DrDeepwound
DrDeepwound
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This thread brought to you by the amazing cheat called: Whispers Perk.
Billy most likely had whispers on and did nothing wrong. I got accused of wallhacking awhile back for running Nurses Calling, survivors who dont know killer perks quickly accuse killer of cheating when in fact, its just a perk
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@EerieBloodyToxicity said:
https://forum.deadbydaylight.com/en/discussion/comment/580180#Comment_580180
The framerate is fine on console?! Are you delusional? The framerate on console sucks it's not even 30fps most of the time. Hell it drops below 20fps really often.
to compare, didnt SNES push a higher framerate than that? LUL
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@ClogWench said:
https://forum.deadbydaylight.com/en/discussion/comment/582750#Comment_582750
I understand what you're saying. I'm telling you to deal with it. Playing killer is already infuriating sometimes, they hardly need to make it worse just so SWF have more fun
in addition, survivors also have the option to leave the match/lobby before it starts, this is a common function in the game.
Survivors literally drop in and out of lobbies all the time, but if a killer does it, its somehow needs to be nerfed. Tell that to the survivors who constantly jump from lobby to lobby making killers wait 10+ minutes.
LOL
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The devs give the killer option to leave the lobby, just like teabagging its in the game, so might wanna get used to it.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/581141#Comment_581141
Why though? Why go out of your way to ruin someone's experience? Who hurt you?
Players like that are called griefers, they exist in every online game and thats how they find pleasure, not gonna change any time soon. You can see by the excitement in their posts they really get off on ruining someones time. Its best to LOL it off and move on, do not provide them with encouragement, if they come in your stream chat just ignore them and ban them, do not engage them.
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the game has a guy with a puppet on his hand and you take it seriously?
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@MySpaceBarsBroken said:
Why waste time discussing this when thousands of people use lag switch regularly. Why is there literally no existing punishment for lagswitch, but if you dc against a lagswitcher, you can get banned for unsportsmanlike behavior. Lmao.
lagswitching is not as common as people make it out to be.
Its usually dsync, latency, or lag - yet people like creating fake news out of it
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/581141#Comment_581141
Why though? Why go out of your way to ruin someone's experience? Who hurt you?
Players like that are called griefers, they exist in every online game and thats how they find pleasure, not gonna change any time soon. You can see by the exciutement in their posts they really get off on ruining someones time. Its best to LOL it off and move on, do not provide them with encouragement, if they come in your stream chat just ignore them and ban them, do not engage them.
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I dont mind stream snipers, if they need to cheat to win no skin off my back, match will be over shortly.
I take it as a compliment, if they need to watch me to know how to beat me, it proves they cant do it without the help.
win win
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@Raccoon said:
https://forum.deadbydaylight.com/en/discussion/comment/579808#Comment_579808
You made a post without stating what you meant/incomplete information (no mention of KYF).
I made a comment based on that information (DC'ing in public PTB matches is bad).
You clarified that you meant KYF matches, which is a totally different/untracked scenario.
If you did not clarify that point, how would anyone know that you were not DC'ing from PTB matches in your OP, ruining the game/dev stats for anyone involved?
you began your personal insults not only after I edited the post to clarify" but I also made a second post specifying it as well, yet you continued to post as if I did not mean "KYF" then after not understanding multiple posts you begin insulting.
You clewarly knew I meant KYF before you began insulting me for "disconnecting in public matches" which you shoulve grasped that long ago. You literally skipped over like 3 posts me saying "KYF" when started with "shows a lack of charachter" in fact you quoted me numerous times knowing I meant KYF before you replied with insults.
Every post is timestamped and you can clearly see I meant KYF.
My original post was at 6:09 am, I specified what I eanmt in another post at 6:27 am and another at 6:29 am you then acknowledged I meant KYF at 6:56 am and I clarified it AGAIn for you at 6:59 am then over 1 hour from my original post, and after 4 posts of me telling you I meant KYF, youmade another post insinuating I had lack of charachter for disconecting in public matches,.
you really need to look at trhe timestamps, I made like 4 posts saying KYF and you skimmed over them all to insult me.
Thje only thing lacking in this thread is your reading com prehension to be honest, as I stated what I meant MULTIPLE times you just didnt read the thread at all.
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@darktrix said:
Do they need to test being slugged for 4 minutes? I am pretty sure that works fine. If you want testing and the killer is doing the usual toxic behavior (which is wasting time and preventing useful testing) I don't see a problem with this.
I recommend KYF on PTB to test things that are being changed, I have done it for awhile now and wanted clarification if DCing in those testings went against your account.
We test all kinds of things in PTB KYF, its how we knew about WakeUp bug before the general public did. I dnot recommend trying to test things in public matches unless its something you cant test with friends in KYF.
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@Raccoon said:
https://forum.deadbydaylight.com/en/discussion/comment/579718#Comment_579718
Disconnecting from a public match in a risk free environment shows a laughable lack of character and respect both for your teammates, the game, and the PTB process itself.
As you have edited your post since my initial comment, this will hopefully clear things up for you, though it does not apply to/impact KYF at all ;3
You clearly do not understand what I am talking about.
I specifically referring to loading in PTB with friends to test things. For example when the vault changes were introduced, we will log on test vaults then as killer host I will DC to test next thing.
Your personal insults are uncalled for, as you seem to not grasp I am referring to testing things with friends, not playing public matches and Dcing because of slugging. I am not talking about that.
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@Raccoon said:
https://forum.deadbydaylight.com/en/discussion/comment/579718#Comment_579718
Disconnecting from a public match in a risk free environment shows a laughable lack of character and respect both for your teammates, the game, and the PTB process itself.
As you have edited your post since my initial comment, this will hopefully clear things up for you, though it does not apply to/impact KYF at all ;3
What are you talking about?
I specifically said KYF, meaning me and freidns load intp PTB to test things, such as when the medium vault changes were introduced.
We will test things and then instead of waiting for them to do the gens and exit we will DC to test the next thing.
I think people are confusing ACTUALLY testying things with friends and playing matches on PTB.
Chill with the personal insults, I am talking about something you obviously do not do, but many of us actually "test things" not play matches. And THAt is what I was referring to, your comments about my charachter are uncalled for when you dont even grasp what I am talking about.
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@Raccoon said:
https://forum.deadbydaylight.com/en/discussion/comment/579663#Comment_579663
That's not how your unedited post read, as per my quote.
Your unedited post was indeed hilarious.
Not really, I edited it to clarify what I meant, but I didnt change the meaning or anything.
I thought it would be obvious what I meant, but I guess not. When I do PTB I am a killer main so I like to test stuff, we often do KYF and we will test something then DC to get out and maybe try different map.
Not sure what even is funny about it tbh. Definitely not "hilarious"
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I am referring to KYF PTB testing, what is LOl about that?
Do you guys not test things in PTB?
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can we get a mod/dev comment?
I only go on PTB to test stuff, often in KYF, and dont want any friendly test DC stuff to affect my account, I never DC on Live.
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I hope not, we DC when testing things in PTB all the time, we test stuff DC to get out fast etc,...
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I am in US West region and you can see the stats there is hardly ever the right amount of 80/20
right now there are "38 killers and 101 survivors waiting in lobbies."
Even in California there just isnt enough survivors in our region to make the lobbies faster when playing killer. This is why people in even more remote regions take 30 minutes to get a match as killer, ive seen someone in Australia wait over 1 hour for a match.
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many of the bigger streamers who play this game constantly talk negative about it, many even say they wouldnt play it if they werent making money from it and cant even play a different game because if they switch games their traffic drops in half.
sadly the negativity surrounding this game does have an effect on the players.
Which is why I try to remain positive about the game, the devs, etc,... its a great game, people make a living playing it, but they look and claim to be miserable doing it.
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fyi if you take a killer hitting you on hook as some deep psychological essay, youre taking this game way too serious.
Just because a killer hits m1 at you on the hook doesnt mean some deep dark fantasy you may have. Its just a killer having fun.
way too srs about this game
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Never even heard of Stranger Things until now, dont plan on watching it and this would be a DLC I just skip over.
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August 2016 42,268
August 2017 27,166
September 2018 62,756
August 2018 36,374
June 2019 40,782 (most recent full month, July isnt over yet)
Those are peak players from steam charts, it goes up then comes back to where it started.
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@LordGlint said:
You mean hitting survivors on the hook? No... although it is abit childish. Just shows whoever your throwing the game to facecamp that they REALLY got under your skin.
this is a video game, you can play how you like, hitting someone on hook isnt childish, many roleplay and its perfectly fine.
If teabagging is fine and shouldnt bother killers, hitting on hook shouldnt bother survivors.
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@Karl_Childers said:
Too much, as you aren’t considering the fact the game is actually not balanced for the killer vs 4 solo survivors. It’s definitely in favor of the killer in its current state. So certainly nothing extra for duos, as that actually makes the game pretty much balanced I would say. Even a 3 man is arguable if one is a potato. A 4 man is on paper a disadvantage to the killer obviously, , but then again if they are using a top tier killer like Nurse or Sprit with ruin/NOED and /or using busted addons and ebonies....should they be getting BP bonuses? Hell no. So how do you differentiate between the guy using Wraith as opposed to NOED omegablink Nurse? They both get 100% BP? Nope.
"favors the killer"... I loled
In this game, survivors can do gens in under 50 seconds and even if they dont manage to do a single generator they can still get hatch.
not to mention 80% survival rate at rank 1 survivors
sure it favors killers LULz
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not like you guys dont have 150+ firecrackers and 200 flashlights in your inventory.
you have plenty to stun the kller with including pallets every 2 meters
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better question is how come when you play Leatherface 3 survivors always run at the hook?
Dont hook rush you wont get chopped down
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@Jake_Parks_prince said:
https://forum.deadbydaylight.com/en/discussion/comment/576094#Comment_576094
Im rank 3 and thats where the campers reside because there is no punishment on it lmao.
If you rank 3 and cant counter a camper you playing it wrong
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@HURRI_KAIN said:
https://forum.deadbydaylight.com/en/discussion/comment/575135#Comment_575135
That's a pretty stupid claim. Survivors aren't "camping" hooks. They are waiting for the killer to leave so they can get a "safe unhook" without penalties, and farming their teammate.
well technically its called "hook rushing" but its the same, and despite your opinion it exists and is why devs dont update with things like this. Survivors have proven time and time again they will literally not leave the hook to punish the killer in dev tests. ;)
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@Maelstrom10 said:
https://forum.deadbydaylight.com/en/discussion/comment/575204#Comment_575204
Stealing each others stuff might be a bit much, but how about a chance to knock people over with exhaustion perks? with perhaps a detriment making you now exposed for 30ish seconds? Just kind of spitballing ideas here, but it would possibly give the killer a chance to go after the traitor to punish "evil" non team players, or to play into the role of the killer and go after the victim? idk i just feel this kind of playstyle If done right could be fun (if it either didn't hurt the victims to much, or was more of a "meme" style of playing)
SWF already sort of do this type of stuff and often will do things like "sandbag the rando" as well as the item switch exchange where you take the item the other surv is holding.
While it may not be an official playstyle there are groups dedicated to this stuff
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@FredKrueger said:
https://forum.deadbydaylight.com/en/discussion/comment/572367#Comment_572367
Sorry, wrong comment. Isn't there a program you can code into the game to disable mic and chat and detect if people are using them and possibly punish them? I mean, you can't tell me that's a fair tactic they use...
this would stop all streamers from playing andf streaming, I use my mic for twitch man
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Stealing items, punch in the face, alerting where are your team mates...
Evil survivor playstyles already exist and you use Bond and Object of Obsession
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devs have tested things like this and stated that survivors abused it even during testing and "they camped the hooks to stop killer from being able to do anything"
sorry but survivors camp hooks as much as killers, according to devs tests.
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LOL makes me LOL every time I hit a survivor thinking they cant be hit over a fence.
Yeah, killers have arms, imagine that!
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"Just today I had a killer not move until all gens were done and used noed to kill all the survivor by blocking the last totom."
thats meming not being toxic
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nice butts gonna cost you bout 1080 auric cells bois
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@Shaped said:
If you are normal human being that have emotions you will still get tilted from time to time. Only psychopaths have the luxury of not caring, let us not fool ourselves.
idk, after 1400 hours, I literally let one go if they make me laugh during the match, I rly dont care. It's just a game, I play both sides to laugh these days. Make me laugh and ill give you the gate hahahah
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the moment you stop caring is when it happens, isnt it blissful?
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Where is the question?edit after your edit 😎
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The ability to toggle between OG Freddy and this new Freddy,.;
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You are not alone
I put 100s of hours into Freddy, when I started streaming I ONLY played Freddy on stream 5-10 hours per day, roleplayed him endlessly. Played him to rank 1 without ruin or noed, played him perkless I loved him so much.
Then the rework,.... none of the builds I ran are even useable and its like a new killer. He needed adjustment but not a complete rework, most of the people "happy and excited" about the rework never played Freddy much too begin with and wont be playing him much after he is released, I will be sticking to Hag, its just not the Fred I know and love anymore.
Gonna miss you old friend.
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@Seanzu said:
https://forum.deadbydaylight.com/en/discussion/comment/572479#Comment_572479
Killers abuse bugs too, yet I didn't see a dozen threads a day calling to ban all the killers that went out of their way to load up into matches together to slaughter 3 survivors.
Bugs happen, report it & move on, especially if it's in PTB. If it's in PTB it should be a non-issue if you report it.
Actually the devs quickly made a public post stating they would autoban killers who did that and you didnt even need to report them for it.
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Im gonna miss OG Freddy. 😪
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@se05239 said:
My biggest issue with the shards thing is that each outfit that you can purchase with shards cost so freaking much. The amount of time you'd need to grind for that amount of shards is mind-blowing.
hats how it works in these type of games.... those with time play the game for shards, those with cash buy the outfits with auric cells, win win for everyone!
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@TheBean said:
Probably turned into people arguing about their opinions.
sums up pretty much every forum thread ever created
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@xllxENIGMAxllx said:
Leatherface need a rework he truly need some fix.
First his chainsaw should have no cooldown when canceling it , when charge is at 100% the chainsaw start swinging like billy. Those would be some great changes i think.
As for overhaul/buff we can include trapper , doctor and legion.
Legion they need to rework DW effect , change his pins to apply with DW effect , reduce fatigue by 1s and do not deplete gauge when hitting with m1 attack..
As a personal note i want legion to put pressure by running on maps with frenzy for that to work they have to bring back his speed and maybe, buff his base power with more duration and bring back the cooldown to 15s. I know some of you will find that OP but it's not for three reasons. 1. You can't kill with frenzy 2. you can't exploit DW effect 3. His current pressure is weak due to survivors spreading.
Doctor have great add-ons but he's add-ons reliant due to his base kit being weak. How to solve that is quite simple first increase his shock therapy range(base kit) and increase the shock duration by 1s. I think is all he need to viable at red ranks.
Trapper well we all know the issue he lose too many time picking and placing traps. So simply allow him to start with 2 traps and remove the dead hard counterplay for a start. Reducing distance between traps could help too due to maps being way too big.
As a bonus Clown may need some changes too his power help him for chase but nothing else. Thing is his base kit is weak and are add-ons reliant to be good at chase (ether and flask i'm looking at you). So remove the slowdown when throwing a bottle and increase intoxication by 1s, reduce his reload speed to 3s from 5s.
@se05239 i think this thread is for you my friend.
Some of us actually like the fact you can "hold" his chainsaw and use it whern you choose to, its good that Billy and LF chainsaw mechanics differ imo.
being able to hold that chainsaw until you need it works wonders sometimes, why fix what is not broken.
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@ObscuredbyFog said:
EGC was designed to be killer biased. Get off your high horse. get back to the purple ranks.
"cant grab at hatch"
"hatch spawns regardless of amount of generators repaired now"
sounds killer biased to me.
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@SunderMun said:
https://forum.deadbydaylight.com/en/discussion/comment/549641#Comment_549641
Again, killers exploited pinky finger and no one was banned for it; PWYF is also not getting a ban. I have seen exactly 0 people justify using Wake Up! but plenty using PWYF now that it has no counterplay.
No one is saying 'ban the killer, not the survivor' - literally no one; you scream double standard, but all you're doing is clutching at straws and you god damn know it. That's all this forum is at the end of the day, for the most part; the extremes of survivors and killers (though it does seem to have much more of the killers present or at the very least they're loud AF) meanwhile the rest of us want it to be fair/balanced for BOTH sides and so try to actually listen to both sides.
Just because you havent seen people posting it doesnt mean its not so, I literally have seen people say "you wont be banned for it, just run it until Devs state otherwise" regarding WakeUp.
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@SunderMun said:
https://forum.deadbydaylight.com/en/discussion/comment/549605#Comment_549605
I'm not trying to downplay it vs PWYF though; I was VERY clear that if one gets a punished, the other will too. And both probably should.
The only time this year it's happened, though, has been the infinite mending bug, and rightly so, since it made the game literally unplayable - the survivor couldn't let go of M1 or they'd fall down; the only real counter would have been no mither + tenacity + unbreakable in real terms and even then it wasn't a good idea, for obvious reasons.
The mend didn't just slow the game down - it made it impossible to play. Let's not forget how FF's Killer Instinct works and how easy it was to chain hits before the rework.
And they also didn't ban for the pinky finger bug, which is just as bad as the Wake Up! bug, quite easily, by making chases incredibly easy to win very quickly.
And ironically, you're trying to liken something that doesn't make the killer unable to move, to something that made the survivors literally unable to play the game - that is a reach.
I am not reaching, I think the people who think "well the killer had broken perks 2 years ago so this is ok" are the ones reaching, dont confuse me with them. I am simply calling out the blatant double standard on these forums.
if survivors exploit, its no big deal
If killer does = tthey should be banned
LUL
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@SunderMun said:
https://forum.deadbydaylight.com/en/discussion/comment/549409#Comment_549409
...no. It should be disabled; if people are abusing it I thnk they should be banned, but the fact is that it's not being banned, and the reason is quite clear: it doesn't break the game/make it 100% unplayable and simply is NOT auto-win perk selection, unlike the filthy + nasty blade combo bug of the past. (And. I. Am. A. Legion/Hag/Spirit. Main.)
And you forget they aren't banning for abusing PWYF, which at 3 stacks has no real counterplay to it other than forcing the killer to waste stacks on the non-obsession.
Ty for telling me what I think though, seriously. :)
The difference is, I am not here saying PWYF exploit isnt as bad as WakeUp, an exploit is an exploit, they all break the game for the one having exploits used against them.
I see all exploits the same, the double standard comes from survivors trying to downplay WakeUp likes its not a bad exploit when its the literal exact as legion Mend, one slows game one speeds up game, same to me.