RamblinRango
RamblinRango
About
- Username
- RamblinRango
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Discussions
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There should be a blood market where survivors/killers can sell their goods and a blood bank where they can store their BP and withdraw them with like a 5% tax or something Everyone has tons of ######### they'd be willing to sell to new players at next to nothing BP wise, now THAT would help the new playerbase. I think we can all agree we've taken a turn from the hardcore, get caught and die ho1 comments 31 views last activity
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If a mod were to delete my comment and warn me and I don't think either of those actions were appropriate where do I go to speak up about it?1 comments 51 views last activity
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19 comments 271 views last activity
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Not for the survivor in the locker, you just played yourself, but any other survivors that happen to be nearby should be able to pull Victor off and crush him like usual It just doesn't make sense that you can't imo12 comments 181 views last activity
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Once you get more than 3 pages of perks looking for the ones you want can be a pain. I spent 10 minutes looking for Open Handed one time lol Can we please get the option to favorite them and have the favorites moved to the front/given their own separate page0 comments 11 views last activity
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6 comments 111 views last activity
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Survivor Perk: Intervention After taking a hit within 28/32/36 meters of a hooked survivor, gain a 100% speed bonus to unhooking for 40/50/60 seconds Reveal the killers aura to any unhooked survivor for 4/5/6 seconds Killer Perk: Eclipse After hitting a survivor within 28/32/36 meters of a hooked survivor, gain a 3/4/5% movement speed increase for 4/5/6 seconds Inflicts blindness on t5 comments 71 views last activity
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As someone with a med card who is also drinking at noon on a Tuesday morning, I feel like I genuinely make more mistakes and don't care/troll far more often when drinking and play 1000x more stealthily/Consider all options while smoking. I am the Urban Evasion player you hate only I don't use it so I'm even worse while smoking lol I also notice I don't turn loops as tight and can't time pallets30 comments 331 views last activity
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So I decided it was time for me to get Decisive Strike and here is how much it costs starting from a million BloodPoints and 0 cells (1st pic) I bought the $9.99 USD auric cells pack and got 1,100 cells. I bought Laurie for 500 cells and then spent the entire million to g6 comments 102 views last activity
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Perk: Unyielding You give your all until the bitter end. When being carried by the killer, hold movement key to increase wiggle progress instead of tapping When on the hook, hold struggle key instead of tapping Increases/reduces phase 2 hook duration by 3/4/5% We have a perk that blocks generator explosions in exchange for extra regression so I was thinking maybe this should slightly red2 comments 51 views last activity
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So I've seen a few posts over the years about a prison chapter and wanted to give my take on it. I'll be updating this as I think of stuff to add but I wanted to get some thoughts on it before I get too deep. New chapter: Convicted and Condemned to be based roughly in 1900-1920 New map: Disturbed Penitentiary This map could be based on any prison, but I do think there should be an area3 comments 51 views last activity
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I've seen a lot of hate towards console survivors recently about how they play bad, never play injured etc, that's all wrong. It all depends on the person behind the screen and even then every game is different, most situations are different. People are different. That PC rank 1 Bill got props from me because he saved me from hook in EGC, just like a B61 comments 692 views last activity
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This can have different rarities and have different hammer heads/handles for addons but for the sake of this post I'm going to be giving an example of an uncommon version Hammer - Uncommon A simple hammer with a wooden handle and metal head, can be used to break various objects. Unlocks the destroy action on breakable doors Unlocks the sabotage action Moderately increases sabotage speed I0 comments 32 views last activity
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When reaching player level 100 you are reset back to level 1 and given a shiny green number beneath your player level, this is called devotion. It serves no purpose besides letting you get the easy shards you get from leveling up early on. We have prestige skins and you can easily get 2 or 3 characters to P3 before devotion level 1, so why is there no2 comments 61 views last activity
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Why did my player level automatically reset? It should be a choice, but whatever. What do you get for devotion lvl 1?15 comments 991 views last activity
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I'm gonna go out on a limb and say you can't11 comments 161 views last activity
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I hopefully won't be able to recreate it but I had a bug on PS4 just now where I'd get the skillcheck sound but see NO SKILLCHECK! Incredibly frustrating trying to heal a teammate, failing an invisible skillcheck and getting them killed I didn't save the video, just want it noted that this happened0 comments 31 views last activity
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Open Handed - Some say this perk isn't great but it's the basis of this build, besides buffing the 2 perks listed below and taking the info from good to SWF level, it's also a huge help to your team. Bond - 44 meter survivor aura detection radius when combined with open handed. (Greater range if more people bring Open Handed) Works like a reverse Empath9 comments 101 views last activity
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This glitch gave me an idea. Whenever we die it could automatically spectate our team in the background while giving us the post game stats/menu/options Square could become switch player instead of spectator mode Or maybe just keep spectator mode, I dunno. Thoughts?0 comments 11 views last activity
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Christmas is cancelled boys. I can't figure out how to delete posts1 comments 41 views last activity
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We are better than you -Bloody Quentin gang12 comments 231 views last activity
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23 comments 411 views last activity
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As a survivor, I don't like how I'll be doing a gen and suddenly this big bully they call the "Killer" tries to kill me, I mean what kind of generator repair simulator is this? I suggest instead of this "Gameplay" bullshit, we should nerf the killer every time he does something we don't like. Hit someone? Nerfed. Hook a guy? Instantly nerfed. Use a perk/offering? Shame his entire family and then37 comments 1,471 views last activity
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As a survivor, the thing I hate most is when I get rescued almost instantly after being hooked. No you're not cute or skilled, the killer plays in first person with a limited FOV, anybody can lodge their head up his ass while he's carrying someone. You're wasting time that could've been spent repairing, you're putting me in serious danger and wasting Kindred (which I always have as a solo) and17 comments 301 views last activity
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Can we make survivors who kick Victor the obsession or get an add on or something? It's too easy to get crushed after missing a lunge that seems to crash into everything3 comments 61 views last activity
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So I started using Opression and Surveillance together, for those that don't know Opression: When you damage a generator, up to 3 other generators begin regressing. If the affected generators are being repaired, any survivors repairing them receive a difficult skillcheck. Surveillance: Any regressing generators will be highlighted by a white aura. If the regression is interrupted on a generator29 comments 1,012 views last activity
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The animation you do with Victor is broken (Confirmed multiple times) and the one you do without him is fine0 comments 71 views last activity
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Can we get him to spawn higher in the air or something when we pull him out? One time I couldn't even switch back to Charlotte for a good 30 seconds and Victor was stuck, I just about quit that game.2 comments 91 views last activity
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So when you die on the hook and get murdered up into the great beyond, your corpse fades to this black spirit, right? You get ghostified. What if we kept the corpse solid as it ascends and instead we became the ghosts, spirits no longer able to be seen by our teammates? It could then be argued that the whispering heard throughout the game isn't necessarily the entity but survivors who have been24 comments 301 views last activity
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Doors that can be locked/barricaded should be added to certain maps, particularly indoor maps. They could replace a few pallets and windows at least and it would be something that you do BEFORE a chase instead of during, so it waste a little survivor time but with a benefit. What if in order to lock/barricade these doors survivors would have to repair them? 10-15 seconds and it would take the ki7 comments 121 views last activity
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How about we make the campfire more interactive, like an in-game lobby? You could burn your offering, stoke the fire, play a little banjo, and it's even more reason to add emotes besides pointing and waving. Maybe during the in-game lobby the perspectives can be switched, so survivors are first person and the killer is 3rd person because why not. Put this as far down on the priority list as2 comments 52 views last activity