SK92
SK92
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- SK92
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We need to reconsider about those ideas and how it would work on nurse & Billy specially at end-game
I think the perk is good but if it can highlight gen with highest progress in different colour too would be cool thing
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They need to fix the boring mechanic "mending" and how it's timer works coz most of killers are abusing it for cheesy kill .. until then will keep DCing in every legion match
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It's a Business for them.. So it's there to stay probably for 2 years or so
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@NuclearBurrito said:
https://forum.deadbydaylight.com/en/discussion/comment/368033#Comment_368033
Apparently NOED is OP despite this
Hmmmm NOED = 5 totems to cleanse and the condition is gone
Would like if the Extra speed being a different perk as hope does
And NOED just for the one hit
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Solo que is unbearable after the change
And a lot of lobby dodges even at high ranks
Well done devs
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You literally sacrifice a perk slot for end-game
Why would that be op !?
Same for killer end game build
Exactly as @Brady said
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Some people refers "this killer is Balanced" depends on his viability against good SWF teams
Tbh a lot of people main Billy because how it's easy to use him for less effort and high reward and all it takes couples of games and ready to go
Majority of people using his chainsaw for running between gens, not for killing Meanwhile nerfing him to 110% ms would make him worse than a Freddy
Should they make him harder to use his chainsaw manoeuvring ? Like when u hold off sprint, he stops after by 1-2 seconds ? Should they give him longer cooldown/fatigue like nurse depends on the distance he crossed ?
Make chainsaw directional like huntress humming ?
Make the distance limited ?
Slower movement when charging ?
I don't know .. the thing I'm sure about is to rework add-ons & the animation during chainsaw sprint looks dumb
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And what is being said is like someone getting paid to defend and excuse themOrion said:@Markness said:
@Orion said:
@Delfador said:
@Orion said:
When they were more frequent, people were complaining that the devs were answering "irrelevant questions" and "wasting time". When the devs skipped irrelevant questions, people were complaining that they were skipping "questions they don't want to answer". Now that Q&A streams/videos are few and far between and balance, etc., streams/videos are more plentiful, we get complaints like yours, that they don't do enough Q&A.
It's catch-22, plain and simple.
Yeah this community is hard to please and I feel like the Devs are becoming more and more hesitant to do things because whenever they do something, people lose their ######### and this harms the development of the game more than anything. The community needs to give up this over critical attitude.
Customers in general need to stop being so entitled. These streams are not necessary. They don't have to answer questions. They could just as easily put out a written statement once every couple of weeks, or once a month, like most game developers do. They take their time to give us these streams, to interact with us directly, and (mostly) get abuse for it.
People need to stop brown nosing for companies expecting to receive some sort of e-pat on the back. DS has been cancer incarnate to this game and they don't DARE nerf it. Meanwhile machine gun was obliterated so fast and anytime a killer is remotely strong or has a strong perk they obliterate it without hesitation. People have the right to complain as most people care about things that are going to make their gameplay better. I have noticed they have reduced pallets on some maps but it's simply a bandaid fix to a much larger issue which is map balance.
They need to have bugs fixed before releasing new content.
They need to completely rework maps and stop making buildings with double-windows that can be looped.
They need to completely rework all of the old maps that have a bunch of areas that are massive time-wasters, like hay bails that cannot be mind-gamed and 4 jungle gyms+killer shacks in a map.
They need to nerf DS.
They need to fix legion.
They need to fix freddy
Until then expect people to be salty. It is like I have a broken leg and they bring me medication that is useful for treating a cold. It is "helpful", but is completely avoiding the major issue(s).
Did I say customers shouldn't complain, ever? No, I did not, so maybe read and reply to what's actually being said, instead of making ######### up.
Every experienced player can admit those are broken things in the game
Every other game developers don't need to answer anything coz they fix broken mechanics asap and meta is always getting nerfed for purpose of fun & creativity
You can't ignore everything and let go unless you spend time in the forums more than actually play the game haha
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Yet they're still ignoring the most relevant questions like DS, Legion and list goes on...
Most of the last stream been discussed here and there .. it was just boring to hear again
But still thanks devs -
A lot of players DC against legion, it tells how we feel about it
As devs said .. it's fun and interactive killer haha -
This is really getting much boring .. buff legion buff legion buff legionNew killer is fine.. not op and not weakThe fact that survivors should adapt and change playstyle depending on the killer they're up against, the same here for killersYou gotta know what can this killer do and where's the weaknesses and go from thereYou can't use him exactly as any other killerIf you think this killer is not good for you, simply change killer that you might be good/ skilled with (not everyone can use Nurse or Huntress properly)This killer is really ANNOYING and people want him to have 115% movement speed ? Oh pls .. ez 4k every game ?Look at spirit where people asked for buff and now she's even better than hillbilly with just 110% .. going against decent spirit is really boring nowAlso same for Freddy and Wraith .. they're not weakThey're good in the right hands
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Obviously you don't know what you're talking aboutPeanits said:
I do agree that OoO probably shouldn't do that, though I don't see any huge problem with it either. Keeping track of the killer is already fairly easy. The perk usually doesn't see much use, and when it does, it's to get the killer's attention and get them to waste their time searching an area for you.
Anyways devs won't touch SWF coz if they did, the community will drop by half at least which will cost them really much.. just as they refused to touch DS ..understandable -
@not_Queen @Patricia
I like how devs avoid these kind of discussions and tend to answer the most ridiculous questions in here, the same how they do it in live streams .. the reason probably for business purposes
They're like saying "you want to counter lockers aura issue, go buy new dlc to counter it"
Who cares about your dedicated servers when your game is totally broken and unbalanced ?
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Agree with that plus the chainsaw's hitbox is irritating and insta-chainsaw makes it even worse with very common addons .. like If I want an easy game, billy is the way to go & at high rank nothing but billy on console why ? It's obvious ...
Skillbilly ? Literally a lot of players using the chainsaw just to move fast and just mallet survivors, what kind of skills is this ? lol
On PC all games like nurse, billy, nurse, billy, nurse, huntress
People want to see different killers to enjoy more not same killers over and over it's just boring.. balance killers .. wake up Devs!! You have no idea of how to run the game -
@HellDescent thank you & good to know
Apparently Devs are just thirsty for how to gain money.. current event is an example
Rip this game on console -
Killer never down that teammate and they make sure everyone else die
It's been there before the event
I don't want to see unnecessary answers
My question was clear so pls