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Momentosis

Momentosis

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Momentosis
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  • 0.2 seconds of tenaciousness from Victor.

  • System is bad.

    Also not enough killers.

  • How do you suppose an instant queue even happens

  • When you lose all your progress on your account all they do is give you some BP.

    When they dropped the new expensive skins to 90% off last year three days after release, they didn't compensate the people who bought it before the sudden discount.

    BHVR don't do customer service. They don't ######### care about you. They got your money already.

  • He didn't need a nerf. He needed QoL changes.

    Instead he was hit with multiple huge nerfs and got a small negligible buff to compensate. One of the worst killers in the game and they ######### smashed him into the ground.

    He doesn't need a lullaby. Being a stealth ranged killer was one of the best to play as and against about him.

    The easiest fix to one of the biggest complaints about him(spamming ads to zone survs) could be fixed by adding a cooldown between lowering and raising the gun. This would force Slingers to go for quickscopes or try to pre-ads instead of just spamming it.

    No reason to ######### up the quickscope. That's a skill that should be rewarded for people who are good at it.

  • I run Enduring, Brutal Strength, Fire Up, PWYF.

    Most of the time, by the time you get to tier 3, the match is reaching end game already, putting your Fire Up and PWYF at its strongest.

    Pallets and Vaults are nothing to you. Quickly chase down everyone and just kill em all hopefully before the gates open.

  • Don't want to swf but want to watch how some of these people who supposedly die 90-100% of the time play.

  • Feng wielding that wooden shield from Bloodborne.

  • Rainbow Six Siege's replay system makes it so easy to spot hackers and cheaters.

  • He's definitely talking about a replay system. Like the one in rainbow six siege. Me and my brothers always rewatch our ######### ups, sick plays,, and hackers in the replays.

    On the op, it'd take bhvr like 20 years to implement this.

  • Yeah but they made Deathslinger so ######### it's way more fun and rewarding to play Trickster instead.

  • The biggest way to encourage the counter is to give the person on hook BP and pips if their teammates are doing gens while the Killer camps.

    Points for ever second you are camped and for your teammates progressing gens. BAM. So even if you die on first hook to a camp, you have made yourself a bunch of BP and pip points if your team is progressing the game, which is the easiest counter to it.

  • It's crazy they said they were cutting back on events to focus on the bigger ones.

    And the bigger ones... feel like #########.

    So now we just get less events and the ones we do get are just... whatever.

  • Hit validation. It's a good thing but there's so many issues with it right now it just feels awful to play against.

  • Noed is neither good nor bad.

    Myers does indeed suck.

    Play with your food? The point of that perk is not to attack your obsession. Grab tokens off of them and then use those tokens to hit the other survivors. Honestly, Mike is probably the killer with the best overall perks. STBFL and PWYF and commonly used perks and even DL isn't that bad but can backfire tremendously.

    On flashlights, face a wall when picking up a survivor when you can. If not, if they're waiting to flashlight save, they're close by enough for you to chase and hit. If you know they're nearby, pretend to go for the pick up, they'll get up close to prepare for the save, then just go after them instead.

  • I bring brown ones because I don't want to use my better ones.

  • He was a weak killer that feels terrible to play now.

    @Nathan13 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2598914#Comment_2598914

    I thought he was a great killer before when I played him. Not anymore of course.

    He was pretty bad before. Even though his 1v1 was very strong, it was still incredibly time consuming. Being a 110% killer, shooting, the reeling, the reloading, all this x2 or more depending on how the survivor plays. So much time wasting in his kit despite it chases potentially being very short.

    Just like Demogorgon. Demo has cross map mobility, built-in information, stealth, anti-loop. All this but he was still considered one of the shittiest killers? Because all that ######### took time to set-up and required far less time for the survivors to get rid of than for demo to run across the map again to set up his noodles.

    So while it might've felt great to shoot a survivor as soon as you saw them... you still have to reel them in. Auto them. Recover from the attack. Reload. And then run after them and find them again as a 110% killer. Reason why he's worse than Huntress and Trickster right now. Huntress can quickly just auto someone and then hatchet them. No need to reel the survivor in and hit them. They are getting hurt if you land ur ranged attack. Trickster? Just keep throwing knives lol. You have more than enough knives to down someone 3 times over and you take none of the drawbacks slinger does.

  • @foxsansbox said:

    https://forum.deadbydaylight.com/en/discussion/comment/2598405#Comment_2598405

    You need to format your nonsense better or you need to actually keep it short when you say it's going to be short.

    But much like your arguments, you're disingenuous through and through :(

    Ad hominem as #########

  • Grabs work like 10% of the time. Most of the time you get animation locked as the survivor runs away.

    Add on top of that that hit validation will make you M1 if the grab fails... letting the survivor make even more distance as you recover from missing the M1.

    Suffering.

  • @PandaChris said:

    https://forum.deadbydaylight.com/en/discussion/comment/2590804#Comment_2590804

    So, the main issue isn't "they probably wont be hard to catch anyway". Its the fact that a 30 second chase now can turn into over a minute chase. Where time is such a huge factor for a killer this is massive. The killer does everything right at a loop and chase but a press of a button helps get the survivor a possible free reset on a loop and chase.

    It would be like a killer having a perk where their lunge is 3x as far every 40-60 seconds. You outplay the killer, you gain the distance to get to a pallet or window, you're about to make it and he activates his perk and lunges 3x as far and hits you.

    So, i am down for Coupe to get buffed like that if everyone feels Dead Hard is okay. Survivors can even bait it also and dodge to the left or right like the killer has to bait Dead Hard. Let's see how that works out.

    Yeah.

    spend 10+ seconds chasing survivor as they hold W across the map.

    spend 10+ seconds at a loop and maybe hit them.

    If you hit them, spend 10+ seconds catching up to them again.

    spend another 10+ at the loop.

    You outplay them but they dead hard and they get away.

    You spend more time catching up looping and going for the hit again.

    Add in time patrolling gens, looking for survivors, hooking them, etc. etc. all the extra ######### a killer has to do that wastes time. It all just ######### adds up.



    It's essentially an extra health state.

  • Played a match as jump scare myers on hawkins once. The 3 man premade let the Feng I hooked die on first hook. They then proceeded to not do a single gen and just loop me... since it's impossible for me to really catch up with the add-on on. They always seemed to know where I was as well... probably hacking? They'd always move to the exit furthest away from me despite being on the other side of walls. It was literally impossible to get the jump on them and there really wasn't much I could do.

    But yeah, they stopped doing gens at 1 gen left and would just do the usual stupid ######### survivors would do. I just ended up following one of them for however long it was until they decided to finish off the last gen eventually.

  • Record some games so we can give constructive criticism on what you're doing wrong.

  • Not gonna happen. BHVR doesn't give a #########.

  • Mindbreaker is ok. Works best with stealth killers.

  • @NoObzBoiYT said:

    And yet yall still buy skins and everything else.

    How do you know OP buys skins and everything else?

  • Probably not the hacker and just the game itself.

  • Don't want to lose too many patients.

  • They didn't even extend the anniversary event for console players who literally could not play the game.

    Don't expect too much from BHVR.

  • Supposed to kill them. Maybe you got hit validated.

  • Different uses. Corrupt is better for slower and killers that need to set up a bit(Hag, Trapper, Deathslinger, etc.). Lethal Persuer is better for killers that want to get into a chase right away to try to start snowballing(Oni, Nurse, Blight, etc.).

  • Don't buy any of the skins early. Last year they put out a bunch of the skins for a high price and then dropped them 90% two days after release with no warning.

    And then didn't even compensate or apologize for this dick move.

  • @Ramxenoc445 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2574500#Comment_2574500

    I've played every killer at some point whether it was because I liked them or just wanted to try or for points. DS is one I like to play so yes i've played new and old slinger. He's fine you're just not being carried but a stupidly small terror radius so you have to actually hit your shots now instead of getting cheesy quick scopes that are near impossible to dodge with no warning. Also tiers for killers DO NOT matter. People can 4k with every killer when they get the right set of perks that fit their playstyle. So him not being above B tier means absolutely nothing. Survivor perks like pebble are never going to be above B tier either but people still like using it. Tiers mean nothing and since you talk about caring about how it feels you must also now how ######### it feels to get quick scoped when you had no chance of countering it or getting snuck up on by a slinger using monitor. So with that in mind Nerf def justified

    When Deathslinger is so trash he gets compared to pebble.

  • Try and get some vid evidence because this sounds like an interesting bug(and report it too).

  • @foxsansbox said:

    https://forum.deadbydaylight.com/en/discussion/comment/2574582#Comment_2574582

    The ADS cannot be changed in the settings. The generic mouse sensitivity can. No-one should have to explain to you the inherent issue here.

    And for the 20th time, although now you have to hear it from a different user, the perks are not what we're complaining about. The base kit is beyond borked.

    Edit: Adjusted some words as I have low faith in your reading comprehension.

    No offense to him but it really doesn't look like english is his first language.

  • @Pukenplag said:

    The fact that everyone threw huge hate at BHVR for the NFT situation and literally a day after the game reaches a 66k peak players playing is just astonishing.

    I really want to understand the reason behind the "I'm leaving, bye" posts to exist if you literally come back next day like nothing ever happened?

    I was never a fan of this uninstalling trend, but I honestly love continuity. And that isn't a thing here it seems.

    How do you know those people who posted that they were leaving are part of that current peak? It's incredibly silly to assume that, no? Unless you have something that literally tells you that said person who posted thread that they were uninstalling and leaving the game is currently playing.

  • Share gameplay footage please

  • @Woodywool said:

    https://forum.deadbydaylight.com/en/discussion/comment/2573124#Comment_2573124

    The thing is that on the ptb people hadn't it.

    I'm really surprised what the devs done with the game in this period to completely break it...

    This is the norm. The live version is almost always broken compared to how stable the PBE is.

    It's truly amazing how BHVR works.

  • I only ever use it for the BP.

    Otherwise, I always take something else. Always makes me laugh how some survivors think BBQ is the most OP perk alongside NOED.

  • Use code "NFT" for 100,000 BP!

  • @kaeru said:

    If NFT is that bad why it's not prohibited by law yet?

    Money. Everyone's been going crazy about cryptocurrencies. They should be banned but imagine how many angry people there'd be in the US if they were banned there with all the amounts people have invested into them. lol

    Also it's just really hard to "ban" them in general because... that's what cryptocurrencies were invented for. A decentralized, encrypted currency that can't be controlled by the higher powers.

    China has currently really cracked down on the crypto ban because of all the ######### cryptofarming has been ######### up.

  • @DaWeezerd said:

    https://forum.deadbydaylight.com/en/discussion/comment/2562399#Comment_2562399

    How would the survivors know who they're facing? Sounds fishy to me, since you aren't supposed to see what killer you're facing.

    People used to cheat. There were many ways until BHVR finally fixed it not long ago.

    You could last switch from doc to another Killer to see that all/most of the survivors suddenly had Calm Spirit for some reason. Over and over and over. With Doc as one of my main killers, I saw this all the time. Sometimes I'd last switch from another killer to Doc and then after the game I'd get in post chats "huh, I thought you were playing [insert Killer] instead of Doc. Or I'd switch from Doc to another and as mentioned, they'd all have Calm Spirit. Same with Plague. See a bunch of med kits? I'd switch to Plague and the survivors would suddenly remove their medkits. It was a ######### shitshow.

  • Addons still useless and double cd addons worse than before.

    If they were gonna do this at least change up the addons and decrease the base cooldown further. 24 seconds is nothing compared to the double addons from before. People aren't going to suddenly run useless addons because you decreased his base cd a bit.

    I say reduce his cd to 16 base and then remove the cd addons and rework all his addons. This will actually bring variety as the cooldown trumps everything else so much currently and gf is a very average killer anyways.

  • Only problem with tunneling is that if you're bad at survivor it sucks cause you can't loop for ######### and go down immediately.

  • Don't run meta perks. Take Dead Hard, Sprint Burst, ds, etc. And throw them in the trash. You'll become reliant on them before you even become good at looping.

    Always try to keep an idea of where the killer is. Constantly look behind and keep check of where they are. You don't want to take your eyes off the killer in a chase, turn a corner, and immediately run into the killer because they pathed around the wall.

    I suggest playing killer and surv back n forth. Imitate how the killer's are catching you in chases. See how survivor players are countering you there and then go back on surv and implement those techniques into your play. Rinse and repeat.

  • 6% overall pick rate. Never see him do well when I've played against him. Playing him is a massive pain in the ass as well, especially on larger maps.

    Gets nerfed.



    the ADS movement speed buff is stupid. Who the ######### plays like that. Who the ######### is going to be walking around ADSing? How the ######### does that compensate for any of the nerfs or fix his huge glaring weaknesses? lol

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