Header
Header
About
- Username
- Header
- Joined
- Visits
- 1,907
- Last Active
Comments
-
As a killer main who plays a lot of blight, I think just making ds trigger twice would be more effective
-
I thought insidious makes you actually invisible like wraith
-
I use an obsession/haste build which is actually pretty good. Though protecting an area is probably still what she’s best at
-
an idea that I had for a while now is to make the entire loadout system point based, meaning a killer has around 15 points and perks/addons cost 1-5 perks to equip (depending on their strength). combined with unlimited addons this would stop people from running 4 busted perks + 2 busted addons every game and also make running bad perks/addons a lot easier/better
-
would be very interested in the stats for the top 5% or so
-
yeah how about revealing the killers aura permanently? since there could always be someone in the swf that knows the location of the killer it would be unfair to soloq not to do it
-
@Dogma_loki said:
TLDR: As long as things are broken and OP in killers favor, "Its fine".
Just another day of the killer echo chamber that is the forums.
that... is just false
-
@MimiDBD said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3555081#Comment_3555081
Right now currently Blight, Nurse, MfT, and tombstone piece need nuked. You are right about Billy though.
nah nurse and blight basekit are mostly fine. The other two really need some changes though
-
@radiantHero23 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3555065#Comment_3555065
So current blight only uses 10% of his power?
Step aside nurse.
nah more like 90% since most bugs are minor. it’s just that it’s basically impossible to play a game without missing a hit because something stupid happened
-
@MimiDBD said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3555069#Comment_3555069
I'm not a big fan of "took time to learn so now gets to be OP". That has always been said about Nurse as well. That being said I would be 100% fine with this. I would have no problem with Nurse/Blight status if Freddy had good add-ons. He has a couple decent add-ons that people mistake for being good because the rest are SOOOO bad but none of them are good. He also has no power in endgame but that's a whole different issue.
I fully understand not all killers are created equal. That's actually a good thing. I believe all killers should have good add-ons though that change the playstyle. That's mostly what I want. I just don't see how life makes sense when Blight has better add-ons then every killer currently. He already has so much.
I also want everyone to have good and interesting addons, but in the current system that’s kinda hard to balance. I wish the loadout system was point based, meaning killers have around 15 points (weaker killers maybe a few more) and perks and addons cost 1-5 points depending on their strength (also should probably make addons infinite). This doesn’t automatically make every addon good/interesting but it would make balancing a lot easier (and allow hoarders like me to actually use addons)
-
@MimiDBD said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3555065#Comment_3555065
So he has 10 bugs that make him weaker? And he is still an S-tier killer?
Blight and Nurse need nuked. I honestly don't care how. That's what Blight mains and the devs are for. My opinion (which I'm allowed to have) says Blight needs more than just add-on nerfs.
Some of this is also jealousy since I main Pig, Freddy, Clown, and Mike. What he has as a whole is just stupid compared to my killers. I find that ass backwards.
I think they should nerf some of his addons and buff the weaker killers instead of nerfing his basekit. Yeah sure he is strong but that’s because the player invested a lot of time to get good, and even then he can still be looped because he can’t go through walls
-
Considering that there are at least 10 bugs that make blight weaker in some way, I think the hug tech acts as an equalizer to those. I don’t mind removing hug tech but only when everything else about him works as intended (which will never happen)
-
Borgo 100%, but red forest, yamaoka, lerys, haddonfield, swamp and sometimes corn are also terrible
-
Felix
-
since 80% of players main a female survivor I recommend Jeff
-
I hope they fix the collisions on this map. Probably the worst out of any
-
If you can’t beat bots you won’t be able to beat normal survivors most of the time
-
Twins probably
-
Blight because his power is fun to use and strong, even without addons
-
my current scream doc has iri queen, purple calm, infectious, ultimate weapon, pain resonance, face the darkness
-
it’s actually a bug
-
also just tested it in a custom game. it definitely slows me down, but it feels like after a second or so I start accelerating back to normal speed
-
@Crowman said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3535489#Comment_3535489
Because there's a bug where often Xenomorph doesn't get slowed down during the tail cooldown. He still has the 3 second cooldown, just moves at normal 4.6m/s speed.
but that's during the hit cooldown right? don't think I've ever noticed it happen during the miss cooldown
-
Xeno's miss cooldown is 3 seconds and he moves at 2m/s during it.
Demo's miss cooldown is 2.25 seconds and he moves 1.15m/s during it
why are people acting like Xeno doesn't have a cooldown at all?
-
from your pov it looks like you barely dodged the attack but from the killers pov his weapon probably went through you so it definitely should hit you
-
@Hex_Maidenless said:
Learn to time shocking people just as they vault and/or drop pallets, it's free real estate.
be careful since if the survivor has already started the vaulting/dropping animation (even for just 0.1 seconds) they will finish the animation even when you shock them
-
@GannTM said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3516725#Comment_3516725
You seem to be very knowledgeable. Explain how you counter them then.
countering blight isn’t that complicated. just move to the side when he doesn’t expect you to. (obviously easier said than done)
-
looks like event items now count as commons
-
Blight
-
well you can try doing it again. every challenge is easy if you get lucky enough
-
I hook them once and if the birds get too annoying I hook them again
-
@DudelPuma said:
its only in dbd a thing xD that community... abusing bugs and glitches and call it as a "tech" hehe what a joke! in other games you get banned if you abuse glitches too often
Blight is difficult to ban for it, cause sometimes you dont want to hug tech at all but you just glide past structures, but as an example Wesker, that cant happen "accidentally" it's only intentional, as an example: imagine the survivor can glitch through a bug in pallets where the killer cant catch them (first the killer has to destroy the pallet) and we then call it "pallet tech" sounds a lot nicer than exploiting bugs and glitches
What really "techs" are are things that are in the game itself and have been named like, cj tech (towards killer vaulting), or by hexy dumby tech (get stunned as killer but have enduring and draw killer while vaulting the pallete) legal things that are in the game these are techs... and not this exploit abuse bs...
Dumb collision ≠ hug tech
-
@LordGlint said:
What's hug tech?
As blight if you touch a wall or something and look down you can rush even though you shouldn’t be able to. This allows you to slide along some objects.
-
Hot take: the devs should probably not touch blights hug tech
-
@Spare_Them_Mori_Me said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3481225#Comment_3481225
Can you hug tech?
If so, could I interest you in some custom time? I really need a good Blight to see what the fuss is all about with Nurse/Blight being OP. He's mid tier at best imo.
Yes i can hug tech, but I don’t really have a lot of time atm so probably can’t show it to you in a custom game. But he’s definitely s tier even without the hug tech
-
I basically never use items/addons/offerings. I main blight and I think I used 5 alch rings in total
-
demo without perks/addons
-
currently the auto bloodweb buys things in the order common -> uncommon -> rare -> very rare -> ultra rare-> event
would be nice if they could put event stuff at the beginning of that
-
My solution to this would be to, when there are only 2 survivors left, give them the ability to pick themself up, but reveal them every 30-60 seconds. This way killers can’t really slug for the 4k and survivors can’t hold the game hostage by hiding infinitely
-
So… give everyone sprintburst but decrease running speed a bit
-
so... you want every nurse to run 4 slowdown perks i guess
-
@DudelPuma said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3471123#Comment_3471123
Nurse same, play her on rpd or lerys :)) & dont forget Blight has 115% speed + 10sec cooldown on his ability, Spirit has 110% + 15sec cooldown, haha you can not speak Blight good, I didn't even describe his broken addons he has
Sry but I don’t see how that counters my previous argument. Also Blight’s power counts as special attacks so the numbers make sense
-
Spirit’s power works everywhere. Blight’s doesn’t
-
looks like a lot of people want blight to get nerfed
-
Made for this could also be pretty good
-
@nars said:
1 . HOW DID YOU GET THAT MANY LMAO i play like 8 hours a day and pour it all into blight how 😭
2 . level your survs, blights got enough to last next year
I started the event at p56. Since it’s been 4 days since then that’s about 3.25 prestige levels per day. I also put some bp in Felix so I probably got an average of around 5 million bp per day. If a match lasts around 15 min and gives around 200k bp that’s 6.25 hours played per day. Just noticed that I still have 666 flans left from last year so I guess I’ll also keep 666 terrormisus to rot away for all eternity
-
I feel like when 2 survivors are left the game should periodically reveal survivors but also give survivors the ability to pick themself up
-
looks like wesker is back
-
Starstruck, noed, infectious, forced hesitation