Lord_Tony
Lord_Tony
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- Lord_Tony
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Comments
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It must be tough losing to the weakest killer.
but if you think tunneling and slugging with him is bad you haven't met leatherface
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2110306#Comment_2110306
Tbf, keys are busted and need to be nerfed we all agree on that-
but statistically devs have said key escape rates are really low actually, most people who have or find them don't get to use them. They either leave via exit gates or die, or lose the key to a killer taking franklins or something else.
on average about 5 games a day are ended early due to key escapes for me
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2110494#Comment_2110494
Thumbdrive addon is practically required honestly.
That or Soda can if you are good at hitting a lot of them quickly.
thumbdrive needs to be basekit then
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@WiiFitTrainer said:
He feels better to play, less clunky. Throwing knives feels better.
He is still not viable at all, takes ages to down someone. Power is completely useless and a hinderance in many parts of the map such as shack, jungle gyms, and buildings.
yeah I absolutely cannot down people at shack it's such a ######### annoyance and makes me want to ragequit.
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No I still can't down survivors at loops which is a HUGE problem with a 110% killer.
Deathslinger and huntress can down or injure in 1-2 hits at loops.
trickster requires 8-16 hits and his slow speed doesn't help.
his knives are too weak to justify him as a 110% killer. Either buff the knives or buff his speed
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@Boss said:
The amount of kills VS the amount of escapes, sacrifices & DCs was always very low, talking below 5%.
Now that the best 2 are 2nd hook only, i imagine it's even lower, and so their usage as well.
Most BP Offerings are now more appealing than these, unless you really like kill animations.
keys are spawning like crazy in chests so key escape rate is high
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demo not being add on dependent is great honestly
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just backed out of a match because an SWF switched to keys at last second
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@Profezia said:
https://forum.deadbydaylight.com/en/discussion/comment/2109965#Comment_2109965
Old rat liver gave 9% bonus to 92% default speed.
New rat liver is supposed to give 3,5% bonus to 96,5% default speed.
In case of old rat liver we have 101% total movement speed.
In case of new rat liver we have 100% total movement speed. That's a 1% nerf.
Tweeter guy can say whatever he wants, that's his job, but you can't argue with math.
but at least demo isn't add-on dependent for rat liver anymore
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2109778#Comment_2109778
Did I ever say he was OP or even strong? I just said he’s annoying to fight against
swf is annoying to play against
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2109549#Comment_2109549
Yes but at least dodging them feels satisfying
Dodging trickster feels more like “Great another 59 to go”
git gud swf with comms
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I used up all 60 knives for 1 survivor looping me.
trickster is too ######### slow to use his knives
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Don't be a bully SWF then
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2109457#Comment_2109457
Yeah, it's crazy how map dependent he is. On maps like Lery's where there are tons of obstacles and very few classic loops you can throw over, he's absolutely awful. On the Blood Lodges of the world where there are a lot of low loops, though, he can effectively turn large regions of the map into dead zones just by existing.
so can huntress and deathslinger, but better
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@[Deleted User] said:
He's heading for a rework in all likelihood. Same situation as OG Legion. For this power to be anything other than awful, it's going to be super unfun to go against.
SWF has been unfun since day 1 and they keep getting buffed
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@JimbusCrimbus said:
https://forum.deadbydaylight.com/en/discussion/comment/2104682#Comment_2104682
If you honestly think you are TRULY being genrushed that often, the issue is you. Not everyone else, and not the game.
ah yes it's the killers fault the gen farthest from where the killer spawns got finished in 20 seconds after the match starts.
It takes like 40 ######### seconds just to walk to that generator
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survivor queues went from 10 minutes to 20 minutes long.
GG you get what you deserve, SWF
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@Lochnload_exe said:
https://forum.deadbydaylight.com/en/discussion/242748/trickster-still-f-tier
I really dont understand why people say 115% would help the killer lmao. It would just make him a better m1 killer, but it wouldnt fit why he is bad. Its like saying trapper needs a buff, make him 120%. It would help him but doesnt actually buff him where it needs. These buffs for the trickster are welcome additions and im excited for what else they have planned for him.
his blades are too weak to justify the slow movement speed
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@WARW0LF said:
typical killer main spam post 😴
you play against red bully SWF, see how fun it is
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so exploding knives or trick knives as basekit then?
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@realflashboss said:
https://forum.deadbydaylight.com/en/discussion/comment/2109253#Comment_2109253
Coming from a killer main 🤣
Yes coming from a killer main.
before DS nerf I tunneled.
After DS nerf I tunneled
it hasn't changed a thing
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@realflashboss said:
I'm sorry but if you couldn't counter DS by lunging instead of grabbing off a gen and leaving slugged then you don't have a brain.
Tunneling is far far worse since the DS change.
DS punishes the survivor team more now as you are forced to wait and see if you're getting tunnelled before risking doing anything in game. That's 1 player doing nothing for upto 1 min.
Again, I don't like 1 use perks personally and haven't run the old DS in months but there's no fear of DS anymore so there's Def an increase in tunneling.
Lucky break buff is probably going to help with anti-tunnneling way more than DS ever did thank god.
tunneling is exactly the ######### same before DS change.
stop pretending it's more common.
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@Unifall said:
He's just not scary. You got all these different killers that actually look scary (except maybe legion too) and then there's trickster. Who would actually look at that and be like yeah that looks something I'd run from. Trickster doesn't fill any criteria of what a killer should look like imo. It also depends on what a person thinks a killer should look like.
I'd run from a guy covered in blood holding a baseball bat
what you talking about? You wouldn't run from that?
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only if SWF gets nerfed
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because zanshin tactics got a buff.
therefore 4+ killers need to get nerfed and several survivor perks need to get buffed to compensate the balance difference
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that 1 corner hook makes the game "killer sided" and survivors want it nerfed.
but if you tell them that the 20 god pallets need to be nerfed they're quiet
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I've also hit someone directly with deathslinger's spear but because they used deadhard they were given an invincible frame so even though the spear hit, it didn't spear him.
Such BS this perk is broken
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You know what else makes dead hard super ######### broken?
The game's broken aim assist will force my swing into a total random direction because of dead hard causing me to miss horribly.
it's even worse when they 360 dead hard
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@MrsGhostface said:
https://forum.deadbydaylight.com/en/discussion/comment/2106549#Comment_2106549
Lets not act like every player is in a survive with friends... There are plenty of us solo queue players
lets not act like it's not over powered and doesn't need to be addressed though
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he doesn't need to look like a killer but he needs to be buffed like a killer.
tired of getting tbaged because he's so ######### weak
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survivors can use comms which replaces several aura reading perks and exposes the killers location throughout the entire game
but killers can't have aura reading? K
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I figured he would still be garbage.
main event needs to be saved for whenever you want.
increase his speed
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when is buff then? its tuesday
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@[Deleted User] said:
They can break the game to make it give out rare items like keys non stop.....but they had to permanently handicap the hoarder perk because "messing with loot tables is too hard" so they just deleted that part of the perk and left it at that.
BHVR is one of a kind lol.
they are like bethesda when it comes to this #########
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@akanadi said:
woah dude that sucks for the 5 twins mains not like you can count 12 seconds or anything
you forget the 5 second nerf
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@akanadi said:
wheres the thing no one plays twins lol
freddy triggers BT too.
still wondering if GF or myers triggers it
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@Sushi_x2099 said:
https://forum.deadbydaylight.com/en/discussion/comment/2101133#Comment_2101133
who Xzan yea he is biased meanwhile me as a killermain keys dont bother me since survivors need to do alot just to get hatch to spawn moris are just boring and end game way to quick hence y i wish there is a trade shop in game so i can get rid of all my moris
chests are bugged and keys are found in chests almost every game
hatch escapes are super common now
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no and if anything more killers will quit.
freddy nerf is bad
twins nerf is bad
BT buff ######### over both freddy and victor
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that coin addon for deathslinger sucks and needs a buff
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nerf swf then why cater to 1%?
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what about ghostface and tier 1 myers?
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black box being nerfed to what it is now makes the least amount of sense
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Stop using the same 4 meta perks and just run small game.
jesus christ
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the black box nerf is completely #########
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it was great with infantry belt
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@Canas said:
Doesn't really affect me since I never used his blood pools anyway. Dream pallets all day.
number of pallets got nerfed too.
Meanwhile doctor has passive fake pallets
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but why remove swing chains and jumprope?
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swing chains and jump rope are now 100% useless
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@Sushi_x2099 said:
https://forum.deadbydaylight.com/en/discussion/comment/2100757#Comment_2100757
moris are dead u made me laff with that joke
found the biased survivor main.
moris are completely useless now
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@Umbrae_pk said:
Had a game where a doctor LITERALLY couldn't catch me, so I deserve the escape if I earn it, right? Wrong.
The gens popped and he chased, downed me, THEN moried me without me being hooked once! Why can this happen? At least with NOED you can AVOID it from being activated, or shut it down if it does. With Rancor you have no choice.
"Just escape you trash survivor main." I hear you thinking... I'd liked to but since the aura reading exists he spotted and targeted me.
The sad thing is, I don't even blame the doctor for this, I blame the devs. For even allowing a perk like this to go through AND promote it by putting it in The Archive Challenges.
Thanks, but no thanks.
entitled survivors think they deserve an escape