Dipper
Dipper
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- Username
- Dipper
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Comments
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@jasonq500 said:
Only learned about this but the way the new system works is that you now have to play 20 matches to remove each DC points instead of waiting a single day for the point to be removed, and if you log in to dbd, the DC penalty timer doesn't go away if you log off the game (don't know if that's a bug or not)
In my opinion I feel this is way too punishing and restrictive especially if you haven't played the game in months or if the game decides to just bug out/Internet issues and alongside the giving up on hook just from being tunneled out (which is currently Killswitched)
Don't know if it's a hot take but I thought the old dc system was honestly just perfect, if you dc'ed too many times then you shouldn't play the game at all for the next couple of days, literally give yourself a breather and play other games then come back if you really feel like playing dbd again, no one would wants to continue playing dbd if you still kept the penalty from a couple of weeks ago as there are some casual players that don't play this game daily
if they really wanted to punish players more from dc'ing, then they should've adjusted the old system like increase it by 48 hours or increase the time amount
Cause right now I just don't think the new dc system is good for the game in my personal opinion
Idk if they changed it but in my experience, let's say I get 60 minutes DC ban, so 4 tokens, 5 minutes, 15 minutes, 30 and 60. Yet after only liuke 5 normal rounds I was back at 15 minutes
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@I_Cant_Loop said:
I think the fog rendering caused people’s systems to explode
Easily faked by render distance, like Minecraft does
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@Senaxu said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3754002#Comment_3754002
there are a lot of anti tunnel perks. if you have to DC every 3rd game maybe change the game?
You mean like Destrike, that only temporarily extends the tunnel chase, because the killer is dedicated and knows I can't use it twice? I think we both know the game has major flaws in that and yet DCs get banned
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@Senaxu said:
just like in every other Multiplayer game, where you only get banned in a ranked match, but not in standard ones.
You're ruining the gaming experience for 4 players, you realize that, right?
In other games such as DOTA or League of Legends, even in the case of a DC in normal games you get time penalty that you have to actively serve in the queue and also bans.
So it's my fault when the killer tunnels? My game ruined doesn't count?
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@Senaxu said:
Tbh it's a good thing that the bans are accumulate. such behave should not be encouraged.
We have bots now. If anything DCs should be less punished, just like in every other Multiplayer game, where you only get banned in a ranked match, but not in standard ones.
Why that's not a thing yet, idk
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@Eleghost said:
You're technically out of the game so why should your perks stay active?
Why doesn't the boon stay active? The perk only creates the boon? Does the table disappear when the carpenter dies?
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@Choaron said:
Nobody DCs because they don't get a Vecna item my dude, lmao. That's some strange mental gymnastics right here.
Then there's another reason why I get a DC every round
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Where do I find that?
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@LapisInfernalis said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3732918#Comment_3732918
Maybe because they want to get the achievement "Hand-Eye coordination" where you have to escape with either the Eye and/or the Hand.
I just found out that it exists.
But you'd still wouldn't DC
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@LapisInfernalis said:
Why though? Are they trying to get both to get insane tick tock clips?
I think it's just the ability to teleport that they won't get that match
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Not just that, if someone else has a Vecna item, they know they can't get it anymore and leave
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@GentlemanFridge said:
I’d still choose the default, tbh.
https://us.v-cdn.net/6030815/uploads/UEWQL52S8PB7/image.png
because he
I personally can't see that crow anymore. It's like listening to the song you chose as an alarm
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What I do hate is that there is absolutely no way to remove a wire besides being caged and uncaging someone. But if the Killer feels like not caging you, that's a free Mori, just because you accidentally ran into a wire early on and now have to keep it forever. I feel like this needs a nerf at least.
Either force the cage instead of picking up, remove the wire when normally hooked, or at least, to give some fun to lucky killers, make it time based, so after 1-2 Minutes or so the Wire vanishes by default. That way the Killer at least has to Work more with his Trails, and not just trapping all four survs in it and then calling it a day by never caging someone and just moriing them once they're DoH
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A Border would only be half as ugly
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@saintjimmy456 said:
I guess it is just the risk you run if you consistently quit games. You might be unlucky enough that an actual connection issue disrupts the next game, and that's the one that triggers the long time out. Lesson: don't quit so much.
Not really, it's easy to quit 6 times if you just quit even once per day because of a bad round. Now imagine if it happens again. Then just because of internet I am banned for 48 hours, while my real DCs were only banned for 6h. That means that I get penalized 42 more hours than should be
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@Shroompy said:
No they arent able to tell the difference. How are they supposed to tell if your internet actually went out or if you just pulled out your ethernet cable?
A good example of a game thats WAY too lenient on DCs is For Honor. Basically the only time you get a DC penalty is if you leave a game by pressing the 'Quit to Main Menu' button. This means you can just close the game and reopen it just fine and you dont suffer from any penalty. On console apparently the wait to load the game is even shorter than on PC, you can basically leave a game and be back in another in less than a minute.
I said they are able to see if it was a Server Error. And unlike an internet issue on my side, this was a server issue
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@Aven_Fallen said:
Did you DC manually before? If yes, then you maybe should not do that because then, in case it is out of your control, the penalty would not be that high. The penalty starts low for a reason to not punish people too much if they get DCed by the game, Steam Maintenance or similar things.
If they DC a lot in their games and then get a high penalty to something unrelated to them, it is still their fault if they have a high penalty when the DCs before that were manually...
I know, but I was told before that the system knows when someone DCs and when the Servers are at fault. Apparently that's not the case. I just find it weird to say "Server did an oopsie, well just sit it out". It's like saying "Oh you did these crimes before, now you are innocent. But hey, just sit it out"
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@supersonic853 said:
Like i said in mine a little earlier, i hope so. Killer hooks added flare and made things pretty interesting.
https://us.v-cdn.net/6030815/uploads/974JI7M8N4XO/maxresdefault-285-29.jpg
Nurses Hook when i started.
Also it's completely useless to not make them killer based. If anything it gives soloqueue a more balanced knowledge compared to SWF. In SFW, one can see the killer and tell the others, but that's not the case if you play solo. So now you could look at the hook and know too
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@RakimSockem said:
All I can say is learn the 20/80 technique.
Depending on the killer, you can sometimes open the door up to 20% progress without the light coming on, wait for them to check your door and then immediately hop back on after they leave.
It's very precise but it's gotten me out of so many matches. Obviously it's not very usually against killers like Nurse, Blight, Oni with rage, or Spirit, or killers who can lay traps but it works against the other 4 killers XD
I do that. But often Killers only need to walk a few meters to see the exit gate, so they then see you stand at the gate and instantly come towards you. Hardly a chance to open it completely
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@HugTechLover said:
I saw somebody mentioned an adjustment such as allowing the crates to only print up to 80% and the last 20% had to be manually done. I’d like to see how that would play out.
How about removing the manual part. You have to wait for an EMP to get printed. Dropping the EMP destroys it
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But for a real horror game Killer I'd love to go with Ink Bendy
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@luvcraft said:
Singularity just came out, and I'm already pinning my hopes on the next killer. I know it's going to be licensed, and I thought that the next licensed killer was going to be xenomorph, but it feels unlikely that they would do that right after singularity.
Anyone have any ideas?
Imagine Calamity Ganon as Killer and Link as Survivor.
I know, it should be from a horror game/show, but I'd love that idea
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@GoofyGooberRock said:
Mine would be when a killer is coming so you have to get off the gen but suddenly there is a random skill check makes it pop
The fact that Torment doesn't go away when hooked. There are so many Pyramid Heads who never cage you, just so they get that free mori
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@Laluzi said:
Yeah, this is moderately annoying. I joined well before the tutorials were a thing and never felt the need to complete them. Oh well, I guess I get bloodpoints out of it now... but I just wanted to log in to claim a code :U
Edit: I like how the survivor tutorial forced me to drop a pallet for absolutely no reason - like, I was waiting to stun the killer with it and it wasn't even an option - and taught me to both heal under the hook and go hide in a locker right next to the hook while injured. Definitely setting off new survivors to a good start.
Especially when Meg jumps into a locker, you silently get into the one next to her and you get found
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@JPLongstreet said:
https://forums.bhvr.com/dead-by-daylight/discussion/368248/option-to-type-perk-when-making-a-build
I wonder if typing out perk names slowly & painfully with my controller would be any faster than flipping through the pages...
Maybe for console they could add Perk categories, like "Health", "Generator" or Hook"
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@MrPeanutbutter said:
For me it has been Hag, Clown or Twins. Curious what is the rarest killer for others to see!
I hardly play against wraith which is sad because I love my blind build.
But I think the rarest one by far is Spirit, followed by Oni and Sadako
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@Chocolate_Cosmos said:
So you want to remove the counterplay / warning from Blood Warden? (Don't open gates or run before someone is hooked).
Well... I think that would be too strong if you pair it with other end game perks. I think then you would have to nerf the perk as well. 60 seconds on demand endgame block with no condition is too strong.
Well, they could reduce it to 30 seconds because you can activate it at will. And for the last 10 seconds it deactivates anyway
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@GravelordNito99 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3372428#Comment_3372428
As mentioned throughout the thread, it is a 100% modifier.
Well that just means that the chances are twice as high to make it spawn at the shack. Not that it spawns 100% at the shack
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@GravelordNito99 said:
Hi,
I just used an offering to guarantee a hatch spawn at the killer shack on Garden of Joy so I could get the hatch escape archive. I went there as the last survivor with a key, and the hatch was nowhere to be found. I think the hatch bugged and didn't spawn.
To replicate - use hatch offering for killer shack on Garden of Joy.
Survivor - Feng
Perks - Left Behind, Alert, Prove Thyself, Dead Hard
Afaik it states that it increases the chances heavily. Maybe you just got unlucky and hit that percent where it didn't spawn there
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@HugTechLover said:
My god they obliterated that map for blight. I could hardly traverse the map, as there is just SO MUCH STUFF just randomly placed.
And that main building… damn near an infinite when you tie all the windows in.
What an awful map.
I have to say I absolutely love the visuals, but now any survivor could just duck into one of the bushes and a killer might pass them. Source: Worked for me multiple times
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@GensByDaylight said:
So, um, should hindered not affect movement speed?
90% of blindnesses use is preventing the survivor from seeing the killers aura.
If you make it so blindness doesn't affect reading the killers aura, it will be completely useless against SWF(as they can tell each other where the hook is), which is what you want I guess.
Blindness is already a crappy status effect, it doesn't need to get worse!
Actually it's mainly used so Survivors on Hooks can't see other survivors
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@sizzlingmario4 said:
It’s because of the massive 750k reward everyone got. Those points don’t count against the cap, but they’ll be used first when you go to spend BP. If you keep playing, you’ll hit a cap at 2,750,000 (or possibly higher if you still have BP saved from the daily login bonuses too, but either way the cap is still there).
Ah nice, I forgot that there are different sub categories of bloodpoints and they all get counted together
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To be fair, I don't even get why there's a cap anyway. if you have 2 million or 20 million, you earned them by playing, so what's the difference?
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I usually forget it
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@Mandy said:
https://forum.deadbydaylight.com/en/discussion/comment/2694874#Comment_2694874
DC penalty is supposed to "suck" - sitting and miserably waiting for that penalty to expire and to calm down from what caused you to DC in the first place, that's exactly the intention of a DC penalty in any game. It's not supposed to give you something else to do whilst you wait, as there'd be less incentive to DC then.
The fact that it also bans you when they have a server error doesn't make it any better. But yeah I get it. I just think that no matter how long your ban will be, you should never get penalized for something you really didn't do.
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Also the main thing about my post was that you can appeal for a dc penalty, but get an automated message that you can't do that because it‘s not supported
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@Pizzasauce said:
https://forum.deadbydaylight.com/en/discussion/comment/2693553#Comment_2693553
I think I said I felt that way...not that anybody called me that. I felt "inferior" and ganged up on, because not everybody was trying to help Star. I sympathize with Dipper, because I know what it's like.
Thank you. As I said, everytime I dc it is indeed my fault, But any type of penalty that's not my fault is just really bad. And 5 minute ban is also not an argument. What if I ply with friends, it happens and we all get 5 minutes. It would be frustrating. And if it happens again it would be 15 minutes, for playing the game
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@StarLost said:
https://forum.deadbydaylight.com/en/discussion/comment/2693494#Comment_2693494
No, you admitted to rage DCing multiple times.
If you don't rage DC, the occasional network issue or mandatory DC game (someone holding it hostage) won't get you any penalty.
https://forum.deadbydaylight.com/en/discussion/comment/2693373#Comment_2693373
Pizza, people really tried to help you in that thread. Nobody called you 'poor'.
This thread is why people were skeptical of your thread - because here we have someone who started with 'it's a network error' then admitted to deliberately DCing multiple times because he didn't like what the killer was doing.
No I said that it was a server error by DbD and I got the penalization, which will result in a worse one if it happens again. i don't care if it's an hour ban or 24h. I don't want to get onto a higher penalty level because of their mistake
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To everyone saying that it's kinda my fault. I think you don't understand.
First, yes, I dc for reasons. My limit is an hour for bans. Normally I don't dc afterwards until I'm back to 5 minutes
Second: I may get frustrated when my network gets down and I disconnect from a round without my fault, but I never complained then. But when BHVR Has a server error for whatever reason (bug, internet provider, whatever), I should not be the one having to get a penalty, because if it could happen multiple times (which it did) I then sit through 24h for nothing
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yes I know
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@Ruma said:
https://forum.deadbydaylight.com/en/discussion/comment/2693289#Comment_2693289
You believe him that (whoever that guy is) he got to 24h for game crashes? Yea, sure.
Maybe he should get better wifi or a better PC then.
Or just stop ragequitting.
EDIT: I guess ,,ai" is just a typo and you meant ,,i" for yourself.
Fyi, my network's fine, I checked the router logs. BHVR just foesn't care
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@Ruma said:
https://forum.deadbydaylight.com/en/discussion/comment/2693201#Comment_2693201
Sorry but you deserve the 6 hour penalty IF it happens again then.
The servers crash EXTREMELY rarely and IF they crash you dont get a penalty 99% of thr time if its not on YOUR end.
You took the penalty to 1 hour, which takes more than 3 DCs i am pretty sure, so live with your 6 hour penalty.
Just play your matches out or dont complain.
No I don't have a 6h ban yet. But if they happen so rarely, then why did ai get up to 24h once without dcing just once? 24h just for playing and a server error. You can't tell me that I should just „Live with it“
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@RoaderFrost said:
Don't ragequit.
Use VPN.
Check your modem.
...
Git good :)
Yet occasionally you still get DC penalty. Live with it.
I don't want to have to live with it. Sometimes you just get put into jail for false evidences but you did nothing. Live with it. Similar logic.
I never have problems with that in other games because they manage to detect which side failed
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@Ruma said:
https://forum.deadbydaylight.com/en/discussion/comment/2693125#Comment_2693125
How did you got it to a hour tho?
An hour is not much. 3 DCs plus this server crap that happened. I always left to really annoying camping, tunnelling or griefing killers, because usually I don't care for bans that short. I just complained that if this server thing happens again, I'd have 6h for no reason
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@Ruma said:
If your penalty is high enough thatbypu need to make a ban appeal, it is definitely on your end tho tbh.
It was only an hour. I was more concerned that this may happen again and I get 6h, i just wanted them to basically set me back so I'd get 1h on my next dc
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@NatzAshe said:
Maybe the problem here is you trusting that BHVR actually does customer service.
I gave up trusting them a long time ago, I just report it anyways because what should they do? Ban me for support abuse when I have a legitimate appeal?
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@Guertena said:
Yesterday I had a 5min ban because the game disconnected, and the results said the killer dc... and I got punish.
It really seems that it's a bug that came with the Cenobite Update. I really am not in charge of deciding over bans, I just am disappointed that if Behaviour knows about that bug, they don't just disable the DC ban system until the bug is resolved. It's just a disconnect, not a racial slur. Noone really cares about a disconnect. Sure it's not great for the game, but not everyone plays the game hardcore like in E-Sports.
Can't there be two gamemodes? Matchmaking with a ban and Causal without a ban for having fun?
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@Mandy said:
https://forum.deadbydaylight.com/en/discussion/comment/2484054#Comment_2484054
We are unable to lift DC bans, also the system cannot tell whether it's an accidental DC or a deliberate one, due to the way loss of connection can be manipulated.
Well then. There's still the server logs. I don't say it was an accident on my side. I am saying that my side was fine, it has to be a server problem. If there's evidence for a bug that disconnects players, there should be an unban, because then you can definitely see that what side caused it
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@Mandy said:
We keep the DC penalty short for incidences like this, where something happens and you get accidentally disconnected. If you'd not been leaving matches prior to this you would not have a 48hr ban right now.
As I said, I would have had a 6h ban only. I already waited for the 24h ban to pass that I got the same way, so now that it happened again, it would be really unfair to just leave it like that
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2484010#Comment_2484010
As someone who DC'ed twice yesterday out of pettiness, it's entirely your fault that you continued to play and ran the risk of getting an extended time out, regardless of what the reason was for your last disconnect.
Always take a break after 2.
No matter how long the ban would be, it's an undeserved one that should be lifted if there's evidence in the logs that I didn't just pull the plug. I once complained about a 5 minute ban too
