs with a chart on killer numbers dropping
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Untitled.png@gammatsunami said:
Going to change to a new killer and see what the MMR gives me. Cant wait. Will report back.
So thats 6 kills / 16 so far in 4 matches. Lets see what juicy match the MMR gives me.
Bloody internet went out.
This was the next match. Guess I am the only killer playing / its decided im a red rank
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I have 2k hours, and been through 2x double xp cake events which I marathoned. I still find it grindy.
Its going to get worse the more killers / survivors they add. And if they make prestige more rewarding thats bad ( I prefer some skins ive bought to the P3, others I like p3 more on )
Either remove tiers, or update the shrine more often
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Going to change to a new killer and see what the MMR gives me. Cant wait. Will report back.
So thats 6 kills / 16 so far in 4 matches. Lets see what juicy match the MMR gives me.
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@JawsIsTheNextKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/2685853#Comment_2685853
I don't think what we think of as a traditional red rank SWF should ever go against even a traditional purple rank killer. Those teams are going to dominate most matches. I also think they need to wait longer for a "red rank" killer.
Exactly. This system will have noobs quit.
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@ReikoMori said:
https://forum.deadbydaylight.com/en/discussion/comment/2685719#Comment_2685719
Consider what that wait time could be. If a SWF is averaging out to be near the 1900 point cap and the only killers playing at the moment are most people with a third as many points since its still a bit early for some of the higher point people to be playing, that SWF could see 30+minute wait times.
Consider if I was actually a noob. Better off leaving them for a 30m wait, than bully a killer on his 3rd match. They would have bullied me so hard if I were knew, I wouldnt want to play again. Imagine if they brought boons. A noob wouldnt even know the difference between a hex / dull / boon totem
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@Laluzi said:
https://forum.deadbydaylight.com/en/discussion/comment/2685832#Comment_2685832
Eesh. That's a group of survivors that's not just looking to beat the killer, they're looking to tilt them as much as possible and prevent them from getting anything done. I'm sorry you had to go through that match. The most I can say is that those ones in particular are pretty rare to find. But they're definitely not new killer material.
I genuinely feel bad for him. Hope he stick with it.
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@Laluzi said:
https://forum.deadbydaylight.com/en/discussion/comment/2685827#Comment_2685827
Doubt it. Before yesterday I was having stupid matchups. My MMR on either side isn't great (I solo queue and I let players go a lot as killer), but I've been in a full red rank meta squad against a 1-perk killer a couple of times recently, and at the start of the Epic Games Store release, I had a few killer matchups where I got four survivors that seemed completely clueless - like, one game I had 6 hooks before anyone had touched a gen anywhere on the map, and I had to pick up the survivors, bring them to gens, and hit them and nod. A couple more where I'd basically won the game at 5 gens. Baby survivors need protections too. Matchmaking is not working and as far as I can tell, the old system did this less often.
I agree completely. It makes zero sense.
I escaped 4 trials in a row ( I am trying to hit survivor rank 1 ) then it puts me against a AFK freddy. Check my post history, it is literally the same guy I was complaining about MONTHS AGO. PRE mmr. Back in like April I believe.
He annoyed me because I only got time for 1-2 matches before work. Every single morning id get the same freddy afking. I made a post saying I have reported him daily for weeks and nothing. Hes STILL at it !
Why did the MMR decide I should go against him when I just escaped 4 times in a row against good killers?!
edit
here it is
@gammatsunami said:
I get time to play 2 games before work. Almost every single day for weeks now a user who is a afk Freddy has been afk farming.
Literally weeks now and I report him everytime. I get they get lots of reports but how does dozens of reports not flag a user I imagine many others are doing it to him also. So it might be in the hundreds.
Would it be better if I put his name here for mods or something?
I got put against him AGAIN today
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@JawsIsTheNextKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/2685783#Comment_2685783
Oh my. You've 4K'd now. Matchmaking is feeling smug with itself after that!
Now I expect to be put against dowsey / otz / jrm / ayrun in hardcore s3 haha
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@juanmostaza said:
I just had this trial, i picked up the game free from the epic store last week, totally new player and i cant understand why i got this matchmaking
https://us.v-cdn.net/6030815/uploads/IROPMMZ89QEH/captura-de-pantalla-2021-12-08-113415.png
LMAO yeah I dont know what to say. I understand if you quit, I would.
They need to fix this.
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@Marc_123 said:
MMR must be turned of. In systems logic there can´t have been any lower ranked players than this group to be matched to you.
Exactly, theres 60k people on steam alone. Im wondering if yesterdays outage did something
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@RainehDaze said:
I mean, before MMR it could also do this dumb stuff. It's why I didn't start playing the game last year: first game was... I think Haddonfield? Against an experienced team? I'd basically no game experience or knowledge.
I think I might have gotten one hit in and then got teabagged at the exit. Decided to not play the game at that point.
If MMR is also doing that, it needs work.
Yes I agree, I dont know if you can check but I have actually owned the game since 2016. I can prove it.
I had a few matches like you describe, and didnt pick it up again until the silent hill chapter.
Side note; man I would love to see the reaction to these red ranks when they die, wait to see that I am high rank with a meta build. Then it loads up I am ash / 1 perk I didnt even use haha.
I wonder if they know theyve been smurfed.
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@Laluzi said:
Yikes. For the game to look at a brand new player that hasn't gotten a single kill and throw that at them, something's completely wrong. Lucky that you weren't actually a brand new player, because if I'd gotten that in my first few killer matches, I would have been tearing my hair out.
I agree with everyone saying that the system going "someone dodged this lobby, give them the next killer we find" isn't acceptable. If it's a highly experienced SWF getting a baby killer, that's four players with a huge time investment into the game against someone who's just trying it out. The SWF isn't going to quit if they have to wait 3 minutes for a more appropriate killer, but the newbie may well quit if they get hard bullied as their first impression. This is bad in pure player retention terms, which BHVR should care about.
New players should have matchmaking protections that trump everyone else's until they've played a certain number of games.
100%
The system should say hey, this guy has 1 perk. The poor guy hasnt even gone into the bloodweb yet he may not even know what that it ( I didnt know how it worked on my actual 3rd match). he hasnt done the tutorial. Maybe we dont put him against a team with 12 meta perks.
It shouldnt even look for players like me until their 20th or so match. They should only be ranked against other noobs - I am still getting the noob loading screen for heck sake.
They might have to bring in 10x placement matches like other games do it.
Like I said I know if that was my real 3rd match, I had 1 perk and vsed that I would have got bullied - I would have quit for sure. If I were new to the game I wouldnt know how to aim her shots, would have missed them all and would have been dunked on.
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@JawsIsTheNextKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/2685707#Comment_2685707
Yes it is a bad system. If there was a menu option that you let you prioritse "Quick matchups" vs "Accurate matchups" I really can't imagine many solo players choosing the quick option.
I would rather SWFs have long waits than potentially lose new players. I don't know why the devs don't see it that way.
@JawsIsTheNextKiller said:
This happens if someone lobby dodged causing the matchmaking to give the team ANY matchup as quick as possible. If you play a fourth match it will probably be back to normal.
Cmon guys
This has to be a joke
Very next match. LOL. Please devs fix this. I feel like I am doing a community service for what would be these real ash rank killers.
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@foxsansbox said:
https://forum.deadbydaylight.com/en/discussion/comment/2685701#Comment_2685701
Maybe we need to look at it through a bigger lens. Given how notoriously bad BHVR is at fixing bugs and addressing widely agreed upon issues, perhaps the coding that supports the MMR system is also spaghetti and has collapsed upon itself or otherwise is throwing more and more errors. I think that makes more sense then them turning it off without notice. The 'Gotchya' community rampage wouldn't be worth the attempts to hide disabling it.
Exactly, or yesterdays outage has disabled it or something lol
They were all communicating very well in the ttv too. Had gens 99ed ready to go.
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@ReikoMori said:
https://forum.deadbydaylight.com/en/discussion/comment/2685689#Comment_2685689
You also have to keep in mind the time of day you're playing at. If there aren't enough people in your respective MMR range, matchmaking will expand to pick up whoever is available so you can still play a game. It's the the middle of the day in most of NA so people are probably not home. Plus its the holiday season and people are probably traveling which thins out the playerbase considerably.
Thats my issue though. The SWF should be made to wait.
This MMR literally put the highest rank possible, against the lowest rank possible. The SWF should have to wait even a few mins more for a green rank or so killer. We dont think its so bad because we are experienced.
If I had of gone against that group in my actual 3rd game, theyd have been flashlight / teabag / pallet bullying. Its only because I was actually landing shots they werent able to.
The swf has enough hours that they wont quit. A killer on his 3rd match in this instance probably will quit, especially if he got it on gamepass / epic for free.
I remember when I was this new for real I didnt even know what the totems did. Or how to patrol gens. Or even what perks to pick - what killer was good. I remember looking up a tier list when I started reading spirit was high tier. I played her and thought why is she so good, I cant see people when I use her power thats stupid! There must be some secret about her other than this!
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@JawsIsTheNextKiller said:
This happens if someone lobby dodged causing the matchmaking to give the team ANY matchup as quick as possible. If you play a fourth match it will probably be back to normal.
Thats a problem though. If I got this on gamepass and got that match, I might have quit.
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@foxsansbox said:
I think I concur. I have noticed my games getting progressively easier. Sometimes suspiciously so.
Maybe the influx of new survivors has increased the systems ability to match people more at our current MMR?
That certainly doesn't explain your egregious experiment results though.
Tell me about it, around half way through I thought I was on my main account haha. I was seeing DS, 2x BTs, saw the dwight use unbreakable. Dead hard to make pallets. Healing fast as hell.
Thought I was going nuts haha
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@Fantasy said:
https://forum.deadbydaylight.com/en/discussion/comment/2685669#Comment_2685669
When they first put it on I was getting challenging games, now not so much.
You're right. Its just silly. Even if that swf was in queue for 10 mins, it shouldnt be even considering a level 1 huntress with what, less than 2 hours gametime. Like I said 1 guy alone had 1k hours
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@Fantasy said:
I swear SBMM has been turned off since this last chapter.
Not sure whats going on but damn if this is what new players go through.... far out.
Once I got hit with a DS is what made me go OH CRAP these arent ash players lol. The games before this, everyone had yellow / green perks.
Worse than a JRPG difficulty spike. I only realised half way through they were using legit tactics, and we were on haddonfield.
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Let us killers once the exit gates are opened give up. Simple
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@Sludge said:
Your team going down helps you get more points by unhooking, just make sure it's a safe unhook.
The worst farm game possible is a Killer who tunnels some loop gawd for 5 gens and you get no points/emblems.
I always run BT, thanks so much
does blessing a totem count as a cleanse?
Thanks everyone!
I am working my way up. Gold 3 at the moment. Highest I have ever been, with around 2k hours is bronze survivor. Its kind of unreal how bad some people are. For example rushing in when I am trying to heal them, they unhook with no bt, and because they wouldnt let me heal theyre both down.
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Does my team going down lots hurt my pips? Or is it just if I dont go down?
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Thanks heaps guys.
Once you hit gold and red what should you go for ? 2 gens, 2 totems, 2 saves, 2 heals. Try to not get downed 45 second chase?