THE4saknbacn
THE4saknbacn
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- THE4saknbacn
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Lower cortisol by realizing it’s just a game and spend less time on it if you’re logging like 6 hours a day
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@HexSlugged said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4099493#Comment_4099493
i buy what looks cool, i dont care about anything else lol
I bought it cause Iron Maiden kicks ass
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I think that a killer like this would be good, but hard to stick. It’s why deathslinger has a relatively low playrate
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That’s a great point!
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@cogsturning said:
It's so refreshing that you acknowledge that you're new. The forum always has a constant flow of angry new players who don't take any time to learn the game so they blame their issues on it while also thinking they're high MMR somehow. There are people obsessed with winning who won't accept any losses. There are frustrated burnouts. There are gaming addicts. Don't let all the anger twist your view, and when your matches start getting harder, just roll with it and keep improving. There's tunneling and slugging for the 4k in every survivor session I play. There are comp level SWFs that leave me with 2 hooks. If you play enough you're going to get to the point where people have 10k hours and are better than you and they're going to be extremely aggressive. If you can accept that than you you'll manage okay and the game will feel fairly balanced.
I appreciate that! Idk I just play to have fun, maybe some of it is that I’m on console so I don’t have to hear endgame chat all the time but it’s just a game
As David Lee Roth said- “we’re here for a good time, not a long time”
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@Wyndsor said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4099387#Comment_4099387
it depends.
DBD mobile had public leaderboards that you saw immediately upon loading the game up.
People would most definitely play ranked if it had recognition and rewards.
I would hate to see dbd become like every other online game, but since there’s already a battle pass there could be season specific ranked cosmetics linked to the battle pass. I like how mortal kombat did their ranked, as it’s sweaty in ranked and wildly varied in casual.
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The only possible problem I have with skill based matchmaking changes is that it shouldn’t be super strict. I played a lot of call of duty and the way their sbmm works is that it’s so suffocating that every game feels like you have to sweat your balls off to do okay. I don’t want to see dead by daylight have the same issue. Something in the middle of playing at your level while maintaining some leeway so your games don’t feel the same.
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I think what the game needs is a ranked mode, because it would make it so much easier to separate streamers/ super sweaty players with no lives from regular players.
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I’m thinking about preording it because I love the movies but I’m worried it’s gonna die quickly
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@HexSlugged said:
Trapper for me or a very small buff to hagatha. but i would play trapper frequently,, i love traps but he is very slow to get running and the game speed is too fast for him these days
trapper could start the match with all his traps already open as base kit, meaning you don’t need to waste 2-3 gens setting up
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@uila82 said:
I realize it’s hard to balance the game for Killers, SWF groups, and solo players alike, but as someone who plays in a duo (I wouldn't even dare play this solo), I feel like I’m at a significant disadvantage. I understand that tunneling is often necessary for a Killer to secure at least one kill; it’s a more complex issue than it seems. I haven't really played the event because people say it’s heavily survivor-sided. I can only imagine what it’s like for Killers in an event like this—it’s probably tunneling in 10 out of 10 matches. I think the "cages" from the 2v8 mode could be a solution; the anti-tunneling PTB changes were incredibly unfavorable for Killers and were never going to fly. On top of that, they made the mistake of nerfing one of the most popular anti-tunneling perks.
What about separating competitive matches from casual ones, using mechanics that favor the Killer without the need for tunneling? In an era of streamers playing all day and chasing win streaks, the game has never been more competitive, and solo players often end up more frustrated than entertained.
I like this idea at the end a lot. A ranked game mode would be very good for the game I think because it could take away overstimulation for new players. This is extreme, but what if there’s a specific level requirement to use different killers/perks to simplify the game for new players, then gradually introduce more killers and more perks? Like players under level 20 can only use base game killers/ perks. I think something this game sorely lacks is a sense of progression
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Springtrap needs a mint
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dead by daylight 2 I bet
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choose it based on whose chase music you like the best
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try wesker with iron grip, starstruck, agitation, and mad grit/ distressing Probably wont get a 4k but the exposed catches people off guard a lot and it’s kinda funny
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springtrap is way more fun imo
And the axe grab is really entertaining to me
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@Wezqu said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4098865#Comment_4098865
They can fix bugs but they can't make feature changes.
Sweet
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can they still make changes to a killer they don’t have the license for?
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xeno is really fun I think and I don’t see a lot of it