ShaneQ
ShaneQ
About
- Username
- ShaneQ
- Joined
- Visits
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Comments
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Oh no way, that would be terrible lol prone urban evasion? I would never play killer again
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Why would you want to voluntarily crawl slower if you could crawl faster? Just asking.
If they did introduce a perk like that I'd stick to tenacity
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Was tempted to buy cosmetics for Ash but couldn't bring myself to do it. I've bought the game and all their licensed DLC and will buy any other licensed stuff they introduce just not cosmetics.
I've got 12000 shards at the minute and I'm missing 6/8 of the last original characters they introduced not sure if I should go for a 21k cosmetic or unlock people
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I agree they do look good but I ain't buying lol
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Not really cosmetics cost a fortune, it would be different if the game was free to play. I could spend $1000 right now and still not have every cosmetic
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I think the hit boxes are just a little bit too big IMO, I've been hit behind cover a few times, you can see the hatchet clearly missing too
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Don't forget the cosmetics I reckon he gets a chunk of those too and rightfully so, seeing as their cells only.
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Gen rushing needs to go, a simple fix for me is increase the amount of time it takes for 2-3 working on a gen together. At the minute 2 or 3 people can do a gen in like 30 second's that's way too fast.
I play survivor and killer, if you play survivor only then obviously your not gonna see it as a problem.
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The graphics could and probably should be better really. Especially if they want to keep this game alive for the next 5 years like they claim, they gotta upgrade at some point. I don't really mind the current graphics even if they are PS3 graphics but ask me that in 2-3 years and it would be an issue
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Yeah I'm not saying he's terrible (you can do well with just about any killer) its just his power is useless I feel it hinders him more than helps a bit like Freddy, clown has a really usefull ability
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Clown ain't bad he's a pretty decent killer, there's no way he is wraith tier
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Hit boxes need fixing too
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I load in to the lobby as Dwight with 11 second's left on the timer I slap L3 and switch to Ash. Lol killer has to DC if they wanna back out at that point
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You sure?
I thought it was a one and done perk like DS?
Every time I used it, I no longer gained stacks after being hit. Definitely never used it twice in one game.
Never been used more than once on me either
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I really want this, just let me press X. The problem with rotating is over time it F's up your sticks the dead zones get messed up.
If it happens with your left stick you get acceleration problems, literally just bought a new controller a few weeks back because I could not run at full speed. When playing killer I would randomly stop on the spot while holding my stick forward. Its over wiggling. Rotating your stick repeatedly puts unnecessary stress on your controller
I basically don't wiggle because controllers ain't cheap and not bring able to move forward at full speed sucks.
My right stick is now messed up on my new controller so my camara rotates randomly, really annoying.
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JUST ADD EXHAUSTION, MAKES IT A ONE USE DEAD HARD. IF PEOPLE COMPLAIN AFTER THAT THERES NOTHING YOU CAN DO OR SAY THAT WILL CHANGE THEIR MIND.
Sorry for caps but I'm sick of saying it. Some of the nerf suggestions I've seen on other threads are just laughable, like one person suggested exposing the MoM user and show aura every time killer hooks someone and if you get downed while exposed the perk deactivates for the remainder of trial, like come on FFS.
Not to mention this perk comes with risks, you should be hooked at least once before use, if the killer allows you to heal up 3 times that's the killers fault. What if you die on that hook? All the killer has to do us tunnel you of the hook and hit you twice, like what they would do if they chased the rescuer.
The perk only activates once! Dead hard over and over, so just add exhaustion so you can't use DH with it. If you nerf it too hard people will just use DH. Why has nobody been yelling for DH nerfs? Literally makes killers miss more than 1 hit per trial, MoM only allows 1 miss and that's it perks used up.
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Were u playing last night BTW? Played a game on Freddy's map as Ash, camping leatherface, I kobe'd off the unhook and was shown no mercy lol
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If I find a game tonight I hope its against you. I don't take the game too serious and get a good laugh at hook campers,
Survivors are left with a not so obvious choice. Gen rush and escape.. Or try and save and everyone dies lol I'll be using Ash BTW so don't back out lol
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I'm not leaving buddy, I'm gonna sit in a lobby like a chump until its fixed. Lol
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New matchmaking was a blessing from the entity until the devs mori'd it.
I agree with you completely but I mean how long to the devs expect me to sit in lobbies?
And aswell it doesn't help that the people who don't have these issues keep denying they exist and basically say were lying. D*ckheads. Be happy you can find a game and leave other people be miserable in peace please.
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I play on ps4 simple as. I can't find a game since Christmas (I can it just takes maybe 10 minutes to find a lobby that the killer will most likely back out of)
everyone on my friends list who played this no longer plays. I'm going off my own experience players I know left and I struggle to find matches, make me think maybe more players left.
From where I'm standing the game has lost a lot of players that simply ain't coming back, if its not dead its dying
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I play on ps4, tried billy and nurse a few times and got wrecked lol when the game is better optimized I'll try them again
I'm bad at huntress too, barley use her tho.
Every new killer I try gives me the same reaction "good.. but not Myers" I can play badly with Myers and get a 4k not with anyone else. I'm a decent non camping leatherface too ( sometimes I put on insidious for fun but not very often)
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Player base has been dead on ps4 since december. I struggle to find games too. I don't think its just killer mains leaving is the problem.
Their matchmaking algorithm is a joke many times when waiting over 5 minutes the game fails to inform you that the session is no longer available until you back out to the menu. Alot of times if a player backs out of killers lobby they never get replaced. When the new matchmaking dropped queue times improved drastically,
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Yeah they really need a good anti gen rush perk, I thought the plague's perk sounded good where it blocks gens for 2 minutes, but haven't unlocked her yet. I'm guessing its not good?
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Exhaustion would be good for it.
Only problem with broken effect is dead hard does not cause broken effect and can be used over and over. MoM only has one use if you slap a broken effect on it nobody would use it, maybe cancel heal progress so you can't be healed to 99% before you take the hit
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Imagine how easy it is for them to give player's a small BP gain maybe 2-5% per trial for hitting rank one,
Or something like for hitting each devotion level maybe 10 extra shards per 100 levels. Its so insignificant a devotion 5 player would make 350 shards instead of 300.
I just don't understand how there is no incentive to play.
There should be a 2x BP weekend once a month. Again something they could easily do and player base will increase but they won't do anything. Its been months since we've had 2x BP. Why?
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All they gotta do is make it cause exhaustion so you can't stack with Dead hard and that. The perk is not that strong
Not really bro I wanted Evil Ash and that ability sounds worse than T3 Myers so survivors wouldn't care, I play killer a lot too I'm not bound to one side, I main Myers for the same reason I main Ash I'm a big fanboy but Myers is actually a really good killer IMO.
I just think killers that lobby dodge are pathetic babies and are going to get wrecked if their scared of survivors. You can't win them all as killer so just play
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Can I just add im getting lobby dodged so hard as Ash. God damn babies.
Literally on PS4 went through 12 lobbies (really long wait times too )with the killer backing out each time. Got into a game eventually and got tunnelled off the hook and mori'd lol. Point is don't be scared of Ash its a game he can die just as easily as any other survivor.
I'll qoute the great Nick Diaz "don't be scared homie"
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It doesn't need a nerf really, its what it stacks with is the issue. Just make it so it cause's exhaustion,(if its nerfed harder then that people will just run dead hard instead) hitting someone one extra time is no big deal, its the fact people are using Dead hard with it and so on.
I don't see the pay to win argument, its going to show up in the shrine at some point even BBQ has been on the shrine and besides Ash costs €5 people are spending a lot more on cosmetics.
I bought Ash because I'm a fanboy so I don't care if they nerf MoM to oblivion ill use dead hard instead, I just don't see the perk as OP as everyone else
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I'm just saying for me the BS is more blatent as a survivor.
Survivors are feeding off the killers connection so BS hits look normal for killer mostly, if someone has 200 ping and is trying to slam a pallet down to the killer it looks like their stalling at the pallet the situation is completely different from the survivors prospective
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Crossplay ain't happening bro
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Yeah but on the killers POV it looks normal to me,
then you go play survivor get hit through a pallet while the killer begins the stun animation.
Hopefully with dedicated servers it will fix it but part of me thinks the hit boxes are the issue also. Its getting to a point where like 50% of killer hits are nowhere near me but when I play killer I just don't see the BS everything is legit from killers POV
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Nice build tho
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I'm Down for exhaustion and broken status after use so it cant be stacked with dead hard
And broken so you can't heal 99% then take MoM hit and finish heal
but permanent broken (may as well change perk name to Mettle of Mither) is too excessive people will just run dead hard instead and another survivor perk nerfed to oblivion lol
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MoM is a one time use,
all they really gotta do with it is make it cause exhaustion so it can't stack with dead hard and apply broken effect after use so you can't heal 99%, take MoM hit then finish heal. Just do this so everyone can stop losing their sh*t over this perk.
But yeah I agree, fixes over content at this point.
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This is an awful idea. Its an anti tunnelling perk.
Instead you want the survivor to be exposed each time the killer hooks someone else? And lose the perk if they go down exposed? That's crazy.
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Go to the basement, wait in a locker until the crows come then open the chest, 100% guaranteed golden toolbox
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So if MoM caused exhaustion and you use dead hard before MoM, MoM will not activate because you've used dead hard. You would have to stop running for like 40 seconds. If you used MoM, dead hard could not be used.
The broken effect would be for after use so you can't heal 99% take a MoM hit then heal,
Or else please for the love of god no, you could make survivors mend if they escape a chase after using MoM
Its not perfect but its a good way to make sure you can't combine it in a way to make yourself impossible to down
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I've said above if they make it so you can't stack with everything people will calm down because then the perk just let's you take one extra hit, the killer doesn't get stunned or anything and the chase doesn't end. If the survivor is exhausted and broken after use then they can't abuse it I think
(keep in mind I play survivor solo so can't begin to imagine what a swf can do with this, I've only faced it a few times as killer and it wasn't that bad IMO)
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Yeah maybe they should add an exhaustion timer so you can't stack it like that, make people exhausted and broken status after use so it can't be abused. I mean the perk on its own is not op so just make it that you can't stack it with everything so it can used as intended
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Old matchmaking suck so bad. Sometimes when waiting 5+ mins you may not realize but you are actually in a glitched lobby. I want the version where people got games quickly and ranks were all over the place, rank is irrelevant if nobody can play
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I have no problems with MoM, I hope its not nerfed to oblivion. Maybe they could make it so if you fully heal it deactivates and can't be used or gives you a broken status for 30 seconds so you can't heal 99% then take a hit and fully heal. I personally don't believe the perk is that strong, its practically a one use dead hard
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Just get over it bro, perk ain't OP. Devs wont change it either. Its definitely not stronger then old DS. Adrenaline is better than MoM, why is nobody crying over adrenaline? Its basically a guaranteed escape if it activates
Honestly I didn't mind old DS but that's just me. I never used it as survivor and when used on me it just extended the chase by a few seconds in most cases, some people get away and fair play to them, its a game.
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MoM isn't even that good, dead hard is better tbh. I don't understand why everyone is getting salty over it. You may have to hit someone an additional 1 time OMG uninstall
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Your kidding right? Let me start by saying I play more killer then survivor.
Most killer's have an ability that can directly counter it. Hatchets, chainsaw, vile purge, T3 Myers and so on.
You need to take 3 default hits before it activates. So in practice you should be hooked at least once before you get a chance to use it. What if you die on that first hook?
At best this perk works well for people who get tunneled off the hooks, 2 hits down, unhook. 1 hit back down, unhook. 1 free hit because the killer is a ######### lol
Im sorry but if anyone thinks this is op, your just plain deluded.
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MoM is not really op and DS is useless, stop crying.
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My guess is the killer is using Wi-Fi and the connection dropped
Wi-Fi is the worst.
Please if you play on console and play killer also use a god damn lan cable.
Even when you get green ping's on Wi-Fi the connection is so bad you think your getting lag switched.
Devs should really encourage players to go wired on a p2p game