Caiman
Caiman
About
- Username
- Caiman
- Joined
- Visits
- 0
- Last Active
- —
Comments
-
@Mandy said:
The bug fix around Leverage is not actually in the game - Leverage still applies to self healing (you can test for yourself in the live game) and there's no immediate plans to change that.
That's good, a small bit of relief. I still think it's weak and needs buffs because it's too many limitations on a weak effect, but at least that little detail isn't a problem.
-
@Ayodam said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3365780#Comment_3365780
It’s not really about maps. It’s never been anbout maps. It’s about survivors not having anything at all to counter killers. The general opinion here is that Survivors shouldn’t be able to loop or run forward to escape killers. Also stealth is a problem; survivors shouldn’t be able to hide either although that’s largely mitigated by their noise, blood, and scratch marks.
And killers can't have anything to counter survivors. No anti-loop, no gen defense, no gen regression, no stealth, no detection, no speed, no traps, no M1, no M2, no FOV.
-
The first argument sounds like you're just complaining you can't loop the Skull Merchant in the exact same way you loop every other killer. Yes, her power is area denial, scaring people out of tiles is exactly what it's supposed to do, not being able to run her in a circle for 10 minutes straight is not her problem.
-
@CrypticGirl said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3365723#Comment_3365723
This isn't your typical DBD skillcheck, as I'm sure you know. Pressing random directional buttons as generated by this drone hacking thing isn't difficult, but it's awkward with a joystick, and I mess it up more often than not. I haven't tried using the d-pad, but I doubt it would work.
Another thing I learned is that the Skull Merchant is absolutely CRACKED on indoor maps with multiple floors. She places a drone downstairs in Midwich; if you happen to go into her zone on the top floor, you still get exposed and can't reach her drone to hack it from there.
I'm pretty sure the d-pad does work.
-
I'd sooner give it a small Haste effect, like 2% Haste for the 10 seconds. Could make it useful during chases or traveling.
-
@Dead_by_David17 said:
All the killers acting outraged in this thread as if they were using any of these perks and not bringing some combo of Overcharge, Call of Brine, Lethal Pursuer, BBQ, Pain Resonance, Dead Man's Switch, Pop, Floods of Rage, Pentimento, Plaything, Nowhere to Hide, No Way Out, Save the Best, Devour Hope, Brutal Strength, Eruption, Deadlock, Surge and Discordance. This is ALL I HAVE BEEN FACING FOR OVER HALF A YEAR. EVERY. SINGLE. MATCH.
We survivors have been complaining about this oppressive "gen kick" meta for 8 MONTHS and they only just nerfed a single one of those perks.
I mean come on, they even went and buffed Knight when it should be outstandingly clear he either needs a nerf or complete power rework just because a few whiny killers didn't get a 4k one time and claimed he's weak. Same thing happened with Ghostface and Legion, two killers that were strong as they were made even stronger and more obnoxious.
If a completely inconsequential update like this makes you quit than good riddance because it's due to killers like you all that dbd has been in the worst state it's ever been in (for survivors anyway).
"This is ALL I HAVE BEEN FACING FOR OVER HALF A YEAR. EVERY. SINGLE. MATCH."
And when a bunch of killer perks outside of the meta get nerfed to the point of uselessness like this, that just means you're going to see even more of those meta perks you hate so much, because killers don't have anything else to choose anymore. Honestly, you should be just as upset as the killers are.
-
Remove the self-healing, that's the real problem. If it made survivors healing each other really fast, that'd be fine because at least that's two survivors occupied doing something other than a generator. It's the infinite self-heals that allow for uber-efficient survivor play that is the source of the issue. Take that out and let Circle of Healing simply be a really strong buff for altruism exclusively.
-
@Blueberry said:
It’s something I guess.
In general her radar/claw traps feel largely irrelevant and don’t really do much of anything.
I agree, but that's a topic for another thread (or a dozen other threads). For now, if she's supposed to be an information-focused killer, then we may as well try to make her as good at it as possible.
-
I don't know why they went with orange as her drones' color, I feel like green would have worked a lot better.
-
@Orochi said:
I want my big breasted, blonde, ditsy babysitter Survivor. This is iconic in the horror genre. Nothing to do with sex, I just love that aesthetic and the personality that comes with it. * shrug *
I love seeing people being so selfish about what they want to see in a game. Like every single thing needs to appeal to them specifically or it's "what did they do to MY game??" It's not YOUR game, all the characters are meant to appeal to tons of different tastes. That's how you sell.
I agree, maybe not the exact details but I definitely want to play as characters evocative of the horror genre. I want every survivor to feel like they could have been plucked out of a horror film I haven't seen. If I dislike a survivor, it's usually because I don't think they fit that mold, like Jonah the genius CIA agent or Vittorio the 700-year-old wizard.
I actually like Thalita and Renato because I feel like they're the first survivors in a long while that match that feeling.
-
They could have added an activation delay to Background Player. Have it activate 5 - 10 seconds after unhooking a survivor, so you could bait the killer into chasing you and then suddenly zooming away after a while, helping both you and the unhooked survivor escape.
-
At this point, I'm considering giving up killer completely and becoming a survivor main, because playing killer is becoming more and more unappealing if changes like these are being implemented. Killer is stressful enough already, now even the silly screaming perks are being taken away and made nonfunctional?
-
If you switched to another platform, you would have to start over from scratch, you would not keep any of your progression or purchased DLC/cosmetics from your Switch account. Yes, the graphics are bad, sometimes to the point it actually is unplayable because there are performance hitches where the game's framerate drops to 3 which can ruin a chase or force a missed skillcheck. Yes, the camera is hard to control, especially as killer, it's pretty bad.
If you can buy and play DbD on any other platform, I recommend you switch over ASAP.
-
I really wonder who at BHVR looked at this perk and thought it was too strong and needed to be nerfed. Who in their right mind? i like the idea of the perk a lot but it's completely gimped by half a dozen restrictions. Requires tokens, only 5% per token, only after hooking, only for 30 seconds, only for survivors healing other survivors.
Why?
-
If Dissolution only works on your Terror Radius, isn't there an add-on that makes her drones emit their own Terror Radius? Does that count for Terror Radius perks like Coulrophobia and Unnerving and Overwhelming Presence, or is it just a fake Terror Radius like Doctor's?
-
The perk is already weak and in need of a buff, there was no reason to nerf it at all. Self-healing is one of the biggest issues in the game thanks to medkits and Circle of Healing and Leverage barely does anything unless you're already winning, why is it excluded from an already-weak anti-healing perk's effects?