SMitchell8
SMitchell8
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- SMitchell8
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Comments
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For me, moris could be hook based. The yellow mori could be 5/6 hooks instead of a worthless last. Could also make one basekit for when you reach X amount of blood points.
NOED should work on a timer based on how many hooks you got prior to it activating. That way, if a killer was outplayed comprehensively, they get much less time (reward) when NOED activates. Perhaps 10 seconds per hook to reward the killer for better performance.
Boons should be buffed but permanently breakable like cleansed Hexe's. Could also allow killers to pick the totem in which to set there hex on (tactical)
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If it is Predator, he'd be a piece of work as he has thermal vision, invisibility AND a shoulder cannon. He'd make Wraith redundant for a start if he is able to cloak.
Perhaps he'd be like Oni and have his powers on a timer, rather than on tap. He'd probably be able to cycle powers unlike the Knight with his guards.
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I like the perk badges but don't have any merch. I've only met 1 person that actually plays dbd π
As an Oni / Knight main, there's not a great deal of stuff for those characters that id actually use. Would like a figurine perhaps.
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Could have an option for Koi carp in a pond given there famed in Japan.
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I didn't face him that much when he was released. Faced him once every 10 games or so (UK at around midnight)
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Of all the characters, Knight probably has the biggest scope in regards to cosmetic options. Hundreds of cosmetic ideas for Knight.
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Would like to see a mori catalogue so that players can buy, earn, win new ones for there characters. Some characters probably should have more than 1. Trapper and Wraith certainly need updated moris.
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Jurassic World π¦
Killer: Indoraptor
Map: Lockwood Estate
Survivors: 2 of Owen Grady, Claire Dearing, Dr Ian Malcolm
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Solo - (Gen runner) Only this year (played since Huntress) have I actually stopping running the killer like a chicken with its head cut off, but to actually take my time and methodically pick loops and routes) so before that id pretty much just smash the gens out which worked regardless of how well the killer was doing. If we we're getting stomped, id still get us down to 4,3 gens and get us back in the game somewhat. I was very often the player that died being only hooked once as I was always pretty alert and able to hide from an approaching killer and stay out of action areas and not putting myself on the line until late game. Nowadays, I will go and take the heat if a survivor is being tunnelled as I've improved a lot at looping. I ll always start the game by prioritising gens over anything else though. I run flashbangs, Lithe and Off the record for defence and self preservation, so you can probably guess which character I have played as since buying dbd.
Killer - (Tinkerer Oni) Survivors I've watched post game on Twitch always seem to love being on the receiving end of a suprise attack out of nowhere. Used to love the Tinkerer Hillybillies back in the day so I imagine the survivors are extra spooked when Oni comes out of nowhere in demon mode ...... πΉ whallop!
Killer - (Fight Knight) Knight gets a bad rep for being unfun 3 gen merchants. I go straight on the offensive with him, attack attack attack. No 3 gennning from the start here matey's, just chase after chase. Win some lose some as he's that kind of killer but always get good money's worth with him.
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The only thing for me that hints at Fnaf is that its a killer only chapter. Can't get many better opportunities than that.
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My point was aimed at helping solo players for example, not having to run to the other side of the map to revive if they knew there teammate had Adrenaline or Unbreakable for example. I wouldn't need survivors teabagging and pointing at lockers whilst im using inner healing + flashbangs. I wouldn't break a totem if I knew they had COH etc etc
The perk icons would be very small indeed, but big enough to be distinguished.
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Its not a horror game anymore, its a party game. Humilate or be humiliated.
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I play F1 online and its less sweaty than playing killer. We're talking about hitting apex's and driving as quickly as possible being less try hard than playing against survivors lol.
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Legion - Its like running from a survivor and they always like a bratty teenager .... probably why they play Legion.
Wesker - Again, 0 atmosphere, like running from a Felix.
Pinhead - Depends on teammates
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Jaws π¦
On a more serious boat, Id like to see Predator given its probably my most watched horror film. Predator would be a bit of a handful given he has atleast 3 strong powers.
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Got a PS5 a couple of weeks ago and my games have been very laggy on occasions. Survivors are teleporting all over the place. Never had a single issue on PS4 apart from the Nemesis chapter. All other online games I play are fine, just DBD.
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Solo already has training wheels now, so not sure there's a need for anything else. Kindred basekit at a push, but no comms or the kind. Perhaps sticker like emojis on a wheel with generator, hook, exit etc on them so survivors can communicate a little.
Not a fan of the icons albeit they're super helpful.
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Really hope its something with a unique power and not a rehash of others once again. I appreciate it must be dam hard to come up with new ideas.
Need something game changing soon though, I mean I could see interest falling flat post Alien, Predator Jason if it were them next.
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There could be a send prompt button. The survivors could be able to send a prompt to any of the survivors to "do more"
It would be something like this appearing somewhere on the players screen
" Your teammates want you to focus on the generators "
Or something along those lines.
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If he was bugged, wouldn't he get kill switched?
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Fun to play as, nothing to add to the comments already listed. He's very hot and cold in regards to performances. He's often frustrating to play as as guards can be clunky and slow off the mark. He needs a few QOL changes such as having to step back when too close to a pallet/breakable. Holding W is a big counter for him. I've yet to be actually hit by a guard because they're so easy to outrun, especially with Lithe. Survivors that try to loop him are the ones that get punnished, especially at shacks.
Lovely aesthetic and his TR music is thrilling, especially as he approaches.
Great killer all round imo, think the criticism the chapter gets is a bit ott. Very divisive killer who the ones who play him love, but survivors generally hate.
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Knight is clunky, not not bugged or broken. There are a few QOL changes they could and might make eventually.
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Fear of losing badly is perfectly normal. Best way to combat it is to try and play without worrying about the result, just do YOUR best and blame the game or accept you didn't have much chance to begin with. Another idea is expecting a defeat/very tough game before you start that if you do get that, you aint caught by suprise and are already braced for it π
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Can the Knights guards get to them? Without a console atm so not seen this exploit or been able to face it either.
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How do you not sweat when you main Knight or against jukers when playing as Oni on console lol. Survivors I face pretty much always have an answer to every thing I throw at them, thus I need to try hard to win and I'm not ashamed to admit it.
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The game needs an alternative game mode, something ground breaking. 2 v 8 or some kind of new format for games. Probably at a 6.5/10 right now. Litterally brought a PS5 yesterday but haven't used it yet, that might bump it up a little for me but after nearly 30 chapters, something needs to give.
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Watch how the bots play against Xeno and see how 'garbage' the turrets are.
The bots play against him perfectly including zig zagging. I get broken out of my power against them about 10 times oer match. They place them near gens and then run towards them when I'm chasing them.
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I played a game v bots last night on autohaven to get some practice with the tail on console. I got turret hit 12 times in the match, 5 of those were before I could even use my power. The bots got there turret placements spot on. Place your turrets in good positions and keep the xeno from being constantly in runner mode.
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Survivors whinging because the game has 3 very strong killers out of 30 π
The biggest chapter the game has had was always going to have a high tier killer.
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Played 3 games v bots. Not played against him yet but i ll be sinking some hours into the game tonight so will do.
* His tail attack is strong and the lack of a cooldown does feel very forgiving for the killer.
* His tail attacks take a lot of skill and are especially tricky against survivors zig zagging and spinning. The skill required compensates for the killer having effectively unlimited tail attack attemps with a small cooldown.
* Turrets are perfectly balanced and just need good placement on the survivors part.
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Looks and feels like a PS3 game. Given PS5 is out now it's doing well to stay in there.
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@SMitchell8 said:
So to get the grid cosmetic, I have to pay 500 to unlock him, then another 675 also?
The game did prompt me when i tried to buy the grid skin before unlocking Xeno. Bit of a rip off in all fairness. 500 for the character but 675 for skin with a little bit of green on is head which you cant see lol
675 for the lot would have made much more sense, still cost 8 quid for auric cells.
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So to get the grid cosmetic, I have to pay 500 to unlock him, then another 675 also?
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Love the grid one but how can you say no to that massive queen.
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Calling him ugly lol. As if that's a reason to not play a character π
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I can count on one hand how many games I've won on there. Litterally expect a defeat as soon as it loads.
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Bubba seems a bit thick. Not particularly clever at all.
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We have icons telling us when and what the killer is doing, as well as gen progress and when to go for the exit switch. Survivors don't need any more help
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Killer only chapter is nailed on to be Fnaf ...... either that or Art from Terrifier.
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Was about to post a similar article actually. The attitude of survivors has changed a lot for me. I'm getting way more hate mail now than I ever did over the years of playing and I've not changed my playstyle at all. I get stick when I win and lose as Knight, I got salt last night for camping a hook 10 yards away from the exit gates during EGC, I was Oni in power and I was not supposed to make it impossible for him to escape lol π€¦ββοΈ
Just seems like survivors are pretty angry right now and don't take a lot to get ratty after the game.
I play more survivor than I do killer and I've never messaged a killer giving them grief or hassle irrespective of how they played.
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Dull Merchant
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Yes, not overly excited though. Think the game needs something gamechanging like a different game mode or something.
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Get loads of Huntress. Next most popular would have to be Legion and then Bubba.
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I played as Oni on Garden of Joy last night and the same Mikeala kept turning up and getting in my LOS whilst I was in power, dropped and hooked her once, twice and then on the third, I let her lay slugged to give her a chance to recover (I knew id regret it)
0k and they all refused to leave although Mikeala stayed and got claimed by the entity out of kindness I suppose.
Very next match as Knight, this Meg kept turning up time and time again but this time I tunneled her out, and then tunneled the next one. 4k and lost just 2 gens.
Feel free to pick a scenario you prefer as killer.....
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They could have added the acid spray or made the basement a bit more alien like with the eggs or noises from the queen or something.
Pretty much every killer will be a rehash of others, I can only think of a couple of unique powers we haven't seen yet but not much else.
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Swamp is the last one to be reworked. Wasn't Lery's the first one done?
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@00berdisc said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3517998#Comment_3517998
Hahahahaha no, average killer game is easier than solo survivor, is you struggle as killer well skill issues
Killer lobbies I face a bundle of high prestige.
Survivor lobby I play with level 1 and 2 prestige and im always highest on 17.
Solo is easy, but as knight its a proper struggle against survivors that know what they're doing whilst atleast 2 of them run MFT. Playing as Oni is easier but I still have to try hard to win.
The survivor icons are training wheels now, too much information has made it way easier than it used to be for solos.
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Solo survivor is way easier and less stressful than playing as killer, especially as my main Knight.
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Would like to be able to give and receive positive feedback after a game.



