deadbyhitbox
deadbyhitbox
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@Sluzzy said:
https://forum.deadbydaylight.com/en/discussion/comment/575906#Comment_575906
When you go behind a wall, she has to guess where you are going...that's your counterplay opportunity.
Or she blinks at the corner of the wall and uses her 2nd blink as the precise blink. You know, like a smart Nurse who doesn't guess where a survivor is going.
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@Captain_Doomsday said:
https://forum.deadbydaylight.com/en/discussion/comment/574733#Comment_574733
You don't see why certain characters should have certain counterplay? You don't see a problem with a world where doing one thing defeats every single Killer consistently?
You don't see why a killer should actually have counter play in a chase? The "just stealth" excuse just something that killers use to hide the fact that she is mechanically broken. It forces players to stealth, because a survivors skill verse her is almost completely irrelevant. Like I said, in a game that revolves around killer and survivor interaction, this should not be a thing.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/575659#Comment_575659
So all killers should be weak to all strategies? Then what's the point of even having more than one killer, if nothing changes? Survivors are the ones who're supposed to be skins, not killers.
This game revolves around killer and survivor interaction. When you remove the ability to do nearly anything verse her in a chase, and force someone to hope they don't get in a chase just to have a chance, you need to address it. Skill verse Nurse doesn't matter. Knowledge of tiles doesn't matter. Nothing matters. You have to pray to God that the Nurse doesn't play reactionary.
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@KaoMinerva said:
Survivors just don't want to face strong killers... Period. Have you noticed they only have issue with killers that are constant threats?
Nurse
Billy
Spirit
Why don't nobody mad when it's a Wraith with his strongest add on?
Its almost like Spirit and Nurse are the two killers who have next to no counter play in an actual chase.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/574393#Comment_574393
Well denial is strong. I mean the people here can come and say there is no counterplay but to me as long as I dont see survivors running around with builds that try to enhance stealth... i dont believe it. Stealth also is really hard when you have hair that is in some neon color but whatever. Perk pick rates show that survivor perks are all the same across all ranks (i think 1-2 differ). Kids taunting and then surprised pickachuu when it goes wrong.
Amazing to see nurse mains come here and say the same. People who are able to play against nurse exist, they are just very few of them. When you actually meet 4 people that can do that it is great.
https://forum.deadbydaylight.com/en/discussion/comment/574536#Comment_574536
I totally think we should nerf legion even more. Splitting up and doing gens is really boring snoozefest. I rather sit with 2 others at one gen. Please remove this boring playstyle via nerfs to the killer. Grouping up is fun, so please just nerf legion more. Pls nerf bubba more, when me and ma buddies contest basement hook we all wanna be able to run in and get out ez pz.
I sometimes feel sorry as survivor for the killer because of roflcopter setups. But hey it is so fun to run around and totally "outplay" that dude because he can not do anything against it. As swf I don't even have any frustration because I don't need to worry about wasting pallets as every second is gens being worked on.
Frowning upon stealth because it doesn't seem fun to you or others is pleasing entitlement and not reasons for balance. I could be wrong but there are players out there that enjoy stealth it is hilarious that they can't have one killer where it is highly recommended to play that way.
So nurse is great at chases? Seems to me like you waste most of her time by keeping her out of chase. We can't have that I guess. We probably should remove aura reading from BBQ as most survivors are not able to use one of the 7 counters and just let killers steamroll because of it.
Maybe learn more about the killler so you actually know stuff about it. I for one am not willing to share any info about her just because people are too lazy to get their info on it. I had to gather that myself.
How come people claim that she ignores pallets? It isn't true at all but probably they have no clue when to actually use the pallet in order to stun her, waste it and cry op.
Imagine nurse not being able to blink after a pallet stun, it is like billy/huntress/doc/lf/etc... not being able to use their power afterwards but these need nerfs too as they ignore pallets as well.
The most important thing however is that dbd doesn't have a clear win/loss info. It is up to the people who play the game to see the result as a win or loss. I sometimes have swfs who get destroyed by me within minutes as billy, they all disconnect but one and in the post chat they are like " ez l2p noob". I am like yea..
What I mean by that is the fact that survivors can pip to stay at rank 1 even without surviving the trial. So could you please explain the mindset why survivors have to survive? Why is escape not something rare?
A killer should not force someone into a specific playstyle just to have a chance verse a killer. How amazing is it to know that your skill and experience means absolutely nothing? People shouldn't be forced to sit behind a rock because the killer cannot be beat in a chase, despite your skill level.
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Prologue Well, it's been one crazy year for me, and I'm happy to see where I'm at today!
Happy birthday bud. Enjoy it.
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@CaptainCastle said:
https://forum.deadbydaylight.com/en/discussion/comment/572362#Comment_572362
How is this helpful?
Maybe if you guys were making ANY moves vs criticizing suggestions it wouldn't be an issue? Crazy talk, I know.
Wanna hear something even more crazy? There are no moves to make.
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@miaasma said:
https://forum.deadbydaylight.com/en/discussion/comment/574738#Comment_574738
evidence? did you take the ohtofu video in the other thread as "evidence" too?
i didn't realize a youtube video was the be all and end all of balance. god, the devs have their path laid out so clearly
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@Condorloco_26 said:
https://forum.deadbydaylight.com/en/discussion/comment/574715#Comment_574715
They literally just posted a video where stealth works well against an experienced nurse. Did you watch it?
I don't see why a killer should force you into playing a specific style such as stealth.
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@Zertix said:
Thank you for sharing the video
I am not going to give any comments on the skill level of the survivors or killer in this video. But I will say that hiding from nurse is not a counterplay; It is just .... hiding so that you don't have to deal with her.
Yes you can spread out, do the objective as quick as possible and pray that you don't get found but this is not countering the nurse. It is exactly the opposite which is avoiding her.
"AVOIDING HER IS NOT A COUNTER PLAY"
As a survivor, I don't want to feel helpless and that my skill and all the hours that I dedicated for this game mean nothing. I didn't play survivor for thousands of hours to hold M1 and hide behind a rock (this get very boring after playing the game for several hours). I play for the interaction between the survivor and the killer and this is what keep me coming back to play more. A killer that force me to hide behind a rock and hold M1 removes all the fun from the game.
Very well said.
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Don't know if this was already posted here, but worth a watch. https://www.youtube.com/watch?v=pEG2oTfrPC4
Jund has a massive brain
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@Sluzzy said:
https://forum.deadbydaylight.com/en/discussion/comment/574299#Comment_574299
This is pretty obvious...Because stealth makes them feel weaker than the killer. Survivors are the "power role" with all the other killers except for nurse and maybe two more (sometimes).
Stealth can just become a snooze fest. That's why, for the majority, it falls out of favour so quickly the more you play the game. Outplaying your opponent in a chase is what keeps players coming back. This is why survivors tend to dislike the Nurse. They get forced into playing a boring style if they want to have a good chance at winning.
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@CaptainCastle said:
https://forum.deadbydaylight.com/en/discussion/comment/574299#Comment_574299
So this is literally just "but i don't find that fun, so it should be changed" isn't it? What if i hated flashlights despite there being ample counterplay?
@CaptainCastle said:
https://forum.deadbydaylight.com/en/discussion/comment/574299#Comment_574299
So this is literally just "but i don't find that fun, so it should be changed" isn't it? What if i hated flashlights despite there being ample counterplay?
My point is that you shouldn't be forced into one specific playstyle to counter her. A killer should be able to be loopable but at the same time, give the player an option to stealth. You can't run a good Nurse if they play reactionary. You just hope they mess up and that's it. Breaking LOS only works to a certain extent. The player playing Nurse has to guess what the player is going to do for it to work. If they play reactionary, you're screwed.
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@Vors said:
This game is about stealth. Not attempting to loop the killer. Play more stealthily.
Stealth for the vast majority of experienced players in the game is boring. Looping is what keeps players playing the game. Looping is what made this game into what it is today.
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@PolarBear said:
https://forum.deadbydaylight.com/en/discussion/comment/573297#Comment_573297
If your teammates supposedly are potato... Have you thought about trying to play for pips and rank up so you get matched with survivors equal to your skill level? You don't need to escape in order to pip.
Imagine thinking rank is a good representation of skill
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@KaoMinerva said:
https://forum.deadbydaylight.com/en/discussion/comment/573233#Comment_573233
Nothing is wrong with Omegablink or blinks. Just either get better or accept nurse is just more dangerous under those circumstances. Stop trying to cry your way into nerfs
Just get better and counter something that has no counter 5head
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@ShrimpTwiggs said:
https://forum.deadbydaylight.com/en/discussion/comment/573254#Comment_573254
Nurse at base requires skill to play. SWF is easy mode that doesn't justify the strength it brings.
Nurse takes like 2 days to learn
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What would happen if you keep the miss penalty for Lunge attacks in feral frenzy, but not the quick m1 attacks?
Just learn how to swing and connect. It isn't that hard. I don't know why everyone thinks the stab penalty is a bad thing. Your fault if YOU can't hit a survivor.
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I have been searching the internet for any guides, but it seems like I am the only Dead by Daylight player to play on a laptop without a mouse.
Not much you can do sadly. You just gotta try your best until you get a mouse. Good luck though :)
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@Talmeer said:
I stopped playing since the Legion patch, still waiting for a rework or undone of the rework ... :)
But before I had play 2-6 matches/day. Depending on how many fun and time I had.
Now I playing Stellaris again and Watch Dogs 1 (it makes fun to shoot on open street at the bad guys and then getting chased by the police :)) and also Skyrim, or Fallout 4. Depending for what I am in the mood.
Also Cyberpunk 2077 is already pre ordered and I can't wait for finaly diving into Night City^^.
They'll never undo the rework because old Legion broke the game.
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Funniest thing I've seen all day
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I usually play pc dbd but every once in awhile ill play on my xbox so i can chill. Not trying to hate on console players considering i am one but...
Rank 1 is so easy to get on console. Survivor, in my experience, is actually a bit harder to reach because you consistently get camped and tunneled every game.
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How is it acceptable that out of 16 killers, 3 are viable? If this was the community of any moba game, the community would be outraged. But no.
Spirit only "halfly viable"
Uh. Ok
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https://us.v-cdn.net/6030815/uploads/530/GEIW8TIV0QVT.png And why not apply the same logic to the killer?
I don't see being fair to both sides as a bad thing
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@Andreyu44 said:
SB has always been my favourite,what is up with it?
You basically can use it on demand. Not fun to face, but certainly not as bad as the wake up bug
