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The_Scarlet_Witch

The_Scarlet_Witch

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The_Scarlet_Witch
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  • I think its a very well executed idea. in my making of killer concepts i forgot that vault locations can be altered, destroying a locker is interesting concept as well.

  • Carrie 1978 or book-Carrie as the killer as she would be a perfect fit.


    Alien-There are so many possibilities to make a perfect chapter with this ip.


    Doctor Who-If the BBC are willing to do a collab with flipping fortnite then I dont see a reason why the weeping Angel's or other monsters couldn't possibly be added as a killer.


    Scooby DOO, makes more sense now as they are making an r rated Velma series.


    Terrifier chapter would be pog.


    Like someone else said I would like to see a Jurassic park chapter.


    Childs play-Chucky


    Pet Sematary-the undead cat


    In the night garden-Iggle piggle or Macka Packa most scariest things ever in television.


    PERSONAL FAVOURITES: The Thing-I really want a killer which can turn into a survivor, IT and The Omen-killer is Damien: they definitely wont add this as it's not that well known.

  • Yeah for this I would strongly make him doll form only.

  • Ngl I would say terrifier counts as gore

  • Bro. Guess what no one cares if you didn't like terrifier we love the film

  • Bro why is hex the third seal in your build replace it with unerving presence

  • the energy is a good point,

  • You would think it would be overpowered but its just another ability, The dredge has a similar mechanic where he can so survivor auras constantly.

  • Nah otzdarva skin is needed more.

  • When I look/think of predator, the thought of concussion mines/traps never come to mind. Hes littered with weaponry and gadgets. About a day ago I made my own concept of how I think the predators power should be. Theres nothing wrong having another wraith style power as long as you can make it different and unique. I would say remove the traps and replace it with thermal vision, as this is what the predator is known for. I would again make him undetectable when activating his cloak.

  • Then why not use existing material my friend, use characters from movies who may work well in a horror game or use other peoples concepts and add/improve upon them.

  • I'm assuming you want constructive criticism. I'm not a fan of what you have made tbh. I've seen a few other people make very good chapters which are very fun to ponder about. Invisible and emits a 6 meter tr... I would make him undetectable, the traps are meh. I'm assuming u got the idea from prey and predator hunting grounds.

  • Bro what is this concept it's so random man. TURNS INTO CANNON. why not add this instead, I WILL TURN INTO CONVERTIBLE BRUM BRUM WEEEEEEE

  • That is a pretty good build

  • Plus pig isnt a strong killer in general

  • Perk Build For pallets:

    Hex: Blood Favour

    Enduring

    Dissolution

    Spirit Fury

    SHRED PALLETS YUMMY.

    And don't be scared to be stunned by a pallet, if you cant mindgame just get stunned and remove that pallet from game.

  • bruh pig is one of the weakest killers in the game, her dash is weak, her traps are weak (unless solo q) and her crouch is weak. If anything she needs a slight rework to make her traps activate in a different way. I dont think its a good mechanic to allow survivors to complete gens just so you can get your power and when all gens are done they are useless. If you lose to pig you need to rethink what you did wrong in that match especially if you were in a solo Q. I'm a killer main and i struggle to play pig, half her kit is useless, you rely on perks just to stand a chance in matches, you have to use save the best till last or enduring just to stand a chance.

  • join the other conversation if we build up the chat the devs might respond

  • well there are sympathetic killers already in the game, Sadako gets flipping chucked into a well because people feared her and Rin gets chopped up by her father. These characters are built with hate and revenge, Carrie is an interesting difference she just snaps. Yes she has anger but the torment she went through caused it to fill up inside of her, in the end she is a scared child who had no real love and affection.

    It would be interesting for an evil survivor but I dont think they would do Chris Hargensen as he is a bit young. Carrie can be added as she wont be brutally murdered.

    Behaviour could explore Carrie's story further, as Stephen never wrote a sequel to Carrie and I doubt behaviour would follow the awful movie sequel. If us as a community get Behaviours attention we could persuade them in trying to pursue the ip, in might take 2 or three years as they have a roadmap it may take even less as Mathew has a strong love for the Stephen King universe and really wants to add something from his glorious mind into the fog. But im willing indefinitely to wait for this amazing well written character.

  • IS THE ALIEN A SUSSY BAKA

  • Ngl a lot of people would be angry as this encourages sluggling. The concept itself I like but The taking away of 45 seconds is to strong in my opinion. Plus I would rather see dio part 3 incorporated into the game.

  • I could think of something ive been meaning to watch carrie again.

  • I like this concept, its one of the better ones ive read. I have a few suggestions and problems. How do bees get planted on survivors, is the faith by passivelly going down or when performing actions? But, to make it so it isnt just a doctor why not this is a suggestion of course make it so when faith is completely empty and while survivors have bees lose a health state. While Injured and faith is empty they are inflicted with the broken status effect and whenever they perform a fast vault or action they scream revealling their locaton.

  • Very well made and well thought of. I don't mind the orb thing as her ability is strong and fair as you need to collect it. But i don't think that should be the only thing about her as the collection of orbs is very similar to oni. Maybe she could have a small secondary ability, as her whole unique power is something which could only be activated a few times a game its good to have something to assist you in getting it more quickly. Not regarding addons or perks...

  • to start off, i never thought of anything like this and would love to see this map allteration power in game but your map power is a bit conflicting, how will vaults work? Pallets? and generators?

  • As much as I would love to see lady disemtrascu and her beautiful daughters. The ladys height couldn't be implemented. Good concept none the less

  • When I'm reading this im feeling that the clerics got a light version of nightfall which in it's own way can be unique. But it does need a little editing. Such as I think it should blind you progressively the further you go into the light section. Such as objects from a distance cant be seen properly up until the point you cant see anything except your character model. I feel as if when placing a token it should place something large similar to the dredges remnant so survivors can counter the power while this is being very strong use in chase.


  • LORD OF THE RINGS-CHAPTER CONCEPT (FAITHFUL FAN)

    The_Scarlet_Witch


    Killer: The Maia (sauron)

    Height: tall

    Terror Radius: 0-32m

    Speed: 6.0m/s-4.6m/s

    Passive 1: The Maia starts the trial in shadow form in this form he cant injure or interact with generators or pallets. He has no terror radius. He can phase through most obstacles such as pallets. At the beginning of the trial sauron has the corporeal form bar, using his active ability increases the bar and he gains effects and buffs per stack from the bar.

    25%-(shadow form) you can no longer phase through walls and you are able to interact.

    50%-(shadow form) your shadow can damage survivors. You cant hook. 4.6 movement speed. sauron also gains a bonus 5 percent corpreal form progression upon injuring a survivor. 7 percent if a survivor is downed. Lose this buff when he reaches 75% and 100

    75%-(corpreal form) You Gain a corpreal form, 4.6 movement speed, 24 meter terror Radius, Increased m1 lunge, decreased miss cooldown. You can hook survivors. Gain dark magic ability.

    100%-(corpreal form) 32 meter terror Radius... gain the ability master of the ring. All seeing is disabled.

    Gain 50% if he collects the one ring. The ring then respawns with its aura revealed to the survivors.

    If the one ring is gained while at 100 percent you keep it and the cooldown of all his abilitys are reduced by 10 seconds and his terror Radius is reduced by 12 meters. Being stunned by a pallet causes him to lose the ring and lose 25 percent corpreal form.

    Passive 2: The One Ring To Rule Them All

    The Obsession starts the trial with the one ring, that survivor can choose to wear the ring, keep it and place it on the ground if another survivor picks the ring up they become the obsession and gain the effects below the previous survivor loses them. Also once the ring is on the floor its aura is revealed.

    When the maia is within a 6 meter range of the ring wielder their aura is revealed for five seconds. Survivors who wear the ring can see the location of the maia, other survivors and the nazagul. Putting on the ring takes one second, survivors must wear the ring for five seconds before they can take it off and the ring takes 2 seconds to take off. Survivors gain a new bar. The precious bar, the longer the survivor has the ring the more negative effects they gain. Stacks are gained over an amount of time. Five stacks in total. One stack is gained every 20 seconds of having the ring, wearing it will increase the gain by 50 percent, when placing the ring on the floor your stacks and progress remains until a survivor takes the ring.

    1 stack-Skill check success zones are reduced by 20 percent.

    2 stacks-you occasionally giggle with joy.

    3 stacks-you hear the black tongue of SAURON which replaces his terror Radius.

    4 stacks-Increase the range you can be detected by the maia while in shadow form by 6 meters

    5 stacks-The Nazagul can forever see you and will follow you until stacks are lost.

    Passive 3: ring wraith

    A nazagul patrols the map searching for the ring. Those who wear the ring attract it. It cant interact or damage survivors.

    Special Ability one: All seeing

    Hold the active ability button for 1.5 seconds to emerge from the shadows and emit a large eye. While in this form you can gaze upon survivors to build your corpreal form bar. The if it's the ring wielder u gain it at a higher percentage while also increasing the rate that survivor gains the precious bar. Upon reaching 75% corpreal from this ability deactivates.

    Special Ability 2: Dark Magic

    Holding the active ability button to activate dark magic. All other survivors who dont have the ring gain a stack of precious. This ability has a cooldown of 60 seconds. This ability has a range of 32 meters. Doesnt effect the ring wielder.

    Special Ability 3: Master Of The Ring

    Channeling the ability for 2 seconds unleashes your mace which can hit multiple survivors in a single blow. Once used it goes on a 30 second cool down. Range 12 meters. Width 5 metres

  • Iridescent bullet-all killers get a gun which has unlimited bullets, survivors hit DIE.

  • I like your concept. But I'm still holding out for a THE THING chapter which I would prefer over an original which involves copying a survivors appearance.

  • I like this power, its unique and feasible to do. But I would say he needs something else added to his kit and also specifications. If you were in a indoor map you could feasibly block of one or two of the generators to survivors and reduce patroling by a huge amount (when is a room fully blocked off?). Also all i can think about is this power potentially woudnt get any benefits in a whole game if the survivors are smart or with a swf. That's why i think it needs a extra power or a passive. I also kinda think the survivors need to get through the doors.

    Passive one: Virus

    Survivors who approach the key pad section of a locked door can attempt to unlock it. This action takes 10 seconds, and the survivor will receive two skill checks which are the same size as mercilenses storms skill checks. Missing one of these skill checks increases the time that all doors can be hacked for the remainder of the trial (one second), the missed skill check lets of a loud noise notification. Also when missing the first skill check the progress of hacking is reset but you still only gain one more skill check. Missing both will result in the door to prevent you from hacking anymore, for the next 3 minutes that survivor cant hack that door. However, if the survivor succeeds at one skill check the door will open and will remain open for 60 seconds and the aura of the open door is revealed for 3 seconds, if both are hit open the door for 70 seconds.

    Passive two: Fire wall

    The killer gains the feature update bar at the start of the trail.

    At the start of the trial three computer mainframes will spawn which will remain inactive until update is active.

    update has a progress bar of 100%, passively gain 1 percent every 15 seconds, Survivors who miss a skill check while hacking a door add 5% progress, missing both adds 12 percent progress, activating black gas while a survivor is inside that room will add 20% progress.

    Upon reaching 100% you gain "update" during update the following applies.

    Update is active for the remainder of the trail unless a survivor finds and interacts with a mainframe. Deactivating a mainframe removes 35 percent download progress and removes update but removes a mainframe for the rest of the trail.

    All closed doors gain an inferred upgrade, survivors who go past a locked door within a 1.5 meter range will reveal their aura till the killer this effect deactivates one second after leaving the range. Doors take 20 seconds to open for survivors. You no longer need to go 2 key pads to close doors you can now look at a target door within 6 meters and close it from afar. Increase amount of closed doors available by two.

    Lose all these effects once upgrade is taken away.

    (takes 3 seconds to deactivate a mainframe)

    The optional changes I made to your killers power and kit make them far more dangerous and makes doors a priority to get rid also giving survivors a different objective to get rid of your power as soon as possible.

  • If the survivor is injured why do they need the broken effect...

  • Edit: 50% sauron also gains a bonus 5 percent corpreal form progression upon injuring a survivor. 7 percent if a survivor is downed. Lose this buff when he reaches 75% and 100%


    ADDONS they will be added soon.

    Feedback is appreciated as not many think of lord of the rings crossover.

  • Some info might be missing as my laptop was on 1 percent...:

  • This isn't really the place to talk about killer builds

  • Could you design addons from my latest concept the shinning jack torrence

  • your special attack lunge needs more description as when i read it, all i can think of is a mixture of pig and Myers. The midnight stars and you idea is an interesting concept but this dialogue will waist alot of jacks time (how long is it?) and the benefits from wasting it are minimal. The gen speed down is a bit iffy, survivors could instead heal up and loot chests during this dialogue to make up for lost time. The speed down should be removed all together during it as it would clash with penitmento and dying light.


    Special attack: Lunge

    Upon holding the active ability button (2.5s), jacks movement speed is reduced to 3.0m/s. Jack leaps forward five meters instantly putting a survivor into the dying state, if a unsuccessful he is stunned for three seconds, successful hit will stun him for 2 seconds, leaping towards/through one of his breakable walls they instantly break and his attack animation continues until he reaches his maximum range, if a survivor is hit he has no hit cooldown and his lunge ability is reset, if he misses his attack goes on cooldown and doesnt have a miss cooldown.

    A suggestion... Special ability 2: Heres Johnny

    Jack Starts the trail with seven charges. Two are already used. Hold the active ability button for 2 seconds and while looking at a wall you may place a breakable wall, these walls can be broken 20 percent quicker, highlighted in a white aura when within a 5 meter radius, when placing a breakable wall an orange aura will show that you can place it in said location whereas a red aura will show that it cant be placed in that location. Survivors can place a barricade on the placed wall which will remove the 20 percent breaking bonus (interaction takes 3 seconds for the survivors to perform).

    Upon using lunge and dashing through a breakable wall: "heres Johnny"

  • Is this a joke. Ever since the update my matches as killer are progressively getting worse and worse. My last match was with a survivor clicking squad. Running full endurance builds. I got 0 hooks man. Then they put in the chat that I was trash and j shouldn't play the game anymore.

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