RamblinRango
RamblinRango
About
- Username
- RamblinRango
- Joined
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Comments
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Yeah but the fact that I did it with my phone and you brought up photoshop is still hilarious to me. Those are PS4 Pro graphics, dunno what to tell ya, get a better graphics card maybe? I also notice a bunch of small ground details aren't in your picture
But for arguments sake, cause I definitely feel accused, let's turn the brightness up to 12 year old girl levels that some people like to play on to feel.. Safer? Dunno, you tell me Deadeye
This is with brightness and exposure increased, again on my phone and... Oh my, a Quentin! Who could've guessed
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Every other match
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@Deadeye said:
https://forum.deadbydaylight.com/en/discussion/comment/1850530#Comment_1850530
To be honest, this looks like a photoshopped glitch. This is MacMillain killer shack? I'll check next time
A photoshopped glitch? I covered the names with my phone lol! I can't remember the map but have another
Spot the P3 Quentin
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/1850530#Comment_1850530
Oh that's nothing
https://us.v-cdn.net/6030815/uploads/BJ467GI8MR06/unknown-58.png
Find where I am in this picture. Or the totem for that matter.
That's bush camo tho, you cheated lol
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@SilentHillOnDvD said:
https://forum.deadbydaylight.com/en/discussion/comment/1850530#Comment_1850530
Is he the downed survivor?
I wear this charm to help killers tbh
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Spot the P3 Quentin, I'll wait
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@Dwight_Fairfield said:
Imagine not knowing about the most fun killer build to face.
I just realized there are two of you, probably more now that I think about it
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@Phasmamain said:
How that and the pinky finger have lasted so long I don’t know
Pinky finger is 100x harder to pull off than the iri head and isn't an instadown
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Plague and I bet all the survivors are equally smelly
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Jiggle physics on Kate's booty or refund
Take your pick BHVR
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What a terrible list, everyone knows Quentin is godly
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Y u bully me
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@Ivaldi said:
https://forum.deadbydaylight.com/en/discussion/comment/1849643#Comment_1849643
4 gens in 2:42 seconds.. Yeah because he literally let them? How many mistakes did he make in that 2:42 seconds? How long did it take him to Blood Fury? It took him over 3 minutes just to get a single down and he tries to put on a false narrative about Gen Rushing. He didn't put any pressure on them at all and kept talking about 1 dead hard causing it.
0:15 starts chase with Jake
0:59 breaking the pallet instead of blood lusting around it. The only way its an infinite is if the survivor never makes a mistake. Survivors will clip a barrel or the edge of something.
1:20 double backing when you can clearly tell by Jake's cries and his blood orbs that he kept running straight.
1:30 Leaves Jake to start chase with Claudette
1:33 failed to commit to the Claudette and lost her in the cornfields do to his double backing.
1:38 starts 3rd chase with Nea
1:42 tried to make a fancy play when he could have committed and hit the Nea through the pallet.
1:55 commits to chase with Nea when she was leading him away from the other survivors towards a strong loop.
2:15 triple vaulting the same window to try and mind game
2:55 loses Nea and starts up chase again with Jake
3:21 Gets first down on Jake (1st person he started chasing)
Wow I didn't watch the vid so thanks for the summary. Maybe try a different killer OP?
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Zoinks
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Compare it to any other perk like Adrenaline and it is 100x harder to pull off through normal gameplay.
I have it and the 6 times I brought it I pretty much suicided trying to get it to activate and succeeded 0 times.
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@bkn said:
People forget that they actually get items, addons and perks in return.
If you choose to get 1 certain thing out of 80 perks and consider alot of items/addons useless you shouldnt complain about the grind. You just need 1 survivor and the killers you enjoy playing with with all perks basically.
And the grind magically disappears... I mean 99% of the survivors dont even use WGLF... they rather use a 4th meta perk instead of doubling their bloodpoints every game (considering that you dont need perks at all as survivor)... so dont complain.
You're barking up the wrong tree about grind complaints bud lol
Even if you could use those 100 medical gloves you get along the way it doesn't justify how long it takes to get the thing you really want. The devs themselves have acknowledged the grind is a little insane
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What if I told you I've never watched Stranger Things
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######### these haters Almo your hair is boss
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Civ 6 with the DLCs is pretty fun ngl
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We need weapons I'm telling ya
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This is a great idea! This would give all players, ESPECIALLY survivor mains incentive to play killer and vice versa.
Play a few rounds of killer and now you have 5 toolboxes, a medkit and a key to put on a character and on the opposite side, you can't use any of the stuff you just collected so you might as well play survivor
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Good survivors will loop around a safe pallet a couple times before dropping it, waste as much time as possible
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It's not a dead horse it's more like a bloody pulp at this point lol
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If the killer pulls it off right it's pretty funny sometimes
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@bjorksnas said:
If someone on hook has kindred everybody gets the buff and can see the auras
if someone who isn't on hook but you have kindred only you get the buff and can see the auras
if no one has kindred no one has auras
He's asking about the shared perk icon below your normal perks in-game
I've wondered this too and I don't think there's any way to tell. I just play like they don't have it, stay on a gen if I see someone going for save, go for save if I don't
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Are PC survivors.. Elitist neckbeards?
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I run Ruin, Undying, Third Seal and Bamboozle on Clown
Clown has great map pressure when you just hit people, make them blind and mangled with addon and then move on to the next person/gen. I'll hook after 2 people are blind and then go hunting
They either do bones or get steamrolled when they're all blind mid-game
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If you run Bond + Open Handed you'll be able to see your team almost the entire game on maps like Midwich, so you can see where they're repairing generators
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It could inflict deep wounds instead maybe?
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Throw down the pallet and let the spirit mindgame herself. I've stood completely still, already accepting my imminent death, and watched a spirit mindgame herself for a good 30 seconds.
She would phase walk, I'd stand still, then she'd still be on the other side of the pallet lol
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I used to main Piglet, now it's all about the Clown
I do play survivor more either way
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@Rullisi said:
Bright colours signify of danger, toxicity, poison. They're worse than 2+ flashlight lobbies to me. Flashlights can be funny to play against too but if they all look like fortnite gucci trans tiktokers it's probably not going to be all that fun, I've learned.
I wish I could give you more upvotes. That last bit has me cracking up
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Commit seppuku instantly
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@Freki said:
https://forum.deadbydaylight.com/en/discussion/comment/1842658#Comment_1842658
lol i'm being toxic? for saying that it is sickening to see everyone demanding something for nothing? would you go to work for no money and nothing in return? YES it's great they put this code out there, NO I am not happy because I did what they wanted. least they could have done is made it different than the other ones so that I could get something for nothing. how about that? you want something for nothing, I want something for nothing but I had to do some leg work to get mine, and it wasn't hard but I did it. why is it that when someone disagrees with you, you call them toxic for being upset about something yet when you're upset about having to do something to get it you're not toxic. this is what I find so very funny here, because i'm the one that wants something for something I did and you decry me for saying it's sickening how many people in the world want something for nothing. yea... I'm the toxic one.
I think you're an entitled person who is mad at everyone because it didn't go exactly the same way for you.
Nobody is demanding anything, it's a fruit cake charm in a game, getting it wasn't work for anybody and if your time is so precious maybe it's better spent not worrying about a fruit cake charm? Please calm down, you're not going to reignite the communist revolution here.
I called you toxic for arguing with OP over seemingly nothing when he was just trying to do something nice.
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@Freki said:
https://forum.deadbydaylight.com/en/discussion/comment/1842634#Comment_1842634
sure but you still took the extra time to do that.... and you can't multi-task you just have to be given everything that is the general attitude I see here and it's sickening.
Quit being toxic, say thanks or go jeez
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@The_Bootie_Gorgon said:
https://forum.deadbydaylight.com/en/discussion/216014/elodie-scream-is-obnoxious
she's mid poop screaming 😬
You should see a doctor
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Guys this code is still working, try it out. Thank you OP
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Getting hit through pallets, I love it when I'm killer though lol
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I always run Kindred so I know when it's safe to unhook or if someone else is coming to save, you'll never look at what their arms are doing again after you run Kindred
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@TheClownIsKing said:
https://forum.deadbydaylight.com/en/discussion/comment/1841156#Comment_1841156
I’d like to see something more creative and unique than exposed. Maybe if it affected survivor controls. That would be cool.
Like inverted them for the duration of intoxicated? I was thinking the same thing
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Much appreciated
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@bjorksnas said:
So the killer is a 4.4, but can throw a projectile that makes survivors near permanently 3.4 and can't fast vault, effectively making them the fastest basic killer in the game for landing a projectile and gaining the massive upside of windows become much weaker
No, no, the no vault part is from the Chain Gang effect. Which wears off when the chain breaks through collision or one of the 2 chain gang survivors goes down
If you mean the hindered status effect in general, I feel like the locker restock and only having 2 shots is the equalizer. I appreciate the feedback though
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@Shroompy said:
https://forum.deadbydaylight.com/en/discussion/comment/1839201#Comment_1839201
PTB should be either this upcoming Tuesday or next
Thanks
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All I know is, this would significantly increase reports and bans. I'm in favor of in game proximity chat
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Ghostface
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Maybe map offerings could be reworked to favor the killer? The survivor variation could moderately increase the chance to be sent somewhere and the killers could stay the same
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Nah cause it affects the killers reading range, where Open Handed affects the survivors
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@AggressiveFTW said:
https://forum.deadbydaylight.com/en/discussion/comment/1839351#Comment_1839351
Your argument seems pretty weak to me. You're just saying arguments to why it's nice to have and not its bad effects. SWF can really take advantage if they get to pick the map. You have to take balance into account in the question because that is what maps are, balance. Looks are also important, but to make a map good, balance is the most important part of them.
That's because it's not an argument it's my thoughts on map offerings but if it was an argument your rebuttal is worse lol
If we're taking balance into account, balancing things based around SWF seems pretty stupid to me
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Yeah I don't feel nervous in the slightest until I'm on my last hook AND the exit gates are powered as survivor but as killer my hands are sweating before the map loads up lol




