Souplet
Souplet
About
- Username
- Souplet
- Joined
- Visits
- 378
- Last Active
Comments
-
Agree, i noticed that today while playing him aswell
-
Yes, nerfing regression without nerfing gen speed meta (deja vu, PT, resilience toolboxes every game) is a stupid choice
Pop is not "dead" but definitely weak
It mostly nerf low tier killers and dont change a thing about top tier killers, as always. Now playing a regular low tier is even harder cos gens fly
-
Pain res and pop have been nerfed to the ground, its useless to run both of them now
If you dont bring grim embrace or deadlock, your gens will fly with an average mid tier killer
-
@TheArbiter said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3735847#Comment_3735847
I don't have a problem with not escaping, it's just on this map it's pretty much guaranteed. Running sole survivor also isn't fast enough on this map
Oh, havent noticed you were talking about the new map, my bad.
On this specific map, i agree that its kinda weird
-
If you're the last one alive and the killer closed the hatch, i don't see why it should be easy to get out
Run sole survivor if you find this situation unfair
-
If you are advocating for a smaller terror radius, by all means, be my guest
Cant wait to play bubba with monitor
-
@NerfDHalready said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3735663#Comment_3735663
nuh uh, haste isn't fun either. perkless it is 👌
i'm really sorry for jumping on the train but seriously, hooking is made as undesirable as possible and people complaining about knock out now, people complained slowdowns until they are GONE and now we are also complaining about some mid ahh info perk too. like make it make sense.
People just love to complain about something
Its the same as league of legends, its an endless cycle of "this is op this is op this is unfun"
Thats the way it is unfortunately
-
@radiantHero23 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3735678#Comment_3735678
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3735685#Comment_3735685
Mft...
The perk literally sold end transmission for months.
Oh yeah, i wasnt playing from knight to unknown so i haven't dealt with that #########show
Looked """fun""" tho
-
@Jaredleto1234 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3735673#Comment_3735673
I am not complaining that he is strong, I wouldn't care if he were to be released equal footing to Alien or Chucky. What I do care about, and what I am complaining about is survivors do not get the same treatment. BHVR have put in a purposeful effort to make sure killers are strong on release, so people actually get the new killer. But, they do not care whether or not the survivor perks are strong for some reason. They have the ability to nerf these things, they already do this to killer releases.
There is no reason why they shouldn't release at least one powerful perk with each new release.
You mean perks like backround player ?
-
Yes, we know
-
@Jaredleto1234 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3735664#Comment_3735664
I think he is unquestionably better than most killers and will likely receive a round of nerfs, just like the several killers that came before him. Killer perks being good is irrelevant to what I am saying, they are just icing. When was the last time you bought a dlc for the survivor perks because they were good?
Vecna really cant compete to most of the a tier killers
People complain about a thing that came out 4 days ago, they didnt even try to learn how to counter it. Play him, you'll see he definitely has some weak spot and most of the time, if you dont have mage hand, you are just a regular m1 killer without any real power
@TerraEsram said:
The new survivor perk are good, not too strong, but not as weak than 90% of the other perk
Behavior is afraid to release strong survivor perk right now, since a lot of complain from the past for some overpowered or "too strong"
Killer need to be as strong as 4 different people, so it's normal than him, and her perk, are more strongerhttps://forums.bhvr.com/dead-by-daylight/discussion/comment/3735664#Comment_3735664
It's too soon maybe, but weave and languid are good, very good, the first one just anihilate lithe or other perk like them (except sprint burst) and Languid, you need to see this perk in action and give you a lot of information, too much information even
Weave is fun for meme build at best, its not a perk that i'd call strong. Languid can be annoying, sure, but i wouldnt bring that over an actual useful perk.
-
Can't wait to see the bugs
I personally bet on the ability to mori any survivor on their 1st hook stage
-
Do you really think vecna is op right now ? Do you think vecna perks are any better than the survivor ones ?
-
Tried it on hag yesterday, it was pretty fun
But hey, don't you dare have fun with killers bois
Dont run slowdowns, its not fun
Dont run lethal pursuer, its not fun
Dont run franklin, its not fun
Dont run lightborn, its not fun
The only perk a killer should bring is shadowborn
-
Enduring thing has to go
But overall, i find vecna to be in the lower tiers. I start to match people that learned how to play against him. You'd think you have plenty of options, but in fact, they are all pretty easily counterable
I didnt play with addons yet, i want to experience the killer in his vanilla state
-
I got a clip, that happened to me yesterday
-
Quick question btw
Is old borgo gone ? Or is it like yamaoka and so with 2 iteration of the map ?
-
@PreorderBonus said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3733164#Comment_3733164
Never in my post did I hint at Singularity being weak. I mentioned that no one plays Singularity anymore because he is easier to counter and if the player using him wants consistent results, they have to put an extremely amount of effort compared to the rest of the cast. Same thing will happen with Vecna.
Still dont see the singularity counterplay besides EMP and anti camp mechanic. Thats not what i call "too much built in"
Its just a trend that makes new killers more fair to avoid the good ol nurse/spirit/blight situation. Thats actually a healthy thing for the game
-
I'd say thats because bubba is a noob stomper, but i might be wrong
Maybe they fear that by buffing bubba, low mmr players will get overwhelmed
-
Oh yeah, the good ol "but ghostface trapper and pig", definitly a good argument there
-
He is definitely not weak and he is rather fun to play imo
He has strong antiloop with counterplay, unlike some of the top tier killers
And i still dont get why people say that singularity is weak, strong map presence, strong chase, gets rid of the pallets really quickly…
-
Oh, i didnt notice, did slinger have any other addons than the keys and the cigar ?
-
Playing killer already feels miserable sometimes against coordinate swf
Imagine playing trapper and on top of your traps being useless, your hooks being sabo'd, your down getting denied by ftp+BU or BP+flashlight, you'd have to deal with survivor hitting you with a stick
Nah man, it didnt work on any other games because killers players just quit. Its not really entertaining to be the punching ball then being mocked after the game.
-
@Pulsar said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3728694#Comment_3728694
Nemesis might be too weak, maybe, but letting him instantly damage with his tentacle on top of it's utility is not a good idea.
Giving Infection more downsides would be a more intriguing option, to me at least.
Not injuring instantly, but giving the equivalent of a hit movespeed when you infect a survivor always felt weird and unnecessary. If they clear infection, you have to hit them an equivalent of 8 times without actually injuring them, its freaking huge and no other killer has to deal with that.
@Aven_Fallen said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3728694#Comment_3728694
I played Nemesis for hundreds of hours when he released, he is certainly not weak. What he needs is an Add On-Rework, because most of his Add Ons are just bad. I play the same Add Ons since release (Marvins Blood and T-Virus Sample) since Release. Simply because while there are some Add Ons worth running, they dont really appeal to me and others are just outright bad.
And I usually play to get him to Mutation Rate 2 or even 3 as fast as possible, because once you can break Pallets with him, he becomes way better.
His antiloop isnt even that strong on most map, unlike xenomorph, you cant hit a survivor crouching behind a pallet or a window.
I agree tho, his addons really sucks.
Wesker can infect and injure people at the same time on top of being way better in chases, its just lame imo
-
@Aven_Fallen said:
Because he can hit you over Pallets and Windows pretty reliable. And removing the Infection is VERY limited. Of course, if someone played Nemesis with STBFL and only used the Tentacle on the Obsession, they would think his ability is weak…
IMO they should remove the Speedboost from infections done via Zombies. But thats about it.
Meh, idk, he just feels week sometimes, especially on open maps when surv can just old w and you cant do anything about it exept giving them speed boost to do it again
-
@radiantHero23 said:
That's a good Piggy.
Also for context, we are currently in a civil war with the bad piggies.
We almost reached end game.
Who are the bad piggies ?
Does playing plaything - TOTH - Pentimento - devour hope make me a bad piggie ? 🐗
-
Scratch mirror myers on midwich
I'm easily scared in games and i can tell you, when i see scratch mirror myers i just want to sit in a corner and wait for death to come
(thats why i also love to play him and inflict this pain to others, its scary but i think its funny as hell for both side, even if its unwinnable for myers)
-
@Nazzzak said:
9 times out of 10 I just let them go. The only time I'll unhook is if they've messed around the whole game and then tried to opt out. Sorry dude, you can suffer with the rest of us 🤣 but most people let go because the game is either a loss and they just wanna move on, or they're being tunnelled or camped or something. I'm not gonna force them to stay. It's a game at the end of the day. I've forgotten about them by the time my next game rolls around.
From my experience, people don't have a reason to give up
"Oh i don't liek this killer, im gonna go suicide and go next"
It happens like 90% of the match i play with skull merchant, but it also happens with weak ass killers like nemesis
I got people giving up on legion…
Too many crybabies nowadays
-
As a killer, when i notice someone suiciding on the hook getting rescued, i just make sure to slug them when they run to me to get killed
I'm doing my part fellow survivors players
-
@VampireHimbo said:
The game has a massive discount on Epic Games right now and EG doesn't have the same protection Steam has, so if there's an actual increased frequency on hackers, it can be lots of them getting new accounts.
Also, the higher your MMR goes because the better you get, the better survivors you're going to be matched against, hackers tend to win extremely often so if you're a bad killer you're not gonna see them often, while if you're a good killer you're gonna be matched with them (in addition, if you're good, you will have it memorized how fast survivors generally are. The MFT times were horrible to tell MFT users from sublte speedhackers apart)
Got 1k hours, mostly killers, i pretty much now how fast people can be yeah
And sometimes, it feels way to weird that i cant catch up
And ofc, those people are not on steam but still can talk in endgame so i thinks EGS
-
@[Deleted User] said:
Me holding W after a survivor: makes it all the way across the map and I somehow don't catch up.
Me holding W as a killer chases me: rapidly closes the distance.
Make it make sense. I have 5k hours in this game. A shocking amount of survivors have bloodlust these days.
Yes, exactly
that or distance gain on loops as soon as they get out of sight
-
Ofc, against people from your skill range its impossible to win without slowdowns
-
Thank you for your advice, i'll make sure to not listen to it
-
@Aven_Fallen said:
I am surprised that I dont see more Haddonfield Map Offerings from Killers to be honest. It might be the most killer-sided Map at this point. They just went too far with it.
Usually I burn a Offering for Haddonfield for the Fall from great height-challenge in the Tome, simply because it is the easiest Map to achieve that. But yesterday I opted for another Map instead, simply because going to Haddonfield as Survivor is too much of a disadvantage.
Its still a frustrating map for killers
There are 3 insuferable windows loop that bores the ######### out of me, its the same type as the dead dog one : window > run 10 seconds > window > run 10 seconds > window > run 10 seconds
-
Yesterday i got rpd
4 TIMES IN A ROW
No offering
It has to be boosted
-
Nemesis is already pretty weak and has a ton of counterplay
"Nerf nemesis please, his whip attack is almost as broken as pig crouch"
-
3.5 gens kick per match and we got a 33% pop nerf, thats actually pretty insane
-
@IndigoWendigo said:
They should only do it if No Mither is removed from the Survivor’s perk roll. Too many instances where either I or someone else gets completely screwed over by it.
I agree
No mither is stupid af
And i'd like to see random items and random addons aswell, it would add to the fun (the probleme is that if you dont know what you addons do, you cant check them in game unlike perks)
-
I don't play him
Boring af, projectile feels aweful
-
Slinger is fine
Most of the time, shots connect. I find him pretty fair when i play him
He sucks at map control but he can end chases very quickly unlike half the killer cast
-
@radiantHero23 said:
https://forums.bhvr.com/dead-by-daylight/discussion/414841/why-are-we-gaslighting
Sore winners are awful. There is no excusing that.
However, you had the best killer too tackle these guys.
Sadako is literally busted on this map.
Sorry, did you use "sadako" and "busted" in the same post ?
I still have hope that you mispelled something somehow
-
Definitely freddy
Trapper next
-
No mither
No mither
No mither
-
2 survivors games
2 no mither in a row
Makes me wonder why the ######### this perk is still in this game
-
@MoNosEmpire said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3721158#Comment_3721158
They should've added DS as base kit for the game mode.
Yes, and pop basekit aswell
Try to play legion or freddy with fire up bitter murmur deerstalker and thrill of the hunt
-
As a killer main, i find it utterly boring
If i know for sure where the last survivor is and he is near, sure i'll go and down him
If i have no clue or if he is far, fck it i'll take the 50/50 and even then, chances are that i let the last one leave anyway
-
Its just the hitboxes that always been like this
Pallet wifi is a thing, everytime you get stunned you can still walk a bit toward the pallet
Not having this would make really difficult for the survivors to stun the killer most of the time
-
@Junylar said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3717881#Comment_3717881
>Picks an obviously broken killer who just denies all game logic, or an obviously obnoxious killer who can make the game a 50-minute long standstill
>Gets surprised when people leave
>picks toolboxes PT deja vu resilience making the game miserable for killers
>get surprised when killers cry about gen speed
See how your argument is stupid ?
Im not gonna refrain from playing the killers i want to play, and trust me i play all of them and i swap between games. People just love to be drama queens i guess
-
Meh i like a bunch of them, dont really have a favorite
I have some that i dont like playing tho (uknown, twins, artist, ghostface)
I alternate between killer every game
-
Corrupt should definitely become basekit.
Basekit BT was a good thing. When a perk becomes a must have on everyone there are 2 possibilities :
- It helps gameplay wise (E.g windows, lithe, etc)
- Its a necessity to counter some bad design or toxic behaviour (corrupt, BT, etc)
As for op question and talking about meta perks that would fit in my 1st category, i'd say devour hope for killers and prove thyself or OTR for survivor, but thats my opinion