Lord_Tony
Lord_Tony
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- Lord_Tony
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@Bwsted said:
I call it the I-can't-go-after-the-person-who-just-got-unhooked build.
Killers call it second chances. Survivors call it give them a chance. Semantics, ain't it fascinating?
I can't go after the unhooker either because the BT ######### keeps body blocking me.
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@supersonic853 said:
https://forum.deadbydaylight.com/en/discussion/comment/2206772#Comment_2206772
Im assuming if your saying this your a tourney player. May i ask what team you play on? Personally i prefer oracle but im open to more teams. I mean thats the only conclusion that i could come to. Or your at the top 1% where you scrim with the best teams and need only nurse or spirit to Stand a chance.
What "team" for killers? It's ONE person
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@indieeden7 said:
https://forum.deadbydaylight.com/en/discussion/comment/2206750#Comment_2206750
The only one that can now be "abused" is BT, but since its changes, it's much easier for the killer to wait out the endurance. Are you ever going to take people's advice or are you just going to make "killer good, survivor bad" posts forever?
Everytime I try to avoid the BT user and go for the unhooker, the BT user just ######### keeps body blocking me instead knowing I can't ######### down them.
That's entirely bullshit.
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@Bumbaclaart said:
How can killers think they are good when they have powers and weapons to attack with, and they still lose to puny humans who have no way of fighting back?
the game is survivor sided, so.
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I was talking about BEFORE the nerf because it had to be changed BECAUSE OF THE AMOUNT OF ABUSE IT PLAGUED KILLERS FOR YEARS
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this isnt a discussion about killer perks, go make your own topic
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@supersonic853 said:
https://forum.deadbydaylight.com/en/discussion/comment/2206747#Comment_2206747
Okay so you explained a good reason for using pop or ruin. What you didn't explain is stacking corrupt,ruin,pop, i could even throw undying on there to tbh. If you pressure well you can do just fine on corrupt pop or i personally good with pop bbq.
Corrupt honestly needs to be basekit, gen speeds are ######### ridiculous.
pop doesn't work with ruin.
ruin gets cleansed in 30 seconds.
We need pop because again, kicking gens without perks does literally nothing. What you expect us to do? We can't pressure gens at basekit without perks because ######### kicking them DOES NOTHING
also I like how you changed this discussion from survivor try hard perks to killer try hard perks, why don't you just make a thread about killer tryhard perks and stay out of this one
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@indieeden7 said:
Literally all you have to do to counter 3 of these perks is go after the person who unhooked
yeah ok and survivors don't abuse perks either.
perks being abused outside their intended purpose totally doesn't happen, right?
Like with DS just don't tunnel, right? Well they working on a ######### generator and you randomly came across them only to eat a DS
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you complaining about us using gen regression perks.
Well it takes us 3 seconds to kick a gen to initiate a painfully slow gen regression with little to no damage.
Only for a survivor to completely HALT regression at 1/60th of a second known as gen tapping.
yeah that's totally fair. (sarcasm)
So killers using gen regression perks in this case alone is justified because our base power at kicking gens is absolutely ######### garbage it's shameful
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@supersonic853 said:
Can we talk about the crutch killer build? Corrupt, ruin,pop,tinkerer/bbq. When it works it stalls the game with corrupt. Then you have 2 gen regression perks which ones guaranteed to get value. In a match were this works the killer gets so much leeway the survivors cant come back from. Then throw it on a good killer that already opperates fine like blight nurse or spirit its very overkill.
You have absolutely no room to talk when SWF is dominating this ######### game and making killers look like a joke. It's not that survivors need the ultimate crutch combo of DH, BT, UB, DS it's that they want to bully the ######### killer.
Corrupt? WE NEED THAT BECAUSE GEN SPEEDS ARE RIDICULOUS.
Ruin? WE NEED THAT BECAUSE GEN SPEEDS ARE RIDICULOUS. + DEFAULT KICKING DOES LITERALLY NOTHING + IT'S GONE IN 30 SECONDS ANYWAYS
Pop? WE NEED THAT BECAUSE GEN SPEEDS ARE RIDICULOUS + DEFAULT KICKING DOES LITERALLY NOTHING
Tinkerer? WE NEED THAT BECAUSE GEN SPEEDS ARE RIDICULOUS.
bbq? just hide in a ######### locker.
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welp switch to PC then, no need to pay to play online
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doesn't keyboard and mouse work on console?
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"DS Unbreakable was nowhere near Ruin Undying for example"
you're forgetting the fact the killer is SUPPOSE to be stronger than survivor.
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@Predated said:
https://forum.deadbydaylight.com/en/discussion/comment/2205600#Comment_2205600
Just means you're bad. Overselective isnt overperforming. Or do you think Ruin is overperforming too?
I've faced over 1000 DS users against me, I've only been DS's 50-ish times, 40 times of that being intentional. So that's 10 DS plays out of 1000 where it was unintentional and helped survivors. How was it overperforming?
Overperforming means that when it's used, it objectively increases your chances of winning, which, it did not. Killers were still averaging 3k's with DS reaching a near 100% usage.
Now, how can survivors LOSE when they use a perk that's overperforming?
pre-nerf almost every game all 4 survivors used DS. 90% of survivors purple and higher used it.
post-nerf almost no one uses DS anymore. In fact now no one uses it BHVR made it so there is always an obsession at the start to compensate no one running DS anymore.
The fact is the nerf virtually changed nothing, you just now cannot abuse it by doing gens, bones, etc Now no one is using it, big ######### shock.
it was overperforming.
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@Predated said:
https://forum.deadbydaylight.com/en/discussion/comment/2197804#Comment_2197804
Iri head huntress was heavily overperforming, DS wasnt.
DS isn't overperforming?
Lol k
All 4 survivors run DS it was getting toxic.
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@DBD78 said:
He's buffed to C or at best B-tier. I hope he gets another smaller buff soon also because he deserves to be one of the better killers after being trash for so long.
Not according to this post, they want him to be trash
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I get cucked at a large rock because he's so ######### slow and his knives are so weak I can't catch up to anyone and he's so ######### slow I rarely trigger bloodlust making almost every loop infinite.
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@selflessnea said:
https://forum.deadbydaylight.com/en/discussion/comment/2203422#Comment_2203422
https://us.v-cdn.net/6030815/uploads/OHDFUUIPDA65/image.png
she is pretty hidden but you also got a prompt to pick her up for a second
My eyes see "rites of judgement" and I don't focus on the pick up indicator.
didn't help i couldn't ######### hear them at all
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@Avignon said:
I've had the "dissapearing survivor" thing happen i'd say... ~4 times in the last 3 weeks. Not from a down like i'll chase someone and the dude will simply disapear from in front of my eyes, chase music stops, everything, dono if he's just laggy and i'm chasing "were the server says he is but the client isn't" or if people straight up hacking on those.
Had one REALLY bizzare .... bug? yday. Loaded Deathslinger into Coldwind, found a random dude early, downed asap, like ~30-45 seconds, he rage quit and THEN the game kicked everyone out "error: a player disconected during the loading screen", or something like that. But the dude wasn't afk he was moving in the open then ran to and tryed to do a jungle gym. First time i've seen that.
I had a survivor disappear in front of my face whenever I chased them one time.
Like when they were flashlight spamming me they weren't lagging out.
but whenever I chased them and about to win they ######### disappear
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@Northener1907 said:
https://forum.deadbydaylight.com/en/discussion/comment/2204962#Comment_2204962
He will be S or A tier because last 2 chapters was worst. So they have to give us good killer. Or they will take risk to lose killer players.
they not only ######### up the last 2 but nerfed twins.
killer playerbase is dead
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@fogdonkey said:
It is in the name... Dead HARD... So don't expect it to be easy
the killer perk "no way out"
has a way out through hatch
guess only killer perks are allowed to have easy counterplay
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I don't understand why dead hard grants a shield
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wow iron will is absolutely ######### broken.
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I can't ######### see it
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most balanced killer in game got nerfed because couldnt loop
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@HectorBrando said:
Not enough data to judge, did you down him and went away searching for other Survivors? he could be using Tenacity and hid, did he get downed and teleported several meters (thats usually lag), did you went away for a minute? thats time enough to get very far away crawling.
Without more information its impossible to know what happened.
I downed them with punishment from pyramid head and went to look for them to pick them up
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@PabloLovesMC said:
https://forum.deadbydaylight.com/en/discussion/comment/2202426#Comment_2202426
I refuse. I understand but i refuse. Its a game im gonna play in a way that wveryone has fun. If i cant do that and have fun myself then theres no point to playing.
I don't know about you but I don't have fun getting ######### tbagged because the gens are ######### finished in 5 minutes and I haven't got a single kill.
if I have to camp, tunnel and slug for a 4k then I'm gonna do it
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we have to camp/tunnel because of how suirvivor sided this game is
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they need to stop adding perks and just have chapters dedicated to balance.
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If they are going to nerf freddy THEN THEY NEED TO NERF SWF
only 2 killers are viable against swf
it's not fair at all
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@BlueFang said:
https://forum.deadbydaylight.com/en/discussion/comment/2195256#Comment_2195256
The entire past year has been almost entirely buffs and reworks to killers and major nerfs to perks, survivor movement, map design, and pallet generation. We are in the best time there has ever been to be a killer and you still complain about them loving SWFs and hating on killers? This last patch they buffed three different killers, and nerfed surv perks
Were you folks even around for 2018-2019 DBD?
No.
you can't tell me that trickster got a buff!
he was released weak and the buff barely did #########
oh but they buffed demo? Not really.
then they nerfed the ######### out of freddy, huntress and twins
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I hit the ######### out of them
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you can be a 5k hour trickster main and still not be anywhere near a 2k nurse.
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So you're godlike with oplaying a weak killer like trickster.
I don't know why you can't just admit he's weak
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I can easily down survivors as huntress or deathslinger at jungle gyms.
Because they require 1-2 hits.
trickster requires a whopping 16 ######### hits or 9 hits.
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@CoalTower said:
https://forum.deadbydaylight.com/en/discussion/comment/2200257#Comment_2200257
That's for every 4.4 killer who's power isn't easily useable there. Are you saying Huntress isn't viable? I gave you advice on how to use him better and win games with him, and you're refusing to use it. Instead of complaining about how weak he is, play him and get better.
Huntress downs with her hatchet in 1 with iri head and 2 normally.
Deathslinger can injure with his gun in 1 hit and even send survivors in mending state.
Spirit is ######### insane
hag can teleport.
Nurse can teleport
trickster requires 16 ######### hits to down and the damage goes away over time. Please don't tell me this is viable, lol.
There is no ######### reason to have trickster move at 110%
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@CoalTower said:
https://forum.deadbydaylight.com/en/discussion/comment/2200140#Comment_2200140
He's not. If you can't win with him, it's on you. His recent changes made him viable. But for some tips:
1.) Don't use your knives to get the second hit. You have no cooldowns after injuring someone with knives, but while holding them you slow down quite a bit. Play him like huntress as in M2 into M1 if possible.
2.) Don't chase at jungle gyms, or any high walled loop really. Excluding shack of course.
3.) You can down someone really quickly on loops you can shoot over. If someone runs to a short walled loop, commit to the chase.
4.) Don't hold down the button to spam, but tap it rapidly to avoid high levels of recoil.
5.) Practice hitting your knives in a custom with a friend until you know how to aim them perfectly.
If you do all of these you should win most games with him.
"viable"
he's so viable if I don't use his knives or chase at jungle gyms and high wall loops? lol
Most maps have jungle gyms and high wall loops.
That doesn't sound viable to me.
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@MrPsych said:
You could also not play trickster since you're not having fun with him. Novel concept but you should give it a try.
but the problem is I want to have fun with him and he looks like he would be more fun than the other 22 killers.
So why is he so god damn garbage?
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@Crowman said:
Devs rarely change killers outside of mid chapter patches. Any major changes to Trickster won't come for another few months.
I think you mean year(s)
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Guess I'll keep voting the lowest score possible on "did you have fun" everytime 4 survivors escape
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@indieeden7 said:
https://forum.deadbydaylight.com/en/discussion/comment/2199863#Comment_2199863
Since when was killer gameplay nothing but kicking gens?
you literally missed the ######### point entirely.
Killers can't pressure gens at all without perks
and when we try to we get punished for it because survivors can just gen tap in midchase.
it's not fair
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killers have to kick gens for a total of 3 seconds for a weak as hell regression process.
survivors? 1/60th of a second.
tell me how that's not survivor sided
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nerf swf then if you want tunneling and camping nerfed.
tunneling and camping is the only way to punish altruistic SWFs
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survivor sided especially in match making
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There are 23 playable killers and literally only 2 of them are viable against red rank SWF.
2 out of 23 ######### killers.
Haddonfield has still been broken for years and will probably be the last map to get reworked, bet on it.
survivor perks get nerfed years later
killer perks get nerfed months later.
devs still refuse to address the huge difference between solo and SWF with comms.
survivor sided game.
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@thefallenloser said:
https://forum.deadbydaylight.com/en/discussion/comment/2199246#Comment_2199246
sigh
Fellas is Tony actually trolling at this point too?
are you implying the 5th free perk known as comms is not OP?
Sounds like you're trolling.
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If anything survivors need a second objective, gens move too fast.
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@[Deleted User] said:
Isn't protecting gens reason enough to leave hook? When survivors don't do generators while someone is camped its their fault. I think giving solos more information is the better solution to this
no gens move too fast to even protect them anyways.
also killers need 3 whole seconds to kick a gen to SLOOOOOOOWLY regress the gen without perks
meanwhile survivors can tap a gen for 1/60th of a second to halt regression and it's so fast they can do this in midchase
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we won't complain about genrush if you don't complain about noed.
fair?
