Avatar

Tarvesh

Tarvesh

About

Username
Tarvesh
Joined
Visits
0
Last Active
—

Comments

  • Why?

    Why not just try to mix and match from the larger pool of perks?
  • And his regeneration, flight, spear, truck, scent, super human strength... lol
  • The reason I don’t use Hexes is because they can be destroyed. A survivor can spawn in staring at it and you’ve completely wasted a perk.

    Something has to be done. 

    Maybe only make each totem appear after a generator has been completed? And they can only appear outside of a certain distance of any survivor?
  • No thanks. A team full of single item carries can already troll a killer. Double items? You’d never see another killer in the game.
  • e8Lattice said:

    Here's a far more simple solution: How about remove Mori because it's toxic.

    Why remove the ability for a Killer to actually kill people? 

    You know... like a killer... not pious cult member.
  • Legion+Pig = double down time to get rid of both mortal wound AND bear trap. Pig traps and pounces, Legion hunts makes kills.

    Doctor+Pig = you thought those traps were going to be easy?
  • Struck said:

    I would like to report both of them actually. Streamer killer and the friend survivor.

    So send a report with their names. You don’t have to settle for just the in-game report system.
  • You lost me when you said "Buddy" Dolls. Everyone knows its "Good Guy" Dolls
    LOL! I just realized this when you mentioned it. I named my terrier “Buddy” after the “My Buddy” dolls from the 80’s and was thinking of those.

    Thanks for the catch! I’ll edit it to make it correct. :)
  • Thanks for the comments and critiques so far! If you’re interested, i’d Like to know what you think of my second creation, The Plague that is here: https://forum.deadbydaylight.com/en/discussion/45670/killer-creation-the-plague#latest
  • Tarvesh said:
    Shad03 said:

    @Tarvesh said:
    Because it cuts down on the grind which is what helps to keep people playing the game.

    True. But then you also have people complaining about the grind. So there is not any win win situation here. Maybe halving the points would be a good alternative?

    I’m a new player. I’ve only been playing for about a week. So take what I say from that perspective; there are multiple layered grinds in the game.

    You have to grind up all the characters whose perks you want.

    Then you have to grind the character you want to play just to find those perks for that character.

    Then if you want to play a different character you have to grind that character to find all the perks you want to equip on THAT character.

    And that goes for both survivor AND killer side.

    I think once you’ve unlocked a teachable perk then they should all start to show up after level 15 and you have to choose which one you go for each level instead of hoping that the one you want out of all the ones you’ve unlocked shows up.
    Ohhh I understand where you're coming from now. Yeah the main difference between DbD and Warframe grind is that in DbD there is an attainable end in sight (getting all the perks unlocked and bought for the characters you want.) Once you have finished that, you still want to keep playing because it's fun to use those builds. 

    The grind is simply a means to an end in DbD. Once you finish your grind, I feel like getting rewarded BP and Iridescent shards should come with the territory. Especially when it comes to devotion ranks. I understand devotion ranks are simply meant to show your dedication, but you can't show off your devotion ranks to other players in-game. If I can't flaunt it, I would at least like to be rewarded for my efforts. 
    I honestly don’t know what devotion ranks are. O’m Going to assume they come with Prestiging a character?

    if that’s the case, why not give killers with ranks (or between a number of ranks like 1-10, etc) Entity flair with their abilities or appearance?

    maybe a Trapper with enough Devotion will have Entity claw-shaped bear traps, a charavter’s Weapon could lash out with Entity claws, a dark mist follows along behind them at their feet, etc?

    Since cosmetics help to establish visual cues for things in game, why not make them a part of devotion?
  • Tarvesh said:
    Shad03 said:

    @Tarvesh said:
    Because it cuts down on the grind which is what helps to keep people playing the game.

    True. But then you also have people complaining about the grind. So there is not any win win situation here. Maybe halving the points would be a good alternative?

    I’m a new player. I’ve only been playing for about a week. So take what I say from that perspective; there are multiple layered grinds in the game.

    You have to grind up all the characters whose perks you want.

    Then you have to grind the character you want to play just to find those perks for that character.

    Then if you want to play a different character you have to grind that character to find all the perks you want to equip on THAT character.

    And that goes for both survivor AND killer side.

    I think once you’ve unlocked a teachable perk then they should all start to show up after level 15 and you have to choose which one you go for each level instead of hoping that the one you want out of all the ones you’ve unlocked shows up.
    Ohhh I understand where you're coming from now. Yeah the main difference between DbD and Warframe grind is that in DbD there is an attainable end in sight (getting all the perks unlocked and bought for the characters you want.) Once you have finished that, you still want to keep playing because it's fun to use those builds. 

    The grind is simply a means to an end in DbD. Once you finish your grind, I feel like getting rewarded BP and Iridescent shards should come with the territory. Especially when it comes to devotion ranks. I understand devotion ranks are simply meant to show your dedication, but you can't show off your devotion ranks to other players in-game. If I can't flaunt it, I would at least like to be rewarded for my efforts. 
    I honestly don’t know what devotion ranks are. O’m Going to assume they come with Prestiging a character?

    if that’s the case, why not give killers with ranks (or between a number of ranks like 1-10, etc) Entity flair with their abilities or appearance?

    maybe a Trapper with enough Devotion will have Entity claw-shaped bear traps, a charavter’s Weapon could lash out with Entity claws, a dark mist follows along behind them at their feet, etc?

    Since cosmetics help to establish visual cues for things in game, why not have them be reflected for something like Devotion?
  • Shad03 said:

    @Tarvesh said:
    Because it cuts down on the grind which is what helps to keep people playing the game.

    True. But then you also have people complaining about the grind. So there is not any win win situation here. Maybe halving the points would be a good alternative?

    I’m a new player. I’ve only been playing for about a week. So take what I say from that perspective; there are multiple layered grinds in the game.

    You have to grind up all the characters whose perks you want.

    Then you have to grind the character you want to play just to find those perks for that character.

    Then if you want to play a different character you have to grind that character to find all the perks you want to equip on THAT character.

    And that goes for both survivor AND killer side.

    I think once you’ve unlocked a teachable perk then they should all start to show up after level 15 and you have to choose which one you go for each level instead of hoping that the one you want out of all the ones you’ve unlocked shows up.
  • Because it cuts down on the grind which is what helps to keep people playing the game.
  • Milo said:

    @George_Soros said:
    Welcome to today's episode of our weekly DBD show: Remove insert random perk here !
    Featuring today: Insidious. Watch how our players fight over the completely unlikely and unnecessary removal of a perk that occasionally may or may not lead to a sense of frustration of an undefined number of our players. Flames! Salt! Lols! Arguments! (Nah, I'm just screwing with you with this last one.)
    Stay tuned next week too, when our hot topic is: Wake Up OP, REMOVE!

    ... i'm gonna post a thread next week tilted "remove Wake Up"
    Wait and see

    They just removed the ability to see Escape Gate auras from Wake Up! so you may not have to now.
  • Maybe an Evil Doll. Small, Fast, but has trouble climbing over stuff. Drags people to the hook by the ankles instead of over the shoulder

    May I humbly point you to this thread?

    https://forum.deadbydaylight.com/en/discussion/45543/this-game-is-child-s-play#latest
  • I think the OP is forgetting something crucial:

    Some people ONLY have the option to grind because they don’t have the money to spare.

    Some people ONLY have the option to buy because they don’t have the time to invest.

    it’s called YEAR of the Pig for a reason. Because the whole year is dedicated to it. Not the month, or few weeks, the YEAR.

    So OP, I suggest you celebrate. The skin WILL be unavailable once the event is over. The event being the YEAR of the Pig.
  • I was thinking of this just the other day as well!
  • I’m a huge fan of the Pig as well. I wish she would whisper “Donyou want to play a game?” whenever she puts one of the reverse bear trap on someone, or if the puzzle boxes could have Jigsaw’s voice and say that whenever a survivor begins to use one of the puzzle boxes.
  • Yes please! I’m a new player and I already hate his after only a few days!
1 … 10 11 12 ›