Kisagi1990
Kisagi1990
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@Flyguy115 said:
https://forum.deadbydaylight.com/en/discussion/comment/1619556#Comment_1619556
oh really? is that what a dev said?
Lol are you really going to troll with that? The devs didnt have to say it. There were countless complaints about the flashlights and then suddenly they changed it. And I know personally about the trolling. And people still do it though it's harder for them now. They blind when breaking pallets, vaulting, and the most common one being as you pick up the survivor. Not during the hooking process but the second you bend over, you are blinded. People really really trolled hardcore with them and lots of killer mains complained. So BHVR did what the do best. Nerf the ######### of something.
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I hope you know that that was the point. Too many people trolled with flashlights so BHVR had to do something about it.
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@MrPenguin said:
https://forum.deadbydaylight.com/en/discussion/comment/1617368#Comment_1617368
They only complain about tunneling and camping? I don't have the words for the amount your vision is clouded by survivor colored glasses. There were multiple survivor threads asking for the following:
To get rid of DC penalties so they could DC whenever they want like before because "they dont want to wast their time in a match they don't want to play" I saw a poll a day or 2 ago asking for the penalty to stay off I could probably find it again in the first few pages, they complain about how close exit gates can be (valid, but its there), they complain about killers complaining, they complain about hit boxes, they complain killers can close the hatch, they complain that killers are slightly faster than them, they complain they get less BP, they complain they can't win a 1v1 against every single killer in a 4v1 game, they complain that totems are too much to do and they're too hard to find, they complain about NoED (which feels bad, but its really not that strong), they complain about WGLF not being BBQ levels, they complain about getting hit through pallet drops, they complain about Ruin, Enduring, Pop, BBQ (which has so many counters), Add-ons (lots of them), Their own teammates using self-care (which is not a bad perk, people just you is when they shouldn't and its not that hard to understand the math why), teammates in general, why does distortion only have 3 stacks and why cant I get more in the match, Thana (which has a abysmally low effect for its requirements), Mori's, whats the point of wiggling, struggle not being automatic, Blood Warden, Corrupt, Franklins, Losing item add-ons after a match (like killers do, at least they can keep the item), Devour hope, Undying (the perk just came out and its a 50/50 gamble perk), Infectious Fright, M&A, Spirit Fury, unsafe pallets, every killer that is not clown, to equip a perk if they have a specific weakness (like totems and small game), dead zones, getting hit through windows, about how many nerfs they've gotten, slugging (jeez the slugging complaints), indoor maps and gens being hard to find, how much they have to hold M1 (oh so hard) having to adjust their play style for certain killers and builds, why is DS one time use only, why do you want to change the second chance perks, and the list goes on and on, that's just off the top of my head.
Some of these are valid complaints but jeez do they complain. These are all complaints I've seen multiple times over my time in the forums. You want me to tell you who complains more? The answer is a big fat "SURVIVORS" on the side of a 100 page book called the survivor handbook. Its insane.
@MrPenguin said:
https://forum.deadbydaylight.com/en/discussion/comment/1617582#Comment_1617582
I haven't really seen that, I still see survivors complaining much more. But as for the other points I agree on a lot of them (although I have never seen anyone say nerf WGLF). Both sides have problems and people really need to realize that. It just was the point being made was "who complains more" and I'll tell you the same thing I told them since I see you only have 10 post so I'm assuming you're rather new, survivors all in all complain much more. Its not that killers don't complain at all, because they do, and some of it is real dumb or ignorant (like 4k every game, thats dumb, same with I should escape every game), but its nothing compared to the survivor main playerbase. Again, the survivor handbook is a meme for a reason.
I wouldn't call ace in the hole high risk, its just rng. You always get something so theres not really any risk at all actually. A big problem I see with the design of the game, is that the survivor side has many low-risk/high-reward perks and such while the killer side has a lot of high-risk/low-medium reward things. Considering the killer has to face 16 perks, that really shouldn't be the case at all. I also play both sides, I know the frustration on both ends. But if I want to relax? Survivor hands down.
Lol Somebody didnt read my comment properly~ I said "mainly" which generally assumes majority. And yes you gave your example of a page 1 look at the forums that updates with new comments every second of the day. It's not accurate at all and cannot be used as in order to find out who REALLY does more, you have to count every single post and figure it out. I gave numbers based off the posts I have seen just by myself. I dont give a rat's ass about what you believe is true or not but you seem to very hardcore, Lord Penguin. You may find 1 or 2 posts about killer perks but I guarantee that it's based on.... wait for it..... Camping and tunneling! Survivors complain about DC penalties because of campy, tunnely killers. They are sick of tunneling. And they complain about Noed because of campy, tunnely killers. It's not entitlement. It's the inability to play the game cause killers wanna be cheap af and make the game boring for survivors. Killers on the other hand. LITERALLY complain about the inability to recieve their 4k. Every post about the hatch/key/map posted by a killer is about how the survivors dont deserve the survive. And same with their perks. Their perks make it so the killer has a hard time reaching 4k and so they complain. Plain and simple. "Oh you have no proof!" I can hear you preparing to type. The proof is all the the posts. I've argued with many OPs to know how toxic killers are. Survivors are toxic players, but killers? Well. They are toxic in the forums.
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@NekoGamerX said:
https://forum.deadbydaylight.com/en/discussion/comment/1617275#Comment_1617275
fine by me but I still said solo is hard but either with out being in swf good solo can beat a killer
but Agree to disagree I don't care๐
Marry me, bruh?
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@MrPenguin said:
https://forum.deadbydaylight.com/en/discussion/comment/1617295#Comment_1617295
It says right there what is said it was, an example, c'mon you can at least try to read. If we're talking about time I'v been here over twice as long as you have, so I also have you beat in that category so idk why you're even bringing it up.
Oh right you want to use made up numbers. Well there have been 300 survivor complaints compared to the 100 killer complaints in the last year. Is that better?
And you know. Even if you are correct, Lord Penguin. Survivors mainly only complain about 2 things. Tunneling and camping. They mention glitches and ask devs to correct them, but killers complain about everything. There is literally a post where the killer is complaining ABOUT THE STRUGGLE!!! That's another entitled killer wanting a win handed to them. Killers complain about the hatch, looping, DS, BT, Adrenaline, SG, Unbreakable, etc. The list goes on. So tell me. Who really complains more?
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@MrPenguin said:
https://forum.deadbydaylight.com/en/discussion/comment/1617295#Comment_1617295
It says right there what is said it was, an example, c'mon you can at least try to read. If we're talking about time I'v been here over twice as long as you have, so I also have you beat in that category so idk why you're even bringing it up.
Oh right you want to use made up numbers. Well there have been 300 survivor complaints compared to the 100 killer complaints in the last year. Is that better?
I'm so sorry. Forgive me, my liege. I didnt know I was in the presence of such.... royalty. You are god and 100% correct in everything you say and I worship thee. Forgive my insolence, Lord Penguin. I'm such a peasant compared to you and my legitimate experience is nothing compared to your obvious skimming through the first page. Please forgive me.
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@MrPenguin said:
https://forum.deadbydaylight.com/en/discussion/comment/1617268#Comment_1617268
Are you trying to say you're right without even a shred of proof or examples when I've already provided examples? Wow you really can't stand being wrong can you. What's going to prove the argument, feelings?
You literally pulled the "whatever" card and the "you know I'm right" card, only people who know they have nothing to show pull those insubstantial, grasping at straws, I wanna have the last word and not admit I'm wrong, statements. Just get over it, you lost.
Wait wait wait. So the first page (which literally updates every second due to somebody posting and is never an accurate account of what is truly what you and I are discussing) is proof you are right? I'm talking over a period of time. You are talking about what it was at that second. You do know it changes, right?
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@NekoGamerX said:
only time survivor is hard is when your solo and you got crapy teammates even then you can get hatch but killer is this harder.
Agree to disagree?
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@MrPenguin said:
https://forum.deadbydaylight.com/en/discussion/comment/1617240#Comment_1617240
Mhmm suuuure. Even if I was in these supposed threads, that literally proves nothing, much less that you're right about anything thats been brought up. Someones getting desperate "bruh", and its not me. So yeah go run along, the adults need to talk.
Lol you know how people can tell I'm right? Cause now your playing the, "you have no proof, bruh. Sorry. You're wrong." So go ahead and play the card. Cause only people who have lost use that card.
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@MrPenguin said:
https://forum.deadbydaylight.com/en/discussion/comment/1617215#Comment_1617215
Calm down there butthole, I know that's what you were trying to say but as far as I'm concerned you pulled those numbers out your butt crack. I'm still not seeing anything I can go and check right now, which is what I told you to do if you can. Guess comprehending something so simple is beyond you and you don't have anything substantial. Just stories anyone can make up. God your not very bright :)
Whatever, bruh. You were in almost every single one I'm talking about so you know I'm right.
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@Carlosylu said:
https://forum.deadbydaylight.com/en/discussion/comment/1616728#Comment_1616728
Exactly, survivor is easier, that's my point :)
I had a dedicated group of red players and we talked on mic all the time. We communicated and we always did good. Till the killer would turn around and either tunnel, camp, morri or just play bubba and do all 3. So no. Playing survivors is only easy against potatoes killers. But that's highly unlikely as they have every capability to be cheap. Survivors are much harder to do that especially with the hit radius. To quote Ohmwrecker, "Ah! What's with those spaghetti arms?!"
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@MrPenguin said:
https://forum.deadbydaylight.com/en/discussion/comment/1616278#Comment_1616278
Well take it from someone who has been on the forum for over a year, not just a few months, you are incorrect and those numbers are really low for the survivors side so I think your confirmation bias is kicking in lol. PH is not op, most of the community agrees as indicated here
https://forum.deadbydaylight.com/en/discussion/168855/pyramid-head-fun-to-verse-or-unfun-to-verse
He might be strong but thats it, and strong is good. Whats next, DS is fine and doesn't need to be changed? or gen times are ok with the map design we have? Honestly.
If all you have are anecdotes, made up numbers, and nothing to show for it please stop. I've given you 2 measurements that you can view yourself, which considering the topic is more than enough when you've given me none.
God you arent very bright. That's how many different posts there were. They each had many comments and were the talk till either they were closed, forgotten, or came to a stalemate. But even in the survivor complaints, it was filled to the brim with entitled killers complaining about survivors and in the killers complaints the survivor are drowned, scoffed at, argued against, and just downright hated on. I spent many days on each of them countering both sides. So no. Those numbers are perfect in a rounded number for the last few months
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@MrPenguin said:
https://forum.deadbydaylight.com/en/discussion/comment/1616178#Comment_1616178
At the time of writing this there are 2 killer sided complaints and 6 survivor ones one the first page of general discussions alone. These are just complaints not the ones asking questions or trying to have a discussion or bugs or anything. Yeah I'd say survivors complain more, about 3 times as much right now lol.
Mind you PH just got announced that he's getting looked at for "balance" if there was a time for killers to be complaining it would be now, yet there's more survivor threads.
Lol how about look at more then the first page. Most of those are just ones salty killers are telling them to screw off on. Over the few months I've been on the forums I've seen 30 different posts of DS complaints from killers with over 100 comments, 20 different complaints about the hatch with 100 comments each, 10 different posts about keys, 5 different posts about Morris, 20 posts about camping/tunneling (each), 15 different posts about 99'ing, 20 posts about DCing from both sides. And these are just the ones I remember the most. PH is op, as is and that's why they are changing him up. He is still new. The rest? They need to be worked on but BHVR refuses to except with minor tweaks here and there. So again. Both sides are salty but killers are bitchy more outwardly
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@Dennis_van_eijk said:
https://forum.deadbydaylight.com/en/discussion/comment/1616178#Comment_1616178
Don't tell me your wife is the killer? ๐ฒ
Lol nah. We play survivors together
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@MrPenguin said:
https://forum.deadbydaylight.com/en/discussion/comment/1616107#Comment_1616107
There's a survivor handbook, there's not a killer handbook, theres a reason why that is thrown around so much, you cant win with survivors. You need to sit down. the amount of matches I play with survivor salt is to the point its expected after every match, killers not so much. You're delusional. But to each their own.There are daily multiple threads complaining about boo hoo tunneling and camping, survivors are now asking for DC penalties to stay gone, I can't. On that note survivors DC much more often than killers do.
So yeah survivors complain much more than killers do, and you cant convince me otherwise because I'm right :)
I'm delusional? Wow. While yes I agree that survivors quit more and are salty, the amount of killers complaining about EVERY SINGLE SURVIVOR PERK literally outweighs the amount that survivors complain about. There is salt on both sides but I guarantee that killers complain so much more on the forum. I complain to my wife after being camped, but not often in here
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@MrPenguin said:
https://forum.deadbydaylight.com/en/discussion/comment/1615999#Comment_1615999
-looks at DS, BT, Adrenaline, DH, Soul Guard, Unbreakable, Sprint Burst- yeah totally.
Even if you were right, things getting nerfed because they're strong doesnt mean much, killer perks get nerfed even when they're not good to begin with (Gear head), I also don't know what these "BS" skills you're talking about are, killer perk are weaker then survivor perks in most cases, but that might just be because of the above mentioned group which has been around for ages and has not been touched.
Also you must be green rank, inexperienced, or biased if you think killers have the upper hand if they're not playing Spirit, Nurse, or Freddy. I play in a duo and the game is easy most of the time, not to mention any more like a 3 man or something.
Survivors whine much more than killers also, js.
My actual post is going to need approval but I realized I missed something..... SURVIVORS COMPLAIN MORE THEN KILLERS?!?!?! DID YOU REALLY SAY THAT?!?!?! I think somebody needs to go sit down and actually count how many posts on this forum are killers complaining and survivors complaining. Every time I came on here it's a killer complaining about the hatch, DS, Sprint burst, gen rushing, yada yada. I see maybe 2 or 3 out of the list as survivors complaining about lack of cosmetics or campers or tunneling. Not perks....
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@Moundshroud said:
https://forum.deadbydaylight.com/en/discussion/comment/1616080#Comment_1616080
Me, I'd rather be playing the game. If I wasn't at work, that is what I'd be doing rather than posting. :)
Cool story, bro. I'm waiting for a match AND posting. So. Yea. Um. Cool.
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@Moundshroud said:
This is a pointless conversation. The two roles are apples and oranges. Don't you have something BETTER to be doing?
Not really. Us nerds like to argue about ######### things. But it does at least keep me from severely strangling people so yea.
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@MrPenguin said:
https://forum.deadbydaylight.com/en/discussion/comment/1615999#Comment_1615999
-looks at DS, BT, Adrenaline, DH, Soul Guard, Unbreakable, Sprint Burst- yeah totally.
Even if you were right, things getting nerfed because they're strong doesnt mean much, killer perks get nerfed even when they're not good to begin with (Gear head), I also don't know what these "BS" skills you're talking about are, killer perk are weaker then survivor perks in most cases, but that might just be because of the above mentioned group which has been around for ages and has not been touched.
Also you must be green rank, inexperienced, or biased if you think killers have the upper hand if they're not playing Spirit, Nurse, or Freddy. I play in a duo and the game is easy most of the time, not to mention any more like a 3 man or something.
Survivors whine much more than killers also, js.
Um..... every perk you mentioned has been nerfed pretty recently. AND! DS is usable once per match, deadhard has a hefty cooldown, unbreakable is usable once, Adrenaline can only be used AFTER all gens are done, Sprint Burst only gives a slight chance to escape yet killers still manage to get the people running, and soul guard, bubba can counter that pretty easily like with BT. And BT? Wow. Complaining about the ONLY CONSISTENT tunneling counter. Wonderful. Especially since ENDURANCE ISNT AS STRONG AS YOU THINK IT IS! And killers have no strong perks? Um. Ok. Insidious, Corruption, bbq, hex: ruin, iron maiden, overcharge, Dragon's Grip, and then dont get me started on Add-ons. Killers have complete control every time.
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Toxic killer main, much? How about a survivor perk that disables killer perks? What all you privileged killers seem to not understand is that KILLERS ALWAYS HAVE THE UPPERHAND! LEAVE THE SURVIVORS ALONE!!! Jesus. I'm a 50/50 player. I play killer when I'm alone but when my wife is here, I play survivor. I win all my matches with at least 3k- 4k. I play 4 different killers mainly as well. I use legion, doctor, plague, and trapper. And every killer I do the same stuff. Killers need to calm down as you do not, in any way, deserve the kills.
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As a killer, I actually find this this completely accurate. Yea swf can be easy but not always. Killer on the other hand. Killers have the upper hand in every match. Mainly because anytime survivors get ANYTHING good, they ######### about it and it gets nerfed while killers keep their BS skills.
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@BananaBlooD95 said:
https://forum.deadbydaylight.com/en/discussion/comment/1615388#Comment_1615388
I'm rank 1 both side and main Clown and Legion but ok mate. Legion have decent pressure but is horrible vs survivor who know how to loop because he will struggle to down them. Clown is Clown; Dog ######### for pressure but if played well you can end chase quickly.
If you trust your ability at looping your so called "gen camping" do nothing, gen will get done eventually. On the other hand it's quite easy for survivor to do 2-3gen in 4min or so when the killer only manage to get one hook because the survivor knew how to run each tiles.
Again. I created "gen camping" to prove a point. Neither exist. It's just killers patrolling LIKE THEY ARE SUPPOSED TO and survivors completing gens LIKE THEY ARE SUPPOSED TO. Gen Rushing is an imaginary thing created by ######### killers who want an easier win. Gen Camping doesnt exist because I made it up. Plain and simple.
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@DougDimmaDomed said:
i still cant understand that if you unhook yourself and you can use ds, literally if theres one surv left and they unhook next to gate and get downed again, ds literally lets them get away and i cant do anything about it. tell me how that isnt broken?
Since nobody addressed this... you do know it's literally impossible for there to be 1 survivor left on the hook, right? So there is no way for a survivor to escape the hook if they are the last.
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@BananaBlooD95 said:
https://forum.deadbydaylight.com/en/discussion/comment/1614398#Comment_1614398
He's gonna waste more time kicking the gen and patrolling than anything else. If there's a possible 3gen then ofcourse he's gonna try to protect that 80% gen but in most cases he better down a survivor than just wasting time patrolling. Also if everyone play immerse and wait 1min till he leave than what can I say? Just get some balls. I often do gen right next to a survivor in chase and if the killer drop the chase for me then he lose pressure on an injured survivor who can find someone to help and he's gonna waste lot of time on me.
Also camping gen=staying next to a gen yet you say the killer is patrolling so I guess he's just patrolling a possible 3 gen, in that case taunt him to get into a chase and get someone on those gens. It's a non-issue, really.
I'm rank 1 on both side and it's not rare to see at least 2 gen pop around the first hook and if the killer is unlucky enough to find a good looper than it's 3 gen done in less than 5min.
@Rac said:
Please learn what "Tunneling" is before crying about it everywhere
sarcasm
For me "genrush" is when every surv focus on that objective and the game ends in 5 minutes, it's just not fun (chases are my favorite part of the game both sides). Never complain about it when I play killer, I just don't optimize my game, but like when as surv you get an hard and intentional tunneling is not a fun game that's why ppl complain.
@BananaBlooD95 nah, man. As legion I was able to keep them off the gens that spread the map. Kicking the gen doesnt do squat. And my point is, you are saying something is something when it's not. Saying that survivors doing gens rq is gen rushing is inaccurate as it is literally their job. If they outsmart you and finish it quickly, then you should play better and not allow them to outsmart you. Plain and simple. I mostly get 4k/3k in my matches because I ALWAYS go for the farthest gen because I know for a FACT that that is where they are. That first gen sets the game.
@Rac if the game ends for you in 5 mins, there is something completely wrong with your playstyle. Try adding in Corruption. It'll save your game since that's the problem. Not to offend you or anything. It's just odd to see somebody's game end 5 mins in.
Edit:I forgot to legitimately say that gen rushing is not a thing
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XD considering every survivor rushes the hooked survivor? Yea. I personally watched 2 Bubba's rank after dying from those tactics
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@TheWarNung said:
https://forum.deadbydaylight.com/en/discussion/190847/this-is-why-ranks-dont-matter
What exactly are you trying to prove? It's laughably easy to get to rank 1. I recently took 3 months off the game and regressed to rank 7. It took me less than 3 hours to get back to rank 1 killer.
Those who have experience and play well can make it to rank 1 easily. It doesn't even mean you're that good, just that you can pip more often than you depip. If you can't make it to rank 1? You may not be as good as your red-ranked competition.
Showing us the end screen of a single match in which a killer mori'd an entire team isn't even evidence. It's just... a picture.
Wow. You.... are toxic af... it is difficult to get to rank 1. Reason? Campy killers. Yea. A KILLER can make rank 1 easily. Just play bubba, put on insidious, and camp the basement. Wow that's amazing. Survivors? You have to be good at manipulating the game into your favor to do that. So no. It's not "easy." Stop belittling people and grow up.
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Nope. I wait till the killer leaves. Or if I have to because the killer camps them, I body block which gives more points
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@BananaBlooD95 said:
https://forum.deadbydaylight.com/en/discussion/comment/1614313#Comment_1614313
Gen camping? What the ######### is that? At most you'll have two gen right next to each other but if you force yourself into a 3 gen it's your fault. It take more than a minute to do a full gen patrol and doing a gen solo take 80 sec so how the ######### can a killer camp a gen?
Gen rush is a thing. Even if the killer find a survivor in 30sec or less, if the survivor is decent enough and don't ######### up he can easily do a minute long chase which result in 2-3 dropped pallet and 2-3 gen being done for a first hook.
Gen camping is a thing. I just witnessed it. The killer kept camping gens when they are almost complete and then runs to go to another gen. It's definitely a thing.
See what I did there? You believe gen camping isn't a thing but Gen rushing is? Dude. As a person who prefers killer, there are many things to keep people from completing a gen fast at the start. Case and point, Discordance. If you skip all gens and go straight for the gen they do, you will make it there before they complete it every time. Corruption! Keeps them off all but 3 gens and they are closest to you for 3 minutes! So bring them losers to you! But Gen Rushing is definitely not a thing. It's just completing their objective swiftly.
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@Momentosis said:
https://forum.deadbydaylight.com/en/discussion/comment/1614329#Comment_1614329
You think they care about the emblems? These guys are just doing it for that sweet 1000 bp.
I care about emblems...
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Unsafe hooks aren't rewarded though.... you lose points toward your emblem for it...
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Even without a Mori, Ohm would wreck all of you so dont ######### about the Mori. :/
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@TheStabbiNAngeL said:
https://forum.deadbydaylight.com/en/discussion/comment/1614250#Comment_1614250
I think you're just saying that because you're afraid of them changing gen speeds
Nah. If I was a survivor main, then maybe. But if gen speeds are reduced, the game will be near impossible. I literally just had a gen camper play against me and all he did was chase people off gens the whole hour long game. So if anything, gens need a boost to counter people stalling the game since BHVR can't seem to actually give a crap about reports since stalling the game (which gen camping is, btw) goes against the terms of service and is on the list of reportable offenses. But Gen rushing really isnt a thing. It's just people doing gens. Gen rushing is an idea created by Killers to complain about losing. I've never had to deal with this idea of gen rushing because I use discordance for 1. For 2, survivors have 1 goal. Survive and to do that you need to do gens. But killers complain because killing is hard. Get over it and stop calling it gen rushing cause that's stupid. Any survivors saying they gen rush are trolls trying to get you riled up.
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Pretty sure, gen rush still isn't a thing.... just survivors doing their objective as swiftly as possible
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Tbh, the OP has a point. Cannibal is too difficult to survive against because all LF players do is spam their chainsaw. I dodged a LF chainsaw (no tantrum) and instantly right after, he was behind me doing it again.maybe a cooldown wouldnt help but there should be some sort of condition against LF. With his buff, he outruns even Sprint Burst and BT. He needs a counter to his buff. It's not fair. And with the hitbox being the way it is (great internet on consol [connected by ethernet cable] and still getting hit after jumping through a window and running 3 feet) his chainsaw becomes near invincible. Only way to escape is dropping a pallet on him (not in front of him cause he's just going to start charging again and 99 it as best as he can till he is close enough to mow you down) and to try looping him and hope that he hits the wall and gets a tantrum. Like honestly I believe LF is the worst killer to play against since 80% of LF players will also camp you. I can't tell you how many times in 1 day I'm sitting in the basement with a LF using Insidious. Its rediculous.
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@Leonardo1ita said:
https://forum.deadbydaylight.com/en/discussion/comment/1532129#Comment_1532129
3 genning is not a cheesy strat, but a valid strat
Lol never said 3 genning was. I use that strat a lot. But basement camping? That's another story
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@Yung_Slug said:
https://forum.deadbydaylight.com/en/discussion/comment/1535286#Comment_1535286
I don't see why not
Ugh yes!!! I miss that map so much
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@Demonl3y said:
you get to play against freddy
does that mean we get to play on his map as well?
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@Crowman said:
https://forum.deadbydaylight.com/en/discussion/comment/1535135#Comment_1535135
DS can only be used once. If you fail or succeed the skill check the perk is disabled for the rest of the match.
Wait really?
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@bjorksnas said:
https://forum.deadbydaylight.com/en/discussion/comment/1512656#Comment_1512656
Only 60 seconds active, up to twice a game, over all 4 survivors, Its too strong as is just make it an actual anti tunnel perk, if you have time to do gens or otherwise progress the state of the game, you don't deserve free invincibility
See. Now this is a reasonable request as a debuff. I dont use the perk so I didnt know it could be used twice. This is a proper argument for a nerf.
@sad_killer_main said:
I think DS needs to work exactly the way it works now (after an unhook to avoid tunneling), but it needs to have just 1 use as it used to work in the past.
Nowadays you can use DS twice, which gives you 120 seconds of invulnerability, that's why is so strong.
If the perk had 1 use like unbreakable, it would be balanced.
Unbreakable can be strong in really tight situations, also DS. So why DS has 2 uses and unbreakable 1? This is the issue in my opinion.
You too. Damn now I have to change my stance. It should be allowed only once.
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Discord
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@my_hat_stinks said:
https://forum.deadbydaylight.com/en/discussion/comment/1532705#Comment_1532705
Direct quote, from the post I literally just quoted: "You just dont[sic] know cause you obviously suck."
Well you do suck since you can't seem to deal with a simple perk. Not my fault for calling you out on it. It's not a matter of "if you don't agree with me." It's a matter of whether or not you have a valid argument or not. And you dont. Plain and simple.
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@Toybasher said:
https://forum.deadbydaylight.com/en/discussion/comment/1532998#Comment_1532998
Aight take a look at these clips and explain how the killer was tunneling.
https://www.reddit.com/r/deadbydaylight/comments/f4jpjk/tunneling_3_survivors_simultaneously/
DS from survivor in an otherwise suicidal unhook (I refer to these "In yo' face" unhooks as Hook-Yeets) after an interrupt. He downs the hook-yeeted survivor, downs the hook-yeeter, downs a third survivor who was unhooked earlier in the clip. (Notice how far away the third survivor is on the hook at 0:13. Kinda close but not that close, meaning the survivor approached the killer after the unhook.) He picks up the third survivor and gets DS'd. Finally, with all momentum lost, he attempts to pick up another survivor, (the hook hook-yeeted one) and gets DS'd.
https://youtu.be/AemY6nr_GCU?t=206
Survivor does the infamous hook-tech and hook-yeets. Once again, interrupted and DS'd for an otherwise braindead, game-throwing play on the survivor's end.
https://www.youtube.com/watch?v=g2UKAqmJSH4
Survivor rushes up to the hook and unhooks the survivor (Not really a divebomb/hookyeet). Killer downs both, picks up the unhooker, gets DS'd. Picks up unhooked survivor. Get's DS'd. Adrenaline procs, all momentum is gone and the game is over.
I don't have any context for this clip but it sort of explains itself. 3 locker-DS's, literally back-to-back.
https://www.reddit.com/r/deadbydaylight/comments/dualyt/i_want_to_die/
More back to back DS's.
2 guys hooked, third survivor unhooks, he downs the guy doing the unhooking, DS'd.
So, can you explain how the killer was tunneling in these clips? (Besides the 4th one, no real context for it.)
It's these scenarios that are why I want DS changed. By the way, I never mentioned borrowed time.
You dont have to mention Borrowed Time cause I used it as a reference counter. There are always people who are gonna abuse these abilities. But for the few players who do, there are many more who dont. Changing it even more is going to ruin it for the rest. And the killers could have done a way better job at hooking them.
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@Toybasher said:
https://forum.deadbydaylight.com/en/discussion/comment/1532998#Comment_1532998
Aight take a look at these clips and explain how the killer was tunneling.
https://www.reddit.com/r/deadbydaylight/comments/f4jpjk/tunneling_3_survivors_simultaneously/
DS from survivor in an otherwise suicidal unhook (I refer to these "In yo' face" unhooks as Hook-Yeets) after an interrupt. He downs the hook-yeeted survivor, downs the hook-yeeter, downs a third survivor who was unhooked earlier in the clip. (Notice how far away the third survivor is on the hook at 0:13. Kinda close but not that close, meaning the survivor approached the killer after the unhook.) He picks up the third survivor and gets DS'd. Finally, with all momentum lost, he attempts to pick up another survivor, (the hook hook-yeeted one) and gets DS'd.
https://youtu.be/AemY6nr_GCU?t=206
Survivor does the infamous hook-tech and hook-yeets. Once again, interrupted and DS'd for an otherwise braindead, game-throwing play on the survivor's end.
https://www.youtube.com/watch?v=g2UKAqmJSH4
Survivor rushes up to the hook and unhooks the survivor (Not really a divebomb/hookyeet). Killer downs both, picks up the unhooker, gets DS'd. Picks up unhooked survivor. Get's DS'd. Adrenaline procs, all momentum is gone and the game is over.
I don't have any context for this clip but it sort of explains itself. 3 locker-DS's, literally back-to-back.
https://www.reddit.com/r/deadbydaylight/comments/dualyt/i_want_to_die/
More back to back DS's.
2 guys hooked, third survivor unhooks, he downs the guy doing the unhooking, DS'd.
So, can you explain how the killer was tunneling in these clips? (Besides the 4th one, no real context for it.)
It's these scenarios that are why I want DS changed. By the way, I never mentioned borrowed time.
You dont have to mention Borrowed Time cause I used it as a reference counter. There are always people who are gonna abuse these abilities. But for the few players who do, there are many more who dont. Changing it even more is going to ruin it for the rest. And the killers could have done a way better job at hooking them.
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@Toybasher said:
I'm too lazy to link it (I can if someone wants me to) but I've seen many, many cases where someone with DS up goes for an unhook, the killer grabs them during the unhook animation, and they get DS'd.
Always pisses me off.
Personally DS should deactivate if you touch a generator, totem, heal someone else, (being healed and self-healing is allowed) try to unhook someone else, sabo a hook, etc. I think entering a locker shouldn't deactivate DS by itself but progressing the game-state by working on generators, totems, unhooking someone, etc. definitely should.
Remove the skill-check too maybe. Dunno why BHVR exempted Unnerving and Huntress Lullaby from affecting DS because they originally didn't.
Either way DS is just a pain in the buttcheeks and cocky survivors running up to you flashlight clicking after an unhook trying to bait you into getting DS'd has encouraged me to run Moris in all of my games to counter DS if it's obvious the survivor is trying to bait me.
Cool. Congrats. It's a pain in the rear. It should be. When people use borrowed time on my, I will body block players who are near me. You gonna say BT should deactivate withing a certain distance of another survivor too? Come on and stop the complaining.
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@Ready said:
https://forum.deadbydaylight.com/en/discussion/comment/1532909#Comment_1532909
what does his life have to do with saying tunneling is ok i was just i na game where the kid face camped even after unhooking while unhooking the guy would walk behind the hooked and instant down him picking him up not chasing the unhooker and rehook vics he did this 2 all 3 other survs and caght me before finding hatch you tell me how its fun or fair that people tunnel and he is saying nothing is wrong with tunneling you are just as bad as him for supporting him like i said their was nothing toxic about my statement i was simply stating what is in my mind about it and he would more or less be one of us you him her to complain in the persons ims saying the player is crap etc for doing so but yet he is saying he does it himself and sees nothing wrong with it that is being ignorant so how was me saying this toxic? it wasn't thank you now this is being toxic stop being a drama queen and get over yourself k thx
He was respectful about it and you came in giving absolute attitude and were an ass. So yes. You were toxic
Edit: I skimmed cause I've read these answers before. You calling me names like "drama queen" is also toxic
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@Cardgrey said:
https://forum.deadbydaylight.com/en/discussion/comment/1532764#Comment_1532764
Lol hatch is there cause you can't control your teammates and they felt sorry for the people stuck with the people who aren't so good otherwise why even add it?
Why allow killers to Noed? Noed is the killers hatch. A last ditch effort to kill the remaining survivors and doesnt take a lot of skill to use. Plain and simple.
And they don't feel sorry. That's just the pricks way of looking at it
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@Ready said:
https://forum.deadbydaylight.com/en/discussion/comment/1532839#Comment_1532839
it's not far it is right on the money and nothing toxic about it it is my honest opinion as to what i believe most of these people complain in msgs when they die expecially if it costs them a pip due to tunneling etc or a hag using phantasm traps on a hooked body just to port back and catch either the hooked and rehook or catch the other most people will msg and talk bad to the killer for doing such actions he is goign to defend this saying nothign is wrogn with tunneling yet if he is the surv being tunneled he would be one of those people talking trash in a msg it is ignorant so what was toxic about my statement?
That attitude is what's toxic. You don't know his life so don't dictate how he acts.
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@Ready said:
https://forum.deadbydaylight.com/en/discussion/comment/1512715#Comment_1512715
and im betting you are one of the first people to complain and be toxic in someones im's when it happens to you expecially if it costs you a pip stop being ignorant
That might be a bit far and definitely toxic.
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Tbh, the mods need to come in and close this discussion just like the last hatch thread
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@Steel_Eyed said:
https://forum.deadbydaylight.com/en/discussion/comment/1532770#Comment_1532770
I'll take this thought a step further. It's not about identifying them and shaming them into changing their behavior. It's about not getting upset over stranger's words and knowing how to deal with people who act like that. The world doesn't get smaller, the person gets bigger.
Preach.