DeathByBJ224
DeathByBJ224
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- Username
- DeathByBJ224
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Comments
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stop letting letting content creator dictate how you think. Scott jund is a KILLER MAIN. You killers have so much aura reading perks it’s sometimes impossible to be stealth.
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i think he spawn 4-6 zombies at a time on 2v8 and i swear i seen them near every gen that needed to be completed to escape.its like they have the shattered s.t.a.r.s badge add on. it definitely needs to be tone down a bit.
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i play on xbox and this been happening to me as well. i can be having a really good game and out of no where im being dc and have a dc penalty. i never clicked abandon or leave match and i got the dc penalty. the game is a mess and needs a whole rework in it code.
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at this point killer mains are okay with any new overpowered mechanic a killer provides but if a SURVIVOR gets a slight advantage to their kit its a huge problem and demands a nerf. they obviously listen due to mainstream streamers complaining about how the fog viles are overpowered when honestly its not if you are close enough you can still track survivors without depending on scratch marks and noise. The devs need to stop holding the killers main hands— when survivor barely get anything new when it comes to items and new mechanics. if anything they should adapt and conquer.
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Crap statistics cause they don’t include DC’s cause they know the escape rate would be lower.
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@squbax said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3947269#Comment_3947269
I have played since this game released, what we have now is 100% better than before. We have accesibility, better powers, new perks and mechanics, events. Like the nostalgia for old dbd is wild, back then even looping was unfun, you just had to drop the chase if they entered an infinite, or when you saw a mori offering you just knew the game was gonna be miserable.
you just named features that only benefit killers. Nothing about this game is fun when playing surivior.
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they do this to generate high sales for the new killers as they make em pretty OP and nerf em by next update because if this was tested on PTB why not give him the notification or when he does go through a door you don’t see him at all! You have to be very vigilant on the audio when the doors are being used.
In all Buff survivors
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@JeanGreyarea said:
https://forums.bhvr.com/dead-by-daylight/discussion/414489/chaos-modifier-not-really-random
I got corrective action 2 times in a row
atleast it isnt no mither for the 4th time in a row
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@TangledNoodles said:
Survivor gameplay is so stale, most of the perks are situational, the good/decent ones get nerfed into the ground.
With each new killer they have new mechanics for their power and addons. Survivors get... a skin with 3 mediocre perks most of the time.
Survivor gameplay has been practically the same for the last 7 years, the only new thing that was added was boons... wow.
Playing dead by daylight feels like a toxic relationship (for me) I want to quit but I still come back from time to time to check in and I'm just disappointed every time.
Looping is a thing of the past, half the new killers can hit you through them. Flashlights have been nerfed, med kits can't even fully heal you anymore, a toolbox last 5 secs. Meanwhile killers have endless tracking perks and counters. Fine looping was crazy back in the day but that was a survivors only way to stay alive and buy time. The maps are smaller and killers have more tracking perks.. make it make sense.
This game desperately needs new game modes or fun casual modes where people aren't so sweaty and have some variety for BOTH killer and survivor. The game is great and exciting when you first get into it and that's what reels people in, but at some point most people will hit a wall and the game just becomes boring and repetitive. (On the survivor's side at least)
I'm don't think the devs really care, because if old players quit they will just be replaced with new ones and the cycle continues. So why bother improve when you have the formula?
DUH have you not notice the amount of aura reading perks killers have?! its tremendous! i personally hate playing survivor and im a survivor main. i usually have a duo with me where we run boil over,flip flop, and breakdown. (4th is optional) . with a toolbox and most our games end up us being tunnelled or bleeding out cause the killer cant hook us? so at that point we just end up being slugged and death. the game is rigged for it to be KILLER SIDED. i do not care if i sounded survivor bias but i hate the stress i go through as a survivor in this game
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killswitch it as fast as you killswitch inner healing
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funny how they block out cruse words for a 18+ game lol BEHVIOR NEED TO GROW UP.
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@Kira4Evr said:
https://forum.deadbydaylight.com/en/discussion/comment/3079075#Comment_3079075
Yes, they nerfed Ruin and Pop, which is good. But they buffed Thanataphobia, Gift of Pain, Surge(not complaining) and the slowdown Pain Resonance is the same.
you forgot jolt. it doesn't have a cooldown now
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@kizuati said:
I've used to main solo queue survivor as of kate and play that for about 70% of my matches occasionally doing killer days and trying to improve on them.
Now I find myself spending 80% of my games as killer. Solo queue never was that great but now it just feels like an exercise in masochism. The few times I did get out was when the killer farmed or 2 of my teammates died because apparently nobody can last in chase on Badham now?
New killer buff is all well and all,but could we now spend some time giving the Solo Survivor experience some love?
yup killer is so much easier and stress free while survivor is just not fun anymore and full stress and frustration. most of my survivor games ends with death and more death
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@bigbeefynacho said:
I also think it has a lot to do with the number of survivors who actually relied on a crutch perk like dh before it was nerfed into the ground.
i never relied on crutch perks and after the update most of my matches as survivors has been loses.
it took us 3 hours to get one escape in and me and my friend has 130+ days on dbd.
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@M4dBoOmr said:
Next map must be a graveyard.. (with a couple of variations like the old maps used to have) comon it can't be more obvious
we already have a graveyard lol
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@Onyx said:
https://forum.deadbydaylight.com/en/discussion/comment/3064794#Comment_3064794
We wouldn't have that issue with survivors if they had some form of passive that would pair really well with certain perks.
this is what im saying. us survivors been using the same mechanics while killers get specials ability's so a passive will do great for survivors
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@Adjatha said:
"Artist shouldn't have access to Dead Man's Switch!"
"Leatherface shouldn't have access to Insidious!"
"Freddy shouldn't have access to Pop Goes the Weasel!"
"Spirit shouldn't have access to Stridor!"
"Pinhead shouldn't have access to Hoarder!"
"Doctor shouldn't have access to Distressing!"
... and so on and so on and so on, ad nauseum.
It is GOOD that some perks work better on some killers than others. It means that killer perk lists actually vary it up. Unlike the Survivor Meta of "always take 4 of the 6 best perks every game, against every killer, and do extremely well every time"
thats because killers have specials ability to go with the perk while us survivor been using the same mechanics for the past 6 years.
like im begging for a new emote atleast
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@YOURFRIEND said:
Neither of those things are free. Plague has to find and infect survivors which takes time, legion is on a timer to get health states and is easily countered by thinking survivors who split up. Arbitrarily restricting perks is just unintuitive and unnecessary.
yea but thats not the case at all since legion feral frenzy reading aura is ridiculously huge and majority of the time survivor are within 20-30 meters from each other
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@Mr_K said:
Besides the obvious issue at the end, there's some time management issues with how you're playing. Also the killer had a high chance of finding you without the lag.
Down teammate on death hook and 1 gen remaining. Instead of focusing on a gen you run around doing nothing while the killer hooks the survivor. Then there's the gen choice. The middle gen is not a good one to repair on that map that late in the game with two players remaining.
You had a few options here. Hide in a locker to prevent BBQ then repair a gen while the killer searched for or chases your teammate. Or have the killer chase you while the last gen hopefully gets done.
As for the end, you wasted distance floating around the center area during the hook. The killer would of seen your scratch marks end in that first room. The attached hallway devoid of scratchmarks would lead the killer into the room you tried to hide in.
In that room you were practically hiding in the open. Myers stalk would of highlighted you like a Christmas tree. Also dark areas aren't as dark as you expect them to be. Yes with the lag you didn't have a chance. But what could you have done if he spotted you without the lag? The position you were in had no way of escaping. No pallets or vaults to put distance between you and the killer.
ive hidden in plain sight and have killers not see me at all. trust me my method works and also i walked into the room so my scratch marks wouldnt be seen so its pretty sus how he knew i was there
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i know.. i just wanted to switch up my gameplay since it gets so stale but no lets favor killers
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@jesterkind said:
The game absolutely will. The game's going to be much, much healthier without Dead Hard in every match.
The perk itself, though, might be useless. We'll have to see how it feels once it hits live, but you'll need to be very good at timing it now to get value from it.
see this is what a killer main would say to jusitfy anything to watch survivor mains fail.
should of just kept the 1 second instead of the 0.5. and also don.t forget about hit validation and lag as well. this is not going to make the game healthy
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see
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@Beatricks said:
Language difference, abuse, technical aspects to a game which has so thin spaghetti code that if you change a pixel on Nurse's character you'll freeze in position if you drop a pallet with Adam on Gideon etc.
i don't know what language difference cause most of my games are with people within the united states that understand perfect english.
the devs are just lazy to input voice chat or atleast proximity voice chat.
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@ThatOneDemoPlayer said:
If you got hit after dropping the Pallet, you didn't throw it down early enough
i know that but there are times im far from them and they still get the hit while getting stunned. its not fair
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what the hell am i going to do with player level XP. i already have 119,000 iri shards and also why don't they actually give us DOUBLE BLOODPOINTS and not no 1.5x bloodpoints.
DEVS BLOOD POINTS DOESNT COST YOU ANYTHING OUTTA YOUR POCKETS. JUST HAND US THE DOUBLE BLOODPOINTS STOP BEING CHEAP WITH BLOODPOINTS
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@JeanCharpentier said:
Constant nerfs ? What are you talking about ? Last changes for the survivors :
- Circle of healing
- Exponential
- DH server validation
- Hit server validation
- Soon the icon system
ATM there are not enough killers for the number of survivors playing. Actually it's the killer playerbase that is hugely hurt. And why do survivors are also leaving ? Because they are bored to have 10 minutes queue times and to face only Nurse/Blight.
And you are totally wrong on everything, you might clearly be a baby survivor as SWFs i face often bring multiple brand new parts and gen rush is insane.
you forgot boil over. honestly no need to nerf such a perk like that
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@Master said:
DeathByBJ224 said:
Master said:Everything works fine for me.
Maybe your connection is bad and you are lagging? Are there other internet users using the same connection, do you use wifi?
No my connection is pretty good. The pallets are trash
Weird that they are only trash for you then. Maybe record a video and show us what you mean
good ol sunny over here posted it. clearly they are trash
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@akbays35 said:
@Bug_Reporter said:
@akbays35 said:
Third Seal just needs to be a hit perk and Thano should be a hex perk, but it's twice as strong and healing doesn't fix the debuff.Sounds REALLY cool, but the devs will just ignore this because all they want is to buff survivors, not killers...
They might have to if the kindred change goes through, killers will need some kind of counter aura and no one uses Third Seal since it's the weakest hex perk.
bitter murmur
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No my connection is pretty good. The pallets are trashMaster said:Everything works fine for me.
Maybe your connection is bad and you are lagging? Are there other internet users using the same connection, do you use wifi?
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@Master said:
@DeathByBJ224 said:
learn how to put pressure cry babyI hope you enjoy your insane queue times next patch, soon you can learn how to get some patience baby
stop crying like alittle baby
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learn how to put pressure cry baby
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I don't know about getting zero points but i definitely lost a pip because the killers nowsdays are trash and love to DC
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@Mister_xD said:
@DeathByBJ224 said:
@Mister_xD said:
another one.
anther horrible idea.
another killer nerf.
FFS I'm tired of this BS ._.
DO THE FREAKIN GENERATORS!!!how about stop camping ffs
i camp when i want to camp. You cant do anything about that. But what you can do something about is weather you win the round or die too.
Camping got nerfed several times now, it does not pay off anymore, except with altruistic survivors.
And since you seem to have a problem with letting one person die, so you all run into the killer for some free sacrifices, no one will stop camping, since it pays off 90% of the time.You do the gens and gtfo -> killer loses -> happens multiple times -> killer stops camping, since it doesnt pay off and all he does is de pip/save pip. also you are out of the camper ranks after some rounds.
You try to rescue the camped person -> killer catches you too -> you both die -> already payed off. now there are still gens left and the killer still has some free time to kill a 3rd.
maybe you understand this now.
i save when i want to save. You cant do anything about that. But what you can do something about is weather you win the round or cry like a baby killer.
Camping got buffed several times now, it does not pay off anymore, except with altruistic survivors.
And since you seem to have a problem with us survivor speaking up, maybe you should stop camping and move to the next person
You hook the survivor and gtfo -> killer loses -> happens multiple times -> killer stops camping, since it does pay off and all he does is de pip/save pip. also you are out of the camper ranks after some rounds.maybe you understand this now.
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@Mister_xD said:
another one.
anther horrible idea.
another killer nerf.
FFS I'm tired of this BS ._.
DO THE FREAKIN GENERATORS!!!how about stop camping ffs
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it happens to me. i try to fast vault but she slowly vaults through the window and makes the noise. this really messes me up when im being chased. because the dev are stupid and don't wanna fix how windows work. this whole patch was just made for the killer