Nerfed Laverage?
So, i dont really care but just out of curiosity.
Laverage only affects now when healing others, same amount*token same 30 seconds.
To me its looked like one of the worst perks i ever saw and it get nerfed.
Did i miss somehow the use of this perk?
If a surv is injured, i need to down another and hook to the first one have like 2 seconds more of healing time with some charges.
Didnt that surv have more that enought time to heal during that chase?
Am i missing something?
Or this is just nerf because nerfing like scream perks?(also nerfed WUT?).
Comments
Nope, you’re not missing anything. Leverage is just an absolutely terrible perk that somehow was made even worse than it was on the PTB. And it was already bad.
Good to know im not crazy xD.
At this point its just a bad joke perk balancing/creation.
"Per each hook makes Survivors healing speed reduced a bit more and more for few seconds"
Okay ehhh... Not great, weaker antihealing perk but maybe playable on Legion or something.
"...and also only works for healing others"
Okay, trow it into trash bin. Bye.
Sloppy Butcher & her addons, 25% slower healing speeds and interrupting heals depletes progress.
Leverage, a worse Dying Light in every way imagineable.
I really wonder who at BHVR looked at this perk and thought it was too strong and needed to be nerfed. Who in their right mind? i like the idea of the perk a lot but it's completely gimped by half a dozen restrictions. Requires tokens, only 5% per token, only after hooking, only for 30 seconds, only for survivors healing other survivors.
Why?
Same idea as an scourge hook and permanent effect instead of 30s.
Starts almost useless but in mid-late can do something.
Also bigger effect but less maximun tokens because to reach 50% you already killed 2 survs and other 2 have been hooked 2 times, in that point you already won.
It is Coup de grace and Gearhead all over again.