Plu
Plu
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- Plu
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Comments
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Distance is the issue yes, Iframes can be annoying but not as much as the distance.
Another issue is also how the perk still bricks the game and causes freezes/stutters on some systems and maps.
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Luck or information perks.
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If you're on console it's just DBD being dbd, nothing you can do, if it's on PC you should try running DBD on DX13 i believe, it fixes some issues for some people.
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Yes but only because of nostalgia
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I used to be like this up until i realized this game was a joke balance wise with some killers , since then i stopped being stressed because it's not worth it.
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I don't think is that good especially since you need to use 2 slots to make it very good...but then again the same could be said for other perks so idk.
Still a good perk tho, it's far from weak.
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I'm still upset that the game still freezes when survivors unhook each other or when deadhard is used as a killer on PS4.
Also still upset that the game still doesn't have proper controllers settings especially when the base joystick deadzone is way too high.
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She's fun, so i am enjoying so far, even with her lack of power.
Still figuring out a good playstyle and perk Addon loadout for her tho.
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She's cute , that's a pretty good power on it's own.
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She counters herself so i doubt it's anything bigger than that.
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Top 10 questions that science can't answer.
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I'd say 8 because the only reason i'm playing is because Sadako, even then i'm so tired at this game being boring and stale that i only have fun doing dumb stuff to keep my sanity because the survivor meta is so stale that i feel like i'm playing against scripted AI's than actual players, they all do the same thing... over...and over again.
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Why, Flashlights are the worst items in the game, Medkits are far more annoying to deal with than Flashlights who get countered by walls and a perk.
I don't understand the logic here.
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Game seems to perform as bad as it used to post Trickster release, random stutters for almost every action that happens in the game.
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? This system is even worse than the old one , especially for survivors.
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Sure, no one uses this perk anyway, other than new players that have no perks to use.
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Dead hard, way too good at giving free distance in loops, and to this day still completly destroys consoles and stutters the game, which makes it even more frustrating.
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That would be Trickster, Demo is very good and one of the Most balanced killers as the same time
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You play smarter
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I think it's overkill, same thing with Hoarder tbh, you don't need either the Tooth Addon nor Franklin/Hoarder, just use the green addon that makes it takes more Time to solve the box and you have enough time to interrupt the survivor that tries to fix the box, that plus torture pillar are Pinhead best "loadout" imo
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@Lusid said:
Just now learned what shadowborn is, and now i need to play wraith to get it. Odd that they'd make something technical like a fov increase eat a perk slot... I guess i have 3 perks now. =(
You can use Monitor and Abuse as a replacement if you have it, it's not perfect and doesn't work during chases but it still helps abit.
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A dweet got destroyed in a corner in Lery's because zombies blocked him there.
I wish i recorded it.
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Can't blame you, regular FOV is terrible and makes me motion sick if i play too much in one go, it's unbearable.
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You mean "Entity blocking" like Deadlock ?
If yes, then no ,regression doesn't work which makes ruin not work on this gen for the duration of the effect, small tip but it also applies to Cheryl's perk that block generators.
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https://youtu.be/J87nM-g3isc@Ssajbambusa said:
Putting in MMR took them years. Do you think implementing this kind of system is anywhere near realistic? :)
There is no motivation to run sweaty perks other than winning and later on going against more sweaty opponents yourself. It's not game issue, there is no reward for being high in the ranks (you can rank up grades while loosing mmr, so don't try to bs about it). People want to sweat for the sake of it and you will not change it. Sad, but true.
:)
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He sucks ass unless you're a csgo player with crazy good aim and tracking, and even then some maps are unwinnable for him if survivors play correctly, he's way too slow and need to reload too often, main event takes too long to build and never triggers when you actually need it because you can't "store" it.
I will give him credit tho, he's very good with his exposed iri addon ( but far from top tier) and is the best hook camper in the entire game.
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Trickster because you need to Land multiple Knives with weird hitboxes and travel time + managing recoil on a game with terrible optimisation and controller settings with awful base deadzones and uneven vertical and horizontal sensitivity.
The only real and honestly simple way to fix it is just to add better controller settings because the current ones are awful with too many locked settings, it would help Trickster but any killers as well, even basic M1 ones because with how the current settings are + optimisation it's incredibly easy to get spun as a console killer.
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@Reinami said:
https://forum.deadbydaylight.com/en/discussion/comment/2496272#Comment_2496272
It doesn't help, because people still want to use meta stuff. The way to fix these is to stop making bad perks. Both sides have maybe 10-15 good perks to choose from. The rest are useless trash.
I disagree entirely, it's not even that some perks are bad, they're just either too specialised or not fitting the current meta, it's not about being bad or rather, not to this extent.
I agree on one thing thing, people want to be meta and that's the entire issue in a nutshell, which is what my idea try to lessen to some extent by using the good old " Carrot on a stick' approach because DBD players are stubborn like the devs themselves.
It's not a 100% guarantee it will work, which is impossible to reach anyway, but i think it would be a good step forward.
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Probably Aftercare or something aura related to maximize Open handed.
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?
What , you guys already complained about tunneling before MMR/SBMM, how is this system at fault when it was an issue that was already happening regardless?
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@Reinami said:
The problem is this won't do anything. The people like me who have thousands of hours and are at the top of the MMR curve already have everything unlocked. More BP isn't going to do anything when you already have every perk on every character.
I said more BP as an exemple, it could also be XP boost/ free shards / Rift bonus . ( which i stated in the OP minus the rift part)
Maybe even all three at once , why not ?
I know it won't fix the issue, that's not really the point, but it probably would incite people to be more creative and make them feel less bad about taking L's to the face because they would get rewarded for playing differently.
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I can see it, but i feel he's scarier on the "body horror" type of way, while Pinhead himself is just incredibly intimidating from his voice and attitude.
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@DatFastBoi said:
What could be cool would be like a shrine system but the perks you’re using grants you a bp boost
Yeah similar idea to one of the things i proposed as well, it would be very cool as well.
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@Marik13 said:
https://forum.deadbydaylight.com/en/discussion/comment/2496146#Comment_2496146
Oh yeah that would be cool! Actually some MMOs have a cool enough system that may work (well in concept anyway) for this game. So in some MMOs you can queue up for dungeons and such right? Well sometimes a pop up comes up before you queue saying that if you play either a healer or a tank, rather than just DPS then you'll be granted some extra rewards. It's usually just more gold or little extra buff items for your character. But yeah why not do something like that too, maybe have it be part of the ritual challenges? "Use <perk> and receive more Iridescent Shards/Blood Points"?
Yeah that's basically what this thing is based on lol
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I think Pinhead is a High A , almost low S because there's alot of creative ways to use his power.
Otherwise i'm fine with your choices.
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@Marik13 said:
You know what would be fun actually? I see people wanting more gameplay variations like 2 killers vs 8 survivors or something like that. Why not have a game mode that gives everyone, killers and survivors, random perks, items, and add-ons? So kind of like an ARAM style game where everything is randomized except maybe the character you pick? Or hell randomize the characters too. Of course this would affect killer side more than survivors, but still the concept of an all random game mode could be fun.
A secondary gamemode like that would be fun, it also makes me think of another idea, why not create a "Perk roulette" system in the loadout screen that rewards you with BP/XP or whatever for playing with thoses perks.
It could even work with the other system i proposed to give even bigger boosts if the perks/build/killer are rarely used.
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Very likely, i'm pretty sure it isn't a license issue but that they had issues with the Legendary skin Chatterer, i'm 100% sure he would Glitch out like Legion used to and use the wrong character's lines.
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On paper you're supposed to get easier and easier matches UP until you start "winning" more again, but on practice it doesn't seem to work, i still get sweaty matches after being unlucky and getting a loss streak or getting winstreaks because i keep getting potatos who just got the game.
It's really inconsistent and so far the only consistent thing is how inconsistent the system is.
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I would still play the game but i would miss him.
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She's not a top model, but she isn't as bad looking as she used to.
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@justbecause said:
https://forum.deadbydaylight.com/en/discussion/comment/2494784#Comment_2494784
How is it not? And the way they made them talk and let's he real cast couldn't act to save their life it's my opinion and u can respect it or disagree with it my opinion about single movie won't change
Okay so you have no idea what you're on about since you can't even explain it, instead you switch the subject and talk about "acting".
Have fun baiting other people but i'm out.
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It's an old joke because she used to be ugly looking.
It was funny at first but became incredibly annoying and unfunny after awhile.
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@justbecause said:
https://forum.deadbydaylight.com/en/discussion/comment/2494741#Comment_2494741
Pretty sure I do, something like those movies and their lines "you opened the box we came" is that horror movie or advertisment for amateur por* section on ph also as I said I can respect it being classic but movies sucked
How is that cringe
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@Kira15233 said:
https://forum.deadbydaylight.com/en/discussion/comment/2494741#Comment_2494741
Got my adept, about time
Same, i got it pretty easily because he's got pretty good perks.
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Can't say because i always play alot on new content release, but so far if SBMM continue being the way it is, i won't play more or less as i don't see much meaningful differences.
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@justbecause said:
I wasn't cringe movies with cringe character I can respect it being classic but movies were absolutely terrible
I don't think you know what cringe means.
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@GoodBoyKaru said:
This is how the perk should work. After the explosion, damaging 6% of the generator, or about 4.8 seconds of progress, the generator begins to regress normally at 0,5 charges per second.
However, it may be similar to Surge in that, if a survivor is working on the generator while the explosion goes off (and thus is incapacitated) the regression doesn't start since it thinks the survivor being on the generator stops the regression.
Yeah i think it happens sometimes, pretty sure it's probably because of lag or something like that.
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Don't try to land trickshots/long range with him , it's not worth it and way too hard, focus on dropping a portal right on a survivors back so they can't dodge it easily.
It takes alot of time to get used to and when to use it tbh, it's incredibly hard at first.
You also have to do alot of guessing trough walls as where they are to land a good hit, aura reading helps for that.
I'm on console as well btw and i agree that it's very hard to use on it.
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Played around 10 matches in a row, no big issues overall but they still happen, usually stutters when surv perform actions such as vaulting or using deadhard, not always but it happened during 3 of thoses games at most.
Also i had a very weird Glitch where i was at constant 200 ping and higher up until i restarted the game, i have no idea what caused it but it was very annoying.