Laakeri
Laakeri
About
- Username
- Laakeri
- Joined
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Comments
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Havnt played anything beside top tier killers that I didnt use Ruin to begin with. Sure I could play trapper and lose 3 gens while setting up traps but nah ill pass.
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Devs had a good intentions with DS being anti tunnel perk, which it does well. It's just that good survivors use it for the 60 seconds of immunity, not just for the anti tunnel.
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@Almo said:
I just don't like getting found first. ;)
Damm exact opposite for me. I wish I was found first so that random r20 megHEAD that somehow ended up being r1 doesnt waste all pallets if they are found first.
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Devs know the cap between solos and SWF, yet what happened to base kit kindred for example?
Oh right.
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I hate them with passion when playing either side.
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There are large countries where goverment with unlimited resources are trying to stop VPN's but cant, so I dont see how small company could do anything to stop it.
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Freddy. He has everything m1 killer needs while still being fair.
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I rarely get tunneled for probably 2 reasons. I dont do anything toxic and I consider myself a decent survivor so the first chase should tell killer that maybe he should go for weaker survivors instead.
I tunnel people who do nothing beside hump the main building in maps where its broken as chases are most fun part in game and running same window 150 times is boring.
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"Good idea, lets not do this" -devs
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This is what most of my matches look like. Needless to say nobody can have fun in such games.
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You can do whatever. I used to dodge these squads, but these days I fight fire with fire and use addons / offering that are considered un fun.
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Good killers rather use perks to help them in chase or to track survivors.
That being said its very obvious for survivors when killer potentially has noed due to their playstyle in chases so its smart to cleanse well hidden totems and leave easy ones incase of noed.
Also if killer gets more than 1 kill out of noed thats survivors being bad.
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People who tunnel no matter what dont care about points.
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Build to play clown in red ranks is to play freddy, can shut down loops almost as good as clown but has map pressure ontop.
Jokes aside I have seen most people running 3 core perks and 4th is flexible. BBQ, Brutal Strenght and Corrupt Intervention and 4th being pop or enduring in most cases.
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It only bothers 20% of playerbase (or close to 10% considering que times) so its not high priority.
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When I play killer its best perk for survivors can have, like build in Ruin.
When I play survivor I'm ready to rip my hair off when I see people Self Caring in corner.
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Isnt that pretty much every postgame chat if killer 4k's?
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https://www.youtube.com/watch?v=_Gqm6XBbM-Y@ZoneDymo said:
https://forum.deadbydaylight.com/en/discussion/comment/1058647#Comment_1058647
care to share a few from those "absurd amount of reasons" with us?
TL:DW Too many variables to determinate skill.
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There are absurd amount of reasons why mmr will never work in dbd. ScottJund made good video about this subject.
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My team mates. Killers are rarely issue when it comes to current balance of the game so its up to survivors to screw things up.
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While ds was bugged against doc I saw high amount of dc's as all doctors just tunneled. Now its back to normal 1-2 dc per game.
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Generally speaking the better the killer is the more powerful and game changer Unbreakabill becomes as most good killers snowball via slugging.
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If they showed the MMR they would actually have to make that system. Now they just say hidden MMR and call it working match making when there will be none.
BHVR likes band aids and this whole matchmaking system will be another one.
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To me good match is fair chases on either side.
I dont use bs main building loops as a survivor as I know how broken they are and if survivors dont use them while I play killer I consider that a good match.
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Now that Ruin is gone Self Care is best slowdown perk for killers.
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Cant get slugged as games never start as a survivor ¯\_(ツ)_/¯
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I would have recommended this game to new players few patches ago, but at its current state I wouldnt.
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Meanwhile I get team mates at r1 who most likely cant even tie their shoe laces based on how they play, but sure thats fine I quess.
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Worse the survivors were the better Ruin was so you could say it was l2p issue for survivors. Its just that 99% of survivors fit that category so it was needed nerf for the majority.
Too bad the ruin nerf should have also included overhaul of multiple maps where its impossible to apply pressure with killers that have no mobility.
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When my opponent clearly had bad game I usually say nothing as they already feel like crap.
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All killers beside top tier ones that didnt need it in first place to apply pressure.
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I never understood why there were ranks in first place as game is supposed to be "casual". Also 1 week after rank reset you start to see team mates that makes you wonder how they can tie their shoe laces.
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I would rather stop playing Billy than use Ruin on him.
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What I hope gets nerfed:
Survivors: genrush toolboxes, keys
Killers: Moris
What probably gets nerfed:
Survivors: Solo survivors one way or another
Killers: Billy
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Doesnt matter what any of us think. Current que times give pretty good idea whats the current state of the game.
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@CrowFoxy said:
https://forum.deadbydaylight.com/en/discussion/comment/911476#Comment_911476
That is still bad balance of a character.
I agree its bad balance as the Nurses core is still a problem, doesnt matter if 2nd blink cd is few seconds or 10 seconds its still a problem as she ignores all the defense survivors have.
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People who were good with Nurse still dominate with her while your average "Ruin Nurses" struggle.
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1 Week in, close to 80 survivor rounds and still not a single Oni to be seen. I have played him myself alot and survivors have commented about me being their first Oni to play against.
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Flashlight is literally best thing you can hope for survivors to have as a Killer. They are like build in Ruin, but 10x better as all the flashlight survivors do is follow you waiting to try to make a flashlight save for their youtube montage.
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New Freddy is good as he works well on every map and has fairly low base skill ceiling while having all the tools every m1 killer wants, yet can still do some advanced stuff with proper trapping.
For example sleeping survivor wont get more than 1 vault against good Freddy in killer shack before they are forced to drop the god pallet or take a hit.
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Spend more time looking for gens in Lerys than actually working on them.
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You are not supposed to even have a chance vs half decent SWF if they want to win. Thats how devs have told us.
From McCote himself
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And once the game starts as a survivor rounds are like this.
So much fun for both sides.
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And here I'm still waiting to face my first Oni on PC red ranks. I even switched Deliverance to Unbreakabill to verse horde of Onis.
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Makes me sad to realize isnt even a joke.
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Both Moris and Keys should be looked at.
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Trapper. I become paranoid af.
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I agree that core problem of Spirit still exists, but what I have seen is that all Spirits have switched to Freddy.
Cant really tell which is more unfun to face. Old Amulet + Waki Spirit or Forever Freddy.
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@meatisadelicacy said:
Have Unbreakable ready for when you do.
After the patch I started using Unbreakabill instead of Deliverance to make my build more suitable to verse Onis, if there only were any.
@Aven_Fallen I'm red rank on PC and mostly getting EU killers due to my location.

