Kasamsky
Kasamsky
About
- Username
- Kasamsky
- Joined
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Comments
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Too bright. Way too big. No way to hide traps. Too open to really make much use of stealth abilitys.
Gotta say it doesn't feel very killer friendly yet. At least my games were pretty much survivor sided today.
Yeah i don't really know yet. I think killers will have a hard time with this map.
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Only played once on it yet as Ghostface. It was kinda meh because your stealh is basically useless and i am not a big fan of bright maps.
But i mean any more maps automatically mean less chance for RPD. So i guess it's a good thing?
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If i trust my calculator skills it's still 1000.
However this time i only got 925 back. So i guess it's bugged.
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Imo he is the perfect 1v1 chase killer. In the hands of a good Bubba his power can be really scary and opressive for the survivor. If you are too cocky or greedy with paletts he will punish you very hard. Nobody will body block him because survivors actually respect his power just like it should be. He is scary to face but reasonable manageable.
However i do think his ability to face camp is critical and unhealthy for the game. Yes i've done it myself. Yes it can be very satisfying to make sure that one toxic person dies. But in general i think no killer should be able to get multiple downs at a unhook. Especially if that killer is able to completely ignore Borrowed Time and catch up in a single use of this power, like Bubba.
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tbh i don't care too much about tricksters lore but i guess they could do a reskin of hawkins with a club and neon theme.
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Im done.
But i got scammed of 75 Auric Cells. Got 925 back instead of 1000. 🤣
Anyone else?
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just hit a great skillcheck
hehehehe
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@lavars said:
https://forum.deadbydaylight.com/en/discussion/comment/2662501#Comment_2662501
If you have all these perks, sure, if you want to have only a kit for that, sure.
i rather have fun in the game. the mechanics itself are broken. I don't care if a killer tunnels, he does what he needs to do to win. It's just not as much fun as it could be
It's not about running these perks. It's the fact alone that they exist wich makes a Killer fear them. That already makes a huge difference compared to a completely perk less game.
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Stridor is fine.
Nerf Iron Will.
The only perk that should give you 100% noise reduction is No Mither.
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@lavars said:
https://forum.deadbydaylight.com/en/discussion/comment/2662491#Comment_2662491
End up... Like... as it is right now? xD
Well at least it's harder right now with Unbreakable, DS, BT, Souldguard and so on.. As tunneling will most likely cost you the game.
Now imagine this without all these perks. Why wouldn't you just tunnel survivors straight from the hook if you don't have to fear anything.
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I mean yeah sure, sometimes it's fun to keep things simple. I'm just not sure if the Killer could apply enough pressure with no slowdown perks at all. It probably would end up in a lot of tunneling and slugging.
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@Murgleïs said:
You can’t.
Hag and Twins have been nerfed to the ground with the addition of boons. They were rare killers, now they are almost non existent.
Don't forget Oni. I'm having a way harder time to keep ne snowball rollin' since CoH came out.
OniRage.mp3
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Umm i would probably dip at that point. I've seen a few times what happens to games when they become f2p and it's not good.
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None.
I disabled steam comments. Much better than having to delete them every day.
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@GoshJosh said:
Hmm, you’ve got me wondering now. I recently played a game with him where three times in one match I assumed I bumped into absolutely nothing. For example, going straight through a bus structure on Wrecker’s Yard. It was one of my more infuriating matches as of late.
Perhaps there is a bug going on.
The bus on Autohaven is not very Bubba friendly. You probably bumped into the metal structure on one side of the entrance. I was not talking about the chainsaw sweep in general. The random tantrum only happens to me while revving the engine.
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@awustzdn said:
I've definitely run into it. I believe it's tied to the tantrum meter not correctly resetting after fully activating the chainsaw, as it seems to happen much more often when I instantly break a few pallets in a row.
Personal i haven't noticed any pattern. It just appears to be absolutely random to me. But i mean you could be right.
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Yeah i dunno.. you either disable it for everyone or you let everyone use it? Isn't that basic 101 how-to-fair?
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Damn honestly after 1300~ hours in DbD it's the first time i hear thats even a thing. Im using the smartface mask on my Bubba aswell. I never really put any thoughts into that. That mask just stands out the most for me compared to the others. I mean it's just a cosmetic. But i guess now some endgame chats where i got accused of being a racist make much more sense to me. I don't care about skin color. If someone is cocky and trys to bm me the whole game and i had a bad day i might gonna face camp this person regardless of his race.
It's sad that we still need to deal with stuff like this. It really is. And sometimes they seem to do it super obvious like in that Karen/Edgar clip. But also it's sad that alot of people jump to conclusions and make assumptions really fast. Just like a TTV who gets found in a locker and be like "Nah BS! Killer must be stream sniping!" (I know this is not the same i just try to prove a point". It's not always how it seems. A as.shole is not always a racist as.shole.
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Uh what?
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Just another punch bag for survivors.
Who the F cares about killers fun as long as 4 other players have fun why they bully another underperforming killer on coldwind farm :)
Seriously at this point they just can give the killer role to an AI.
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Thats what im saying for a while now. Even Trickster feels like he came out a few weeks ago because he is still so unpolished and underwhelming. If they continue this pace they will just stack work onto work onto work and never really finish anything.
Tbh i still would play DbD even if it only had like 3 Killers if the game was just more polished and optimized.
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Why would you care about Oni if they don't even fix Blight?
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Nerf Boons
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Often.
No need to boost that MMR higher than it needs to be.
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From a survivor point of view i find most newer killers extremly boring to play against. And that has nothing to do with how weak or strong they are. It just seems that looping and mindgames get more and more irrelevant for the gameplay. But that's what makes DbD fun. Pre dropping and running as far as you can is just boring as hell. When i face a Nemesis for example my brain always goes into ResidentSleeper mode because he always will have this win-win-win situation at paletts. You don't drop -> get hit. You drop -> get hit or he destroys palett with short recovery time.
And tbh i don't think it's healthy for the game to release a new Killer every few months. I would much rather see more performance/bug fixes and QoL changes. But i think thats a different topic..
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I don't kow man, to me MMR feels like: "Oh you just got destroyed by a navy seal team swf? Here take this solo plebs with 50 hours to boost your ego." -repeat
At least thats how i see it.
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Healing at current state is a no brainer especially because of CoH. Survivors will heal no matter what because yes it's fast and almost always available. You don't think about it, you just do it.
Healing should be a tactical decision whether it's worth the time and resource investment or not.
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Well i got most of my Killer adepts on Hawkins. I had a good time on Hawkins, not always, but most of the time. However i think it is sad that it will be gone now. I hope they will rework/reskin and bring it back at some point. We'll see.
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RIP jumpscare Myers but if thats the price i will take it.
Stop sending me to coldwind you little #########.
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This tierlist is fake. Ghostface doesn't has his own S+ category.
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Can't take this post serious.
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I play both sides and think that boons are absolutely busted. Well at least Circle of Healing is. Even when i play survivor and see how fast you heal inside a boon i think "God this is disgusting". The fact that you can't even permanently destroy them is so stupid i can't even put it into words. "Hey wanna see me bless that totem? Wanna see it again?". I used to enjoy Oni alot but against booners it's just not fun anymore. Even perks like Thana and Sloppy that weren't even overperforming before are now even more useless.
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haha rank reset go brrr
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My opinion on this is kinda mixed.
On the one hand i think a crosshair makes Huntress easier, not alot, but easier for sure.
On the other tho alot of Huntress players already use crosshairs like monitor-build-in or through 3rd party software. So i guess we just could do it equally for everyone and end this discussion for once and for all.
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I would always agree that the Killer has the weaker role against SWF's but flashlights are really not the problem here. A Survivor following you with his clicky clicky is one less working on a generator and that helps you alot. I win so much more games against flashlight squads than i do against efficent groups that just do gen's. You really just have to follow simple rules when you pick up a survivor like facing a wall, look in a different direction where you might expect a survivor or try and fake the pick up to bait a flashlight player out of his cover to maybe get even a second down. Trust me you will rarely to almost never get blind-stunned if you just follow these.
The game has way bigger problems than this..
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@lauraa said:
https://forum.deadbydaylight.com/en/discussion/comment/2627672#Comment_2627672
It's probably the lack of horseface
That's so mean and so true.
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But why is Meg asian now?
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Alot of Trickster players feel forced to play "dirty" in order to perform well.
So i think thats one reason why people dislike him.
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To be honest i don't mind really. He is boring to play against anyways.
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I can't hear this "2k is balanced" bs anymore. You can literally 2k every game if you wan't. Tunnel the first person, camp the second person with NOED. Easy 2k. Balanced.
DbD will never be "fair" for both sides. We are playing an asymmetrical 1 vs 4 game with completely different roles on either side.
There are fun games OR there are unfun games.
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Because it's damn funny to see someone fail it who was cocky the whole round.
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@dugman said:
https://forum.deadbydaylight.com/en/discussion/292478/my-god-deathslinger-is-awful-now
Out of curiosity, is he easier to juke than Huntress? Because they both have kind of similar firing mechanics now (i.e. you hold the power button to draw up the weapon which takes a moment, then you can fire instantly with a shot that has a slight lead time.) I’m not talking here about how Deathslinger and Huntress are different at pallets, just asking about dodging them in a relatively open chase. Deathslinger’s shot does have a smaller hit box I think, which could be a factor, but it also travels a bit faster maybe?
A fully charged hatchet aimed at my ass is harder to dodge imo. Also Huntress has no range limitation wich makes her already so much better on open field.
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Fun? To be completly honest with you, No.
Before MMR it was at least kind of a gamble wether you get a fun game or not. Now it's just consistently bad.
I only play killer for rift challenges now.
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*Game is survivor sided*
BHVR: Ah yes, nerf Deathslinger
Our Cowboy just got the Billy treatment. I understand the terror radius thing even tho i think a lullaby could have done the trick. But damn why would you nerf his power. Even that you can "quickscope" the traveltime still makes it a skillshot because you have to predict where the survivor runs. And on top of that you can't even adjust the aim sensivity.
I think he will get absolutely bullied around already strong loops.
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Trapper changes sound good.
Spirit im not so sure though. From what i understand so far it seems laughable easy to outplay her now. But well see.
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They are doable, just don't have a high mmr KEKW
But seriously though try to do them after rank reset since it's a lot easier to double pip. Pick a map you are comfortable on and that suits your killer. And then.. yeah be a bit lucky with your opponents. It's sweaty but definitely possible.
Otz made a helpful video that gives a few tips for almost every killer adept (nemesis and hellraiser not included since the video is a bit older)
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@IWFreak said:
A plaster fix for the first thing is installing DBD in an SSD. It really helped in my case. It also helped against most lag spikes I had in-game ...
It's already on a SSD
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At least he has a lunge animation.
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So what you're saying is genrush and make games 5 minutes long.
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How was that a "cool trick" ? As from a killer point of view it was just stupid to get robbed a guranteed hit and even get stunned. We already have to deal with palett campers and fake hits through paletts, so i am more than glad that atleast this dumb "tech" is fixed. Why should the dev's bring something back that was definitely not meant to be in the game at the first place.
And powerstruggle is not useless. I still see people make good use of that perk.