PatWesker
PatWesker
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- PatWesker
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@medicineboxxi said:
I would like to add this also happens on the switch port as well
If you ever want to go on my new post in the 4.2.0 bug report post to comment the same thing on my post to keep the my new post to date.
Thanks :)
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According to the babadook, thats a meme, almost every person who watched it and hated it well, they hated it mostly because of that f... annoying little boy who was just sreaming all the way long for almost no reason everytime and he was just annoying because of that.
That's what I was talking about x)
BTW if you write on google "little boy babadook" you will find a pic of him screaming lol
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@Cornpopers_Evan said:
https://forum.deadbydaylight.com/en/discussion/comment/1026205#Comment_1026205
I mean, I literally have zero idea what its power or attack could be. xD
@Cornpopers_Evan he would make every survivor scream permanently. LOLLLL
#thatshittykidtho
@Umbrae_pk I am actually tired of licensed killers because there are too many according to me, and it breaks the originality of the game. But, if Xenomorph would be announced someday, it would be the only one I would really love to get and pay for.
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@BadMrFrosty said:
BABA... DOOK?
LLLLLOOOOOOOLLLLLLLLLL... no.
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@MrsGhostface I actually thought about that lastly: I think they should find a way to somehow nerf SWF. I know it could be really hard to that specifically, but playing as a killer almost nonstop against high ranks 4 SWF can be really frustrating and terribly hard sometimes.
Talking about positive attention, I agree. Since I am not a killer main, but I actually play both, I think that survivors are really OP in someway.
So survivors main who say to nerf killers, I disagree.
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@HommeBizarre I didn't think about it. Yeah that's ovious, but still frustrating.
BTW are you french? #hommebizarre
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@HommeBizarre said:
@PatWesker They can't fix the waiting time because it isn't their fault, everyone wants to play as a survivor but nobody wants to play as the killer
Because of that, searching for a lobby as a killer is almost instant when in the other side you have to wait to get your game.
Now you'll tell me i'm wrong but no! It's only because playing as a survivor is more funny and less frustrating than playing killer
That's all, devs can't do anything, or perhaps buff killers or nerf survivors... but honestly, i'm already tired of the predictable revolution that could happen next. (cuz people don't like challenges and think they have to win everytime)
@HommeBizarre i don't think you are right because at the moment right now, i logged in a lobby, we are 3 survs waiting for a 4th, a survivor went away, then another got in in approximately 20secs later.... a 4th arrived within 1min30...
If there is too many people playing surv... explain why it took tjat long?
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They really have to fix survs waiting times.
According to bots, that would not be a bad idea, but it can be a bad thing according to high ranked games. A good killer will learn bot mechanics and will be able to abuse bots too easily, It has too be thought well.
But yea, FIX WAITING TIMES!!!
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Thanks a lot because actually if you search for it you dont get any answers but according to PTB lol.
Thank you very much I hope you are right :)
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I absolutely agree with the emotes, and we should be able, like many games, choose between a good variety of emotes and choose 4. I am a console player, so emotes could be assigned to the 4 arrows on the left of the controller, and I am sure for PC players they can find a way to use those 2 emotes slots easily.
By the way, those directional arrows are useless if we talk about the left and right. I teabag to say thanks, but why couldn't we have a thumbs up, a dance, That would pu a lot more variety to the survivor gameplay.
And why couldn't the killers have some emotes too, that would be nice.
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xD what!! I translated a few words and see that they are talking about a son of a ######### (I won't turn around the pot, I don't care) but what actually does that mean?
Did they really translated it by knowing it, I don't get how this could've happened
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I think that the game should take a lot more time to work on original killers.
But, the real one licensed killer I would LOVE to see come in the game and which has a lot of gameplay potential is the Xenomorph. There is a picture a fan has made as the xenomorph's killer bio, and I really love the way the perks are made up.
I will put this ppicture right here on this post. But I know the Xenomorph will be a killer I won't think twice to pay.
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@Virus285 said:
myers addons need a rework he has like 3 addons to play with all others are useless
tombstone is trash af
his addons need a complete rework
I agree, every addons that makes his movement speed faster when he stalks are like, really useless, I never use them. You will see a shitload of tacky earings and jewelry in my inventory because I actually know they are useless. Even tho, I may be wrong but it seems the movement speed is upgraded for passive stalking... when i stalk directly a survivor, it always seem to be the same movement speed.... you know when the survivor is enlighted... that is exactly like with jewelry box, I never use it unless I run a mirror...
Anyway, I agree with the fact the whole set should be reworked, the only real add ons I run almost all the time are the rabbit, every addon that increases EW duration except the blond hair and every addon that increases the rate EW is get.
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So, for the devs,
According to what I have read here in this post, I think it actually shoud be buffed someway :)
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@PolarBear said:
An add-on that lets you mori a healthy survivor does not need a buff...
You didn't read any of the answers above didn't you?
We want constructive feedback here, not just a yes or a no.
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Lol, so that answers me well
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Someone said higher
@White_Owl said:
https://forum.deadbydaylight.com/en/discussion/comment/779906#Comment_779906
You forget how survivors freak out if they spot Myers stalking them, especially if he is taking a lot of time tiering up, which can be used to scare them off gens. My point is that it's doable with some strategy, and JT being the strongest addon in the game it's supposed to be hard to use it.
Well excuse me but are you a 20 ranked? Because I am in red ranks and survivors don't "Freak Out", the see me, ok, they just go away, staying out of sight. A red ranked survivor will understand quickly that if it takes me a lot of time to tier up to EW3, there is something strange. Plus, while I play as survivor and I go against a Myers who walks abnormally slowly (because yes, when you are high ranked, you notice these kind of things) and takes an eternity to stalk people, you know he runs Judith's tombstone, so then, what you actually do to "survive" is to hide in a locker instead of letting him mori you.
The point is: baby ranked survivors are affraid of it because they don't know how to counter it, and run like headless chicken to run from michael instead of taking time to stay out of sight, so they don't want a buff on it because they "think" it is already OP
High ranked survivors: Notice quickly a Judith's tombstone is runned and know how to counter it extremely easily. Plus, gives opportunities of hardcore looping and gen rushing.
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@YaiPa said:
Tunneling/camping are legit strategies, easily counterable. Only entitled survivors "look down" tunneling and camping. Plus, even at higher ranks are still the best strategies.
Maybe it can be considered as legit strategies, but it ruins the fun for the only survivor who wants to play a fun game. I think a rage quit is also legit when the only thing you do in the whole game is wait.... like do absolutely nothing while get camped by a hardcore camper for your whole game.
The first goal of a game is to be entertaining, do you find it entertaining waiting and do nothing while the other players, that sometimes you don't know at all cuz they are randoms, do everything.
Also, while the killer is camping to a hooked survivor, where is the fun for the 3 other survivors: I mean, they just repair gens while they don't need to hide or try to run from the killer.
And according to the killer, where is the fun too? He just waits by looking to the survivor, doing nothing else.
I think a good thing to do is to ENLIGHT the fact that camping doesn't give you more points because a sacrfice alone worth less points than the only action of hooking.
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Well excuse me but according to me, in my opinion, I don't like PWYF at all, so I think that if you need it to play well with Judith's tombstone, well it is clearly useless and underpower.
And, to do a good game, excuse me again but Michael has not to stalk all the time, with every add on that increases Evil within recquired, I never just stalk, I put pressure on survivor a big amount of time in evil within 2, otherwise, you let survivors do gens easily.
A good Myers doesn't prioritise his evil within 3 the whole game when he plays with a add on that increases the amount of EW needed.
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Jason Voorhees doesn't belong in the game because the trapper is someway him. Plus, you can put him a hockey mask.
According to me, I would really love to see a Xenomorph / The Alien (Alien Franchise) with Ellen Ripley as a survivor. I think it has a lot of potential.
For the rest, I am a little bit tired of licenced killer. Create new ones, make this game more original to itself.
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@Karltastisk said:
I agree. It should be buffed and nerfed in another way. And people arguing it «instantly» removes survivors from the game have never played with it. It takes nearly the entire game to pop it once. And at wich point you can still loop for ages, be stuck in an animation to Get downed instead of killed or you know a locker... Myers ultimate killing weakness...
This is exactly what I mean, people arguing it instantly removes survivors have never played with it PLUS must be survivors main. And I think they don't do the real difference between judith's tombstone and Tombstone piece. I am a Michael Main and I think I can say I am pretty good with him: I rarely kill less than 3 people, and I can truly say I abuse much more easily more survivors in a game with the piece than Judith's.
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Guys, you don't understand my point... Judith's tombstone needs a lot more evil within to reach tier 3 PLUS decreases killer's movement speed moderately. That makes it almost useless because all of the match, Michael is very slow so he can't reach easily survivor, making him easy to loop all the game.
NOW, the point is: tombstone piece is supposed to be a weaker add-on because it is purple.
BUT actually, tombstone piece DOESN'T slow killer's movement but gives him the opportunity to insta kill survivors. The only thing that is weaker to judith's tombstone is that when you kill a survivor, it DRAINS A LOT EVIL WITHIN GAUGE.
BECAUSE Michael is slowed all the game with Judith's tombstone AND his eveil within lasts for only 60 seconds, IT IS ALMOST IMPOSSIBLE FOR HIM TO INSTA KILL ONE SURVIVOR unless the survivor is really bad and doesn't know how to loop.
THE POINT IS: Judith's tombstone is supposed to be stronger than tombstone piece because of its price and colour, BUT IS ACTUALLY NOT.
JUDITH'S TOMBSTONE IS USELESS AND MAKES MICHAEL A JOKE FOR LOOPERS
TOMBSTONE PIECE IS WAY STRONGER.
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I agree with you, I won't pursue them just because of that ahah.
I just find it strange... like even stupid of them in the limits. You see us write in french, you understand us but decide to answer in english...
Anyway
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I play killer myself sometimes, and I don't understand especially the trapper or the Hag who puts traps on the ground and still camp after doing it...
If I camp, it's never more than once per game and it's to use my insidious perk to cancel the heartbeat.
According to what I saw, the Cannibal camps like 95% of the times I play against him even with the chile n BBQ perk (#########). So according to what you say and your profile picture Tsulan, you really look like a camper yourself and I don't agree that the broken side is the killer.
I mean that if the 4 survivors play well and the killer knows how to play well too, everybody will have fun and a good killer doesn't need to camp to win.
So if you think the broken side is the killer side, you should just need to practice...
When I play killer I don't camp and, yes, sometimes 4 survivors escape, but sometimes I kill them 4.
It's not an excuse to camp if you don't accept that it's too hard for you to kill a survivor.
Furthermore, there is a abused bunch of perks to help the killer find the survivors and, like insidious, encourage him to camp or the invisibility of Wraith or the stealth of the pig.... I find it overkill and I personally say that the survivor side is the broken one.
They really should reconsider a lot of things to solve the camper issue and they should add a report system specially for campers.

