JacobiusWick
JacobiusWick
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- JacobiusWick
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Comments
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@NoOneKnowsNova said:
https://us.v-cdn.net/6030815/uploads/V4VUTW0DU11E/my-image-281-29.png
Threw Legion in just to add Joey is also a character I simp for...and I've just realised four of my top five all have J as the first letter of their name.
Guess people with J at the start of their name are just born hot.
As a jacob i can confirm this is true.
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Feel like it could use a slight buff, to .75 or so. It's so temperamental on console.
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i wanna see haddies dumper
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No. Just add sex to dead by dalight.
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@Bot_Salvo88 said:
https://forum.deadbydaylight.com/en/discussion/comment/3155250#Comment_3155250
Thanks, I will. That list should be pinned in my opinion. It's better to have all bugs in one list instead of multiple discussions. Good job !
Yeah I'm not sure why that hasn't been a thing already, so I figured someone should start one. 😎
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Add it to the list.....
https://forum.deadbydaylight.com/en/discussion/339316/tome-challenge-bug-thread#latest
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Honestly, it's not necessary. Base-kit Kindred would be more than enough. SWF already have that information anyway so it won't change much. But Solo Q desperately could use it at this point.
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I just can't help but think he needs a slight speed buff. He's great at mid-range but he can be so slow in actually finding and catching up to survivors, especially with bad tiles. I have to play extremely sweaty with him to even have a chance at a 3-4k and that's if I'm lucky.
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@Kira4Evr said:
Blendett + Key + Blood Amber + Clairvoyance + Hiding all game.
Based
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literally just got tunneled out my third match of the day, with no gens done, love this game.
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New haddonfield is a nightmare. There's literally 3 gens always within throwing distance near main house. Everyone lauded when it came out but that map is trash for survivor.
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Meh, I think it could stand to have a bit longer endurance, maybe .75 or so. The window is pretty tight especially without distance now. On console it's still trash either way though
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Honestly, I think this game could definitely benefit from some kind of multi-escape reward incentive. I.e the more survivors that get out, the higher each survivors BP gain is. Like a multiplier or something. That would motivate solo q more since now there's a tangible reward for being generous and not playing too conservatively.
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@AnneBonny said:
no clue
unrelated, what's everyone's favorite time of year? i like winter, the cold weather is nice
Fall/winter are tied for me. I love the cold
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It should be basekit anyways
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Optional maybe, I'm unsure if it really makes a difference at this point.
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It also doesn't help that her perks are trash so less incentive to prestige
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Yeah it can be finicky. It was my first exhaustion main for a long time before DH. After the recent nerf though, I'm getting some decent value out of overcome. Those extra seconds add up in chases if you can route on the fly.
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Great game, lot of fun, and so much to do. I personally prefer FO3 and love the DC metro area setting. However, there is something cool about the Mojave, even if the strip itself was a super letdown.
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As a mostly survivor main, but budding killer main I get where you're coming from. However, I think the better option is just to have it on a timer (maybe 60-90s ??) like Bloodwarden and NWO. I honestly don't like the aura rework as I'm seeing it go down damn near instantly in most games now anyways. Give the killer enough time to have some last minute pressure, but also something the survivors can work around if they're patient and stealthy.
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I mean where better to do it except for maybe a save? Clear line of sight, and you're stuck in a break animation (if you go for pallet break) so it's literally the most ideal time. After that, it depends on the skill of survivor like pretty much everything else. Good survivors will get some extra distance or can extend chases. Bad survivors will almost definitely go down either way so. 😭🤣
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For me, it comes down to a value judgement made around the probable outcome of the match. If my teammates are doing nothing/being unproductive, and I can see the match is going to be a slog from the gate, then I'm out and on to the next one. It's just not worth it to stick around and suffer with either inexperienced or farming players who aren't in it to win. (Higher MMR does sort of help here though) The single most frustrating thing as a survivor is running the killer for what should have been half, if not more, of the match and then going down/getting on hook only to see someone going in a locker while two Megs are crouching close by, ready to race for the unhook.
PSA--- DO GENS
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Literally just played a match with a 3 DC as Dwight. One DCd while being carried and then the others left close after. Trapper gave me hatch though.
The absolute state of solo q survivor at this point. 🤣😭🤣
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@MadEyePopo said:
https://forum.deadbydaylight.com/en/discussion/comment/3112359#Comment_3112359
I wonder if a lot of survivors are focusing on tomes which can explain why survivors are seemingly throwing matches by doing irrational things. I got sacrificed endgame one match as the last survivor because I needed a new item to escape with but couldn't find any chests! Then post chat was asked what the heck I was doing. So I didn't ruin the game for anyone but myself, but definitely some head-scratching going on from the spectators.
Honestly that's probably the case. The other aspects of the game/grind just ain't worth it anymore. I guess until they fix it this is a good time to clear all the old tomes and to hell with the matches, especially solo q.
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Yeah I'm literally just focused on tomes at this point as survivor. I gave up after 6.1 and just run games for challenges now.
Killer on the other hand is so much fun rn.
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If you're not running prove/gen rushing your pretty much giving the match away at this point.
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Wesker is gonna be so broken on release and I can't wait for it. 😭🤣
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haven't touched survivor since patch. killer is way too much fun now. I think I'll stick with it for a while. 😭🤣
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@StarLost said:
While there are a few things that probably need to be tweaked (put DS back to 5 seconds, Nurse needs a look), the major argument seems to boil down to 'I'm not escaping as much as I was'.
That...is the point of the patch.
BHVR has access to data we don't.
According to them, kill rates weren't high enough.
They thus adjusted them by buffing killers.
Naturally, you won't be escaping as much as before!
Just trust BHVR guys! They've never failed us before. 😭🤣
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@AJStyIez said:
https://forum.deadbydaylight.com/en/discussion/comment/3103189#Comment_3103189
Simping? You sound delusional my guy 🤣 I have regularly criticized BHVR and debated with the most active/fanboying users on this entire forum, tf are you talking about? Giving credit when it’s due is clearly different than simping or hating, it’s pretty easy to tell which one you do though
Blight main? I’m a Survivor main that plays a lot of of both and Ghostface is my main, not Blight. If you’re gonna run your mouth get your facts together, but then again none of your posts have anything more than incorrect talking points so I can’t expect much
You gotta do some research and get better at the game if you made an account on the forums this week just to cry about the update that has a LOT of good feedback. Quit if the game is too hard for you
I'll concede on the blight main. Your last post made it sound like you play him, I see now you're just bragging that you own him in matches (pressing x to doubt). That being said, what forum are you on that has overwhelmingly good feedback for this patch? Every 2-3 posts here is critical and complaining for a reason... IT SUCKS. I've played in several solo q, customs, and swf recently (which I NEVER do). I have yet to hear one positive thing from any of it. It would be different if it was a sparse opinion. But it's not. Take your git gud and shove it.
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I just want my WGLF stacks back 😢
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@AJStyIez said:
https://forum.deadbydaylight.com/en/discussion/comment/3101198#Comment_3101198
I can't take you serious when you literally just joined the forums last week with only 3 posts (Conveniently both complaining about how Killer is easy and how there's no counterplay for Blight, the Killer I dominate regularly). You're definitely not a salty Survivor main that came to cry after the update or anything 😂
And no one takes you serious when you write a post defending the most lackluster, and indifferent development team in modern gaming. You're literally simping for a team that doesn't give af about you. Also a blight main, who'd have thunk attacking a survivor would be the most sweaty af killer main. Jfl 🤣😭
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Also having issues with this challenge. Fix please.
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@AJStyIez said:
https://forum.deadbydaylight.com/en/discussion/comment/3096691#Comment_3096691
Of course you think Killer is faceroll, you are at the complete bottom of the food chain going against Survivors that don't even know how to play the game lol. Use Trickster in non-broken high MMR lobbies for a few months and see how that confidence works out for you
Literally going against Meta 4 man SWFs almost every other match and it's still a joke. MMR ain't helping or hurting here bro. 🤣😭
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Survivor main who just started playing killer because of the tragedy that is 6.1.0. Literally 4k with trickster almost every match because its on faceroll mode at this point.
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I fundamentally agree and am glad you brought this up even though it's been beaten to death. Honestly, it's a simple issue. The best killers in the game are literally the fastest (Nurse, Blight, Spirit). Pairing this with ability to shut down loops. There's virtually no good counterplay to a strong one. Blight is sort of manageable due to his charge being wonky. But a decent nurse can easily 4k a team in minutes ESPECIALLY with all the slowdown and regression buffs now.