BigBrainMegMain
BigBrainMegMain
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@Fibijean said:
What bothers me the most is the way Ghostface cleans his blade. I know it's a callback to the films, but I've never seen him do it in the films in such a way that he's likely to slice his hand open in the process. I'm going to guess that BHVR's modelling/animation staff just don't do a lot of blade-wielding.
My left hand literally stung while I was reading this.
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That's a tough one.
It all comes down to "Who will get the most money."
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It'd be nice to know before reading up.
Survivors should have the option to dodge VPN users.
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@Rin_is_my_waifu said:
https://forum.deadbydaylight.com/en/discussion/comment/1271981#Comment_1271981
How do you know that? Is he/she your friend?
Even if he is telling the truth, the survivors he/she played against performed bad judging by their scores. I repeat you can do this with every killer
By that logic, EVERYONE on the forum is lying.
Including YOU.
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@Rin_is_my_waifu said:
So, because you played one match against semi-decent survivors and you 4ked, she needs a nerf? You can do this with every killer
Playonce against a good SWF team and then come back and tell me how easy it was
Also, Git Gud
He hasn't played her in a year and completely annihilated within 10 minutes or just playing her again.
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@sekkima said:
https://forum.deadbydaylight.com/en/discussion/comment/1271957#Comment_1271957
3, all gave me free hits or made the survivor leave the structure.
Thank you for confirming.
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@sekkima
How many times did you fake your phase?
@SpiritLover1133 said:
https://forum.deadbydaylight.com/en/discussion/comment/1271947#Comment_1271947
Yes she would know where you are if she fake it but you have plenty of time to make more moves since she can’t hear you or see you .
i personally never fake as Spirit because survivor would already be at another pallet which means I have to fake it again and then they get to another pallet.. its just a gimmicky thing only works against babies
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@The_Bootie_Gorgon said:
https://forum.deadbydaylight.com/en/discussion/comment/1271927#Comment_1271927
have you noticed in the tips, standing still is suggested
Yeah, I have. But like...
What other killer can achieve the same outcome? Stand still for a free hit?
Really? It's THAT easy? lol
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@SpiritLover1133 said:
https://forum.deadbydaylight.com/en/discussion/comment/1271927#Comment_1271927
If she does that, simply run to the other nearest pallet ... she won’t catch up to you because shes slow.
lol do you play Spirit?
If you're faking a phase, you can already easily know where they're going and start phasing.
dur
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Yeah, I reach Rank 1 on PS4 with her every month.
I'm not going to say she's a joke, but she's a joke.
Standing still isn't mind gaming. Passively Phasing isn't mind gaming either.
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A Group of Bills:
A Convalescent.
A Group of Kate's:
Country Music Fest.
A Group of Ace's:
A Poker Table.
A Group of Adam's:
A PTA Meeting.
A Group of Zarina's:
Fox 11 News Station. "Back to you Zarina." "Thank you Zarina." "We now have Zarina with the weather report."
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Don't give them any ideas. =]
Deathslinger - You must go and pick your chain/hook up every time you miss.
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A totem counter would be amazing since every day doing totems is looking more and more like a second objective.
A 60 second timer on each survivor to let the killer know who's been off hook for 60 seconds like Freddy's timer.
Trying to stay non-bias here.
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@Zaitsev said:
https://forum.deadbydaylight.com/en/discussion/comment/1271847#Comment_1271847
Mmm ok. Typical. Abandoning the discussion when your argument is shown to be weak. Dont blame you honestly. Have a good rest of your night.
PS: you were the one who brought up DS in the first place.
Yeah, and I'm the one dropping it.
Only whiny, weak, impatient, non-strategic killers blame DS for their mistakes.
I'm a killer main and it doesn't affect me, because I don't let it. An obsession in your lobby tells you to be more aware on who you hook, it tells you someone might have DS and you can't play like you usually play and tunnel someone off hook. Is it so hard to count to 60? Is it so hard to keep tabs on 2 players? I doubt you have the capabilities on hand to down more than 2 players in less than 60 seconds, so it shouldn't be too hard keeping tabs on 2 players that were recently unhooked.
I'm not abandoning the discussion, I defend DS on a weekly basis because killers just want easy kills, they want to tunnel off hook but never want to admit it. This isn't a DS thread and I'm dropping the subject, don't come at me with having a weak argument. I'm a proud killer main, I know how, and when to slug.
Only BAD killers want DS nerfed.
Get out of here with that.
oh and
I'm a Rank 1 survivor and I believe NOED is fine as well.
I also believe they should remove the Bloodpoint Cap to each Category, it's unfair running the killer for 3 or 4 gens while being maxed out on Boldness.
oh, and World Peace. =]
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@Zaitsev said:
https://forum.deadbydaylight.com/en/discussion/comment/1271824#Comment_1271824
And slugging in it of itself is boring. Im a rank one killer and a rank three survivor. Probably a 70/30 split unless Im doing surv Archives challenges.
DS is the only survivor perk I have a problem with. Because out of all of your other precious second chance perks, DS is the only one that I absolutely cannot stand, because it activates in scenarios where it shouldnt.
Like, when killers complain about Dead Hard, it sickens me. Either bait it, or if its used to extend a loop, just deal with it or abandon chase.
Some people think Sprint Burst, Adrenaline and Self Care are OP. I dont. DS is fundamentally broken. Do survivors who are being tunneled deserve a chance to escape? Yes. Do survivors who get to fully heal, start repairing a gen, or unhook somebody else really deserve a free stun that should only be reserved for a survivor that has been unfairly targeted since the beginning of the game?
The answer is no
I'm done talking about DS, this isn't even a DS thread.
If you don't want to slug, oh damn well, get hit with DS, but don't complain about it here when you very damn well know your options.
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Imagine thinking you're good while using an Ebony Mori.
What a joke.
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@Zaitsev said:
https://forum.deadbydaylight.com/en/discussion/comment/1271812#Comment_1271812
So, 60 seconds of invulnerability even if Im not tunneling is balanced. I see.
Also Im so goddamn tired of slugging for the 4k. I dont want to play a slug build with Pop every single game.
No, no, no....
Stop it with the "invulnerability."
STOP. You can always slug, you don't just have to stare at the survivor while he's/she's on a gen.
SLUG them, Jesus Christ you killers.
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@Zaitsev said:
https://forum.deadbydaylight.com/en/discussion/comment/1271708#Comment_1271708
Except the fact that DS transcends being an anti tunneling perk. Ive been hit by DS after hooking the rescuer, patrolling gens for a bit, and then I find and hit the now fully healed person that was just unhooked within 60 seconds. Now, is that tunneling? No. If I ignore the rescuer and target the unhooked person for the whole match, Im tunnelling.
One could make a similar argument for NOED. Allow me to format it in the same way you did yours.
Get NOED
Its one of the few chances you have to get kills.
Although whiny survivors pretend they dont gen rush and ignore totems and want NOED nerfed because they want easy escapes.
Gen rushing exists, its awful, get NOED.
Both of them are unfairly powerful.
Except most survivors don't have an issue with NOED, only BAD survivors.
I'm a Rank 1 survivor and I believe NOED is completely fine, it's our duty as survivors to make sure the perk doesn't make it to endgame.
Just like BAD killers have an issue with DS, unlike the good killers who know how to slug and apply pressure that way.
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A group of Laurie's is called:
- Stunnas
- A 20 Second Stun.
- Pocket Knives
No idea.
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Megapocalpyse.
A group of Janes = A Herd of Cows.
A group of Nancy's = Toothpicks.
A group of Jeff's = A Norwegian Black Metal Band.
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@Entity_Hugs said:
https://forum.deadbydaylight.com/en/discussion/comment/1271756#Comment_1271756
Ok, what about the rest of my post? The actual arguments instead of the analogy?
I'm honestly not trying to be a jerk, but that's what it seems to boil down to in these threads. Either
- The Killer needs to be kicked in the junk for not letting Survivors unhook. Or
- Survivors deserve some trove of free BP because they got out-played.
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- Camping sucks, but he's not talking about camping.
- He's not saying he got outplayed, but imagine putting in a 5 gens chase, and only getting those 10k, or 9k Bloodpoints and either depping or Black Pipping because the emblem system didn't register you doing gens, getting unhooks, or healing anyone. That's where his complaints lie, that you lose out on everything else by running the killer around. You get punished for surviving.
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@Entity_Hugs said:
https://forum.deadbydaylight.com/en/discussion/comment/1271732#Comment_1271732
I hate to say it but that's part of the game. Do you play an FPS and get upset that the sniper sniped you so much that you got a low k/d ratio?
If you could not lose the Killer (and it is possible to lose the Killer in a chase), then you got out-played. The Killer doe snot deserve punishment for not letting you go or not losing you, and you don't deserve pity points for not playing better than the Killer.
I'm honestly not trying to be a jerk, but that's what it seems to boil down to in these threads. Either
- The Killer needs to be kicked in the junk for not letting Survivors unhook. Or
- Survivors deserve some trove of free BP because they got out-played.
Does the Killer get free BP if Survivors clear the gens in 5 minutes & he only gets 8k BP because he saw no one & 4 people escaped? No, because he got out-played & could not find anyone or apply pressure.
lol not even the same.
It's like playing an FPS game and having a cap on how many Points you get perk kill with your weapons.
THEN having a cap on destroyed enemy killstreaks.
THEN having a cap on killstreak kill points.
THEN having a cap on Lethal kills (grenades, C4's, Thermite grenade).
Your analogy is incorrect.
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I have a Big Brain.
And I'm a Meg Main.
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@CantDeadHarder said:
https://forum.deadbydaylight.com/en/discussion/comment/1271708#Comment_1271708
I do run DS and it does help me get atleast some points in a different category, however, I find that I end up getting chased for more than 60 seconds then i go back on the hook.
Like I said I'm not necessarily talking about tunneling being unfair, I'm just tired of getting no points for being chased for literally the entire game.
I see what you mean.
Your issue is with the 8k cap.
They expect you to do gens during a chase.
Or heal someone while you're getting chased.
This emblem system is pathetic.
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Get Decisive Strike.
It's one of the few chances you're going to get to survive.
Although, whiny killers on this forum pretend they don't tunnel and want DS nerfed because they want easy kills.
Tunneling exists, it's awful, get DS.
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Slugging can be used to pressure gens?
Hm, I wonder what else slugging can be useful for.
I wonder.....
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@Respectfulnancymain said:
How does deadhard counter noed ????
Use it while you're full health.
Just Press E. Duh
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@Taiga said:
https://forum.deadbydaylight.com/en/discussion/comment/1271101#Comment_1271101
I’m a rank 1 and I miss it quite often. Also not everyone is a “high rank” so what about those people?
@Taiga said:
Missing the skill check is a downside.
My God, yes. Thank you.
I've missed it twice yesterday. Rank 1.
It's an awful feeling but it's the gamble I take.
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Understandable to many of your statements, but it seems like they could pump out DLC once every 6 months, or once every 5 months and focus more on the game's health.
It's not a good sign that for 3 years straight, more bugs come out with every patch, and patches to fix those bugs release more bugs and so on.
I can at least bet we can all agree this game does need some Love.
Especially in their server department.
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@WTBacon said:
https://forum.deadbydaylight.com/en/discussion/comment/1271402#Comment_1271402
Luck doesn't effect items you get from chests.
The only two things that Luck does is increase your chance of escaping a bear trap and unhooking yourself, nothing else.
Oh...
@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/1271402#Comment_1271402
That's probability for you. There are no guarantees, just chances. Also, luck doesn't do anything to chests.
https://forum.deadbydaylight.com/en/discussion/comment/1271397#Comment_1271397
You can put it in as a suggestion, but I doubt the devs will implement it.
Well...
I've been living a lie.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/1271395#Comment_1271395
DbD started out with original killers only. F13th had Jason and still failed.
Maybe those games were just bad.
Oh, I can tell you, Jason was awful.
Aside from Terrordome, Dead by Daylight has the largest Horror Franchise characters.
And Friday the 13th came out after Michael and Bill were already in the game and Michael AND Laurie alone pulled in numbers.
Freddy came out the same year so I doubt F13 could have kept up. But I'm not here to talk politics, F13 sucked.
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I honestly believe luck is invisible in this game.
It doesn't exist, and only exists as a false filler. Still have gotten brown toolboxes from Basement Chests with full luck offerings.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/1271314#Comment_1271314
So what else is there to a game, if not the mechanics and systems?
I don't know...
How about most of the popular Horror Franchise killers you can think of to hype up a game's popularity.
Hm............I don't know..............what else would there be?
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They had 1 clear goal, to get as many people to stop playing Nurse and to satisfy the survivor community.
After Legion, they went after Nurse again. They got what they wanted with Legion, and in respect, he deserved it for being exploited, but after Legion, they came back whining about Nurse.
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@Steel_Eyed said:
https://forum.deadbydaylight.com/en/discussion/comment/1270029#Comment_1270029
Agreed. Poor blink understanding or a video setup to make Nurse look bad. The killer walks further from the building as well to retry.
The second blinks weren’t charged enough either to make it anywheres. When blinking through an object you have to ‘clear’ it or it just blinks you in front of it.
Sometimes I think these bugs people complain about is just inexperience.
Inexperience lol
I've been a Nurse main since PS4, talking to me about inexperience?
Why don't YOU try it. I want YOU to record a video of you trying to blink into the building. I have double range addons, and I've provided more than 1 or 2 blinks to prove you cannot get inside. I'll be more than happy to provide more videos on this map.
Inexperience.
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@Xzan said:
As another Nurse main i say: She needs a hotfix asap.
She is literally unplayable on maps with big buildings where you can't blink in or out.
Yes, I'm disgusted she's been left like this for so long.
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@Jacoby2041 said:
I found a bug earlier today that caused me to get a blink hit with 0 recovery, fatigue, or weapon wiping. Just smack and then keep walking. It only happened once and then the hits were back to normal. I was super confused and I'm not entirely sure how it happened but I'm not going to say how I think it happened because it'll be fixed the millisecond I hit "post comment" meanwhile all the bugs that are bad for her are left in the game for months
I'd also like to add that I was on temple of purgation and I couldn't blink literally anywhere near the main building or it would make me blink in place, it didn't have anything to do with the other bug but it did cause me to get a few unintentional mindgames where the survivor ran back into me because I didn't actually go anywhere
I bet that one will get patched sooner than anything else.
It's what they did to Spasmodic Breath.
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@DwightOP said:
https://forum.deadbydaylight.com/en/discussion/comment/1269120#Comment_1269120
This game was always a mess. "the mess" is just getting shifted around to different areas. One day it's a survivor perk, another day a killer addon, next day a survivor item, then a whole killer ability, then the map etc etc.
This game had ALWAYS something. I really can't remember a single day where my experience was bug free and fluent. And I have played since release with over 4k hours on record.
Same, on PS4 with PC I have roughly about 4k hours and it's just bad.
But, I've never in my 3 years of playing have seen such disregard for a killer.
A week or two, maybe a month but entire MONTHS is just embarrassing, and appalling.
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@[Deleted User] said:
Chapel, Ironworks main building, Temple of Purgation stairs, Sanctum of Wrath stairs, bathroom and boiler room/big dropdown room on the Game, and possibly more are all bugged right now. Nurse definitely isn't a safe pick in her current state.
Jesus Christ lol
Watch the Bamboozle bug is going to get fixed ASAP.
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It doesn't do it anymore.
It says "There is no one in your game session."
Sucks.
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@PBsamichShoe said:
I feel like her add on that lets her see where she's going to blink should just be a standard part of her power. Agree with your sentiments tho.
I'm a Rank 1, P3 Nurse main.
This is a bug, lol
I can't stand that she's being ignored so bad, so I've been doing well with Huntress, but she's bugged as well.
NONE of her Exhaustion or effect Hatchet Addons work at the moment.
This game is a mess.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1269013#Comment_1269013
Interesting build, does it work well?
It does work very well, aside from the massive bugs I'm encountering.
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She should be able to blink through EVERYTHING.
I don't know why she doesn't and why the devs are completely ignoring her.
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Hawkins and Shelter Woods.
Please remove both. Thanks.
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But all in all.
She's not worth it.
I found ANOTHER bug, just now that doesn't allow her to port.
I'm posting it on YouTube and I'm making a thread about it if you're interested.
She's, in my opinion, the most bug riddled, glitchy, ignored mess there is.
And they're leaving her like that because they wanted all Nurse mains to stop playing her.
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@NMCKE said:
https://forum.deadbydaylight.com/en/discussion/comment/1268946#Comment_1268946
Your perks describes you as a determined, fair person. 😊
Would that be correct?
As a survivor yes.
Now, ask me what my perks would be if the Entity pulled me in as a killer. =]
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@Kyari said:
https://forum.deadbydaylight.com/en/discussion/comment/1269006#Comment_1269006
That was last year. Alot of controversy and survivors and killers alike being too toxic lead to a shortage of killers. The system works like others.
- The game will look for similar ranked players in your region, probably within 2 ranks of you up or down.
- If the game cannot find you a lobby with similar ranked players that are also in que (remember there are other ques)
- After X amount of time, the game will expand the rank requirements by a larger amount
- 3 will be repeated until it finds you a game
It will also slot players that just finished a game and are of higher rank and slot them with lower rank survivors to "balance the numbers".
This matchmaking is because of a lack of killers, not BHVR. Killer ques are almost instant, survivor ques take 5 minutes. Wonder why?
I'll agree with you there, definitely yes.
This is because of lack of killers.
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@Kyari said:
Recently decided that I wanted to become a OTP (One trick Pony) and I know that nurse has an extremely high skill ceiling and is extremely effective once you get there. I wanted to lower my self esteem and jumped straight into my purple/red rank lobbies and BOI OH BOI did i have a feild trip of tbags. Had a couple good blinks, out of like 100. I know that the biggest tip that alot of people give is to put time into her and learn her blink ranges with muscle memory etc, but I just thought I'd ask a few questions regarding after aspects of the nurse.
- What kind of builds should I run? Currently i run BBQ+C, Infectious fright, PGTW, thanataphobia and go for a snowball slug kinda playstyle.
- Are there any other tips that you have for learning nurse other than putting time into her?
- Is she worth it or am i better off learning another killer and having more fun straight off the bat
Any input is appreciated, thanks yall!
Hello, Nurse main here.
Check out Ardetha on YouTube. He has great, and I mean GREAT Nurse guides, they still apply to current Nurse even after her nerf.
The above pic is my build and it works pretty well.
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@Kyari said:
Just be patient friend, BHVR are working hard during these difficult times to roll out a MMR system, and they are very fickle things and need to be done right otherwise they risk screwing up matchmaking even harder. Just have faith, I know that alot of players like to just hate on BHVR for some things, and in my early dbd days i was no different, but they're trying.
They already rolled out a patch last year that guaranteed ranks will be playing by their color code.
It was working perfectly fine for months.
######### happened to it?
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Mine would be:
A. Not Like This You're Not!
You have a dying urge to get back into the chase and will do anything in your power to do so!
While the killer is carrying a survivor through a pallet, the survivor is able to cling on the pallet and drop it on the killer. Allowing the survivor to escape the grasp of the killer.
"It wants a show? I'll keep the show going, you know what they say? It ain't over 'til Jane sings."
-Newly Found Tapes, Meg Main.
B. Don't Piss Me Off.
Rage infuses you as the killer continues chase.
While injured, allows the survivor to shoulder bash the killer. Stunning the killer for 3 seconds. This causes the survivor to be Exhausted for 60/50/40 seconds and enter the broken status effect for 50/40/30 seconds.
"Picks me out of everyone eh? I'll make sure it doesn't ######### with me again."
-Newly Found Tapes, Meg Main
C. Safe With Me.
Your care and resilience has not been ignored even in dark times. The Entity bestows you with healing capabilities beyond understanding.
While you're in the killer's terror radius and only during a healthy state, you may unhook a survivor and grant them a full health state when coming off hook. You will be placed in the broken status effect 20/30/40 seconds after you've unhooked the survivor for 60/50/40 seconds and may be fully healed afterwards. This perk may not work during the End Game Collapse.
"They're watching, but they cannot hurt us. He is watching. Today, he is not on their side. You will see."
-Newly Found Tapes, Meg Main.
The third is my Anti-Tunnling perk.


