Aurelle
Aurelle
About
- Username
- Aurelle
- Joined
- Visits
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Comments
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Welcome! And thank you for adding the new avatars.
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Nea didn't get her tome cosmetic in the store either, even though it's been a couple years and there's a recolor of it in the current tome. This has been an issue with a lot of rift cosmetics.
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I mean, I appreciate free BP because earning BP in game, especially as survivor, is an absolute slog. But on the other hand, the prime reward should be better. 400,000 BP is basically nothing.
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Because he is seen every game and most Wesker's tunnel/camp. Some players don't like how disorienting grabs are either. And him constantly saying snarky comments with his voice lines. Gets annoying after a while.
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Yessss. Been waiting for a Carmina avatar forever. As an Artist main, I'm very happy. :-)
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I agree. The perk only needed one down side, not two. Either remove the cool down and keep the requirement of being healthy, or remove the requirement of being healthy and keep the cool down.
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Great. Another cosmetic I was kinda excited for but won't be getting because it's a set for some reason.
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Honestly I'd rather go against Wesker than Xenomorph. At least Wesker has at least some sort of viable counterplay. I'm tired of seeing Xenomorph.
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I hope so. SAW got its own tome that references all the different movies, so it'd be nice to get cosmetics from/inspired by SAW X.
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He's fairly decent, just has a couple of flaws with his power. On top of that he's difficult to learn and requires a lot of skill, which also makes him dreadful to play as.
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Lucky Star is kinda useless. Chemical Trap is fun and Light Footed is a nice perk.
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Bots are annoying to me. They always miss skill checks, won't let anyone heal them, waste time spam crouching by you to heal you, and/or just play outright dumb. I'd rather play 3v1 than play 3v1 plus a bot.
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Wasn't this why Dead Dawg was changed a while ago to have that window permanently closed? Why would they bring this back?
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Solely convinced that Skull Merchant players only play her to ruin other player's games. Because I don't know who would find this miserable killer fun to play as.
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I've been getting Xenomorph literally every game. The only other killers I ran into the whole time was a Blight, a Wesker, and a Nurse.
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PTB music was nice, just needed to tone it done with the overwhelming sounds. The new music kinda sucks because it just sounds so generic and not like it's from Alien. It sounds more like classic slasher music then a Sci-Fi Alien theme.
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The flame turrets do absolutely nothing against Xenomorph most of the time and the tail's hit box is very weird. Also the lack of an audio/visual queue when Xenomorph charges their tail. Wouldn't have a problem if those 3 issues were fixed.
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I hate this map on both sides. The red hue of the map is head ache inducing, the large stone walls (which they made taller for some unknown reasons) create semi-infinites if connected to other loops, you can see other players from way across the map because of how unnecessarily open it is. It's just overall a bad map that needs reworked.
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This is a Steam issue, not a BHVR issue. Micro transactions (usually) cannot be refunded and also pretty sure Steam even said before really enforcing this that DLCs cannot be family shared. There's really nothing that can be done about it.
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I like all indoor maps except RPD.
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Yeah mainly for Ellen and her perks. Xenomorph is cool too, but I feel like they're another hard to learn killer kinda like Singularity so I don't know if I'll be playing them. Their perks look interesting too though.
I'm a little excited for the Alien chapter. Mainly for Ellen, the perks on both sides, and especially the new map. The new map is what Toba Landing should have been, imo.
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No. Sometimes it's necessary to apply pressure.
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Not a fan of in game voice lines, but lobby voice lines for the Silent Hill characters would be cool.
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Some of his addons need reworked or changed. Don't really know how well 110% would work for Blight. It kinda makes sense because he's a high mobility killer, but his movement and abilities also gets restricted (Kinda like Hillbilly). I say let it be tested and if it turns out to be bad, revert it/don't let it go to the live version of the game.
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I like Pyramid Head better, both gameplay and fun to play wise. He has better cosmetics, more fun gameplay, and he's overall a decent killer. Also his Mori is way better than Wesker's imo.
Wesker is probably the most stronger out of the two because he can do more things, especially with his addons being better. But Pyramid Head remains better imo.
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Yes. Her gameplay is very unhealthy for the game and just terribly annoying to face.
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Probably because it feels like survivors have base kit fast vaulting perks. Noticed this especially with the male survivors. They go much further and vault much faster than the female survivors. It's a weird inconsistency that needs to be fixed.
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It was fine before the unnecessary nerf. Now it's terrible.
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It would be annoying to hear the survivors chattering constantly. Part of the reason why I don't play Nic Cage and hate facing Wesker/Pinhead. If they ever do implement this, at least provide an option to turn off voice lines too.
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I prefer playing casually
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For killer, it's Artist and Clown.
For survivor, it's Sheva, Haddie, Renato, and Thalita.
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Not really toxic, just kinda difficult and ridiculous. Clown is one of the weakest killers in the game so honestly you have to play scummy to get a 4k with him.
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Quietest: Ace, Sheva, Cheryl, Carlos, Kate, Thalita
Loudest: Claire, Jane, Jeff, Rebecca, Jill, Laurie, Bill
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Best: Thalita, Nea, Haddie, Zarina, Kate, Renato, Carlos, Leon
Worst: Jonah, Ace, Jake, Dwight, Vittorio, James, Ash
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@Pumpkinbros said:
BHVR we Love hearing a characters voice roar through the fog as they complete activities in the trial, please let us know when we will see it on more
I don't. Nic Cage's voice lines are extremely annoying, similar to Wesker. I only prefer in lobby voice lines.
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They can help a lot against 3 gen-ing.
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None of these. All of these perks are relatively balanced. Perks shouldn't be nerfed because of high pick rate and survivors don't have many good perks left.
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Doctor, Trickster, Clown, Knight, Skull Merchant, Oni. All of these killers are pretty irredeemable.
Top 3 would be Doctor, Clown, and Trickster.
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This is how it felt when BBQ and WGLF lost their bonus BP too. Survivors get low BP gain as is, taking away their last source of bonus BP is just ridiculous.
And if we're using the logic: "We don't want bonus BP to effect a Perk's pick rate", then No One Left Behind should be nerfed too.
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My main is Artist. I also play a lot of Knight, Clown, and Doctor.
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I really want Evil Within in the game at some point. Other than that I don't care what the licenses are, except FNAF. Don't want that in the game.
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Since they're technically licensed (Plus being all sets), I highly doubt it. But the Crypt TV skins are available for shards so we'll just have to wait and see.
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STBFL is fine. It doesn't need any changes.
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Just because a perk is used a lot doesn't mean it should be nerfed.
WOO is fine how it is. It's a beginner perk to help survivors learn maps. Plus survivors can loop good either way once they learn the maps. And if you don't learn how to counter/mindgame loops, then you're gonna be looped around the whole map. There are also plenty of perks that can counter looping/WOO.
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He feels very tedious and terrible to play as, especially when you're first learning him. Unless you're very good with him, this killer is not fun to play as.
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Other than the very obvious answer (Skull Merchant), I'm going with Wesker. He's annoying in every aspect and his perks kinda stink.
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A few points to make:
- Recent maps are just bad map design and not intended to be one sided.
- MFT isn't and never was a problem. It's only problematic when paired with Hope.
- Smash Hit isn't a problem and needed a buff to be viable. Survivors are allowed to have good perks too.
- BNP got nerfed, not buffed. It still has the same effectiveness as it did before though.
Plus killers got a good amount of things this update:
- Coldwind Rework
- Many perk buffs
- Sadako rework
- Prove Thyself nerfed
- Hag got addon changes
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Old Sadako is better. New Sadako doesn't really have to do anything to get condemned kills because it stacks up so quick, even when doing tapes and such.