LeFreezy
LeFreezy
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- LeFreezy
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Comments
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@devotedDBDenjoyer said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3421580#Comment_3421580
dbd playerbase consistently being the most extra out of every playerbase i've been in. they literally decided not to play a match through yet apparently it's worth paragraph over paragraph with you people lmao
If they constantly decide to throw up games then... why won't they uninstall instead of ruining gameplay for others?
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@devotedDBDenjoyer said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3421572#Comment_3421572
"whiny entitled crybaby"
relax man, deep breaths. literally all they did was go next in a video game.
What's wrong with these words? They perfectly describe the nature of a certain % of a dbd playerbase and you know it well. And believe me, they won't just end up with loading into another game, they'll proceed to do the same, I personally met the same rq ppl in my lobbies, guess how it ended?
Speaking about videogames, please tell me why do you think that it's okay for some players to throw up the game for others while it's a normal practice to punish such ppl/such behaviour isn't tolerated in a community of another games.
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@devotedDBDenjoyer said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3421543#Comment_3421543
As killer if i see a early dc i kill 2 people and let the last one go most of the time, unless killing the last survivor is faster. There's no reason stressing out over someone else's dc, just end the match. Saying the match is "ruined" is a bit much. And I don't get your point about being fine playing with bots instead, most matches don't have dcs that affect the match too heavily, why would I play with bots instead lol
Just end the match, they say.
I have to deal with this bs on a daily basis which is absolutely absurd. Every 3rd game some individual throws himself on hook just because they didn't like the killer they went against/the map/the offering/the weather outside their house. My teammate Johan loads into the game, hears huntress' lullaby, runs to her, lets her hook him and kills himself. I do an adept spirit achievement, Ace cleanses my haunted, gets downed, kills himself on the hook. All this happened in a ######### hour.
I work on the night shifts and I don't have that much time to play yet some whiny entitled crybaby wastes the time I and other players spent on finding the match/loading in and then we have to wait for a killer to end this nonsense. This shEEt should be absolutely punishable as far as DCs are.
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@Yoshirama said:
Well, if hook suicide is punished, then tunneling should be too. Both things makes a player to be out of the match quickly, right?
Believe it or not, but only DCing/killing yourself on hook makes a player out of the match quickly. You can still buy some time for your teammates and mess a bit with a killer while being tunneled.
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@GamerButNotCapitalG said:
lol, ragequitters always have the dumbest ######### ######### excuses. removing hook suicide doesn’t hold you hostage and you aren’t forced to stay in the game, you can dc.thinking you deserve to ragequit but not get punished is ######### stupid entitlement. if you can’t handle playing a game that isn’t going the way you want, uninstall instead of being a selfish ######### child ruining it for the rest. if you can’t handle playing against certain maps/items/addons/killers/strategies, uninstall and don’t make the community worse with your stupid ######### ragequitting. if they dc enough the ban timer becomes high enough a worthless ragequitter stops playing, good. no one wants ragequitting trash in their game. ragequitters should get the ######### out.
imagine being such an entitled ######### brat you think you’re actually in the right for ragequitting because you’re too pathetic to handle playing out a game not going how you want, gross. newsflash, some games aren’t gonna go the way you want in any multiplayer versus game. get the ######### over it or get out and stop polluting the community with your ragequitting trash.
what a chad
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Developers can't control the playstyle of certain players ¯\_(ツ)_/¯
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I'm not surprised, David is very loud
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Dwight's dakikamura
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It'd be cool but we need bigger maps
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Seems that it came with a recent patch
https://forums.bhvr.com/dead-by-daylight/discussion/374679/eyrie-of-what-tf#latest
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@NoHookDC said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3419343#Comment_3419343
Killers should not be balanced around Survivors ragequitting because they don't want a challenge. 🤷♂️
I mean, who wants to spend 30+ mins on a single game when you could have 2-3 games in the same time-span?
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@Senaxu said:
https://forums.bhvr.com/dead-by-daylight/discussion/374666/sorry-for-t-bagging-but-i-have-to
Studies have shown that 62% of tea bagging survivors will DC within the first few minutes when being taken down by a competent killer or the game doesn't go according to their plan.
Literally this
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@Göch said:
I'm fine with getting "nothing" as a reward as long as they finally change that the killer can see your prestige level before the game starts. Rigtht now you literally get punished for prestiging your character.
But it's not OK for such system to not have any rewards, is it?
Speaking about prestige display in lobbies...yep, I agree with you.
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@Piruluk said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3419089#Comment_3419089
Has high killrate at low and high MMR.
So Pig is fine
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Isn't Pig worse than a Trapper?
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While I totally agree that there are some whiny players that just kts on the hook after a slightest inconvinience...the mechanic should stay in the game. It can be and is used for 4% unhooks while one's whole team is already downed/also hooked or you know that they won't come to help or just to give the last surv a hatch. I think that they'll rather need to count repetetive deaths on hook in the first minutes of the match and then penaltize a player?
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@solarjin1 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3418985#Comment_3418985
i bet they was running around like chickens ready to be slaughter lol. I just dodge 0 to 3 level prestige players with default cosmetics. Feel bad to kill them
Even worse...
(Poor Dweet got blocked and tried to exorcize me with his flashlight)
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Played against these poor fellas when I've decided to play as a Huntress. It was painful to watch so I just let them go
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Are y'all talking about the "Disconected from the host" issue?
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yes
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I mean, If this is true then "a specific side of the console playerbase" should be mad at Sony but not at the BHVR, shouldn't they? There's a saying "For one that's missing there's no spoiling a wedding" which perfectly describes this situation.
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Billy and Trapper, they went through some traumatic [EDITED] experience and don't have any friends :(
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@Dogma_loki said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3414970#Comment_3414970
Yes. This is all it is. 100%.
🙄
I'm solo q survivor so what's your point?
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Is it somehow becoming a trend?
Survivors are way too soft ngl
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This video is a literal masterpiece
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@MrSheep51 said:
you forgot the horror that is giving them flashlights
I once gave them 4 flashlights + iri bulb/purp lens and it was painful to watch xD
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I've only met SMs who tried to 3 gen so... nah
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Rn ppl DC right after they get knocked down for the first time/see the killer they don't like and you want them to have an option to DC w/o any penalty?...
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I either have a completely opposite experience or the same as the authors one. No in-betweens ¯\_(ツ)_/¯
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I don't have a proper ability to play with my friends rn so I moved to the solo q and it's...awful. 1 in 3 games one of my solo q teammates just DCs or kills themselves on hook just because they went down too quickly. Same goes to the games as a killer.
DC penalties need to stay and BHVR needs to do smth with deaths on hook and think of possible ways to make a game easier for the remaining players. It sucks when you just waste your time (which I don't have enough, please let me play a bit after my shift) because some soft crybaby suddenly doesn't feel like playing.
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Please let me know what do you think of this thread
https://forums.bhvr.com/dead-by-daylight/discussion/372841/possible-changes-to-the-new-coh#latest
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@Tsulan said:
Was the team afk or something?
I bet that they were overly (and unsuccessfully) altruistic
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If we were also able to completely turn off "Level x" thingy...
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Same goes to the repressed alliance?
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They also need to improve a matchmaking system. I, as an iri 1 surv, smh was picked to play against a newbie trapper. I was nice to him but my solo q teammates weren't: they were constantly tbagging, flashlighting and clowning around him. That being said, he wasn't the first baby killer/survivor that I've met. Such an experience is rough and unjust for a new players, they shouldn't play against an experienced players.
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Duuude, this is pathetic
EDIT: And considering that a) no one cares about DLC reviews b) steam has tools to deal w/ review bombings this sheet looks much more disgraceful
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Nvm, after 2 more games the problem seems to be vanished, you may close the thread
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Same, PC EGS, everything was fine approx. an hour ago
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@Jarky said:
It's intentional. Each killer has their own MMR (matchmaking rating) so when you click ready, it's using that killer's particular MMR to match you with the survivors - which is why you can't switch. The survivor side doesn't have individual MMR per survivor - you have one rating for the entire side, so you can switch survivors freely.
Thanks for your answer, I didn't know that each killer has his/her own MMR




