MiseryandCompany
MiseryandCompany
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I think this is a very bad change at a very bad time. After the PTB people had a certain playstyle in mind, this change kills that playstyle.
If the worry really was hex protection builds then I beg of you Behaviour, just make it that her beam does not deal damage against people cleansing active hex totems.
Right now every enthusiast of Judgement suffers for something that could easily be fixed in a less collateral manner 😟 -
@esarraf said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4110084#Comment_4110084
Cool, and that means you can never progress on anything ever because ruin + this means that you are constantly loosing 5% gen progress every time they attack whether they were aiming at you or not and totem progress is constantly reset. Wow such a fun and interactive game. Constantly loosing because you literally can't win.
Then maybe, just maybe the issue is the hex build, and not the killers ability to snipe.
Hence the fix should be something targeting her ability to defend hexes, not devalue her ability altogether -
@pidgeon said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4110116#Comment_4110116
I mean other killers such as Jason, Singularity, Twins, ect. All have the "hex build problem" I just hate seeing killers powers nerfed rather than changing the problem itself.
Dont forget the old hostage pinhead build and pig scream build. Thrill of the hunt is the core issue, there is no reason to nerf Judgements most unique ability (orbitals) when easier options are available, like nerfing thrill or making the beam unable to damage survivors that cleanse a hex
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@dangersmymidd1ename said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4109776#Comment_4109776
Hopefully it will help with situations like this - there is only 0.6 seconds between any audio or visual indication and the beam hitting survivors:
You could have been ready to dodge by the virtue if it being the judgement. You even heard the beam charging before it came your way. It is just a 1000ms reaction test.
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@cogsturning said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4109822#Comment_4109822
Yeah I agree. I recall when we were testing if you were in a building, near a wall, the beam just hit you with basically no warning. Killers shouldn't just be able to drop incounterable bombs by spamming beams at gens.
There was always a warning on PTB. When she charges her beam you have an auditory warning, and when she let go you see it, as well as seeing the targeting marker when there is no wall in between. Part of the fun with her was anticipating when she will try to snipe you.
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I agree, this change from the PTB with the overlay is not a good idea. I would rather see survivors not be affected by the beam if they work on hex-totems than this.
After 2-3 days on PTB, people already slowly started to learn when to anticipate and dodge Judgement snipes more efficiently.
I fear that overlay will effectively neuter ranged snipes, which is the most intriguing part of her: her being a reverse artist. Being good at sniping, and much worse in loops.
