Cius
Cius
About
- Username
- Cius
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Comments
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more than 90% of survivors ranks 1 are the real killers, statistics with a player base like the one in this game does not make any sense
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Killers are getting 4K in 90% of games, now without a DC penalty the stats will drop
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it is easier than ever to get 4k if you play with that objective, the achievement is fine as it is.
The new killers want it all without making any effort
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The ruin was changed because the killer was getting pressure just by using a perk, the next thing would be to eliminate self-care because the same thing happens
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A smart player uses inner strength or resilience, this goes from killers using sloppy butcher after nerf to self-care to exert pressure
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I like to play with Billy on both sides before the change
least favorite trapper and slinger
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the system looks for a normal player and pairs it with 3 potatoes, it is the way to balance the game, if a killer is paired with 4 players it has no 4k option but with potatoes if
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a hidden claudette just happened to me in the third game, it almost made me bodyblock but I managed to dodge it, in the next 2 loops an ace makes me bodyblock and I fall, the killer has mori so dc
useless developers who put potatoes to balance the killer and kill survivors who do not suffer from any mental problems
1hour ban, pretty good job so far
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It just happened to me in 2 games in a row, but the line was hidden to use a flashlight for 3 minutes of chase, suicide on the hook for a change
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The map has more impact than the killer, the pallets and structures that come out and especially the survivors.
Those lists say nothing in a random game, but you can make a list of who is better at chasing as long as the survivor has safe pallets and structures
from 2016 to 2018 almost everything was safe so if a tier list made sense
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the potato survivor is the killer without counterplay S+
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@JAZC_CR said:
This perk really need to be eliminate from the game, SWF with that, instand gg
what do you think about bamboozle?
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I would force 10 games on the opposite side to those reported as toxic, they would realize many things that they ignore if they only play one side, for this reason I like these events
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still not safe, the rift cosmetics are lost just like every year nothing changes
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@finitethrills said:
Honestly, the Legacy stuff is asinine. So you can't check to see if certain players actually got to it in time, SO WHAT. For God's sake, just let people claim what they lost based on the honor system and check to make sure they were playing the game during the legacy time frame. Sure, and handful of people who were around back then might wind up with some legacy they didn't earn. I'd say the good vibes created from folks who lost all their legacy will greatly outweigh a few unscrupulous cheats. Hell, if you have to, say, "hey, since we can't verify which legacies you earned, but we can verify you played at the time, we'll let you pick one killer and one survivor legacy to have". It may not be perfect, but it's a damn sight better than "oh, we failed to track the stats for people earning legacy, AND we left a progress destroying bug in the game for a year or more while it razed your save profiles, so we're just gonna say ######### it and not let you have anything instead... even though it was our multiple fuckups that caused it".
and tomorrow they will lose it again
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@SpyMature said:
https://forum.deadbydaylight.com/en/discussion/comment/1376523#Comment_1376523
Why are you giving away only the event cosmetics? If you say that you do this because you cant restore some players progress and give them the cosmetic that they didnt get even though they earned it, this should also apply to Legacy cosmetics. Some players got their legacy, but it was taken away from them, and you couldnt restore access for them.
If you truly don't want to "alienate" the community, you will either give away BOTH Event AND Legacy cosmetics for the same reason you're giving away Event cosmetics, or give away NONE.
but that does not solve anything, cosmetics are being lost right now and it will always happen
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@Peanits said:
It's not a matter of prioritizing newer players over older players, it's actually quite the opposite. Back then, the way event cosmetics were stored were much less secure than recent events, and it made them susceptible to loss of progress (the reason why we needed to return them to people in the first place). We originally decided to return them only to the people who had earned them in specifically to not alienate long time players who had worked for them. Despite our best efforts, there were people missing who should have received them and didn't: The data we had at the time was not robust enough to catch everyone.
So in short, some of the people who did work for and earn them didn't receive their cosmetics back, and there was nothing we can do for them. Those long time players were out of luck. The idea of not alienating long time players ended up alienating those long time players.
It's unfortunate, yes, but leaving those people behind is not an option. This is the fairest way we can handle the situation. This shouldn't be a problem for future events as the way we store rewards now is much more secure.
nothing is safe with you, not even the current rift, you are missing cosmetics right now
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They give away cosmetics that we have obtained since 2016 but the cosmetics that we are getting from the rift take them from us
this is already absurd
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@bunbunbun said:
we'd rather cause an argument than start a discussion about an issue because waah waah it's us vs. them and i can't fathom the concept that we're all just trying to enjoy a video game
you are wrong if you think that others are like you who only play one side and want to have fun at the expense of the other's fun
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This happens a lot if you play with huntress, but over time you learn what is the correct distance to avoid receiving a stun. It is nothing new and it is not a problem
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I just saw a claudette with a crown
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killer is just as easy, look for a survivor and camp so that the other potatoes stop repairing and try to unhook, it works in more than 99% of the games due to the little intelligence that the survivors are showing in 2020, but only if you play for 4k
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each chapter is worse than the previous one, simply
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the survivor fights against his bad companions and the killer against time, the game is not competitive
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@JimPickens said:
https://forum.deadbydaylight.com/en/discussion/comment/1369485#Comment_1369485
That's about what Paulie said it took last time. I like this game, maybe even love it but they ask that i basically play nothing else and play DBD when i don't want to just to get a few skins that i don't even really think are up to par with whats in the store for the most part
and some skins are lost
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devs are forcing people to play swf,don't blame them, they have no other choice
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it takes much longer than the previous ones, the objectives require more games, the idea is that people do not get to reach level 70 and have to spend money
the next one will be more difficult
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before the patch you played with people without intelligence and now with bots, it doesn't change much
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I think it will be a killer that hooks you just by looking at you and the new map will not have pallets
as always each chapter more fun than the last
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@douggie123 said:
https://forum.deadbydaylight.com/en/discussion/162340/pyramid-head-needs-an-absolutely-huge-change
Killers don't want it to be fun for survivors that's the whole point. We want survivors to be dragged through pain regularly. I wish all killers were as good as pyramid head. We as killers aren't there to give survivors fun we are there for one job and one job only to kill them. Not make friends.
It is a non-competitive game, without fun there is no sense
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you don't get tokens for the perk We're Gonna Live Forever and it doesn't reset exhausted either, that's too bad and needs a fix
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play with object of obsession and get the attention of the killer you can go around the map 10 times only full w
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he's talking about killer characters and not players
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with each new map and killer the fun is reduced, they try to make people afraid of the killer and that is impossible, that is the direction they have been taking for 2 years and they are not going to get it
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/1366273#Comment_1366273
I've been camped more than enough to know that only doesn't work if survivors try to unhook. I was once camped in a basement by an Insidious Bubba while using Kindred. Everyone saw him there, so they rushed gens. I hadn't reached halfway on the sacrifice progress by the time there were only 2 gens left. You know what happened then? They completely dropped the ball and two of them stopped working on generators just to come and "rescue" me. The killer ended up with a 3k.
Survivors are primarily responsible for camping being as big of an issue as it is. If they stopped rewarding it, it would stop being a problem. However, despite them having created the problem and having the key to solve it, they want the devs to punish the killer for playing in a way that they (survivors) make worthwhile.
If you think my scenario is unreasonable despite all those coordination perks, then point out the ways in which it's unrealistic. Make a more realistic scenario, still taking into account all the facts (survivors spawn directly next to generators) and the premise (that survivors are using all those coordination perks and the killer camps every survivor to death).
Survivors are primarily responsible for camping being as big of an issue as it is. If they stopped rewarding it, it would stop being a problem
talking more doesn't make sense
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eliminate 99% of current players in rank 1? I doubt it
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in 2018 it started and goes from bad to worse
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the problem is in the servers,nobody wants this to happen again
https://www.twitch.tv/tru3ta1ent/clip/ResilientEnjoyableWaspDoggo?filter=clips&range=30d
https://clips.twitch.tv/IronicPleasantGrouseLitFam
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@uBoluCha said:
https://forum.deadbydaylight.com/en/discussion/comment/1332509#Comment_1332509
well mostly i use mori when i'm about to be a toxic killer with devour hope to make it more toxic and i agree it's doesn't make any sense to kill after 20 second chase and have the game end about 3 minute but welp, that's how to get ez win
you currently get 4k ez without the need for mori in 99% of the games if you play for 4k
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cut the chase playing with the camera
you can follow it without having to focus directly, a main from the old legion could help you
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with so many totems and others they should extend the point cap 8k by categories
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@elvangulley said:
https://forum.deadbydaylight.com/en/discussion/comment/1332501#Comment_1332501
Yes killers have been been getting the nerf bat and unlike survivors when something killer has gets nerfed it becomes not just useless but unfun.
Do you find it fun to kill someone after a 20 second chase because you use a killer designed for that and they leave with 1000 points?
that game does not make sense to him or to others
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@elvangulley said:
https://forum.deadbydaylight.com/en/discussion/comment/1332491#Comment_1332491
That Leads to nerfs. Killers nerfs most of the time so i would rather people be punished for doing it.
Are you telling me that since 2016 they have been nerfing the killers? you should know it's just the opposite if you had played it
I would like to see a current rank 1 killer against an experienced survivor in the 2016 version, the chase would last 30 minutes minimum
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@Clevite said:
https://forum.deadbydaylight.com/en/discussion/comment/1332464#Comment_1332464
I have. You lose your offering and item. But everyone else keeps their stuff.
Have to do it before loading into the game, during offering screen. No penalty, no pip lost.
For the record, I am not promoting or cadoneing this. Just tested for the sake of science.
asking for penalties from people who for whatever reason do not want to spend that time in that game is not the solution and only succeeds in frustrating them even more, looking for the reason why that person does not want to play and a possible solution is the right direction
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@Clevite said:
https://forum.deadbydaylight.com/en/discussion/comment/1332405#Comment_1332405
It is not punished if they do it at the loading screen
test it
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@Customapple0 said:
Moris (Ebony) are probably the most unfair offering in this game.
I don’t encourage DC’s but I can see why they do it when there is a secret offering. Also loading screen DC’s don’t seem to punish you for whatever reason.
it is punished with depip and loss of offering