JasonIsADove
JasonIsADove
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- JasonIsADove
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I'm almost positive it's not supposed to. From what I've seen using the perk, it doesn't stack with any other healing buff/debuff, or at least it shouldn't
Ex: I've been mangled from sloppy butcher (-20% healing speed) yet still was able to heal myself at base healing speed.
Edit: Looking at the other comments in this thread, I guess it does. I actually didn't know that so oof.
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@GannTM said:
Are you really complaining about one of the best designed perks in the game?
I mean, ppl complain about bbq soo....
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Sole Survivor would just be a worse version of Left Behind because of the upcoming hatch change
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MandyTalk confirmed that survivors can indeed relight and move boon totems as many times as they wish, so long as there's a dull totem to bless.
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@justbecause said:
https://forum.deadbydaylight.com/en/discussion/comment/2523270#Comment_2523270
Yes and possibly force killer to tunnel them which means we are one person shorter
Exactly! I can't tell you how many times I've had teammates (Usually a Claud, Feng or Nea) do exactly this.
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Not at all. I hated seeing keys and hatch offerings in lobbies because it usually meant that that teammate in particular was going to do just that to us - leave us behind
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@Jago said:
I think it's too much aswell. Being able to see all the ressources that remains is clearly broken.
Also comparing it to Zanshin makes no sense.
They're literally the same perk but for different sides. Unless you're saying that it shouldn't be on equal grounds with the killer variant, which I can kinda see why, but ultimately I don't think it'll be an issue
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This was a thought I had. The wording doesn't indicate that you can't relight it, so I can definitely see this being a point of concern
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I think the cooldown aspect of it definitely needed to go. As for the range, I personally don't see this as being an issue, especially since the perk is mainly geared towards newer survivors (not that experienced players can't use it! Hell, it's my drug perk xD).
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I do kinda agree, but I think one aspect that will kinda help mitigate this (emphasis on "kinda") is that you need to find a locker and hide for a few seconds. No, it's usually not difficult to do this but on some maps it can be time-consuming. Plus, we'll see how it goes on the PTB and if it does indeed get to be too much, then (hopefully) they'll adjust it.
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Np! <3
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@OniWantsYourMacaroni said:
Can someone explain the Built To Last Buff to me?
I'm not exactly sure how it's supposed to work now.
It works similar to Inner Strength in that it activates when you go into a locker for a few seconds. Plus it has up to 3 uses if I'm interpreting it correctly. The first time you use it, 99% of the empty item's charges are restored. The second time, 66% of the charges are restored. The third time, 33%. After that it sounds like it'll deactivate for the rest of the trial.
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My only hope is that they'll bring back the old All Hallow's Eve lobby/Music. It was my favorite theme. I'm not expecting much overall really, given the recent 'events', but I guess we'll see
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I would say go for Thrill of the Hunt if you're trying to guard your totem. The cleansing speed penalty as well as the notification you get when survivors start cleansing a hex is pretty nice. Plus it's not run often so people underestimate its power
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@Sadsnacks said:
It would be nice if it also had a totem count like small game.
This would render Small Game completely useless.
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@NoOneKnowsNova said:
https://forum.deadbydaylight.com/en/discussion/comment/2337701#Comment_2337701
By any chance did you mention Hag?
Oh and don't forget hag too.
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@humanbeing1704 said:
Don't some characters share the same voice actor
Oh for sure. A lot of characters (Mostly killers) in this game are voiced by one guy. I just wasn't expecting it, is all
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@Munqaxus said:
https://forum.deadbydaylight.com/en/discussion/comment/2184553#Comment_2184553
I'm confused, how would OoO and Lucky Break work together? Lucky Break stops the killer from seeing your aura, so OoO wouldn't go off?
Nope, Lucky Break only hides blood and scratch marks. I think you're thinking of Off The Record?
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@Ryan489x said:
I'm so glad we don't have to button mash anymore.
Same here. Though I do still have the reflex to do so whenever I hit struggle phase until I see that there's no button prompt and then remember 'Oh yeah, this is no longer a thing 😅
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@Sup3rCatTree said:
At first, I read the title and I was like "Not one of these posts sigh" but then I clicked and it was so much better than I imagined
Legitimately same here.
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Ive seen so many survivors on both sides do similar things to this only to be punished for it in the end. Just today I saw a claudette teabag a Pyramid Head in the exit gates. Needless to say that didn't end well...
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@Zixology said:
Oh no? You got a 4k... Why are you still complaining?
I think OP is just proud that they got a 4k given the situation. I don't think they're complaining.
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@Martin99CZ said:
https://forum.deadbydaylight.com/en/discussion/comment/2162823#Comment_2162823
Was never used, 4 gens left , i am proud myself! :)
Okay now that is epic. Been there done that with the matchmaking though. Facing red rank survivors as green/yellow ranks can be obnoxious
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Cue people coming in here and complaining that you're freddy with noed...
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Yeah I didnt see that until now. Whoops 😅
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If Lucky Break goes live the way it was on the PTB, then no, it was *not* nerfed. Yes it only lasts 90 seconds, but it now hides scratch marks as well as blood. This is far from a nerf.
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As someone who plays on console regularly, I feel this on a spiritual level. Unfortunately it seems the only optimal solutions to this would be to get the game on pc instead (and then restart everything because there's no cross progression =/) or invest in a next-gen console. I recently bought a series S and it's heaven (but dedicated hits are still a thing =/).
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@Bangarang said:
https://forum.deadbydaylight.com/en/discussion/comment/2127477#Comment_2127477
Seriously though, for a dog so small, he eats like a beast. You’d think I never feed him. 🤣
Oh, I can believe it. My dog does the exact same thing. He acts all cute and innocent but when he has food he barrels through it.
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Yeah, the skill check nerf from a while back (which decreased it from a bonus of 2% to 1%) definitely gave Stake Out an edge, and now I feel like it's slowly being buffed indirectly by other factors (like how you mentioned the increased skill check amounts with toolboxes, especially after this upcoming midchapter).
The only 'issue' that it has (if you even really want to call it that) is the limited number of tokens it has, plus token requirement. Other than that, I do think it's underrated :)
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@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/2127480#Comment_2127480
I honestly find that to be quite suspicious. No one would be mad for tending your pets if they are in need of help. I'd really like to see the chat for that.
I've went afk multiple times because I have pets, one of them that were elderly, and never got flamed for it.
"Another post about "TTV bad".
I would also be annoyed by having someone afk in my team, it's a 4v1 for a reason, not a 3v1 + dead weight."
Sweetie, you just contradicted yourself.
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@Bangarang said:
https://forum.deadbydaylight.com/en/discussion/comment/2127459#Comment_2127459
This is him currently.
https://us.v-cdn.net/6030815/uploads/QQPUOAFFYJG5/6bd508bb-49bd-4d11-b5c4-efa1853cf82a.jpeg
He’s acting embarrassed now. 😂
Dawww! Those puppy eyes 😍.
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@Bangarang said:
I probably should have clarified, but my dog is completely fine now! Somebody left the garage door open (not me) and he managed to help himself to some of his dry food and the greedy guts was eating so fast that he started to choke. But he’s okay now and is sat on my bed giving me “please don’t be mad” eyes. 😂
You aren't a dog owner if this hasn't happened at least once.
Also, "Greedy guts". This made me laugh way more than it should have 😂
Glad your dog is okay. I can say that I've been in this exact situation before.
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@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/2127448#Comment_2127448
When someone goes afk, it doesnt say on top of your head the reason, you should know that. I've had people who go afk for non serious reasons.
Maybe if he told them it was bc his dog was choking, they wouldnt have had a problem with it.
So again, there's also others context, not just OPs
OP DID explain the context. Both in this post and in the TTV's chat, yet they still got flamed.
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@Sunbreaker7 said:
https://forum.deadbydaylight.com/en/discussion/comment/2124455#Comment_2124455
What is changed about it?
-It only detects totems (so it no longer detects Trapper's, Hag's or Freddy's traps)
-A token is gained for each totem cleansed (regardless of who cleanses it).
---Each token decreases the detection cone by 5 degrees.
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Small Game already received a rework in the PTB. It now only detects totems, but a token is gained each time one is cleansed (regardless of who cleanses it).
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Question: Were you lightburned or stunned out of your power at any point? Because I remember a while back there was a bug that trapped him between states if he was lightburned out of his power
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I think it moreso has to do with the fact that Plague is one of the less commonly played killers, and a lot of players have either not learned how to play against her or forgotten altogether, especially with the buff she got a while back that gave her 1 corrupt pool by default. I would say not cleansing against her is still a viable method, as once she uses her 1 default pool (or maybe 2 or 3 depending on her addons), she's basically an M1 killer.
(I don't play plague personally, this is just my take on it. Any vommy mommy mains are welcome to correct me :) )