SMitchell8
SMitchell8
About
- Username
- SMitchell8
- Joined
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Comments
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UK play around midnight. Its ALWAYS 100% for killer. Decided to play before work around 20:00 GMT and the survivor que time was like 60 seconds tops.
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Only won once on there. Very difficult with all the loops, foilage and very strong house. Love the aesthetic of it though.
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Think maps should include all gens and chests as standard. Would make them desirable for newer players. They should remove the ability to see the killers belongings though. Not sure about keys, they ruined them with the hatch changes.
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Be a dick or get dicked. I've had plenty.of games where I've shown mercy (not tunnelled out) gave them value for money and then have it all thrown in my face at the end.
You have to merciless and do what you have to do .....
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My killer lobbies are filled with 1 or 2 high prestige players with the others around the high teens. My survivor lobbies are filled with level 1-4 prestige with me at 17. Get stomped and get stomped lol
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The name of the game is for survivors to repair gens and escape, not all stand behind the killer waiting to pallet stun or hook sabo. Having a wingman to save you is perfectly reasonable, but having all players not playing the primary objective is against the rules imo. These groups are out to humiliate the opposition and give them a miserable experience.
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I did used to think that the idea behind hitting on the hook was to try and disrupt the struggle/skill check phases. Being hit might just upset your timing slightly, enough to miss and die quicker.
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Did you and/or your teammates do something to provoke that kind of behavior? Persistent flashlight saves, teabagging, very hard to catch in the first place, juking etc?
If you didn't do anything that warranted some 'payback' then yeah he probably deserves a slight reprimand.
I couldn't imagine someone wanting to play that way every game. Perhaps he had a very rough previous game (bullied) and decided to vent his frustration on the next bunch of players.
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Tunnel boys
Pick 4 worser tunnellers ......
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Knight double hits feel lovely to land, as do the pincer movements you predict perfectly that you can stand there waiting for them
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You can't play casually as killer. You have to work and sweat for wins, especially with B tier or below killers.
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Could have it so it permanently blocks 1 gen until cleansed. Completely forgot it existed tbh
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As much as I don't like Trickster, I do love Asian Neon streets and would have loved to see a Trickster map.
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@whickedchainsaw said:
this is my dbd experience since they added MFT. it's absolutely miserable.
I main Knight and should probably go back to Oni. His guards can't catch MFT users lol.
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Gotta be Hawkins on steroids. Miss that map a lot.
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Alien has peed on the Singularity bonfire. Very surprised they did Alien after an original Alien/space chapter.
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Plague esc? Alien fires that green chemical spray which disolves stuff.
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They've just ended the singularity within 3 months lol. Can't wait to get teabagged at the exit gates as Alien though.
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@[Deleted User] said:
More content...just what this game needs ๐ฎโ๐จ
Less is more doesn't apply here. Id prefer a QOL or a map chapter with 3 new maps added for existing killers such as Blight, Twins, GF, Trickster etc
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I ll down them and leave. Gives there teammates a side objective and a few unchallenged bp. Will give me a slight advantage but I certainly won't hook and tunnel them out cheaply.
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Could alter it slightly and have perks that can be equipped during the match by finding/unlocking them.
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When I think of Brazil, I think of the yellow football shirt, sugarloaf and the carnival, not an apex legends character. Woeful addition to a horror game.
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I really like them and think they were well overdue. Some are sketchy mind.
Clown looks like he's giving a thumbs up ๐
Ghostface looks like he's saying hi ๐
Freddie looks like we did when during the Skull Merchant reveal ๐ง
Legion is giving a round of applause ๐
Knight looks exactly the same as if they forgot to do him.
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Monsterous shrine - If the obsession is hooked in the basement, they lose a health state and skip straight to the struggle phrase. The perk deactivates after one use.
Territorial Imperative - Healing, unlocking and unhooking are 10% slower in the basement.
Brutal strength - First 3 breakable actions are 50% faster.
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Steve and Feng. If you aint tunneling Steve's you ain't doing it right ๐
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If you wanna be toxic post game, I have 2 conditions to meet for me to deem it acceptable. Firstly, if you win the game (especially if comfortably) don't bother. Just take your deserved win and sod off into your next game. Secondly, don't give toxic remarks out to me if you will report me for commenting back just as rough. If you can't take it, dont give it.
I never start argument with players I face in gaming and I pity those that do.
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Keeps the game alive for the survivors when being stomped. Last one alive gets a shot at redemption. Yeah it's annoying when one slips away, but taking the hatch out would lead to more dc's as survivors with a 1 way ticket to defeat have no point in sticking around for the rest of the match. The hatch is still a satisfying way to win, regardless how good/bad either side performed.
To summarise, awful idea.
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Funny how he's calls humans inferior yet humans give him the runaround on a farmyard
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Ace was about as useful as a waterproof teabag.
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Would have liked to have seen killers and survivors being able to interact with devices that open/close areas of the map for tactical reasons. Walls are just bp fillers and Carnifex spamming (Knight)
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Play unfair games get unfair prizes. If I see a lobby like that, I'm running a green mori and will use it early if necessary. Will play like normal but won't hesitate to tunnel one out.
As one of the above posters mentioned, they'll either smash a few early gens and put you on the back foot or they'll swarm you for hook saves and blinds, hopefully the latter.
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@Chilli_man2400 said:
deathslinger, twins, trickster and knight
Slinger deserves one, been in the game a while now.
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Blight Knight
Atleast they'd look better than they play.
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@EQWashu said:
Keep an eye and ear out; unless done with near-perfect distance and timing to catch you in animation, you'll see the arm throw it downward and/or the metal "clink" of it hitting the ground, giving you a second to turn your gaze and avoid it. I've fortunately gotten somewhat decent at recognizing the sound and whipping 90-180 degrees to avoid it (I say somewhat decent because I have turned around 180 degrees to avoid one, but walked OVER the flashbang and got blinded that way ๐ )
Yeah I've only been flashbanged once. They're much easier to avoid than flashlights for me, I cannot escape being flash saved.
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* Go back to ranks instead of grades.
* Give Coldwind a night variant or one that changes as the match goes on
* Add weather (atmosphere)
* Go back to the old fog instead of the current mist
* Players to get a profile page with stats/achievements/fav killers etc
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Notifications when survivors work on them aswell as after.
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My last 10 games have been filled with high level players and I'm finding Knight matches very tricky indeed. Getting plenty of 0 and 1k's right now as the survivors have answers for absolutely everything Knight throws at them. Playing fairly as Knight is asking to lose. The only 3 or 4k's I get are if I tunnel one out on 1 or 2 gens left.
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Knight is fun to play against when they play seek and destroy.
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I get a few like that, pretty much every lobby has 1 or 2 very high prestige's. When I play as a solo survivor however, I'm always with rank 1 and 2's lol.
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Legion - Boring aesthetic, heal simulator and he counters my defensive style of fast vaulting to escape.
Wesker - He looks like Felix so not intimidating at all.
Nurse - Either too strong or completely useless
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I won't use epics. Just feel wrong using addons that drastically change the way killlers performs something. On Oni I use both greens and Knights best are brown and yellow.
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@clowninabout said:
As survivor I do gens, that bugs the heck out of me when I'm playing killer.
Yeah, Im the guy that chills out the back bashing gens out and avoids the killer nearly all game. That annoys the heck out of me when im downing and hooking the same 3 whilst the silent assassin bashes gens out unchallenged somewhere ๐
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I was going to post an atricle over the weekend about this topic. I got some bad winner messages from a survivor who got the hatch after Id killed the other 3 as Knight. The person deserved to escape id say, I played well, had fun, it was a game that swung either way and he got lucky with the hatch (usually give the 4th player the hatch anyway) was about to compliment them but they beat me to it with a GGez.
I'm not the person who will take flack and not return it, they'll get change and a receipt. The guy just kept going on and on about me being a crap killer and get gud and all that trash, I informed him that I killed 3 of them and you got the hatch with a full gen left. Instead of playing another game, he just kept having a pop calling the Knight an S tier tunneller. I just kept mocking the fact that he at prestige 86 took 20 mins to beat a Knight on a survivor sided map. He then started moaning about me not leaving him alone when he friggin started it ๐คฃ๐คฃ๐คฃ
It does seem to be as Knight when I get all the criticism, getting plenty of it win lose or draw. He isn't well received.
I will also add that I have some nice and sincere messages from some survivors but its generally always negative and never received anything from the killers.
Survivors (some) sort yourselves out ๐
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Would like to see Jeff Goldblum. Think his voice lines would be ace. Ron Pearlman would be another.
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Its always a Steve
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The Mummyโฑ๏ธ
Jurassic Park ๐ฆ
Terrifier ๐ป
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I don't understand the hate for Knight. The guards pop up next to you at a moments notice, that's exciting surely? You have to then out run a guard and try to avoid being pincered by the knight himself, so that requires being fleet flooted and skilful.
I main Knight and ive watched video's of playing against them and I genuinely can't see why people get so ar5y about him. Yeah 3 gen drags on a bit, but SM is way worse for holding 3 gens.
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Pick 10 system from Cod.
Basically, perks are categorised into tiers 2 to 5 based on rating. You have 10 points to play with. So for example, you could have two top tier perks 2 x 5 which equates to 10 etc etc. Maximum of 6 perks to prevent 10 x tier 1. Examples;
4 - 4 - 2
3 - 3 - 3 - 1
4 - 2 - 2 - 2
4 - 2 - 1 - 1 - 1 - 1
That would mean you couldn't run all meta perks, thus would have to pick and choose wisely. Something like;
Sprint B (5)
Alert (4)
We'll make it (1)
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Would like to see more killers have unique built in perks as basekit i.e reduced effects from flashlights. Singularity kinda has Spirit Fury built into his power.
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Revert Billy to his old self
Leave Wraith as he is. He's a perfect training wheels killer for new players
Trapper should have his traps in lockers
Hag needs a little speed boost after teleporting
Doctor perhaps has his power on a cool down but have it more detrimental to those caught in its blast (slower movement speed) Not many more annoying things in dbd than a doctor getting lucky spamming his power to find those keeping low.