GodNap
GodNap
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@GunDemNoobs said:
Hi guys,
I would like to know what you think, do you want more new killers or you would want a fix for the killers that are not viable (Low Tier) so we can see more balance?
I personally think that the DEV's should focus on fixing the current content instead of creating new one.
they are starting to. Nurse nerf, they will change the doctor and they said they will review some killers like pig, myers and the chainsaws.
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@FreeZan said:
I play killer. Id like to say I enjoy it I do play spirit with that being said its also a very TOUGH killer to learn. I had my first taste of killer as hillbilly and leatherface. The chainsaw was fun but it just didn't suit my playstyle so i branched out to other killers. Part of the reason why I enjoy spirit is the mindgame and the absolute crucial level of detail you have to pay attention to when using phasewalk.
Now with that being said I realize that spirit is considered one of the most OP killers out there alongside nurse but seriously guys? DCing cause you dont wanna face them? Or how bout when you bully somebody that's still struggling to learn how to be a killer? the trash talking? You guys talk about nerfing ruin and other perks that the killer has but when survivors are running in voice comms, using Decisive Strike, Borrowed Time, Adrenaline, etc. You really only bring the kind of pain on yourselves when your bullying NON nurse or spirit killers. Facecamping and tunneling are definitely looked down on but when you open a gate and decide to bully a killer instead of actually leaving you wonder why they do what they do?
I mean seriously if you dont wanna deal with OP killers then maybe you guys should play something else. I play spirit because i enjoy her and because its DIFFICULT. I have to WORK for my kills and its not easy. Some people can master it and just get 4k every match. I am not one of them but seriously If you don't want to deal with spirit or nurse look at yourselves before judging what a killer is doing. I have been in good matches bad matches, close matches and matches were people jsut DC or give up because they cant deal with a good or mid level killer. SERIOUSLY guys learn to practice with what you got and stop complaining about whats OP.
I guess at the end of the day going up against either of these killers isn't fun for people. But when you start looking at yourselves and ask gee I wonder why there are more spirits and nurses? You only need to look at the behavior of survivors in matches and what they do when they win. If you wanna trash killers regardless of rank you get what you deserve. I will continue playing spirit because to me I am having fun its challenging and HARD. I didn't just decide to roll spirit because it was the most OP killer I rolled spirit because I love the ability I love the difficulty and the challenge but most importantly I love thinking and mindgaming survivors.
I agree on the fact that survs are pretty annoying when they complain about things. Spirit is not that hard tho...
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Omg I think the same way, killers are too op! The maps are in their favor and they can KILL, too OP pls nerf!
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@yandere777 said:
For the next hollowed blight event I really hope we can get a corrupted legion. I feel like legion should have gotten their skin before plag, especially considering they came out first. Do you guys think it will ever be possible to get a corrupted licensed killer? I think if anyone could get one it'll be ghostface
meh i don't think so.
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@UlvenDagoth said:
Daily bump so the Devs might see this! I refuse to let it die
I hope they will see.
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@Cetren said:
https://us.v-cdn.net/6030815/uploads/461/95IBJ3YUS6KI.jpg
I don't understand this. I didn't expect a gg and a heart, but come on guys. Oh yeah, and this was after I dug through 2 instaheals from the ground for maximum efficiency, and 3 decisive strikes and before he spammed me with about a hundred messages about being a degenerate for playing well as spirit, he complained that I had NOED. (Which I never hit a healthy survivor with, only injured ones) and add-ons, (hidden secret brown add-on spirit OP??)
Surprised? Really? This community is the worst I've ever seen.
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Doctor cuz i love psychology and i think it represent the crazy part of me. Meg because i don't know. Also i Like legion for the character design
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@UlvenDagoth said:
https://forum.deadbydaylight.com/en/discussion/comment/754335#Comment_754335
As long as they keep the "Rush Down" playstyle they have now! I love that the most about Legion! That's what we are trying to keep here! Feral Frenzy is great fun!
Yes i mean a rework still with the frenzy (Like freddy still has the dream world)
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@UlvenDagoth said:
https://forum.deadbydaylight.com/en/discussion/comment/754263#Comment_754263
IKR!?! It's SO GOOD!
Yeah right now, more than a power change i would prefer a completely rework
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@MongByeolBuddies said:
(Thanks @UlvenDagoth for the inspiration.)
Here's my idea to help with, imo, Legion's two main problems:
* For killers, that’s getting a second hit and downing the survivor.
* For survivors, it's having to mend, which is boring and makes Legion obnoxious to go against.
My solution -- Give Legion a secondary power.
Mob Mentality:
When a survivor is suffering from the Deep Wound status effect, press the secondary power button to remove the survivor's Deep Wound status effect and summon one of the three other Legion members.
(If multiple survivors are suffering from the Deep Wound status effect, one survivor will be randomly selected when the Legion presses the secondary power button.)
The Legion member will appear 2 seconds later, crouched down in the spot you summoned him or her and wait for any survivor to get within range. When a survivor is within range, the Legion member will lunge at the survivor and attempt to hit them.
If a healthy survivor is hit, he or she will be injured; if an injured survivor is hit, he or she will enter the dying state.
Regardless of whether the hit connects, the Legion member will dissipate in a cloud of smoke.
Legion can summon all three other members this way. If Legion summons a member while all three members are currently on the map, the first member to be summoned will switch to the new location. Legion cannot summon members within 8 meters of another member.
Survivors within a close proximity to Legion members can detect them by looking in their direction for 3 seconds. During detection, survivors will receive an audio cue. Once fully detected, the Legion member will dissipate in a cloud of smoke.
Also, Mob Mentality is a trap so perks, such as Small Game, will work against them.
----------------------------------------------------
Add-on changes to reflect Mob Mentality:
The Legion Pin -- The auras of survivors who fully detect a Legion member or are hit by him or her are revealed for 4 seconds.
Frank’s Mixed Tape -- Legion members are invisible to survivors outside of 8 meters.
Fuming Mixed Tape -- Legion can summon members without requiring survivors to be inflicted with the Deep Wound status effect. Considerably decreases the amount of time required for Survivors to complete the Mend action.
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Mob Mentality provides a tool for Legion to counter looping, as well as set ambushes. Survivors paying attention can also detect when the Mob Mentality power has been used as the Deep Wound status effect will immediately disappear. It also speeds up the game for both the survivors and killers if the Legion uses Mob Mentality because Legion can get quicker downs and survivors won’t have to mend.
Plus, I think it would be awesome for Legion to actually play like, you know, a Legion! Lastly, if possible, it would be extremely cool if the teammates you summoned could wear any cosmetics you’ve acquired, making it so you could customize the look of your own Legion.
I would main this 100%
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So, i'm sorry for the rage, i know the devs do their best so sorry. Still i hate the guys that uses exploits to win games on the freaking ptb
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yeah ok but 1 How can i play the ptb for "testing things" when there are a lot of bugs 2 The updates weren't on the huntress or the chase music..
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We had a previous discussion full of ideas :)
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@Xboned said:
So, I'm at a bit of a crossroads. I've been playing for a few months on a very casual basis, killer main. I identify myself as being a green ranks killer, skill-wise, but I'm midway through the purple ranks now.
Basically, this happened because I fell in love with Freddy and started grinding like crazy on him to get BBQ so I could make lots of BP and then spread that around to my underleveled killers. Level 39 and no BBQ still, but... I actually do pretty well when I play him. Far better than I do with any other killer.
I'm torn, because I feel like this particular killer is letting me play above my skill level and I'm starting to encounter increasingly sweaty teams. I've dodged a few lobbies now, something I told myself I would never do. The last one I dodged was an SWF group (all joined at once, themed names)that had 3 Claudettes and 4 toolboxes.
I don't know how to play against stuff like that.
All I really want to do is keep making BP, which leads me to keep playing Freddy, which leads to more of the same. Me sweating my balls off against survivors who've definitely been playing this game way longer than I have, feeling like the only reason I'm pulling this off at all is due to how boss this one killer is.
I haven't played in a few days now because it's gotten so stressful, and I'm frustrated that I can no longer take "break games" to play my baby killers. I like the BP I get with Freddy, but I also missing being able to do stuff like practice my hatchets with Huntress, blinks with Nurse, portals with Demo, etc.
I'm not sure what to do here. Should I keep pushing with Freddy, seeing how far I can get until rank reset even if I suspect I'm being carried by my choice of killer? Should I just say "screw it" and start training on killers that I know I'll get stomped on, taking all the BP losses and depips until I drop back to green ranks?
just have fun and don't care about ranks
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@Adeloo said:
Well you still get the serum from gens and hooks + there is the offering that give you more opportunity to get it.
The Rift is an additionnal way to gain those serums doses.
Nope, you gain putrid serum only in the rift
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With the doctor you can really change a lot of things, the problem is how can we balance illusions
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I still think that legion needs a power to down survivor like, if hit 3 surv you have an insta down
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@StarMoral said:
https://forum.deadbydaylight.com/en/discussion/comment/741769#Comment_741769
While I would LOVE for Legion to have 0 TR, (my favorite playstyles are stealth and rushdown) they would have to do it in a way that wasnt a "Switch it on" ability like Ghost's. Maybe Legion could earn his 0 TR through Frenzy? With each survivor woth deep wound, he gets increased TR in Frenzy and decreased TR out of Frenzy?
Yeah there are a lot of possible things, devs take these ideas pls.
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@StarMoral said:
https://forum.deadbydaylight.com/en/discussion/comment/740997#Comment_740997
Might step on Ghost Face's toes a little bit.
Ghostface is like a pig (with 0 tr) but he changes for the ability, so why not another killer with 0 tr that works differently?
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It's a cool idea but it's really difficult to realize tbh
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@AngryFlower said:
https://forum.deadbydaylight.com/en/discussion/comment/740985#Comment_740985
Mask off - 0 Tr, no red stain, can hit survivors with short lunge attack.
Mask on - full Tr, has red stain and basically has all benefits of Feral Frenzy but it is infinite. Each his attack with mask on inflicts deep wound.
Just a concept.
That would change legion's playstile but would be cool(and also the trailer would be coherent)
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@Aztreonam78 said:
He is not weak IMHO, wall hacks, stalling, in these moments Legion is not as bad as everyone think.
But devs in Legion patch COMPLETELY killed dynamic in their gameplay: movement speed, ability cool down, FATIGUE, they even decreased vaulting speed bcs of which experienced survivors now can loop them even in short and long walls, all of these changes feel so (BADWORD) bad.
The only thing Legion needs so much - DYNAMIC AND AGILITY:
- Movement speed in Frenzy is increased to 5.28 m/s while Killer Instinct is activated
- Reduce Vaulting duration back to 0.9 second
- Reduce Fatigue duration back to 3 seconds (and rework add-ons reducing fatigue)
- Add post-fatigue state. After leaving Feral Frenzy post-fatigue State is applied, during which Legion cannot use their power and their movement speed is reduced to 4.4 m/s. Post-fatigue State lasts for 10 seconds, after that Legion can start frenzy even if the power gauge is not fully filled
- In frenzy stabbing a survivor already afflicted by the Deep Wound by default applies 20% Mangled Status Effect
- Missed attacks break Legion out of Frenzy, but while Killer Instinct is activated - missed attacks only deplete 25% of the entire power gauge.
Addons reducing fatigue duration
They will reduce post-fatigue duration instead by (3/5/completely) seconds. No longer stack.
Franks Mixtape
- In Feral Frenzy you can stab with your basic attack an uncompleted generator to damage it if it is not already damaged and refill your entire power gauge
So now he can stab more frequently people. The problem here is the utility of the power and downing survivors. I was thinking about "if you stab 3 survivors the fourth hit is an insta down" or something that let legion down survivors in feral frenzy
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@FrenziedRoach said:
If you want to talk about illusions, imagine the following scenario.
You are sane, and you walk by to find your teammate squatting like he's at a generator, but he's motioning to the air.
"dude, what you doin'?"
"I'm fixing this gen you noob!"
"Dude, there's nothing there"
All you have to do is pop illusionary gens where they'd normally spawn in a maze tile or so forth. We know that not all gen spawns are used - so fill them with illusionary gens that only show up while in madness level 2? When the gen get's 25% done, have it explode in a shower of sparks with the docs laughter ringing in the survivors ear!
Wouldn't that be awesome?
Yeah, but those illusions are too op if you have them after 3 zip zap of the doctor's treatment mode.
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so i hope we gave a lot of ideas to the devs, so... do your best!
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@Mookywolf said:
https://forum.deadbydaylight.com/en/discussion/comment/739371#Comment_739371
perhaps a fourth tier for the more OP illusions and such? perhaps its the add ons that add it?
such as "causes illusionary injured survivors at tier 3, survivors cant snap out of it until tier 4", something like that. just being thought up on the fly, not sure if that would be better or worse :P
woah you exactly readed my mind xD how did you do that
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@UlvenDagoth said:
https://forum.deadbydaylight.com/en/discussion/comment/739594#Comment_739594
Ohhh XD I was just thinking. "How could we make them... MORE MAD?!"
yeah i'm going mad thinking about how to make them more mad xD
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@UlvenDagoth said:
https://forum.deadbydaylight.com/en/discussion/comment/739578#Comment_739578
Okay then, alright. Just was curious what you meant XD
Idk i was just saying xD
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@UlvenDagoth said:
https://forum.deadbydaylight.com/en/discussion/comment/739371#Comment_739371
Not sure how this would play into things. Wanna expand further?
Nah, let's end this discussion here
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What about a fourth madness tier?
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@UlvenDagoth said:
https://forum.deadbydaylight.com/en/discussion/comment/739307#Comment_739307
It's an idea i've had for a bit. I would love to see it combined with the other idea like that other person mentioned. Doc as it is doesn't really use "Madness." as it's understood. You just see him pop and stare... or maybe a fake pallet... or maybe a light on you. None of it is really all that interesting or even useful for the Doctor (other than the light showing you that Blendette in the corner) so changing it to things that would make the Survivor REALLY PANIC and not just "Oh... guess that's a thing." would be much more fitting to his theme.
And maybe a little scary like an horror game should be. I love this idea, i hope that the devs are reading all this.
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@UlvenDagoth said:
Can I just add that i'd love for the Doctor's Illusions to lunge at a Survivor or something. Like scare them so that it makes them panic more "OH ######### IS THAT HIM OR THE ILLUSION?!"
I WANT THIS
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@justarandy said:
https://forum.deadbydaylight.com/en/discussion/comment/739228#Comment_739228
MY fault? I don't understand, many get fps drops not only me.
Also, I never claimed his iri addon is OP. I made it pretty clear it's annoying.
Yeah but don't say that doctor is annoying for fps drops, it's not HIS fault. Btw i struggle against doctor too so we are on the same boat
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@justarandy said:
https://forum.deadbydaylight.com/en/discussion/comment/739198#Comment_739198
For me it is. The constant screaming, lighting and sound effects, fps drops and iri addon with constant heart bead. Sorry, I can't enjoy playing against doctor.
Fair enough except the fps drops (it's your fault u.u). Btw the doctor's iri add on is not really that op like others...
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@justarandy said:
He needs a rework imo. He needs to be less annoying and more powerful.
Is not really that annoying...
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@Mookywolf said:
https://forum.deadbydaylight.com/en/discussion/comment/739161#Comment_739161
https://forum.deadbydaylight.com/en/discussion/77678/live-q-a-recap-july-25-2019
its from here, first question in the general section :)
Thanks! ^^
@Dr_Loomis said:
I would like to see an expansion of the Doctor's power.
Maybe have the survivors hallucinate and see fake survivors on gens, injured etc. Maybe fake chests and gens too.
That would be really cool
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@UlvenDagoth said:
*cries in Legion main*
I know how you feel, i'm legion and doctor main ;-;
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@Mookywolf said:
"Could you talk about who you're planning on reworking/updating next?
We cannot give dates on when these changes will happen, but we can share some information on which killers we are looking to update. We will be taking a look at the Nurse and her add-ons (primarily her add-ons) and the Doctor. We would also like to review the chainsaw killers, the Shape, and the Pig, and more. Some may receive smaller changes or add-on passes while other may see more significant changes."
Doctor should be next to get an add on rework, which should help him out.
Thanks! Where did you find this answer?
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I would modify legion like this: You press m2, and you enter feral frenzy, for each hit dealt to a different surv your power reset and last longer, if you hit all 4 survivors(or maybe 3 idk) you can down a survivor with feral frenzy. Or something like that.