Jadelysta
Jadelysta
About
- Username
- Jadelysta
- Joined
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Comments
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@Mandy said:
We won't be able to fully address every single quality of life feature in these coming months, we're looking to address the most egregious issues that players are facing.
With regards to number 3, that's not a QoL feature, QoL should not heavily affect balance and having Sprint on a toggle is likely to do that, it would definitely buff Sprint Burst for example.
Is the team aware of how inconsistent server locations are? I get some matches where my latency is 35-40 all match, but then ill randomly spend an hour playing matches in further servers with 60-80 latency…. Im being correctly placed sometimes but majority of the time im being incorrectly placed.
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The fragment amounts need a buff…. Progression is too slow for casual players.
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If they increase her audio levels then they should also increase Ace's audio. Ace is literally basekit Iron Will since the beginning.
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@Memesis said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3923737#Comment_3923737
You hear orela voice lines after an unhook. You do not hear the cages voice ever unless you're playing as him. Same as Lara Croft, Alan wake etc
Really??? wait…. ive noticed while playing AS Orela that she has a voiceline when first loading into a match that says something along the lines of "lets all survive" or something, can my team hear her say that? lol
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@jesterkind said:
Can't you hear Nic Cage's voicelines as other survivors? It's been a while since someone was playing Nic in my survivor games but I vaguely recall that being a thing.
If not, that is weird that they've added it just for the new gal. Honestly in general I think a lot of people would appreciate a toggle for survivor voicelines, they don't bother me personally but they seem to take some players out of the atmosphere a little.
I have never heard a Nic cage voiceline in game, and i have also never heard Orelas as a teammate.
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I have regular 60ish ping and it honestly feels like i have 1000ms based on the hits killers get in game.
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What do you mean exactly? are you implying teammates are able to hear Orelas voice lines? that's new…..
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Miserable to play against.
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@brewingtea said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3923014#Comment_3923014
This is your fault. They had to remove it because you broke it. ;)
Honestly, ill take the blame…. sorry everyone lol
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I knew something was off, ive been feeling less confident in my greats lately and i literally thought i was going crazy.
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Not buying this rift, the flower skins are pay to lose, and they are just ugly. Also not a fan of the rift taking longer to level (rumor) but if its true, then no thanks.
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@MechWarrior3 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3923014#Comment_3923014
Why even play the game if you’re rating every game 1 star? It can’t be that awful of an experience if you’re still playing. Lol
It is as bad as i make it out to be, i'm just autistic and Dbd is the game i hyperfocus. They don't use the data anyways so it doesn't matter in the end.
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@Wiccamanplays said:
Just realised that the 'Rate Your Experience" buttons that appeared at the top of the endgame screen have disappeared. Is that unintentional or a deliberate decision? Maybe devs were tired of everyone saying their matches were 1 out 5.
That's so funny lol, because i have been rating every single match of mine 1 out of 5 stars since the first week i started back in 2019. You may think i'm exaggerating but im dead serious, there isn't a single match where i didnt rate it 1 star. It literally became a OCD thing fueled by my frustration so even decent matches got rated badly LOL.
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@MaTtRoSiTy said:
The problem will always be, you cant make people play matches they don't want to play
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3921828#Comment_3921828
I agree, I feel like if someone really wants out of a match, you cant make them have the will and to participate in a match they just want out of ASAP.
There must be some commonality with at least some significant portion of the survivors going next. I have my own suspicions but I think if the causes are ignored, no preventative measure can stop people from not having the motivation and will to continue playing a certain match.
Or in severe cases, not having the motivation & will to play the game in general like myself.
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@Nicholas said:
This entire thread is what's wrong. The symptom is disconnecting, but what is the root cause? That's where the discussion should be. No game mechanic in the world can force people to play when they don't want to play. The real issue is the devs aren't trying to figure out WHY this happens! And it doesn't help when the community is determined to find ways to compel people to stay when they clearly don't want to. Make a survey on Survivor disconnects and find out why people do it. That's where you really begin to address the issue, not implementing ways to keep people in a trial they don't want to be in.
This is what i said, but nobody sees the bigger picture. Forcing people to do things is hardly the answer, and instead they should look into WHY people are wanting to leave. It's 100% a balance issue, but nobody wants to admit it due to their allegiance for their side.
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I wish they would look into WHY theres a "Go Next Epidemic" and make changes based on that. Nobody really knows exactly what is ahead for the go next prevention, but i know player counts will suffer on the survivor side even more than they are now.
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I don't think so.
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@XDgamer018 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3918789#Comment_3918789
thats the assassin who is 4.4ms if the guard is within 8 meters if you and the guard he wil be gone in 4 seconds
Knight is just so confusing at this point, i haven't really played much recently and i didnt really pay much attention to his rework. Him and the more recent Onryo rework i have no idea what's changed, so i just play against both of them like their old powers still exist. But even so knight specifically is very boring to go against.
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@XDgamer018 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3918785#Comment_3918785
Yeah depending on how you loop it you should be able to deny the guard strike (if its not jailer) but again thats a good read on knights part if it works out. (ofcourse without footage i cant give exact tips etc).
And do not forget youre not supposed to be able to loop a good killer for 5 gens that would be game breaking if that was possible.
But what i can suggest is watch some newer vids of knight (after his rework) to see how he plays since most of the time you as a survivor gets lots of info by playing the killer/watching the killer be played.
it's always the fastest guard when i'm put in those situations, and it's funny because its always at shack too.
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@XDgamer018 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3918777#Comment_3918777
Nope it was a bug to the players but bhvr implemented it as a feature.
and the window thing is again false (depending on the vault that is) The knight is forced into an immobile state while summoning meaning you can easily get the window while hes summoning. When a guard detects you he wil first float towards your last known location before striking wich means you cant get hit during that window vault unless the guard is already on you. and again depending on the tile this wont work.
Also if a knight can predict that your going to vault a window then thats a good read on the killers part for wich they should be rewarded.
I suggest Reading some patch notes/forums notes about knight before giving false information.
the window fog is still working? this entire time i have been purposely playing like im no longer able to slow down the guard at windows anymore making everything a lose/lose……. and thats literally what happens to me against most knights, i must be at high mmr or whatever. vaulting will always result in knight smack. (shack) or a fake guard smack.
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@XDgamer018 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3918772#Comment_3918772
sorry but this is a straight up lie.
getting double zoned by the guard+killer cant happen anymore due to the 3x decay if the killer gets close he can only force you to make a choice (wich many killers do) If you get chased by the knight and he breaks pallet with carnefex that guard wil be on a massive cooldown wich means he is an m1 killer for that time being.
Vaulting a window doesnt give enough time for the killer to spawn a guard ontop of you due to the 10m requirement. and even then the guard might decay faster due to the 3x decay.
If your getting chased alone by a guard you can "fake" windows (when the green smoke over them apears) the guard wil be forced to go to that window/pallet (unless you walk into them) and they are only 0.1ms faster then you (outside of assassin whom is 4.4ms) and in that big timeframe you can grab the banner (wich you know has spawned by the trumpet sound).
I think youre mistaken with his old kit. hope these tips and tricks wil help you in the fog :)
The window fog was a bug that was fixed if i remember correctly, that no longer works. And any good knight will already have a guard on you before you get to any window making it a lose/lose. Vault? knight smack, fake? guard smack.
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@XDgamer018 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3918768#Comment_3918768
just for it being annoying doesnt mean it has to be nerfed. by this same logic we should nerf pallets simply because there annoying…
Knights power has always needed reworked, what is the real counterplay for it? you just w key until both targets zone you from both sides. There should be a way to counter it outside of pure luck of the knight making a mistake on pathing. Nothing the game gives you can save you from a knight chase, drop pallet? insta break and catch up in 1 second, window vault? you'll be already getting chased by 2 by then so i guess just get hit or go down from both sides. There's a reason why even to this day LOADS of people hate playing against knight.
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I agree, his power has always been annoying lol.
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@Coffeecrashing said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3916965#Comment_3916965
DBD currently has a very survivor sided event, that often spawns blood generators that are impossible to defend.
It’s so survivor sided that my killer queues for the event is decently fast, even though a massively popular killer was released less than a week ago.
I'm not talking about the event at all actually when i talk about balance issues.
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@HeroLives said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3917005#Comment_3917005
did you fill out the in game survey and tell them what you find unbalanced about it? I love surveymonkey(the software application) they used.
Yes, i filled it out!
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@CrypticGirl said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3917005#Comment_3917005
If you have that many hours, there's probably some burnout involved as well. I'm feeling it, even though I have just over 3k hours. So I'll be taking a break once this Blood Moon event ends. Probably not an extensive one, I'll probably just play on my "weekends" rather than every single day. I've finally achieved my dream of getting my Dwight to P100, so there's no reason to grind as hard anymore.
Burnout plays a part yes, but the balance issues are a huge reason why i decided to stop playing.
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@HeroLives said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3916965#Comment_3916965
yeah one of my friends straight up uninstalled recently over the direction survivor gameplay has been going down. I am not surprised the survey is geared towards survivors when they had to be hard bribed to even do 2v8.
Makes me sad to think about where the survivor role is currently tbh. Dbd was my favorite game with almost 5000 hours locked in, now it's just miserable to play.
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@Coffeecrashing said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3916912#Comment_3916912
I spent almost the entire survey talking about my feelings as a survivor player.
I saw a grand total of zero questions asking about killer player satisfaction.
They must be noticing survivors going on hiatus in decent amounts, me being one of the daily solo queue survivor players that haven't played in weeks.
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This would be a great idea.
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Hag, and i'm super glad.
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Why are you purposely making this to start a flame war? grow up.
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Before i took my current break from dbd, i stopped using flashlights due to them releasing killers that had weird pallet breaking animations like unknown & chucky that made blinding super weird to land. But with that said, when i was actively using flashlights back in the day lightborn never annoyed me.
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@NarkoTri1er said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3916824#Comment_3916824
MMR in Valo and WoW is hidden, idk for GoW since i haven't played it.
I forgot that it's called CR in WoW, and i also forgot that the shown ratings aren't technically MMR.
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@NarkoTri1er said:
no game ever had MMR visible, why would dbd have it lol
World of warcraft, Gears of war, and im pretty sure Valorant does too.
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@vBlossom_ said:
https://forums.bhvr.com/dead-by-daylight/discussion/443689/regression-event-limits-criticism
Ok then, let's add gen-tapping back as it was removed in the same update.
Yep, that or keep it the way it is.
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I agree with most of this tbh, but id put Oni and Singularity higher.
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@OPXtreme_ttv said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3916189#Comment_3916189
So 3 or 4 killers of the almost 40 need nerfs. People only playing thes characters because they feel they need to in order to win, because the game is survivor sided. Which btw is old news
No way this person is serious about that flaming pile take about the game being "survivor sided" right now.
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@dbd900bach said:
I don't like the mentality of needing to nerf top tier killers to bring them in line with the obviously not top tier killers. It should be reversed. What can be tweaked, buffed or reworked to be bring other killers in line with the top tier?
I disagree, because Nurse, Blight, Ghoul are all currently overpowered, we aren't looking for EVERY killer to be overpowered. Solo queue would suffer even more in that case.
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I havent played since the first day of blood moon, the event is boring and ghoul being overpowered made it even more annoying. I am having fun playing Helldivers 2, i will wait until he gets more nerfs and the new rift releases.
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40% escape rate is bs in my experience, id say i escape once every 2-5 hours. I typically get teammates that are really bad vs a killer that's playing like their lives depend on a 4k.
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FINALLY Pentimento is getting changed.
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@Dark_Vorahk1 said:
I've already posted a discussion, so the tldr:
Its not great. It assassinated the identity of her stealthy playstyle and bloats the power by somehow having it overlap with Twins in terms of ranged damage away from your killer. It also removes more animations and models from her to the point that her power is unrecognizable. Will it be unfun? That's a different discussion. All I want to say is the scope of the proposed changes reinvents the wheel instead of implementing changes that would alleve pain points.
The proposed change is so severe that it doesn't directly address any issues with her kit. It will guarantee players that enjoyed her power will no longer like her, at least not for the same reasons. At best it is a gamble that players will enjoy a new power on an old cosmetic, but at this point she has a reputation of being the 6th years scapegoat that I'm afraid will never be shaken.
Gross
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You gain more bloodpoints as killer though, while the gameplay is stale for killer. Survivor just got shafted with no bloodpoints but new very-mid gameplay.
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This is why i dont play as Taurie, the voicelines cringe me out and i wish i could mute them.
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i played a few games last night before i gave up, i learned that bringing a BPS got me more total BP's than the Eyes. But i guess its dependent on the other offerings in the match so it just depends.
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It has too many negatives to make it worth it, the exposed should be removed.
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Haddonfield NEEDS to be a priority for sure. Loading into the map as survivor means instant loss if the killer has over 5 braincells.
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@CrushmeJane said:
Hi! I've already made a report about this, sadly it's and old bug which adds to the many cosmetic/model bugs she already has. I noticed weird clippings with her torso cosmetics after the ghoul update aswell.
that makes me sad…. Jane is such a cool survivor but this just makes me not wanna use her lol
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Yes, he needs nerfed and will be mark my words.
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We have been screaming this at BHVR for like how many events now? they seem to be oblivious to it for whatever reason.